
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (* t_s (if (<= t_m 5e-49) (/ (* t_m (- x y)) (- z y)) (* (/ (- x y) (- z y)) t_m))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 5e-49) {
tmp = (t_m * (x - y)) / (z - y);
} else {
tmp = ((x - y) / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 5d-49) then
tmp = (t_m * (x - y)) / (z - y)
else
tmp = ((x - y) / (z - y)) * t_m
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 5e-49) {
tmp = (t_m * (x - y)) / (z - y);
} else {
tmp = ((x - y) / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): tmp = 0 if t_m <= 5e-49: tmp = (t_m * (x - y)) / (z - y) else: tmp = ((x - y) / (z - y)) * t_m return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) tmp = 0.0 if (t_m <= 5e-49) tmp = Float64(Float64(t_m * Float64(x - y)) / Float64(z - y)); else tmp = Float64(Float64(Float64(x - y) / Float64(z - y)) * t_m); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) tmp = 0.0; if (t_m <= 5e-49) tmp = (t_m * (x - y)) / (z - y); else tmp = ((x - y) / (z - y)) * t_m; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 5e-49], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 5 \cdot 10^{-49}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z - y} \cdot t\_m\\
\end{array}
\end{array}
if t < 4.9999999999999999e-49Initial program 93.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
if 4.9999999999999999e-49 < t Initial program 98.0%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (* t_m x) (- z y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -20.0)
t_2
(if (<= t_3 0.0005)
(* (/ (- x y) z) t_m)
(if (<= t_3 2e+15) (fma (- t_m) (/ (- x z) y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 2e+15) {
tmp = fma(-t_m, ((x - z) / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m * x) / Float64(z - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 2e+15) tmp = fma(Float64(-t_m), Float64(Float64(x - z) / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -20.0], t$95$2, If[LessEqual[t$95$3, 0.0005], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 2e+15], N[((-t$95$m) * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m \cdot x}{z - y}\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -20:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.0005:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(-t\_m, \frac{x - z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -20 or 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 88.5%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Applied rewrites95.6%
if -20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6493.7
Applied rewrites93.7%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (* t_m x) (- z y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -20.0)
t_2
(if (<= t_3 0.0005)
(* (/ (- x y) z) t_m)
(if (<= t_3 2e+15) (* (- t_m) (/ (- x y) y)) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 2e+15) {
tmp = -t_m * ((x - y) / y);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m * x) / (z - y)
t_3 = (x - y) / (z - y)
if (t_3 <= (-20.0d0)) then
tmp = t_2
else if (t_3 <= 0.0005d0) then
tmp = ((x - y) / z) * t_m
else if (t_3 <= 2d+15) then
tmp = -t_m * ((x - y) / y)
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 2e+15) {
tmp = -t_m * ((x - y) / y);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m * x) / (z - y) t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -20.0: tmp = t_2 elif t_3 <= 0.0005: tmp = ((x - y) / z) * t_m elif t_3 <= 2e+15: tmp = -t_m * ((x - y) / y) else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m * x) / Float64(z - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 2e+15) tmp = Float64(Float64(-t_m) * Float64(Float64(x - y) / y)); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m * x) / (z - y); t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = ((x - y) / z) * t_m; elseif (t_3 <= 2e+15) tmp = -t_m * ((x - y) / y); else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -20.0], t$95$2, If[LessEqual[t$95$3, 0.0005], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 2e+15], N[((-t$95$m) * N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m \cdot x}{z - y}\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -20:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.0005:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;\left(-t\_m\right) \cdot \frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -20 or 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 88.5%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Applied rewrites95.6%
if -20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6493.7
Applied rewrites93.7%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6498.0
Applied rewrites98.0%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (* t_m x) (- z y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -20.0)
t_2
(if (<= t_3 0.0005)
(* (/ (- x y) z) t_m)
(if (<= t_3 50.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 50.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m * x) / (z - y)
t_3 = (x - y) / (z - y)
if (t_3 <= (-20.0d0)) then
tmp = t_2
else if (t_3 <= 0.0005d0) then
tmp = ((x - y) / z) * t_m
