Curve intersection, scale width based on ribbon orientation

Time bar (total: 9.5s)

start0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated

analyze613.0ms (6.5%)

Memory
12.5MiB live, 775.8MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.6s (38%)

Memory
114.7MiB live, 5 625.6MiB allocated
Samples
1.9s8 256×0valid
666.0ms2 086×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.1s
ival-mult: 554.0ms (26.4% of total)
ival-sin: 540.0ms (25.8% of total)
const: 284.0ms (13.5% of total)
ival-<=: 280.0ms (13.4% of total)
ival-div: 193.0ms (9.2% of total)
ival-sub: 58.0ms (2.8% of total)
ival-and: 57.0ms (2.7% of total)
ival-add: 53.0ms (2.5% of total)
ival-pi: 49.0ms (2.3% of total)
exact: 24.0ms (1.1% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain346.0ms (3.6%)

Memory
7.5MiB live, 284.2MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
270-23(1.0264763484902864e-38 8.698900444414903e-8 -0.04228801652789116 6.04534000983592e-12)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u30
Confusion
Predicted +Predicted -
+210
-1243
Precision
0.6666666666666666
Recall
0.16666666666666666
Confusion?
Predicted +Predicted MaybePredicted -
+2010
-10243
Precision?
0.6666666666666666
Recall?
0.16666666666666666
Freqs
test
numberfreq
0253
13
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
98.0ms504×0valid
2.0ms1valid
Compiler

Compiled 231 to 55 computations (76.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 46.0ms
ival-mult: 24.0ms (51.9% of total)
ival-sin: 13.0ms (28.1% of total)
ival-div: 4.0ms (8.7% of total)
ival-sub: 3.0ms (6.5% of total)
ival-add: 2.0ms (4.3% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess221.0ms (2.3%)

Memory
32.1MiB live, 273.5MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1284302
2842268
32688256
44855252
57086252
01725
02925
14921
211018
331418
462718
598818
6169418
7347118
8689518
0838917
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 25 to 17 computations (32% saved)

eval0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Compiler

Compiled 0 to 4 computations (-∞% saved)

prune28.0ms (0.3%)

Memory
-53.4MiB live, 3.1MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 25 to 17 computations (32% saved)

simplify0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated

series146.0ms (1.5%)

Memory
5.8MiB live, 190.1MiB allocated
Counts
17 → 87
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
normAngle
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(/ 1 (sin normAngle))
(sin normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (- 1 (/ 1 u))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Calls

12 calls:

TimeVariablePointExpression
40.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i)
29.0ms
normAngle
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i)
22.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i)
4.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i)
4.0ms
u
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (sin (* u normAngle)) (* u normAngle) n1_i)

simplify257.0ms (2.7%)

Memory
-12.4MiB live, 422.5MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04782280
116832111
268742094
083241957
Stop Event
iter limit
node limit
Counts
87 → 83
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
normAngle
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(/ 1 (sin normAngle))
(sin normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin (* normAngle u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (- 1 (/ 1 u))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
normAngle
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle)
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle u) normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (*.f32 (cos.f32 normAngle) u)) u (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) normAngle))) (sin.f32 normAngle))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 u) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle u) normAngle) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32))) (*.f32 (cos.f32 normAngle) u)) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32)) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (+.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 4 binary32)) (/.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) n1_i)) (*.f32 u u))) (sin.f32 normAngle)))) u)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(/.f32 (*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle) (sin.f32 normAngle))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 u u) normAngle) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (pow.f32 u #s(literal 4 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (pow.f32 u #s(literal 3 binary32)) (*.f32 normAngle u))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(fma.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (pow.f32 u #s(literal 4 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)))) (pow.f32 u #s(literal 3 binary32)) (*.f32 normAngle u))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 (neg.f32 n0_i)) (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))

rewrite219.0ms (2.3%)

