
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x 1.8e+15) (- 1.0 (/ (fma 0.3333333333333333 (* (sqrt x) y) 0.1111111111111111) x)) (- 1.0 (/ (/ y (sqrt x)) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 1.8e+15) {
tmp = 1.0 - (fma(0.3333333333333333, (sqrt(x) * y), 0.1111111111111111) / x);
} else {
tmp = 1.0 - ((y / sqrt(x)) / 3.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.8e+15) tmp = Float64(1.0 - Float64(fma(0.3333333333333333, Float64(sqrt(x) * y), 0.1111111111111111) / x)); else tmp = Float64(1.0 - Float64(Float64(y / sqrt(x)) / 3.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.8e+15], N[(1.0 - N[(N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.8 \cdot 10^{+15}:\\
\;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{\frac{y}{\sqrt{x}}}{3}\\
\end{array}
\end{array}
if x < 1.8e15Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Applied rewrites99.5%
if 1.8e15 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ (/ y 3.0) (sqrt x))))
double code(double x, double y) {
return (1.0 - pow((x * 9.0), -1.0)) - ((y / 3.0) / sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - ((y / 3.0d0) / sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - Math.pow((x * 9.0), -1.0)) - ((y / 3.0) / Math.sqrt(x));
}
def code(x, y): return (1.0 - math.pow((x * 9.0), -1.0)) - ((y / 3.0) / math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(Float64(y / 3.0) / sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - ((x * 9.0) ^ -1.0)) - ((y / 3.0) / sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(N[(y / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{\frac{y}{3}}{\sqrt{x}}
\end{array}
Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / (math.sqrt(x) * 3.0))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / Float64(sqrt(x) * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.2e+37) (not (<= y 5.8e+71))) (- 1.0 (/ y (sqrt (* 9.0 x)))) (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.2e+37) || !(y <= 5.8e+71)) {
tmp = 1.0 - (y / sqrt((9.0 * x)));
} else {
tmp = 1.0 - (0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.2d+37)) .or. (.not. (y <= 5.8d+71))) then
tmp = 1.0d0 - (y / sqrt((9.0d0 * x)))
else
tmp = 1.0d0 - (0.1111111111111111d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.2e+37) || !(y <= 5.8e+71)) {
tmp = 1.0 - (y / Math.sqrt((9.0 * x)));
} else {
tmp = 1.0 - (0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.2e+37) or not (y <= 5.8e+71): tmp = 1.0 - (y / math.sqrt((9.0 * x))) else: tmp = 1.0 - (0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.2e+37) || !(y <= 5.8e+71)) tmp = Float64(1.0 - Float64(y / sqrt(Float64(9.0 * x)))); else tmp = Float64(1.0 - Float64(0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.2e+37) || ~((y <= 5.8e+71))) tmp = 1.0 - (y / sqrt((9.0 * x))); else tmp = 1.0 - (0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.2e+37], N[Not[LessEqual[y, 5.8e+71]], $MachinePrecision]], N[(1.0 - N[(y / N[Sqrt[N[(9.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+37} \lor \neg \left(y \leq 5.8 \cdot 10^{+71}\right):\\
\;\;\;\;1 - \frac{y}{\sqrt{9 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.2e37 or 5.80000000000000014e71 < y Initial program 99.4%
Taylor expanded in x around inf
Applied rewrites96.5%
lift-*.f64N/A
*-commutativeN/A
lift-*.f6496.5
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-*.f64N/A
lower-sqrt.f6496.5
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6496.5
Applied rewrites96.5%
if -1.2e37 < y < 5.80000000000000014e71Initial program 99.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites97.8%
Applied rewrites97.8%
Final simplification97.3%
(FPCore (x y)
:precision binary64
(if (<= y -1.2e+37)
(- 1.0 (/ y (sqrt (* 9.0 x))))
(if (<= y 5.8e+71)
(- 1.0 (/ 0.1111111111111111 x))
(- 1.0 (/ (* 0.3333333333333333 y) (sqrt x))))))
double code(double x, double y) {
double tmp;
if (y <= -1.2e+37) {
tmp = 1.0 - (y / sqrt((9.0 * x)));