else if (t_3 <= 50.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 50.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m * x) / (z - y) t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -20.0: tmp = t_2 elif t_3 <= 0.0005: tmp = ((x - y) / z) * t_m elif t_3 <= 50.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m * x) / Float64(z - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 50.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m * x) / (z - y); t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = ((x - y) / z) * t_m; elseif (t_3 <= 50.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -20.0], t$95$2, If[LessEqual[t$95$3, 0.0005], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 50.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m \cdot x}{z - y}\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -20:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.0005:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 50:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -20 or 50 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 88.7%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.9
Applied rewrites89.9%
Applied rewrites95.6%
if -20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6493.7
Applied rewrites93.7%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 50Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites95.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (* t_m x) (- z y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -20.0)
t_2
(if (<= t_3 0.0005)
(* (/ t_m z) (- x y))
(if (<= t_3 50.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 50.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m * x) / (z - y)
t_3 = (x - y) / (z - y)
if (t_3 <= (-20.0d0)) then
tmp = t_2
else if (t_3 <= 0.0005d0) then
tmp = (t_m / z) * (x - y)
else if (t_3 <= 50.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m * x) / (z - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 50.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m * x) / (z - y) t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -20.0: tmp = t_2 elif t_3 <= 0.0005: tmp = (t_m / z) * (x - y) elif t_3 <= 50.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m * x) / Float64(z - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = Float64(Float64(t_m / z) * Float64(x - y)); elseif (t_3 <= 50.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m * x) / (z - y); t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = (t_m / z) * (x - y); elseif (t_3 <= 50.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -20.0], t$95$2, If[LessEqual[t$95$3, 0.0005], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 50.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m \cdot x}{z - y}\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -20:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.0005:\\
\;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_3 \leq 50:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -20 or 50 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 88.7%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.9
Applied rewrites89.9%
Applied rewrites95.6%
if -20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.8%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.5
Applied rewrites85.5%
Applied rewrites88.6%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 50Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites95.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -20.0)
t_2
(if (<= t_3 0.0005)
(* (/ t_m z) (- x y))
(if (<= t_3 2.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 2.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-20.0d0)) then
tmp = t_2
else if (t_3 <= 0.0005d0) then
tmp = (t_m / z) * (x - y)
else if (t_3 <= 2.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -20.0) {
tmp = t_2;
} else if (t_3 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 2.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -20.0: tmp = t_2 elif t_3 <= 0.0005: tmp = (t_m / z) * (x - y) elif t_3 <= 2.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = Float64(Float64(t_m / z) * Float64(x - y)); elseif (t_3 <= 2.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -20.0) tmp = t_2; elseif (t_3 <= 0.0005) tmp = (t_m / z) * (x - y); elseif (t_3 <= 2.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -20.0], t$95$2, If[LessEqual[t$95$3, 0.0005], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -20:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.0005:\\
\;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -20 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 88.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.4
Applied rewrites88.4%
if -20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.8%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.5
Applied rewrites85.5%
Applied rewrites88.6%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites97.2%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 -1e+18)
(* (- t_m) (/ x y))
(if (<= t_2 0.0005)
(* (/ t_m z) (- x y))
(if (<= t_2 2e+15) (* 1.0 t_m) (* (/ t_m z) x)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1e+18) {
tmp = -t_m * (x / y);
} else if (t_2 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= (-1d+18)) then
tmp = -t_m * (x / y)
else if (t_2 <= 0.0005d0) then
tmp = (t_m / z) * (x - y)
else if (t_2 <= 2d+15) then
tmp = 1.0d0 * t_m
else
tmp = (t_m / z) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1e+18) {
tmp = -t_m * (x / y);
} else if (t_2 <= 0.0005) {
tmp = (t_m / z) * (x - y);