Memory
6.1MiB live, 328.9MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
18089
245286
3475286
0822385
Stop Event
iter limit
node limit
iter limit
Counts
17 → 341
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32))))
(*.f32 (fma.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32))) (/.f32 (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)))))
(*.f32 (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) #s(literal 2 binary32))) (+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
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(-.f32 #s(literal 1 binary32) u)
(fma.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32))))
(fma.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal 1 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32))))
(+.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 (neg.f32 u) u) (+.f32 u #s(literal 1 binary32))))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(neg.f32 (/.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
(neg.f32 (/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(neg.f32 (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32))))
(neg.f32 (/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))))
#s(literal 1 binary32)
(*.f32 u #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) u)
u
normAngle
(*.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))))
(*.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(pow.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32))
(pow.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(+.f32 (cosh.f32 (neg.f32 (log.f32 (sin.f32 normAngle)))) (sinh.f32 (neg.f32 (log.f32 (sin.f32 normAngle)))))
(exp.f32 (*.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1/2 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (exp.f32 (log.f32 (sin.f32 normAngle)))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(-.f32 (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32)))
(-.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(-.f32 (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)) (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal 1 binary32)))
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)))
(fma.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(sin.f32 (neg.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32)))))
(sin.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (PI.f32)))
(sin.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32)) (/.f32 (PI.f32) #s(literal 2 binary32))))
(sin.f32 (+.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32))))
(sin.f32 (+.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32))))
(sin.f32 (neg.f32 (neg.f32 normAngle)))
(sin.f32 (neg.f32 (+.f32 (PI.f32) normAngle)))
(sin.f32 (+.f32 (neg.f32 normAngle) (PI.f32)))
(sin.f32 (+.f32 (+.f32 (PI.f32) normAngle) (PI.f32)))
(sin.f32 normAngle)
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 (+.f32 (PI.f32) normAngle)) #s(literal 0 binary32)))
(+.f32 (*.f32 (sin.f32 (neg.f32 normAngle)) #s(literal -1 binary32)) (*.f32 (cos.f32 normAngle) #s(literal 0 binary32)))
(cos.f32 (neg.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32))))
(cos.f32 (neg.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32)))))
(cos.f32 (neg.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32)))))
(cos.f32 (+.f32 (neg.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle)) (PI.f32)))
(cos.f32 (+.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))) (/.f32 (PI.f32) #s(literal 2 binary32))))
(cos.f32 (+.f32 (+.f32 (/.f32 (PI.f32) #s(literal 2 binary32)) normAngle) (PI.f32)))
(cos.f32 (+.f32 (neg.f32 normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))))
(cos.f32 (+.f32 (+.f32 (PI.f32) normAngle) (/.f32 (PI.f32) #s(literal 2 binary32))))
(neg.f32 (sin.f32 (neg.f32 normAngle)))
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) n0_i)
n0_i
(*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 1 binary32))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (fma.f32 normAngle u (PI.f32)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) n1_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(neg.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle u (PI.f32))))
(*.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 normAngle u))))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) (sin.f32 normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 normAngle u))
(*.f32 (*.f32 normAngle #s(literal 1 binary32)) u)
(*.f32 (*.f32 normAngle u) #s(literal 1 binary32))
(*.f32 normAngle u)
(*.f32 u (*.f32 #s(literal 1 binary32) normAngle))
(*.f32 u normAngle)
(*.f32 #s(literal 1 binary32) (*.f32 normAngle u))
(*.f32 n1_i #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) n1_i)
n1_i

eval98.0ms (1%)

Memory
-21.1MiB live, 122.0MiB allocated
Compiler

Compiled 19 777 to 1 932 computations (90.2% saved)

prune23.0ms (0.2%)

Memory
23.1MiB live, 69.1MiB allocated
Pruning

20 alts after pruning (20 fresh and 0 done)

PrunedKeptTotal
New45920479
Fresh000
Picked101
Done000
Total46020480
Accuracy
99.9%
Counts
480 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.3%
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
39.2%
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
32.1%
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
97.5%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
97.3%
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
96.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
83.5%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
94.0%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) n1_i))
99.0%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
92.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.0%
(+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.5%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
96.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
83.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
21.6%
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
32.1%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
43.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
52.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
Compiler

Compiled 1 294 to 834 computations (35.5% saved)

simplify0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated

series110.0ms (1.2%)

Memory
-16.0MiB live, 170.4MiB allocated
Counts
37 → 165
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(*.f32 n1_i u)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)
(/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(/.f32 n1_i n0_i)
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 n1_i (sin.f32 normAngle))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(neg.f32 n0_i)
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
normAngle
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(- (+ 1 (/ (* n1_i u) n0_i)) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(* -1 (* n0_i (- 1 u)))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(/ 1 (sin normAngle))
(sin normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(sin (* normAngle u))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/ n1_i (sin normAngle))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle)))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i)))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(* -1 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i)
(/ (* n1_i (sin (* normAngle u))) n0_i)
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i)
(/ n1_i n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
Calls

12 calls:

TimeVariablePointExpression
29.0ms
n1_i
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)))
16.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)))
13.0ms
normAngle
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)))
8.0ms
n0_i
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)))
7.0ms
u
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (- 1 u) 1 u normAngle (/ 1 (sin normAngle)) (sin normAngle) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) n0_i) (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (/ n1_i n0_i) (sin (* normAngle u)) (* normAngle u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)))

simplify286.0ms (3%)