} else if (y <= 5.8e+71) {
tmp = 1.0 - (0.1111111111111111 / x);
} else {
tmp = 1.0 - ((0.3333333333333333 * y) / sqrt(x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.2d+37)) then
tmp = 1.0d0 - (y / sqrt((9.0d0 * x)))
else if (y <= 5.8d+71) then
tmp = 1.0d0 - (0.1111111111111111d0 / x)
else
tmp = 1.0d0 - ((0.3333333333333333d0 * y) / sqrt(x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.2e+37) {
tmp = 1.0 - (y / Math.sqrt((9.0 * x)));
} else if (y <= 5.8e+71) {
tmp = 1.0 - (0.1111111111111111 / x);
} else {
tmp = 1.0 - ((0.3333333333333333 * y) / Math.sqrt(x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.2e+37: tmp = 1.0 - (y / math.sqrt((9.0 * x))) elif y <= 5.8e+71: tmp = 1.0 - (0.1111111111111111 / x) else: tmp = 1.0 - ((0.3333333333333333 * y) / math.sqrt(x)) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.2e+37) tmp = Float64(1.0 - Float64(y / sqrt(Float64(9.0 * x)))); elseif (y <= 5.8e+71) tmp = Float64(1.0 - Float64(0.1111111111111111 / x)); else tmp = Float64(1.0 - Float64(Float64(0.3333333333333333 * y) / sqrt(x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.2e+37) tmp = 1.0 - (y / sqrt((9.0 * x))); elseif (y <= 5.8e+71) tmp = 1.0 - (0.1111111111111111 / x); else tmp = 1.0 - ((0.3333333333333333 * y) / sqrt(x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.2e+37], N[(1.0 - N[(y / N[Sqrt[N[(9.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e+71], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(0.3333333333333333 * y), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+37}:\\
\;\;\;\;1 - \frac{y}{\sqrt{9 \cdot x}}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+71}:\\
\;\;\;\;1 - \frac{0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{0.3333333333333333 \cdot y}{\sqrt{x}}\\
\end{array}
\end{array}
if y < -1.2e37Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites94.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f6494.0
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-*.f64N/A
lower-sqrt.f6494.0
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6494.0
Applied rewrites94.0%
if -1.2e37 < y < 5.80000000000000014e71Initial program 99.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites97.8%
Applied rewrites97.8%
if 5.80000000000000014e71 < y Initial program 99.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Taylor expanded in x around inf
Applied rewrites99.4%
Taylor expanded in y around 0
lower-*.f6499.3
Applied rewrites99.3%
Final simplification97.3%
(FPCore (x y)
:precision binary64
(if (<= y -1.2e+37)
(- 1.0 (/ y (sqrt (* 9.0 x))))
(if (<= y 5.8e+71)
(- 1.0 (/ 0.1111111111111111 x))
(- 1.0 (/ y (* 3.0 (sqrt x)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.2e+37) {
tmp = 1.0 - (y / sqrt((9.0 * x)));
} else if (y <= 5.8e+71) {
tmp = 1.0 - (0.1111111111111111 / x);
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.2d+37)) then
tmp = 1.0d0 - (y / sqrt((9.0d0 * x)))
else if (y <= 5.8d+71) then
tmp = 1.0d0 - (0.1111111111111111d0 / x)
else
tmp = 1.0d0 - (y / (3.0d0 * sqrt(x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.2e+37) {
tmp = 1.0 - (y / Math.sqrt((9.0 * x)));
} else if (y <= 5.8e+71) {
tmp = 1.0 - (0.1111111111111111 / x);
} else {
tmp = 1.0 - (y / (3.0 * Math.sqrt(x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.2e+37: tmp = 1.0 - (y / math.sqrt((9.0 * x))) elif y <= 5.8e+71: tmp = 1.0 - (0.1111111111111111 / x) else: tmp = 1.0 - (y / (3.0 * math.sqrt(x))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.2e+37) tmp = Float64(1.0 - Float64(y / sqrt(Float64(9.0 * x)))); elseif (y <= 5.8e+71) tmp = Float64(1.0 - Float64(0.1111111111111111 / x)); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.2e+37) tmp = 1.0 - (y / sqrt((9.0 * x))); elseif (y <= 5.8e+71) tmp = 1.0 - (0.1111111111111111 / x); else tmp = 1.0 - (y / (3.0 * sqrt(x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.2e+37], N[(1.0 - N[(y / N[Sqrt[N[(9.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e+71], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+37}:\\
