
Time bar (total: 9.5s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0% | 0.2% | 0% | 6 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 7 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 8 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 9 |
| 45% | 0.2% | 0.3% | 99.2% | 0% | 0.3% | 0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 1.9s | 8 256× | 0 | valid |
| 666.0ms | 2 086× | 0 | invalid |
ival-mult: 554.0ms (26.4% of total)ival-sin: 540.0ms (25.8% of total)const: 284.0ms (13.5% of total)ival-<=: 280.0ms (13.4% of total)ival-div: 193.0ms (9.2% of total)ival-sub: 58.0ms (2.8% of total)ival-and: 57.0ms (2.7% of total)ival-add: 53.0ms (2.5% of total)ival-pi: 49.0ms (2.3% of total)exact: 24.0ms (1.1% of total)ival-assert: 4.0ms (0.2% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 27 | 0 | - | 23 | (1.0264763484902864e-38 8.698900444414903e-8 -0.04228801652789116 6.04534000983592e-12) | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
| 0 | 0 | - | 0 | - | (*.f32 u normAngle) |
| 0 | 0 | - | 0 | - | n1_i |
| 0 | 0 | - | 0 | - | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
| 0 | 0 | - | 0 | - | n0_i |
| 0 | 0 | - | 0 | - | normAngle |
| 0 | 0 | - | 0 | - | (-.f32 #s(literal 1 binary32) u) |
| 0 | 0 | - | 0 | - | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 0 | 0 | - | 0 | - | #s(literal 1 binary32) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 u normAngle)) |
| 0 | 0 | - | 0 | - | u |
| 0 | 0 | - | 0 | - | (sin.f32 normAngle) |
| 0 | 0 | - | 0 | - | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 0 | 0 | - | 0 | - | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
*.f32 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | n*u | 3 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 2 | 10 |
| - | 1 | 243 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 2 | 0 | 10 |
| - | 1 | 0 | 243 |
| number | freq |
|---|---|
| 0 | 253 |
| 1 | 3 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 98.0ms | 504× | 0 | valid |
| 2.0ms | 8× | 1 | valid |
Compiled 231 to 55 computations (76.2% saved)
ival-mult: 24.0ms (51.9% of total)ival-sin: 13.0ms (28.1% of total)ival-div: 4.0ms (8.7% of total)ival-sub: 3.0ms (6.5% of total)ival-add: 2.0ms (4.3% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 106 | 368 |
| 1 | 284 | 302 |
| 2 | 842 | 268 |
| 3 | 2688 | 256 |
| 4 | 4855 | 252 |
| 5 | 7086 | 252 |
| 0 | 17 | 25 |
| 0 | 29 | 25 |
| 1 | 49 | 21 |
| 2 | 110 | 18 |
| 3 | 314 | 18 |
| 4 | 627 | 18 |
| 5 | 988 | 18 |
| 6 | 1694 | 18 |
| 7 | 3471 | 18 |
| 8 | 6895 | 18 |
| 0 | 8389 | 17 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(abs normAngle)
Compiled 25 to 17 computations (32% saved)
Compiled 0 to 4 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.2% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 25 to 17 computations (32% saved)
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
normAngle |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
1 |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 40.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 29.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 22.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 4.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 4.0ms | u | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 478 | 2280 |
| 1 | 1683 | 2111 |
| 2 | 6874 | 2094 |
| 0 | 8324 | 1957 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
normAngle |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(sin (* normAngle u)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
1 |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
normAngle |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle (- 1 u))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 normAngle u)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle u) normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (*.f32 (cos.f32 normAngle) u)) u (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) normAngle))) (sin.f32 normAngle))) u n0_i) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(fma.f32 (*.f32 (neg.f32 u) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle u) normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32))) (*.f32 (cos.f32 normAngle) u)) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32)) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle)) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 4 binary32)) (/.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) n1_i)) (*.f32 u u))) (sin.f32 normAngle)))) u) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(/.f32 (*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle) (sin.f32 normAngle)) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 u u) normAngle) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (pow.f32 u #s(literal 4 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (pow.f32 u #s(literal 3 binary32)) (*.f32 normAngle u)) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (pow.f32 u #s(literal 4 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)))) (pow.f32 u #s(literal 3 binary32)) (*.f32 normAngle u)) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* -1 u) |
(neg.f32 u) |
(* u (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 (neg.f32 n0_i)) (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 101 |
| 0 | 29 | 101 |
| 1 | 80 | 89 |
| 2 | 452 | 86 |
| 3 | 4752 | 86 |
| 0 | 8223 | 85 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)))) |
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))) |
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)))) |
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(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(*.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(*.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (-.f32 #s(literal 1 binary32) (pow.f32 (fma.f32 u u u) #s(literal 2 binary32)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u))) |
(*.f32 (/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (+.f32 (pow.f32 (fma.f32 u u u) #s(literal 3 binary32)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32))) |
(/.f32 (-.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal -2 binary32)) (pow.f32 (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32)))) #s(literal 2 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal -2 binary32)) (pow.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) #s(literal 2 binary32))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (-.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal -3 binary32)) (pow.f32 (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32)))) #s(literal 3 binary32))) (+.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal -2 binary32)) (+.f32 (pow.f32 (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32)))) #s(literal 2 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32)))))))) |
(/.f32 (-.f32 (pow.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal -3 binary32)) (pow.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) #s(literal 3 binary32))) (+.f32 (pow.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal -2 binary32)) (+.f32 (pow.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) #s(literal 2 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))))) |
(/.f32 (neg.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u))) (neg.f32 (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32)))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))) |
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 u u))) (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) |
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (pow.f32 u #s(literal 3 binary32)))) (pow.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 2 binary32))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 4 binary32))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 6 binary32))) (*.f32 (+.f32 (fma.f32 u u (pow.f32 u #s(literal 4 binary32))) #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 6 binary32))) (*.f32 (+.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 9 binary32))) (*.f32 (+.f32 (+.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 6 binary32))) (pow.f32 u #s(literal 3 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32))) |
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 u (/.f32 u (+.f32 u #s(literal 1 binary32))))) |
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(-.f32 #s(literal 1 binary32) u) |
(fma.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32)))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32)))) |
(+.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32)))) |