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= -1e+18: tmp = -t_m * (x / y) elif t_2 <= 0.0005: tmp = (t_m / z) * (x - y) elif t_2 <= 2e+15: tmp = 1.0 * t_m else: tmp = (t_m / z) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= -1e+18) tmp = Float64(Float64(-t_m) * Float64(x / y)); elseif (t_2 <= 0.0005) tmp = Float64(Float64(t_m / z) * Float64(x - y)); elseif (t_2 <= 2e+15) tmp = Float64(1.0 * t_m); else tmp = Float64(Float64(t_m / z) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= -1e+18) tmp = -t_m * (x / y); elseif (t_2 <= 0.0005) tmp = (t_m / z) * (x - y); elseif (t_2 <= 2e+15) tmp = 1.0 * t_m; else tmp = (t_m / z) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -1e+18], N[((-t$95$m) * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0005], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+15], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\left(-t\_m\right) \cdot \frac{x}{y}\\
\mathbf{elif}\;t\_2 \leq 0.0005:\\
\;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e18Initial program 90.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.1
Applied rewrites93.1%
Taylor expanded in y around inf
Applied rewrites66.3%
if -1e18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.9%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6484.9
Applied rewrites84.9%
Applied rewrites86.8%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
if 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 84.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Taylor expanded in y around 0
Applied rewrites66.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 -1e+18)
(* (- t_m) (/ x y))
(if (<= t_2 0.0005)
(* (/ x z) t_m)
(if (<= t_2 2e+15) (* 1.0 t_m) (* (/ t_m z) x)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1e+18) {
tmp = -t_m * (x / y);
} else if (t_2 <= 0.0005) {
tmp = (x / z) * t_m;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= (-1d+18)) then
tmp = -t_m * (x / y)
else if (t_2 <= 0.0005d0) then
tmp = (x / z) * t_m
else if (t_2 <= 2d+15) then
tmp = 1.0d0 * t_m
else
tmp = (t_m / z) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1e+18) {
tmp = -t_m * (x / y);
} else if (t_2 <= 0.0005) {
tmp = (x / z) * t_m;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= -1e+18: tmp = -t_m * (x / y) elif t_2 <= 0.0005: tmp = (x / z) * t_m elif t_2 <= 2e+15: tmp = 1.0 * t_m else: tmp = (t_m / z) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= -1e+18) tmp = Float64(Float64(-t_m) * Float64(x / y)); elseif (t_2 <= 0.0005) tmp = Float64(Float64(x / z) * t_m); elseif (t_2 <= 2e+15) tmp = Float64(1.0 * t_m); else tmp = Float64(Float64(t_m / z) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= -1e+18) tmp = -t_m * (x / y); elseif (t_2 <= 0.0005) tmp = (x / z) * t_m; elseif (t_2 <= 2e+15) tmp = 1.0 * t_m; else tmp = (t_m / z) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -1e+18], N[((-t$95$m) * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0005], N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$2, 2e+15], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\left(-t\_m\right) \cdot \frac{x}{y}\\
\mathbf{elif}\;t\_2 \leq 0.0005:\\
\;\;\;\;\frac{x}{z} \cdot t\_m\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e18Initial program 90.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.1
Applied rewrites93.1%
Taylor expanded in y around inf
Applied rewrites66.3%
if -1e18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 96.9%
Taylor expanded in y around 0
lower-/.f6466.2
Applied rewrites66.2%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
if 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 84.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Taylor expanded in y around 0
Applied rewrites66.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (or (<= t_2 0.0005) (not (<= t_2 2e+15)))
(* (/ t_m z) x)
(* 1.0 t_m)))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if ((t_2 <= 0.0005) || !(t_2 <= 2e+15)) {
tmp = (t_m / z) * x;
} else {
tmp = 1.0 * t_m;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if ((t_2 <= 0.0005d0) .or. (.not. (t_2 <= 2d+15))) then
tmp = (t_m / z) * x
else
tmp = 1.0d0 * t_m
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if ((t_2 <= 0.0005) || !(t_2 <= 2e+15)) {
tmp = (t_m / z) * x;
} else {
tmp = 1.0 * t_m;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if (t_2 <= 0.0005) or not (t_2 <= 2e+15): tmp = (t_m / z) * x else: tmp = 1.0 * t_m return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if ((t_2 <= 0.0005) || !(t_2 <= 2e+15)) tmp = Float64(Float64(t_m / z) * x); else tmp = Float64(1.0 * t_m); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if ((t_2 <= 0.0005) || ~((t_2 <= 2e+15))) tmp = (t_m / z) * x; else tmp = 1.0 * t_m; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[Or[LessEqual[t$95$2, 0.0005], N[Not[LessEqual[t$95$2, 2e+15]], $MachinePrecision]], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * t$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq 0.0005 \lor \neg \left(t\_2 \leq 2 \cdot 10^{+15}\right):\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot t\_m\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4 or 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.7%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.8
Applied rewrites76.8%
Taylor expanded in y around 0
Applied rewrites61.5%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
Final simplification72.9%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 0.0005)