\;\;\;\;1 - \frac{y}{\sqrt{9 \cdot x}}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+71}:\\
\;\;\;\;1 - \frac{0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if y < -1.2e37Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites94.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f6494.0
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-*.f64N/A
lower-sqrt.f6494.0
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6494.0
Applied rewrites94.0%
if -1.2e37 < y < 5.80000000000000014e71Initial program 99.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites97.8%
Applied rewrites97.8%
if 5.80000000000000014e71 < y Initial program 99.4%
Taylor expanded in x around inf
Applied rewrites99.3%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (<= x 1.8e+15) (- 1.0 (/ (fma 0.3333333333333333 (* (sqrt x) y) 0.1111111111111111) x)) (- 1.0 (/ y (sqrt (* 9.0 x))))))
double code(double x, double y) {
double tmp;
if (x <= 1.8e+15) {
tmp = 1.0 - (fma(0.3333333333333333, (sqrt(x) * y), 0.1111111111111111) / x);
} else {
tmp = 1.0 - (y / sqrt((9.0 * x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.8e+15) tmp = Float64(1.0 - Float64(fma(0.3333333333333333, Float64(sqrt(x) * y), 0.1111111111111111) / x)); else tmp = Float64(1.0 - Float64(y / sqrt(Float64(9.0 * x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.8e+15], N[(1.0 - N[(N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / N[Sqrt[N[(9.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.8 \cdot 10^{+15}:\\
\;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{\sqrt{9 \cdot x}}\\
\end{array}
\end{array}
if x < 1.8e15Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Applied rewrites99.5%
if 1.8e15 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
lift-*.f64N/A
*-commutativeN/A
lift-*.f6499.8
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-*.f64N/A
lower-sqrt.f6499.8
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma -0.3333333333333333 (* (sqrt x) y) -0.1111111111111111) x) (- 1.0 (/ y (sqrt (* 9.0 x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma(-0.3333333333333333, (sqrt(x) * y), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / sqrt((9.0 * x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(-0.3333333333333333, Float64(sqrt(x) * y), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / sqrt(Float64(9.0 * x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(-0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[Sqrt[N[(9.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{\sqrt{9 \cdot x}}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.5%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6497.4
Applied rewrites97.4%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites98.4%
lift-*.f64N/A
*-commutativeN/A
lift-*.f6498.4
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
lift-*.f64N/A
lower-sqrt.f6498.4
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
swap-sqrN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification97.9%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6494.8
Applied rewrites94.8%
Taylor expanded in y around 0
Applied rewrites61.0%
Applied rewrites61.0%
Final simplification61.0%
(FPCore (x y) :precision binary64 (/ -0.1111111111111111 x))
double code(double x, double y) {
return -0.1111111111111111 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return -0.1111111111111111 / x;
}
def code(x, y): return -0.1111111111111111 / x
function code(x, y) return Float64(-0.1111111111111111 / x) end
function tmp = code(x, y) tmp = -0.1111111111111111 / x; end
code[x_, y_] := N[(-0.1111111111111111 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6464.1
Applied rewrites64.1%
Taylor expanded in y around 0
Applied rewrites30.3%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024339
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))