(+.f32 #s(literal 1 binary32) (neg.f32 u)) |
(neg.f32 (/.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) |
(neg.f32 (/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(neg.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32)))) |
(neg.f32 (/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))) |
#s(literal 1 binary32) |
(*.f32 u #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) u) |
u |
normAngle |
(*.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(pow.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32)) |
(pow.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32)) |
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(+.f32 (cosh.f32 (neg.f32 (log.f32 (sin.f32 normAngle)))) (sinh.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))) |
(exp.f32 (*.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1/2 binary32)) #s(literal 2 binary32))) |
(exp.f32 (*.f32 (log.f32 (exp.f32 (log.f32 (sin.f32 normAngle)))) #s(literal -1 binary32))) |
(exp.f32 (*.f32 (log.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32))) #s(literal -1/2 binary32))) |
(exp.f32 (*.f32 (log.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32))) |
(exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle)))) |
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(-.f32 (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32))) |
(-.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32))) |
(-.f32 (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32))) |
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32))) |
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32))) |
(sin.f32 (neg.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))))) |
(sin.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (PI.f32))) |
(sin.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32)) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(sin.f32 (+.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(sin.f32 (+.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(sin.f32 (neg.f32 (neg.f32 normAngle))) |
(sin.f32 (neg.f32 (+.f32 (PI.f32) normAngle))) |
(sin.f32 (+.f32 (neg.f32 normAngle) (PI.f32))) |
(sin.f32 (+.f32 (+.f32 (PI.f32) normAngle) (PI.f32))) |
(sin.f32 normAngle) |
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32))) |
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32))) |
(cos.f32 (neg.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32)))) |
(cos.f32 (neg.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))))) |
(cos.f32 (neg.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))))) |
(cos.f32 (+.f32 (neg.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle)) (PI.f32))) |
(cos.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(cos.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32))) |
(cos.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(cos.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32)))) |
(neg.f32 (sin.f32 (neg.f32 normAngle))) |
(*.f32 n0_i #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) n0_i) |
n0_i |
(*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (fma.f32 normAngle u (PI.f32)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) n1_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(neg.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle u (PI.f32)))) |
(*.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) (sin.f32 normAngle)) |
(/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 (*.f32 normAngle #s(literal 1 binary32)) u) |
(*.f32 (*.f32 normAngle u) #s(literal 1 binary32)) |
(*.f32 normAngle u) |
(*.f32 u (*.f32 #s(literal 1 binary32) normAngle)) |
(*.f32 u normAngle) |
(*.f32 #s(literal 1 binary32) (*.f32 normAngle u)) |
(*.f32 n1_i #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) n1_i) |
n1_i |
Compiled 19 777 to 1 932 computations (90.2% saved)
20 alts after pruning (20 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 459 | 20 | 479 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 460 | 20 | 480 |
| Status | Accuracy | Program |
|---|---|---|
| 52.3% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 39.2% | (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 32.1% | (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) | |
| ▶ | 97.5% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) |
| 97.3% | (+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 96.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 83.5% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| 94.0% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) n1_i)) | |
| ▶ | 99.0% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| ▶ | 97.9% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
| 92.2% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.0% | (+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 96.5% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 96.7% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 83.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 21.6% | (*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) | |
| 32.1% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) | |
| 43.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i)) | |
| ▶ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
| ▶ | 52.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)) |
Compiled 1 294 to 834 computations (35.5% saved)
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(*.f32 n1_i u) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)) |
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i) |
(/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(/.f32 n1_i n0_i) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(/.f32 n1_i (sin.f32 normAngle)) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(neg.f32 n0_i) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
normAngle |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(- (+ 1 (/ (* n1_i u) n0_i)) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(/ n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(* -1 (* n0_i (- 1 u))) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(sin (* normAngle u)) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/ n1_i (sin normAngle)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle))) |
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i))))) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) |
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i) |
(/ (* n1_i (sin (* normAngle u))) n0_i) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i) |
(/ n1_i n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i))))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 29.0ms | n1_i | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u))) |
| 16.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u))) |
| 13.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u))) |
| 8.0ms | n0_i | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u))) |
| 7.0ms | u | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u))) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 825 | 5037 |
| 1 | 2949 | 4723 |
| 0 | 8879 | 4386 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
normAngle |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(- (+ 1 (/ (* n1_i u) n0_i)) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u)) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(/ n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(* -1 (* n0_i (- 1 u))) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
(/ 1 (sin normAngle)) |
(sin normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(sin (* normAngle u)) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/ n1_i (sin normAngle)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle))) |
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i))))) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) |
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i) |
(/ (* n1_i (sin (* normAngle u))) n0_i) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i) |
(/ n1_i n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i))))) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(* n0_i (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) |
(* normAngle (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
normAngle |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) u) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 (*.f32 u #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 u #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
1 |
#s(literal 1 binary32) |
(+ 1 (* 1/6 (pow normAngle 2))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(fma.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)) |