(* (/ x z) t_m)
(if (<= t_2 2e+15) (* 1.0 t_m) (* (/ t_m z) x))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 0.0005) {
tmp = (x / z) * t_m;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= 0.0005d0) then
tmp = (x / z) * t_m
else if (t_2 <= 2d+15) then
tmp = 1.0d0 * t_m
else
tmp = (t_m / z) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 0.0005) {
tmp = (x / z) * t_m;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= 0.0005: tmp = (x / z) * t_m elif t_2 <= 2e+15: tmp = 1.0 * t_m else: tmp = (t_m / z) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= 0.0005) tmp = Float64(Float64(x / z) * t_m); elseif (t_2 <= 2e+15) tmp = Float64(1.0 * t_m); else tmp = Float64(Float64(t_m / z) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= 0.0005) tmp = (x / z) * t_m; elseif (t_2 <= 2e+15) tmp = 1.0 * t_m; else tmp = (t_m / z) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.0005], N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$2, 2e+15], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq 0.0005:\\
\;\;\;\;\frac{x}{z} \cdot t\_m\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 94.9%
Taylor expanded in y around 0
lower-/.f6461.7
Applied rewrites61.7%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
if 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 84.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Taylor expanded in y around 0
Applied rewrites66.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 0.0005)
(/ (* t_m x) z)
(if (<= t_2 2e+15) (* 1.0 t_m) (* (/ t_m z) x))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 0.0005) {
tmp = (t_m * x) / z;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= 0.0005d0) then
tmp = (t_m * x) / z
else if (t_2 <= 2d+15) then
tmp = 1.0d0 * t_m
else
tmp = (t_m / z) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 0.0005) {
tmp = (t_m * x) / z;
} else if (t_2 <= 2e+15) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= 0.0005: tmp = (t_m * x) / z elif t_2 <= 2e+15: tmp = 1.0 * t_m else: tmp = (t_m / z) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= 0.0005) tmp = Float64(Float64(t_m * x) / z); elseif (t_2 <= 2e+15) tmp = Float64(1.0 * t_m); else tmp = Float64(Float64(t_m / z) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= 0.0005) tmp = (t_m * x) / z; elseif (t_2 <= 2e+15) tmp = 1.0 * t_m; else tmp = (t_m / z) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 0.0005], N[(N[(t$95$m * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 2e+15], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq 0.0005:\\
\;\;\;\;\frac{t\_m \cdot x}{z}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+15}:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-4Initial program 94.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6460.1
Applied rewrites60.1%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e15Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
if 2e15 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 84.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Taylor expanded in y around 0
Applied rewrites66.7%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (let* ((t_2 (* (/ (- x y) (- z y)) t_m))) (* t_s (if (<= t_2 2e+303) t_2 (* (/ t_m (- z y)) x)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = ((x - y) / (z - y)) * t_m;
double tmp;
if (t_2 <= 2e+303) {
tmp = t_2;
} else {
tmp = (t_m / (z - y)) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = ((x - y) / (z - y)) * t_m
if (t_2 <= 2d+303) then
tmp = t_2
else
tmp = (t_m / (z - y)) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = ((x - y) / (z - y)) * t_m;
double tmp;
if (t_2 <= 2e+303) {
tmp = t_2;
} else {
tmp = (t_m / (z - y)) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = ((x - y) / (z - y)) * t_m tmp = 0 if t_2 <= 2e+303: tmp = t_2 else: tmp = (t_m / (z - y)) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(Float64(x - y) / Float64(z - y)) * t_m) tmp = 0.0 if (t_2 <= 2e+303) tmp = t_2; else tmp = Float64(Float64(t_m / Float64(z - y)) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = ((x - y) / (z - y)) * t_m; tmp = 0.0; if (t_2 <= 2e+303) tmp = t_2; else tmp = (t_m / (z - y)) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 2e+303], t$95$2, N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y} \cdot t\_m\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot x\\
\end{array}
\end{array}
\end{array}
if (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) < 2e303Initial program 96.7%
if 2e303 < (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) Initial program 78.7%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.9
Applied rewrites99.9%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* 1.0 t_m)))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (1.0d0 * t_m)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): return t_s * (1.0 * t_m)
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) return Float64(t_s * Float64(1.0 * t_m)) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp = code(t_s, x, y, z, t_m) tmp = t_s * (1.0 * t_m); end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(1.0 * t$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \left(1 \cdot t\_m\right)
\end{array}
Initial program 95.2%
Taylor expanded in y around inf
Applied rewrites35.5%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024339
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))