Memory
18.9MiB live, 452.6MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08255037
129494723
088794386
Stop Event
iter limit
node limit
Counts
165 → 161
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
normAngle
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(- (+ 1 (/ (* n1_i u) n0_i)) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u))
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(* -1 (* n0_i (- 1 u)))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(/ 1 (sin normAngle))
(sin normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(sin (* normAngle u))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/ n1_i (sin normAngle))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle)))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i)))))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(* -1 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i)
(/ (* n1_i (sin (* normAngle u))) n0_i)
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i)
(/ n1_i n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
normAngle
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle)
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u)
(+ u (* 1/6 (* (pow normAngle 2) u)))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) u) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 (*.f32 u #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 u #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u)
1
#s(literal 1 binary32)
(+ 1 (* 1/6 (pow normAngle 2)))
(fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(fma.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(+ (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* (pow normAngle 2) (- (+ (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* (pow normAngle 2) (- (+ (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (* (pow normAngle 2) (- (* n0_i (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))) (+ (* -1/6 (- (* n0_i (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5)))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))) (+ (* -1/5040 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))) (* 1/120 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (* n0_i (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (* 1/120 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/5040 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal 1/120 binary32))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) (*.f32 (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(- (+ 1 (/ (* n1_i u) n0_i)) u)
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(-.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u)
(- (+ 1 (+ (* (pow normAngle 2) (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7))) (+ (* -1/6 (- (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))) (+ (* -1/5040 (- (+ 1 (/ (* n1_i u) n0_i)) u)) (* 1/120 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))))))))) (+ (* -1/6 (- (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (* 1/120 (- (+ 1 (/ (* n1_i u) n0_i)) u))))))) (* -1/6 (- (+ 1 (/ (* n1_i u) n0_i)) u)))) (/ (* n1_i u) n0_i))) u)
(-.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal 1/120 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u))) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u)
(* normAngle (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (* -1/6 (pow (- 1 u) 3)))) (/ (* n1_i u) n0_i))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle)
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (* 1/120 (pow (- 1 u) 5))))))) (/ (* n1_i u) n0_i))) u))
(*.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle)
(* normAngle (- (+ 1 (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (pow u 3)) n0_i)) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n1_i (pow u 5)) n0_i)) (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n1_i (pow u 7)) n0_i)) (* -1/5040 (pow (- 1 u) 7)))))))))) (/ (* n1_i u) n0_i))) u))
(*.f32 (-.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 7 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 5 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (pow.f32 u #s(literal 3 binary32)) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))) u) normAngle)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (neg.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))))) (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n1_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(* -1 (* n0_i (- 1 u)))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(neg.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(-.f32 (*.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
(-.f32 (*.f32 (fma.f32 (neg.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle))
(/ (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32))) u)) u n0_i)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u)) u #s(literal 1 binary32))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) (*.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u (/.f32 normAngle (sin.f32 normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (/ (* n0_i (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) u) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) n0_i) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle)))))) (sin normAngle)))) (/ (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))) (sin normAngle)))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (/.f32 (*.f32 (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (-.f32 (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))) (sin.f32 normAngle))) u (/.f32 (*.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) n0_i) (sin.f32 normAngle))) u n0_i)
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))))
(fma.f32 (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle)) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* -1/2 (* (pow normAngle 2) u)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (+ (* u (+ (* -1/2 (pow normAngle 2)) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (* n0_i (sin normAngle)))) (* 1/6 (/ (* (pow normAngle 3) (cos normAngle)) (sin normAngle))))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)) (sin.f32 normAngle)))) u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u (/.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) (sin.f32 normAngle))) u #s(literal 1 binary32))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i))))
(fma.f32 (-.f32 (/.f32 (*.f32 n1_i normAngle) n0_i) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))) (/ (* n1_i normAngle) n0_i)))))
(fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i normAngle) n0_i)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (+ (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) n0_i)) (* 1/6 (* (pow normAngle 3) (cos normAngle))))))) (/ (* n1_i normAngle) n0_i)))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle)))) u)) u (/.f32 (*.f32 n1_i normAngle) n0_i)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) u)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i)
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) (sin.f32 normAngle))) u n0_i)
(* -1 n0_i)
(neg.f32 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u (neg.f32 n0_i))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(fma.f32 (fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u)) u (neg.f32 n0_i))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))
(/ (* n0_i (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))) (sin normAngle))
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle))
(/ (+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i)) (sin normAngle))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(+ (sin (* normAngle (+ 1 (* -1 u)))) (/ (* n1_i (sin (* normAngle u))) n0_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))
(*.f32 (/.f32 n1_i n0_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/ (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) n0_i)
(/.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) n0_i)
(/ (* n1_i (sin (* normAngle u))) n0_i)
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n0_i)
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) n0_i)
(/ n1_i n0_i)
(/.f32 n1_i n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle))
(+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))
(/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(/.f32 (*.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(*.f32 (-.f32 (*.f32 (neg.f32 (/.f32 n1_i n0_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (* n0_i (sin normAngle))) (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(*.f32 (/.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) (sin.f32 normAngle)) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(*.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (* n0_i (sin normAngle)))) (* -1 (/ (sin (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i)) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
(*.f32 (-.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n0_i)) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n1_i)) (neg.f32 n1_i))

rewrite260.0ms (2.7%)