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/5040 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal 1/120 binary32))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)) |
(- (+ 1 (/ (* n1_i u) n0_i)) u) |
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(-.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) |
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u) |
(-.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal 1/120 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) |
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) normAngle) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u)) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u)) |
(*.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle) |
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u)) |
(*.f32 (-.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (neg.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))) (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(/ n1_i normAngle) |
(/.f32 n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n1_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle) |
(* -1 (* n0_i (- 1 u))) |
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(neg.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(-.f32 (*.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(-.f32 (*.f32 (fma.f32 (neg.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle (- 1 u))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(/ normAngle (sin normAngle)) |
(/.f32 normAngle (sin.f32 normAngle)) |
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle)) |
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 normAngle u)) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u)) u n0_i) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u)) u #s(literal 1 binary32)) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle)) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) (*.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u (/.f32 normAngle (sin.f32 normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) u) (sin.f32 normAngle)) n0_i) |
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) n0_i) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (*.f32 (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (-.f32 (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))) (sin.f32 normAngle))) u (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) n0_i) (sin.f32 normAngle))) u n0_i) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))) |
(fma.f32 (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle)) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)) (sin.f32 normAngle)))) u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) |
(fma.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i))))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i normAngle) n0_i)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)))) u)) u (/.f32 (*.f32 n1_i normAngle) n0_i)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) u) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)) u n0_i) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u (neg.f32 n0_i)) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(fma.f32 (fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u)) u (neg.f32 n0_i)) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)) u) |
(* -1 u) |
(neg.f32 u) |
(* u (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u))) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i)) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))) |
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle)) |
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle)) |
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle)) |
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) |
(*.f32 (/.f32 n1_i n0_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i) |
(/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) n0_i) |
(/ (* n1_i (sin (* normAngle u))) n0_i) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) |
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) n0_i) |
(/ n1_i n0_i) |
(/.f32 n1_i n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle)) |
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) |
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(*.f32 (-.f32 (*.f32 (neg.f32 (/.f32 n1_i n0_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i)) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))) |
(*.f32 (/.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) (sin.f32 normAngle)) n1_i) |
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i))) |
(*.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle))))))) |
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) (sin.f32 normAngle))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i))))) |
(*.f32 (-.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i)) (neg.f32 n1_i)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 388 |
| 0 | 80 | 389 |
| 1 | 236 | 355 |
| 2 | 1567 | 352 |
| 0 | 8175 | 347 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(*.f32 n1_i u) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)) |
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i) |
(/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) |
(fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(/.f32 n1_i n0_i) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(/.f32 n1_i (sin.f32 normAngle)) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(neg.f32 n0_i) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
| Outputs |
|---|
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) (+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))))) (-.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (fma.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i)))))) |
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(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) |
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (-.f32 (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32)))) (*.f32 (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))) (+.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (-.f32 (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) (*.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))) (+.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))) #s(literal 3 binary32))) (fma.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (fma.f32 (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) #s(literal 3 binary32))) (fma.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (fma.f32 (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (neg.f32 (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))) |
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (pow.f32 u #s(literal 3 binary32)))) (*.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32)))) |
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(-.f32 #s(literal 1 binary32) u) |
(+.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32)))) |
#s(literal 1 binary32) |
(*.f32 u #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) u) |
u |
normAngle |
(*.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32)) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(+.f32 (cosh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) (sinh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))) |
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) |
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(sin.f32 normAngle) |
(neg.f32 (neg.f32 n0_i)) |
n0_i |
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(*.f32 u (/.f32 normAngle (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (neg.f32 normAngle) u)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 u (neg.f32 normAngle))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (neg.f32 normAngle) u) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 u (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (neg.f32 (neg.f32 normAngle))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (neg.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 normAngle) (sin.f32 (neg.f32 normAngle))) |
(/.f32 normAngle (sin.f32 normAngle)) |
(neg.f32 (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) |
(neg.f32 (/.f32 normAngle (sin.f32 (neg.f32 normAngle)))) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))) (+.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))) (fma.f32 n1_i u (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))))) (-.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (neg.f32 n1_i)) u) (*.f32 (neg.f32 (neg.f32 n1_i)) u))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (neg.f32 n1_i)) u))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 u) n1_i) (*.f32 (neg.f32 u) n1_i))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) |
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(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) n0_i)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)))) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))) |
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(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))))) |
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(/.f32 (*.f32 (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) n0_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n0_i (neg.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
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(/.f32 (*.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n0_i) (sin.f32 normAngle)) |
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) |
(fma.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) |
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(+.f32 (*.f32 n0_i (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) |
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(/.f32 (+.f32 (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 2 binary32)) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)) (sin.f32 normAngle)))))) |
(/.f32 (+.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i))) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i n0_i)))) (sin.f32 (neg.f32 normAngle))) |
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(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) |
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (neg.f32 (neg.f32 n1_i)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 n1_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 n1_i (sin.f32 normAngle)) |
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) |
(neg.f32 (/.f32 n1_i (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i)) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(*.f32 n0_i (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (neg.f32 n0_i))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) |
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)) |
(neg.f32 n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
Compiled 58 460 to 3 691 computations (93.7% saved)
23 alts after pruning (22 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 986 | 22 | 1 008 |
| Fresh | 15 | 0 | 15 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 005 | 23 | 1 028 |
| Status | Accuracy | Program |
|---|---|---|
| 32.1% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) | |
| 70.6% | (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 97.3% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle)))) | |
| ▶ | 83.4% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
| 79.2% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) | |
| 78.2% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 98.1% | (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 96.6% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| ▶ | 97.9% | (+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
| 97.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| ▶ | 98.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 93.2% | (+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| ▶ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
| ✓ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
| 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) | |
| 54.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) | |
| 54.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) | |
| ▶ | 40.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))) |
Compiled 1 564 to 1 036 computations (33.8% saved)
| Inputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
normAngle |
(sin.f32 normAngle) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
(fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) |
(*.f32 u #s(literal 1 binary32)) |
(*.f32 n1_i u) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(/.f32 n1_i (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
#s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)) |
(neg.f32 n0_i) |
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(/ n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(* -1 (* n0_i (- 1 u))) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(/ n0_i normAngle) |
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(sin normAngle) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/ n1_i (sin normAngle)) |
(sin (* normAngle u)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
(/ n0_i (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (- n1_i n0_i)) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
n1_i |
(+ n1_i (* -1 n0_i)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* -1 (* n0_i u)) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(- n1_i n0_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 14.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 5.0ms | normAngle | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 4.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 4.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 3.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 699 | 3688 |
| 1 | 2474 | 3386 |
| 0 | 8487 | 3173 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(/ n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(* normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(* -1 (* n0_i (- 1 u))) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(/ n0_i normAngle) |
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* normAngle (- 1 u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(sin normAngle) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/ n1_i (sin normAngle)) |
(sin (* normAngle u)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
(/ n0_i (sin normAngle)) |
(/ 1 (sin normAngle)) |
(sin (* normAngle (- 1 u))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ 1 (* -1 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (- n1_i n0_i)) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(* -1 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(+ normAngle (* -1 (* normAngle u))) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
n1_i |
(+ n1_i (* -1 n0_i)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* -1 (* n0_i u)) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(- n1_i n0_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(* n0_i (- 1 u)) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) u) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 (*.f32 u #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 u #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
1 |
#s(literal 1 binary32) |
(+ 1 (* 1/6 (pow normAngle 2))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle) |
(- (* n1_i u) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u)))) |
(fma.f32 (fma.f32 (fma.f32 (-.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (neg.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(/ n1_i normAngle) |
(/.f32 n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n1_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* -1 (* n0_i (- 1 u))) |
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) |
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))) |
(neg.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) |
(-.f32 (*.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))))) |
(-.f32 (*.f32 (fma.f32 (neg.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(/ n0_i normAngle) |
(/.f32 n0_i normAngle) |
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/6 binary32) n0_i) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n0_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n0_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle) |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle) |
(* normAngle (- 1 u)) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) |
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) |
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) |
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(/ normAngle (sin normAngle)) |
(/.f32 normAngle (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(sin (* normAngle u)) |
(sin.f32 (*.f32 normAngle u)) |
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin (* normAngle (- 1 u))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle)) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i))) u)) u n0_i) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u)) u #s(literal 1 binary32)) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u (/.f32 normAngle (sin.f32 normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* u (- n1_i n0_i)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle)) u n0_i) |