Memory
3.7MiB live, 575.5MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049388
080389
1236355
21567352
08175347
Stop Event
iter limit
node limit
iter limit
Counts
37 → 593
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(*.f32 n1_i u)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
(*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i)
(/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(/.f32 n1_i n0_i)
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 n1_i (sin.f32 normAngle))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(neg.f32 n0_i)
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
Outputs
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) (+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i)))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))
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(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i))) (-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i)))
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#s(literal 1 binary32)
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u
normAngle
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(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
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(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
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(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(sin.f32 normAngle)
(neg.f32 (neg.f32 n0_i))
n0_i
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
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(/.f32 (*.f32 normAngle u) (sin.f32 normAngle))
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(/.f32 (neg.f32 normAngle) (sin.f32 (neg.f32 normAngle)))
(/.f32 normAngle (sin.f32 normAngle))
(neg.f32 (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)))
(neg.f32 (/.f32 normAngle (sin.f32 (neg.f32 normAngle))))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
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(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))))))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i))) (/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle u)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 (neg.f32 (neg.f32 n1_i)) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (sin.f32 (neg.f32 normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (neg.f32 n0_i))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 n0_i (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (neg.f32 n0_i))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))
(neg.f32 n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 (neg.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))

eval118.0ms (1.2%)

Memory
19.3MiB live, 333.9MiB allocated
Compiler

Compiled 58 460 to 3 691 computations (93.7% saved)

prune39.0ms (0.4%)

Memory
18.8MiB live, 164.8MiB allocated
Pruning

23 alts after pruning (22 fresh and 1 done)

PrunedKeptTotal
New986221 008
Fresh15015
Picked415
Done000
Total1 005231 028
Accuracy
100.0%
Counts
1 028 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
32.1%
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
70.6%
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
97.3%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle))))
83.4%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
79.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
78.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.1%
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
96.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.9%
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
93.2%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
54.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
54.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
40.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))))
Compiler

Compiled 1 564 to 1 036 computations (33.8% saved)

simplify0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated

series57.0ms (0.6%)

Memory
-28.3MiB live, 124.9MiB allocated
Counts
37 → 147
Calls
Call 1
Inputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
normAngle
(sin.f32 normAngle)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))
(*.f32 (-.f32 n1_i n0_i) u)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32)))
(*.f32 u #s(literal 1 binary32))
(*.f32 n1_i u)
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 n1_i (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
#s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))
(neg.f32 n0_i)
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* -1 (* n0_i (- 1 u)))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(sin normAngle)
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/ n1_i (sin normAngle))
(sin (* normAngle u))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ n0_i (sin normAngle))
(/ 1 (sin normAngle))
(sin (* normAngle (- 1 u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (- n1_i n0_i))
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* -1 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* -1 (* n0_i u)) (* n1_i u))
n1_i
(+ n1_i (* -1 n0_i))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* -1 (* n0_i u))
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i)))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(- n1_i n0_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
Calls

12 calls:

TimeVariablePointExpression
14.0ms
u
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
5.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
4.0ms
normAngle
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
4.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) 1 u n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (- n1_i n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 (* u 1)) n0_i) (* n1_i u)) (- 1 (* u 1)) (* u 1) (* n1_i u) (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (/ n1_i (sin normAngle)) (sin (* normAngle u)) (* normAngle u) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg n0_i) (+ (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* n0_i (/ 1 (sin normAngle))) (sin (* normAngle (- 1 u)))) (* n0_i (/ 1 (sin normAngle))) (/ 1 (sin normAngle)) (sin (* normAngle (- 1 u))) (* normAngle (- 1 u)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

simplify222.0ms (2.3%)