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i) |
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i)) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i) |
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) u) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2))))))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5)))))))) |
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) |
(*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))) |
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u (neg.f32 n0_i)) |
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))))) |
(-.f32 (*.f32 (fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u)) u) n0_i) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle)) |
(+ normAngle (* -1 (* normAngle u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(* -1 u) |
(neg.f32 u) |
(* u (- (/ 1 u) 1)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
(* -1 (* normAngle u)) |
(*.f32 (neg.f32 u) normAngle) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i)) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))) |
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
(sin (* normAngle (+ 1 (* -1 u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u))) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
(*.f32 (-.f32 n1_i n0_i) u) |
n1_i |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(*.f32 (-.f32 (/.f32 (*.f32 n1_i u) n0_i) u) n0_i) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(*.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) n0_i) |
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (-.f32 u (/.f32 (*.f32 n1_i u) n0_i)) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle))))) |
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(*.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) n1_i) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
(*.f32 (-.f32 (/.f32 (*.f32 n0_i u) n1_i) u) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(*.f32 (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32)) (neg.f32 n1_i)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 57 | 383 |
| 0 | 86 | 373 |
| 1 | 279 | 343 |
| 2 | 1467 | 337 |
| 0 | 8093 | 333 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
normAngle |
(sin.f32 normAngle) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(-.f32 n1_i n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
(fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) |
(*.f32 u #s(literal 1 binary32)) |
(*.f32 n1_i u) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(/.f32 n1_i (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
#s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)) |
(neg.f32 n0_i) |
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
| Outputs |
|---|
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) (+.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))))) (-.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))) (-.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (fma.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) |
(/.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))) (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 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(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32)) u) |
(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) #s(literal 1 binary32)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(*.f32 u (*.f32 #s(literal 1 binary32) (/.f32 normAngle (sin.f32 normAngle)))) |
(*.f32 u (/.f32 normAngle (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(/.f32 (neg.f32 (*.f32 (neg.f32 normAngle) u)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 u (neg.f32 normAngle))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (neg.f32 normAngle) u) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 u (neg.f32 normAngle)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (neg.f32 (neg.f32 normAngle))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (neg.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 normAngle) (sin.f32 (neg.f32 normAngle))) |
(/.f32 normAngle (sin.f32 normAngle)) |
(neg.f32 (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) |
(neg.f32 (/.f32 normAngle (sin.f32 (neg.f32 normAngle)))) |
normAngle |
(sin.f32 normAngle) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)) |
(*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1 binary32)) u) |
(*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1 binary32)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(*.f32 u (*.f32 #s(literal 1 binary32) (-.f32 n1_i n0_i))) |
(*.f32 u (-.f32 n1_i n0_i)) |
(*.f32 #s(literal 1 binary32) (*.f32 (-.f32 n1_i n0_i) u)) |
(/.f32 (neg.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u)) (neg.f32 (+.f32 n1_i n0_i))) |
(/.f32 (neg.f32 (*.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) u)) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (neg.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (neg.f32 (+.f32 n1_i n0_i))) |
(/.f32 (neg.f32 (*.f32 u (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)) |
(/.f32 (*.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) u) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) |
(/.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (+.f32 n1_i n0_i)) |
(/.f32 (*.f32 u (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) |
(/.f32 (-.f32 (*.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i))) (*.f32 (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)))) (+.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) (*.f32 (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))) (+.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (fma.f32 (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)) (*.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i)))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (fma.f32 (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (neg.f32 (neg.f32 (+.f32 n1_i n0_i)))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (*.f32 (+.f32 n1_i n0_i) (*.f32 n0_i n0_i))) (*.f32 (+.f32 n1_i n0_i) (+.f32 n1_i n0_i))) |
(/.f32 (-.f32 (*.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (pow.f32 n0_i #s(literal 3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (neg.f32 (+.f32 n1_i n0_i))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (+.f32 n1_i n0_i)) |
(/.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) |
(-.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i))) |
(-.f32 (/.f32 (pow.f32 n1_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(-.f32 n1_i n0_i) |
(+.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 (neg.f32 n0_i) n0_i) (+.f32 n1_i n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))) (+.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))) (fma.f32 n1_i u (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))) |
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))))) (-.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (neg.f32 n1_i)) u) (*.f32 (neg.f32 (neg.f32 n1_i)) u))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 (neg.f32 n1_i)) u))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 u) n1_i) (*.f32 (neg.f32 u) n1_i))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (fma.f32 (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (*.f32 (/.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (fma.f32 (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))))) |
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(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i) |
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 n0_i #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal -1 binary32) n0_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n0_i #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 n0_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 n0_i (sin.f32 normAngle)) |
(*.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32)) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(+.f32 (cosh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) (sinh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))) |
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) |
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) |
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) |