Memory
1.8MiB live, 322.6MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06993688
124743386
084873173
Stop Event
iter limit
node limit
Counts
147 → 143
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* -1 (* n0_i (- 1 u)))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(sin normAngle)
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/ n1_i (sin normAngle))
(sin (* normAngle u))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ n0_i (sin normAngle))
(/ 1 (sin normAngle))
(sin (* normAngle (- 1 u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ 1 (* -1 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (- n1_i n0_i))
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* -1 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+ normAngle (* -1 (* normAngle u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* -1 (* n0_i u)) (* n1_i u))
n1_i
(+ n1_i (* -1 n0_i))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* -1 (* n0_i u))
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i)))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(- n1_i n0_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u)
(+ u (* 1/6 (* (pow normAngle 2) u)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u)
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) u) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 (*.f32 u #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 u #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u)
1
#s(literal 1 binary32)
(+ 1 (* 1/6 (pow normAngle 2)))
(fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (-.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) normAngle) normAngle) #s(literal 1/6 binary32)) normAngle)
(- (* n1_i u) (* -1 (* n0_i (- 1 u))))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(- (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1 (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))))) (+ (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* -1/6 (* n1_i u)))))) (* -1 (* n0_i (- 1 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (neg.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 normAngle normAngle) (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 1/6 binary32) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n1_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle) n1_i) normAngle)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* -1 (* n0_i (- 1 u)))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u))
(+ (* -1 (* n0_i (- 1 u))) (* -1 (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))
(neg.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
(-.f32 (*.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* -1 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))))))
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(/ n0_i normAngle)
(/.f32 n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/6 binary32) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n0_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n0_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle)
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) normAngle) normAngle) #s(literal -1/5040 binary32) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 normAngle u))
(* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i)
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i))) u)) u n0_i)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) u)) u #s(literal 1 binary32))
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (*.f32 u u) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i) (*.f32 u u) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32)))) (*.f32 u u))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i) (sin.f32 normAngle))) (*.f32 u u) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (/.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) (sin.f32 normAngle)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u (/.f32 normAngle (sin.f32 normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (- n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) u)
(- (* u (- (/ (* n1_i normAngle) (sin normAngle)) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle)) u n0_i)
(- (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i)
(- (* u (- (+ (* u (- (* u (- (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))) (* -1 n0_i))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) n1_i)) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i)) (sin.f32 normAngle))) u n0_i)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) u)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u))
(* -1 n0_i)
(neg.f32 n0_i)
(+ (* -1 n0_i) (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32)))
(+ (* -1 n0_i) (* u (+ (* 1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) (sin.f32 normAngle))) u (neg.f32 n0_i))
(+ (* -1 n0_i) (* u (+ (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))) (* 1/2 (* n0_i (pow normAngle 2))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(-.f32 (*.f32 (fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u)) u) n0_i)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(* -1 (* u (- 1 (/ 1 u))))
(*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(*.f32 (neg.f32 u) (-.f32 n0_i n1_i))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))
(- (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))
(* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u)))
(+ (* -1 (* n0_i u)) (* n1_i u))
(*.f32 (-.f32 n1_i n0_i) u)
n1_i
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(* -1 (* n0_i u))
(*.f32 (neg.f32 n0_i) u)
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i)))
(*.f32 (-.f32 (/.f32 (*.f32 n1_i u) n0_i) u) n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(*.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) n0_i)
(* n0_i (- (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) (neg.f32 n0_i))
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (-.f32 u (/.f32 (*.f32 n1_i u) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))))
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i)
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i))))
(*.f32 (-.f32 u (/.f32 (*.f32 n0_i u) n1_i)) n1_i)
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i u) n1_i) u) (neg.f32 n1_i))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(*.f32 (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32)) (neg.f32 n1_i))

rewrite336.0ms (3.5%)

Memory
-0.9MiB live, 483.3MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057383
086373
1279343
21467337
08093333
Stop Event
iter limit
node limit
iter limit
Counts
37 → 401
Calls
Call 1
Inputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
normAngle
(sin.f32 normAngle)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))
(*.f32 (-.f32 n1_i n0_i) u)
(-.f32 n1_i n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32)))
(*.f32 u #s(literal 1 binary32))
(*.f32 n1_i u)
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 n1_i (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
#s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i))
(neg.f32 n0_i)
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
Outputs
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) (+.f32 (/.f32 (pow.f32 (*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 n0_i) #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i))) (fma.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (*.f32 (neg.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))) n0_i)))
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(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))))) (/.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 3 binary32)) (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))))))
(+.f32 (/.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 3 binary32)) (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (+.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))))))
(+.f32 (/.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 3 binary32)) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) #s(literal 3 binary32)) (fma.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (-.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))) (/.f32 (*.f32 (neg.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))))
(+.f32 #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32))))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (-.f32 #s(literal 1 binary32) u) (PI.f32)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 n0_i #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (*.f32 #s(literal -1 binary32) n0_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 n0_i #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 n0_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 n0_i (sin.f32 normAngle))
(*.f32 (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (neg.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))))
(*.f32 (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(+.f32 (cosh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) (sinh.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(*.f32 (/.f32 normAngle (+.f32 u #s(literal 1 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 1 binary32)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 normAngle #s(literal 1 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle)) (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle))) (-.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))

eval111.0ms (1.2%)

Memory
17.7MiB live, 115.1MiB allocated
Compiler

Compiled 36 319 to 2 534 computations (93% saved)

prune30.0ms (0.3%)

Memory
-7.0MiB live, 81.9MiB allocated
Pruning

27 alts after pruning (23 fresh and 4 done)

PrunedKeptTotal
New58410594
Fresh41317
Picked235
Done011
Total59027617
Accuracy
100.0%
Counts
617 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.6%
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
97.3%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle))))
83.4%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
83.4%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
78.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.1%
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
96.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
87.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
96.5%
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
54.5%
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
54.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
35.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i))))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
40.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))))
8.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
Compiler

Compiled 1 898 to 1 215 computations (36% saved)

simplify0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated

series48.0ms (0.5%)