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(*.f32 (/.f32 normAngle (+.f32 u #s(literal 1 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 normAngle #s(literal 1 binary32))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle)) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))) |
(/.f32 (-.f32 (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))) |
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) |
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u))) |
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle)) |
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)) |
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
Compiled 36 319 to 2 534 computations (93% saved)
27 alts after pruning (23 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 584 | 10 | 594 |
| Fresh | 4 | 13 | 17 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 1 | 1 |
| Total | 590 | 27 | 617 |
| Status | Accuracy | Program |
|---|---|---|
| 70.6% | (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 97.3% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle)))) | |
| ✓ | 83.4% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
| 83.4% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) | |
| 78.2% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 98.1% | (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 96.6% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| ▶ | 98.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| 97.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| ▶ | 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
| 87.9% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) | |
| ▶ | 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
| ▶ | 98.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| 96.5% | (+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 54.5% | #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) | |
| ✓ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
| ✓ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
| 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) | |
| 54.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 35.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)))) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) | |
| ✓ | 40.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))) | |
| ▶ | 8.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
Compiled 1 898 to 1 215 computations (36% saved)
| Inputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))) |
(-.f32 #s(literal 1 binary32) (*.f32 u u)) |
#s(literal 1 binary32) |
(*.f32 u u) |
u |
(+.f32 u #s(literal 1 binary32)) |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
normAngle |
(sin.f32 normAngle) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))) |
#s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)) |
(*.f32 (neg.f32 n0_i) u) |
(neg.f32 n0_i) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) |
(*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u) |
#s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) |
#s(literal 31/15120 binary32) |
(*.f32 normAngle normAngle) |
#s(literal 7/360 binary32) |
#s(literal 1/6 binary32) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) |
#s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(/.f32 #s(literal 1 binary32) u) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
1/6 |
(+ 1/6 (* 7/360 (pow normAngle 2))) |
(+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))) |
7/360 |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(pow normAngle 2) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(sin normAngle) |
(* 31/15120 (pow normAngle 6)) |
(* (pow normAngle 6) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6)))))) |
(* 31/15120 (pow normAngle 4)) |
(* (pow normAngle 4) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 4) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(* 31/15120 (pow normAngle 2)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ 1 (* -1 u)) |
(+ 1 (* -1 (pow u 2))) |
(pow u 2) |
(+ 1 u) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (- n1_i n0_i)) |
(* -1 (* n0_i u)) |
(/ 1 u) |
(/ (+ 1 (* -1 u)) u) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* -1 (pow u 2)) |
(* (pow u 2) (- (/ 1 (pow u 2)) 1)) |
(* u (+ 1 (/ 1 u))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
-1 |
(- (/ 1 u) 1) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
(* -1 n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
12 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | n0_i | @ | 0 | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u)) |
| 6.0ms | normAngle | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u)) |
| 5.0ms | u | @ | -inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u)) |
| 4.0ms | u | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u)) |
| 3.0ms | normAngle | @ | inf | ((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u)) |
| 1× | egg-herbie |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 493 | 2318 |
| 1 | 1721 | 2135 |
| 2 | 6795 | 2121 |
| 0 | 8230 | 1989 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
1 |
(+ 1 (* 1/6 (pow normAngle 2))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
1/6 |
(+ 1/6 (* 7/360 (pow normAngle 2))) |
(+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))) |
7/360 |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(pow normAngle 2) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(/ normAngle (sin normAngle)) |
(sin normAngle) |
(* 31/15120 (pow normAngle 6)) |
(* (pow normAngle 6) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6)))))) |
(* 31/15120 (pow normAngle 4)) |
(* (pow normAngle 4) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 4) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(* 31/15120 (pow normAngle 2)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(+ 1 (* -1 u)) |
(+ 1 (* -1 (pow u 2))) |
(pow u 2) |
(+ 1 u) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (- n1_i n0_i)) |
(* -1 (* n0_i u)) |
(/ 1 u) |
(/ (+ 1 (* -1 u)) u) |
(* -1 u) |
(* u (- (/ 1 u) 1)) |
(* -1 (pow u 2)) |
(* (pow u 2) (- (/ 1 (pow u 2)) 1)) |
(* u (+ 1 (/ 1 u))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
-1 |
(- (/ 1 u) 1) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
(* -1 n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
| Outputs |
|---|
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(* n0_i (- 1 u)) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(-.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) |
(+ u (* 1/6 (* (pow normAngle 2) u))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) |
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (*.f32 #s(literal 7/360 binary32) u) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (*.f32 #s(literal 7/360 binary32) u)) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) |
1 |
#s(literal 1 binary32) |
(+ 1 (* 1/6 (pow normAngle 2))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) |
(fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) normAngle) normAngle (-.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal -1/5040 binary32)) #s(literal 1/6 binary32))) normAngle) |
1/6 |
#s(literal 1/6 binary32) |
(+ 1/6 (* 7/360 (pow normAngle 2))) |
(fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
(+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))) |
(fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
7/360 |
#s(literal 7/360 binary32) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/ normAngle (sin normAngle)) |
(/.f32 normAngle (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
(* 31/15120 (pow normAngle 6)) |
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) #s(literal 31/15120 binary32)) |
(* (pow normAngle 6) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(*.f32 (-.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 31/15120 binary32)) (/.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6)))))) |
(*.f32 (+.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 31/15120 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle)))) (pow.f32 normAngle #s(literal 6 binary32))) |
(* 31/15120 (pow normAngle 4)) |
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 31/15120 binary32)) |
(* (pow normAngle 4) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32))) |
(* (pow normAngle 4) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(*.f32 (-.f32 (+.f32 (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 31/15120 binary32)) (/.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle))) (pow.f32 normAngle #s(literal 4 binary32))) |
(* 31/15120 (pow normAngle 2)) |
(*.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)) normAngle) normAngle) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) #s(literal -1/6 binary32))) (sin.f32 normAngle)) u)) u (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) u) (/.f32 n0_i (sin.f32 normAngle)) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n0_i) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (*.f32 (cos.f32 normAngle) u)) u (*.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) n0_i))) (sin.f32 normAngle))) u n0_i) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(fma.f32 (*.f32 (neg.f32 normAngle) u) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u)) (cos.f32 normAngle)) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) (sin.f32 normAngle))) u #s(literal 1 binary32)) |
(+ 1 (* -1 u)) |
(-.f32 #s(literal 1 binary32) u) |
(+ 1 (* -1 (pow u 2))) |
(-.f32 #s(literal 1 binary32) (*.f32 u u)) |
(pow u 2) |
(*.f32 u u) |
(+ 1 u) |
(+.f32 u #s(literal 1 binary32)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) u) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (pow.f32 normAngle #s(literal 3 binary32))) n1_i (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (pow.f32 normAngle #s(literal 3 binary32))) n1_i (*.f32 n1_i normAngle)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 4 binary32)) (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) n1_i)) (*.f32 u u))) (sin.f32 normAngle)))) u) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle)) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 (+.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 4 binary32)) (/.f32 (fma.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u u))) (sin.f32 normAngle)))) u) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(* u (- n1_i n0_i)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(/ 1 u) |
(/.f32 #s(literal 1 binary32) u) |
(/ (+ 1 (* -1 u)) u) |
(/.f32 (-.f32 #s(literal 1 binary32) u) u) |
(* -1 u) |
(neg.f32 u) |
(* u (- (/ 1 u) 1)) |
(*.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) u) u) |
(* -1 (pow u 2)) |
(*.f32 (neg.f32 u) u) |
(* (pow u 2) (- (/ 1 (pow u 2)) 1)) |
(*.f32 (*.f32 (-.f32 (/.f32 (/.f32 #s(literal 1 binary32) u) u) #s(literal 1 binary32)) u) u) |
(* u (+ 1 (/ 1 u))) |
(+.f32 u #s(literal 1 binary32)) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u) |
-1 |
#s(literal -1 binary32) |
(- (/ 1 u) 1) |
(/.f32 (-.f32 #s(literal 1 binary32) u) u) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) |
(* -1 (* u (- 1 (/ 1 u)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) (neg.f32 u)) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u)) |
(+ (* -1 (* n0_i u)) (* n1_i u)) |
(*.f32 (-.f32 n1_i n0_i) u) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i) |
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) |
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i) |
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i))) |
(*.f32 (-.f32 (/.f32 (*.f32 n1_i u) n0_i) u) n0_i) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i) |
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i) |
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i))))) |
(*.f32 (-.f32 (/.f32 (*.f32 n1_i u) n0_i) u) n0_i) |
n1_i |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i) |
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) |
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i) |
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i)))) |
(*.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) n1_i) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i))))) |
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i) |
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i)))) |
(*.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) n1_i) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 65 | 647 |
| 0 | 97 | 623 |
| 1 | 354 | 581 |
| 2 | 2392 | 578 |
| 0 | 9139 | 565 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))) |
(-.f32 #s(literal 1 binary32) (*.f32 u u)) |
#s(literal 1 binary32) |
(*.f32 u u) |
u |
(+.f32 u #s(literal 1 binary32)) |
n0_i |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) |
(/.f32 normAngle (sin.f32 normAngle)) |
normAngle |
(sin.f32 normAngle) |
n1_i |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))) |
#s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)) |
(*.f32 (neg.f32 n0_i) u) |
(neg.f32 n0_i) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) |
(*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u) |
#s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) |
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) |
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) |
#s(literal 31/15120 binary32) |
(*.f32 normAngle normAngle) |
#s(literal 7/360 binary32) |
#s(literal 1/6 binary32) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) |
#s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) |
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u) |
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(/.f32 #s(literal 1 binary32) u) |
| Outputs |
|---|
(/.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i)))))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) |
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))))) |
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (*.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) |
(/.f32 (fma.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))) (*.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)))) (*.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))) |
(/.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i))))) |
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#s(literal 1 binary32) |
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u |
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(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (expm1.f32 (neg.f32 (log.f32 u))) u)))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (expm1.f32 (neg.f32 (log.f32 u))) u))) |
#s(approx (- 1 u) (*.f32 (expm1.f32 (neg.f32 (log.f32 u))) u)) |
(*.f32 (/.f32 u (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (/.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) |
(*.f32 (expm1.f32 (neg.f32 (log.f32 u))) (/.f32 u #s(literal 1 binary32))) |
(*.f32 (expm1.f32 (neg.f32 (log.f32 u))) u) |
(*.f32 u (expm1.f32 (neg.f32 (log.f32 u)))) |
(/.f32 (neg.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) u)) (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) u)) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))) |
(/.f32 (neg.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)))) (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)))) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))) |
(/.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) u) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) u) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) |
(/.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) |
(/.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32))) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) |
(expm1.f32 (neg.f32 (log.f32 u))) |
(*.f32 (/.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (/.f32 (expm1.f32 (neg.f32 (log.f32 u))) #s(literal 1 binary32))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)))) (neg.f32 (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))) |
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)))) (neg.f32 (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))) |
(/.f32 (-.f32 (*.f32 (pow.f32 u #s(literal -2 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (pow.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) #s(literal 2 binary32))) |
(/.f32 (-.f32 (*.f32 (pow.f32 u #s(literal -3 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) (*.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (*.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32))) (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32))) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))) |
(/.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) |
(/.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) |
(-.f32 (/.f32 (pow.f32 u #s(literal -2 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
(-.f32 (/.f32 (pow.f32 u #s(literal -3 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))) |
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(*.f32 (neg.f32 (pow.f32 u #s(literal -1/2 binary32))) (neg.f32 (pow.f32 u #s(literal -1/2 binary32)))) |
(*.f32 (fabs.f32 (pow.f32 u #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 u #s(literal -1/2 binary32)))) |
(*.f32 (pow.f32 u #s(literal -1/2 binary32)) (pow.f32 u #s(literal -1/2 binary32))) |
(*.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)) |
(sqrt.f32 (pow.f32 u #s(literal -2 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (neg.f32 (neg.f32 u)))) |