Memory
16.5MiB live, 116.4MiB allocated
Counts
47 → 110
Calls
Call 1
Inputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(-.f32 #s(literal 1 binary32) (*.f32 u u))
#s(literal 1 binary32)
(*.f32 u u)
u
(+.f32 u #s(literal 1 binary32))
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
normAngle
(sin.f32 normAngle)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))
#s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))
(*.f32 (neg.f32 n0_i) u)
(neg.f32 n0_i)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
(*.f32 n1_i u)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u))
(*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)
#s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)))
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
#s(literal 31/15120 binary32)
(*.f32 normAngle normAngle)
#s(literal 7/360 binary32)
#s(literal 1/6 binary32)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))
#s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) u)
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
1/6
(+ 1/6 (* 7/360 (pow normAngle 2)))
(+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))
7/360
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(pow normAngle 2)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(sin normAngle)
(* 31/15120 (pow normAngle 6))
(* (pow normAngle 6) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))
(* 31/15120 (pow normAngle 4))
(* (pow normAngle 4) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(* 31/15120 (pow normAngle 2))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ 1 (* -1 u))
(+ 1 (* -1 (pow u 2)))
(pow u 2)
(+ 1 u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (- n1_i n0_i))
(* -1 (* n0_i u))
(/ 1 u)
(/ (+ 1 (* -1 u)) u)
(* -1 u)
(* u (- (/ 1 u) 1))
(* -1 (pow u 2))
(* (pow u 2) (- (/ 1 (pow u 2)) 1))
(* u (+ 1 (/ 1 u)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
-1
(- (/ 1 u) 1)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ (* -1 (* n0_i u)) (* n1_i u))
(* -1 n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i)))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i))))
Calls

12 calls:

TimeVariablePointExpression
7.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u))
6.0ms
normAngle
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u))
5.0ms
u
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u))
4.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u))
3.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/ (- 1 (* u u)) (+ u 1)) (- 1 (* u u)) 1 (* u u) u (+ u 1) n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) normAngle (sin normAngle) n1_i (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- n1_i n0_i) u) (* (neg n0_i) u) (neg n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (/ normAngle (sin normAngle)) u) (/ normAngle (sin normAngle)) (+ (* (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (* normAngle normAngle)) 1) (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (+ (* 31/15120 (* normAngle normAngle)) 7/360) 31/15120 (* normAngle normAngle) 7/360 1/6 (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (- 1 u) (* (- (/ 1 u) 1) u) (- (/ 1 u) 1) (/ 1 u))

simplify184.0ms (1.9%)

Memory
28.0MiB live, 294.0MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04932318
117212135
267952121
082301989
Stop Event
iter limit
node limit
Counts
110 → 106
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
1/6
(+ 1/6 (* 7/360 (pow normAngle 2)))
(+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))
7/360
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(pow normAngle 2)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ normAngle (sin normAngle))
(sin normAngle)
(* 31/15120 (pow normAngle 6))
(* (pow normAngle 6) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 6) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))
(* 31/15120 (pow normAngle 4))
(* (pow normAngle 4) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(* 31/15120 (pow normAngle 2))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(+ 1 (* -1 u))
(+ 1 (* -1 (pow u 2)))
(pow u 2)
(+ 1 u)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (- n1_i n0_i))
(* -1 (* n0_i u))
(/ 1 u)
(/ (+ 1 (* -1 u)) u)
(* -1 u)
(* u (- (/ 1 u) 1))
(* -1 (pow u 2))
(* (pow u 2) (- (/ 1 (pow u 2)) 1))
(* u (+ 1 (/ 1 u)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
-1
(- (/ 1 u) 1)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ (* -1 (* n0_i u)) (* n1_i u))
(* -1 n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (+ (* -1 u) (/ (* n1_i u) n0_i)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* n1_i u) n0_i)))))
n1_i
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (* -1 (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i u) n1_i))))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 #s(literal 1 binary32) (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
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rewrite264.0ms (2.8%)