(/.f32 #s(literal -1 binary32) (neg.f32 u)) |
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))) |
(/.f32 #s(literal 1 binary32) u) |
(pow.f32 (exp.f32 (log.f32 u)) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 u #s(literal -1/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (neg.f32 (neg.f32 u)) #s(literal -1 binary32)) |
(pow.f32 (*.f32 u u) #s(literal -1/2 binary32)) |
(pow.f32 u #s(literal -1 binary32)) |
(fabs.f32 (/.f32 #s(literal -1 binary32) u)) |
(fabs.f32 (neg.f32 (/.f32 #s(literal 1 binary32) u))) |
(fabs.f32 (/.f32 #s(literal 1 binary32) u)) |
(+.f32 (cosh.f32 (neg.f32 (log.f32 u))) (sinh.f32 (neg.f32 (log.f32 u)))) |
(exp.f32 (neg.f32 (log.f32 u))) |
(neg.f32 (/.f32 #s(literal -1 binary32) u)) |
Compiled 66 794 to 5 153 computations (92.3% saved)
39 alts after pruning (32 fresh and 7 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 981 | 15 | 996 |
| Fresh | 1 | 17 | 18 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 4 | 4 |
| Total | 984 | 39 | 1 023 |
| Status | Accuracy | Program |
|---|---|---|
| 70.6% | (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 97.3% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle)))) | |
| ✓ | 83.4% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
| 83.4% | (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) | |
| 78.2% | (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 98.1% | (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 97.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 96.6% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 98.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) | |
| 97.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 83.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 97.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 64.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) | |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) | |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) | |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) | |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i)) | |
| 83.1% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) | |
| 87.9% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) | |
| 97.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u))))) | |
| ✓ | 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
| 97.8% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) | |
| 97.6% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i)) | |
| ✓ | 98.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| 97.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 96.5% | (+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) | |
| 54.5% | #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) | |
| ✓ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
| ✓ | 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
| 42.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) | |
| 54.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 45.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) | |
| 35.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)))) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u)))) | |
| 97.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) | |
| ✓ | 40.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
| ✓ | 8.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
Compiled 4 162 to 1 384 computations (66.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i)) |
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) |
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)) |
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) n1_i)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
5 calls:
| 21.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 19.0ms | n0_i |
| 19.0ms | normAngle |
| 18.0ms | n1_i |
| 16.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.0% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.0% | 1 | normAngle |
| 99.0% | 1 | u |
| 99.0% | 1 | n0_i |
| 99.0% | 1 | n1_i |
Compiled 29 to 33 computations (-13.8% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i)) |
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) |
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)) |
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
| Outputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
5 calls:
| 19.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 17.0ms | n1_i |
| 15.0ms | u |
| 15.0ms | normAngle |
| 13.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.5% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.5% | 1 | normAngle |
| 98.5% | 1 | u |
| 98.5% | 1 | n0_i |
| 98.5% | 1 | n1_i |
Compiled 29 to 33 computations (-13.8% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))) |
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))) |
| Outputs |
|---|
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
5 calls:
| 9.0ms | n0_i |
| 9.0ms | u |
| 8.0ms | n1_i |
| 8.0ms | normAngle |
| 7.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 97.5% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 97.5% | 1 | n0_i |
| 97.5% | 1 | n1_i |
| 97.5% | 1 | normAngle |
| 97.5% | 1 | u |
Compiled 29 to 33 computations (-13.8% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
| Outputs |
|---|
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
5 calls:
| 6.0ms | n0_i |
| 5.0ms | u |
| 3.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 3.0ms | normAngle |
| 3.0ms | n1_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 49.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 67.4% | 3 | n0_i |
| 65.8% | 3 | n1_i |
| 49.7% | 1 | normAngle |
| 49.7% | 1 | u |
Compiled 29 to 33 computations (-13.8% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
1 calls:
| 3.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.9% | 3 | n0_i |
Compiled 1 to 4 computations (-300% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) |
2 calls:
| 3.0ms | n0_i |
| 2.0ms | n1_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 60.2% | 3 | n1_i |
| 60.8% | 3 | n0_i |
Compiled 2 to 8 computations (-300% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
5 calls:
| 1.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 1.0ms | n1_i |
| 1.0ms | n0_i |
| 1.0ms | u |
| 1.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 40.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 40.7% | 1 | normAngle |
| 40.7% | 1 | u |
| 40.7% | 1 | n1_i |
| 40.7% | 1 | n0_i |
Compiled 29 to 33 computations (-13.8% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
5 calls:
| 19.0ms | n0_i |
| 1.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 1.0ms | u |
| 1.0ms | n1_i |
| 1.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 8.2% | 1 | normAngle |
| 8.2% | 1 | n1_i |
| 8.2% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 8.2% | 1 | u |
| 8.2% | 1 | n0_i |
Compiled 29 to 33 computations (-13.8% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.229147998401936e-20 | 4.275441323519445e-20 |
| 0.0ms | -8.724990938361644e-23 | -6.637837901457271e-23 |
Compiled 28 to 24 computations (14.3% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.229147998401936e-20 | 4.275441323519445e-20 |
| 0.0ms | -8.724990938361644e-23 | -6.637837901457271e-23 |
Compiled 28 to 24 computations (14.3% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.229147998401936e-20 | 4.275441323519445e-20 |
| 0.0ms | -8.724990938361644e-23 | -6.637837901457271e-23 |
Compiled 28 to 24 computations (14.3% saved)
| 1× | egg-herbie |
Useful iterations: 7 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 77 | 444 |
| 1 | 135 | 406 |
| 2 | 238 | 382 |
| 3 | 472 | 382 |
| 4 | 899 | 382 |
| 5 | 1391 | 382 |
| 6 | 2147 | 382 |
| 7 | 4020 | 370 |
| 8 | 7834 | 370 |
| 1× | node limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))) |
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) |
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 825 | 5037 |
| 1 | 2949 | 4723 |
| 0 | 8879 | 4386 |
| 0 | 49 | 388 |
| 0 | 80 | 389 |
| 1 | 236 | 355 |
| 2 | 1567 | 352 |
| 0 | 8175 | 347 |
| 0 | 17 | 101 |
| 0 | 29 | 101 |
| 1 | 80 | 89 |
| 2 | 452 | 86 |
| 3 | 4752 | 86 |
| 0 | 8223 | 85 |
| 0 | 699 | 3688 |
| 1 | 2474 | 3386 |
| 0 | 8487 | 3173 |
| 0 | 478 | 2280 |
| 1 | 1683 | 2111 |
| 2 | 6874 | 2094 |
| 0 | 8324 | 1957 |
| 0 | 493 | 2318 |
| 1 | 1721 | 2135 |
| 2 | 6795 | 2121 |
| 0 | 8230 | 1989 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 665 to 307 computations (53.8% saved)
(abs normAngle)
Compiled 1 090 to 322 computations (70.5% saved)
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