Memory
-3.2MiB live, 603.6MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
065647
097623
1354581
22392578
09139565
Stop Event
iter limit
node limit
iter limit
Counts
47 → 561
Calls
Call 1
Inputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(-.f32 #s(literal 1 binary32) (*.f32 u u))
#s(literal 1 binary32)
(*.f32 u u)
u
(+.f32 u #s(literal 1 binary32))
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
normAngle
(sin.f32 normAngle)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u)))
#s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))
(*.f32 (neg.f32 n0_i) u)
(neg.f32 n0_i)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u))
(*.f32 n1_i u)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u))
(*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)
#s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)))
(fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))
(fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
#s(literal 31/15120 binary32)
(*.f32 normAngle normAngle)
#s(literal 7/360 binary32)
#s(literal 1/6 binary32)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))
#s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))
(*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) u)
Outputs
(/.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) n1_i)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (neg.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) n1_i))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32))))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (*.f32 (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (neg.f32 n1_i) #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))
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#s(literal 1 binary32)
(*.f32 (neg.f32 (neg.f32 (neg.f32 u))) (neg.f32 (neg.f32 (neg.f32 u))))
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u
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n0_i
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#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
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(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 1 binary32)))
normAngle
(sin.f32 normAngle)
n1_i
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#s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))
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(/.f32 (neg.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) u)) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))
(/.f32 (neg.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)))) (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)))) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) u) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) u) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (*.f32 u (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32))) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))
(expm1.f32 (neg.f32 (log.f32 u)))
(*.f32 (/.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (/.f32 (expm1.f32 (neg.f32 (log.f32 u))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)))) (neg.f32 (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)))) (neg.f32 (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))))
(/.f32 (-.f32 (*.f32 (pow.f32 u #s(literal -2 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (pow.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) #s(literal 2 binary32)))
(/.f32 (-.f32 (*.f32 (pow.f32 u #s(literal -3 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) (*.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (*.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))
(/.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32))) (neg.f32 (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32))) (neg.f32 (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (-.f32 (pow.f32 u #s(literal -3 binary32)) #s(literal 1 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u)))
(-.f32 (/.f32 (pow.f32 u #s(literal -2 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(-.f32 (/.f32 (pow.f32 u #s(literal -3 binary32)) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (+.f32 (+.f32 (pow.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) u))))
(-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(*.f32 (neg.f32 (pow.f32 u #s(literal -1/2 binary32))) (neg.f32 (pow.f32 u #s(literal -1/2 binary32))))
(*.f32 (fabs.f32 (pow.f32 u #s(literal -1/2 binary32))) (fabs.f32 (pow.f32 u #s(literal -1/2 binary32))))
(*.f32 (pow.f32 u #s(literal -1/2 binary32)) (pow.f32 u #s(literal -1/2 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))
(sqrt.f32 (pow.f32 u #s(literal -2 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (neg.f32 (neg.f32 u))))
(/.f32 #s(literal -1 binary32) (neg.f32 u))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u)))
(/.f32 #s(literal 1 binary32) u)
(pow.f32 (exp.f32 (log.f32 u)) #s(literal -1 binary32))
(pow.f32 (pow.f32 u #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (neg.f32 (neg.f32 u)) #s(literal -1 binary32))
(pow.f32 (*.f32 u u) #s(literal -1/2 binary32))
(pow.f32 u #s(literal -1 binary32))
(fabs.f32 (/.f32 #s(literal -1 binary32) u))
(fabs.f32 (neg.f32 (/.f32 #s(literal 1 binary32) u)))
(fabs.f32 (/.f32 #s(literal 1 binary32) u))
(+.f32 (cosh.f32 (neg.f32 (log.f32 u))) (sinh.f32 (neg.f32 (log.f32 u))))
(exp.f32 (neg.f32 (log.f32 u)))
(neg.f32 (/.f32 #s(literal -1 binary32) u))

eval147.0ms (1.5%)

Memory
6.1MiB live, 392.6MiB allocated
Compiler

Compiled 66 794 to 5 153 computations (92.3% saved)

prune72.0ms (0.8%)

Memory
-18.8MiB live, 222.6MiB allocated
Pruning

39 alts after pruning (32 fresh and 7 done)

PrunedKeptTotal
New98115996
Fresh11718
Picked235
Done044
Total984391 023
Accuracy
100.0%
Counts
1 023 → 39
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.6%
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
97.3%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle))))
83.4%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
83.4%
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
78.2%
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.1%
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
96.6%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
98.2%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
83.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
64.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i))
83.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
87.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
97.0%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u)))))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
97.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i))
98.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
96.5%
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
54.5%
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
42.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
54.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
45.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
35.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i))))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))))
97.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
40.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
8.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
Compiler

Compiled 4 162 to 1 384 computations (66.7% saved)

regimes95.0ms (1%)

Memory
11.0MiB live, 199.2MiB allocated
Counts
68 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)))) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (exp.f32 (neg.f32 (log.f32 (sin.f32 normAngle))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Calls

5 calls:

21.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
19.0ms
n0_i
19.0ms
normAngle
18.0ms
n1_i
16.0ms
u
Results
AccuracySegmentsBranch
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.0%1normAngle
99.0%1u
99.0%1n0_i
99.0%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes81.0ms (0.9%)

Memory
-17.6MiB live, 193.0MiB allocated
Counts
55 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 #s(approx (+ (* (+ (* 31/15120 (* normAngle normAngle)) 7/360) (* normAngle normAngle)) 1/6) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 31/15120 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (-.f32 (*.f32 u u) #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (*.f32 (sqrt.f32 normAngle) (sqrt.f32 normAngle)) (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (sqrt.f32 u) (sqrt.f32 u))) #s(literal 1 binary32)) u))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) (sin.f32 normAngle)) u n0_i))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
(+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Outputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Calls

5 calls:

19.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
17.0ms
n1_i
15.0ms
u
15.0ms
normAngle
13.0ms
n0_i
Results
AccuracySegmentsBranch
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes44.0ms (0.5%)

Memory
23.3MiB live, 161.2MiB allocated
Counts
28 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) (*.f32 u #s(literal 1 binary32))) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (/ (+ (* (/ n1_i n0_i) (sin (* normAngle u))) (sin (* (- 1 u) normAngle))) (sin normAngle)) (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (+.f32 n1_i n0_i))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i (*.f32 (sqrt.f32 u) (sqrt.f32 u)))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (fma.f32 (-.f32 #s(literal 7/360 binary32) (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 #s(approx (/ normAngle (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) #s(literal 1 binary32))) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) (pow.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(approx (sin (* normAngle u)) (*.f32 normAngle u))) #s(approx (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (neg.f32 n0_i)))
(+.f32 (*.f32 #s(approx (* n0_i (/ 1 (sin normAngle))) (/.f32 n0_i normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
Outputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
Calls

5 calls:

9.0ms
n0_i
9.0ms
u
8.0ms
n1_i
8.0ms
normAngle
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Results
AccuracySegmentsBranch
97.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.5%1n0_i
97.5%1n1_i
97.5%1normAngle
97.5%1u
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes21.0ms (0.2%)

Memory
-18.9MiB live, 79.6MiB allocated
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Outputs
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Calls

5 calls:

6.0ms
n0_i
5.0ms
u
3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
normAngle
3.0ms
n1_i
Results
AccuracySegmentsBranch
49.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
67.4%3n0_i
65.8%3n1_i
49.7%1normAngle
49.7%1u
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes3.0ms (0%)

Memory
13.4MiB live, 13.4MiB allocated
Counts
8 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Calls

1 calls:

3.0ms
n0_i
Results
AccuracySegmentsBranch
66.9%3n0_i
Compiler

Compiled 1 to 4 computations (-300% saved)

regimes6.0ms (0.1%)

Memory
-20.3MiB live, 26.7MiB allocated
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
Calls

2 calls:

3.0ms
n0_i
2.0ms
n1_i
Results
AccuracySegmentsBranch
60.2%3n1_i
60.8%3n0_i
Compiler

Compiled 2 to 8 computations (-300% saved)

regimes7.0ms (0.1%)

Memory
27.6MiB live, 27.6MiB allocated
Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
Calls

5 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n1_i
1.0ms
n0_i
1.0ms
u
1.0ms
normAngle
Results
AccuracySegmentsBranch
40.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
40.7%1normAngle
40.7%1u
40.7%1n1_i
40.7%1n0_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes24.0ms (0.2%)

Memory
-30.1MiB live, 17.2MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
Calls

5 calls:

19.0ms
n0_i
1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
u
1.0ms
n1_i
1.0ms
normAngle
Results
AccuracySegmentsBranch
8.2%1normAngle
8.2%1n1_i
8.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.2%1u
8.2%1n0_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.229147998401936e-20
4.275441323519445e-20
0.0ms
-8.724990938361644e-23
-6.637837901457271e-23
Compiler

Compiled 28 to 24 computations (14.3% saved)

bsearch1.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.229147998401936e-20
4.275441323519445e-20
0.0ms
-8.724990938361644e-23
-6.637837901457271e-23
Compiler

Compiled 28 to 24 computations (14.3% saved)

bsearch1.0ms (0%)

Memory
1.4MiB live, 1.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.229147998401936e-20
4.275441323519445e-20
0.0ms
-8.724990938361644e-23
-6.637837901457271e-23
Compiler

Compiled 28 to 24 computations (14.3% saved)

simplify74.0ms (0.8%)

Memory
22.4MiB live, 73.8MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 7 (0.0ms)

IterNodesCost
077444
1135406
2238382
3472382
4899382
51391382
62147382
74020370
87834370
Stop Event
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))))
(if (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (if (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))
(if (or (<=.f32 n0_i #s(literal -6338253/79228162514264337593543950336 binary32)) (not (<=.f32 n0_i #s(literal 1547425/38685626227668133590597632 binary32)))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) #s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))
#s(approx (- (* (/ n1_i (sin normAngle)) (sin (* normAngle u))) (* (neg n0_i) (/ (sin (* normAngle (- 1 u))) (sin normAngle)))) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(approx (* (- n1_i n0_i) u) (*.f32 (neg.f32 n0_i) u))))

soundness1.2s (12.8%)

Memory
-5.0MiB live, 1 076.3MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08255037
129494723
088794386
049388
080389
1236355
21567352
08175347
017101
029101
18089
245286
3475286
0822385
06993688
124743386
084873173
04782280
116832111
268742094
083241957
04932318
117212135
267952121
082301989
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
Compiler

Compiled 665 to 307 computations (53.8% saved)

preprocess74.0ms (0.8%)

Memory
-24.7MiB live, 136.9MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 1 090 to 322 computations (70.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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