
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (+ t t)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t + t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t + t)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t + t);
}
def code(x, y, z, t): return ((x + y) - z) / (t + t)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t + t)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t + t); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t + t}
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e+64) (* (/ x t) 0.5) (if (<= (+ x y) 5e-36) (/ (* -0.5 z) t) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+64) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 5e-36) {
tmp = (-0.5 * z) / t;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d+64)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 5d-36) then
tmp = ((-0.5d0) * z) / t
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+64) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 5e-36) {
tmp = (-0.5 * z) / t;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e+64: tmp = (x / t) * 0.5 elif (x + y) <= 5e-36: tmp = (-0.5 * z) / t else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e+64) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 5e-36) tmp = Float64(Float64(-0.5 * z) / t); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e+64) tmp = (x / t) * 0.5; elseif ((x + y) <= 5e-36) tmp = (-0.5 * z) / t; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e+64], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 5e-36], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 5 \cdot 10^{-36}:\\
\;\;\;\;\frac{-0.5 \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000004e64Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
if -2.00000000000000004e64 < (+.f64 x y) < 5.00000000000000004e-36Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6483.7
Applied rewrites83.7%
Applied rewrites84.0%
if 5.00000000000000004e-36 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6472.3
Applied rewrites72.3%
Taylor expanded in x around 0
Applied rewrites35.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e+64) (* (/ x t) 0.5) (if (<= (+ x y) 5e-36) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+64) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 5e-36) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d+64)) then
tmp = (x / t) * 0.5d0
else if ((x + y) <= 5d-36) then
tmp = ((-0.5d0) / t) * z
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e+64) {
tmp = (x / t) * 0.5;
} else if ((x + y) <= 5e-36) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e+64: tmp = (x / t) * 0.5 elif (x + y) <= 5e-36: tmp = (-0.5 / t) * z else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e+64) tmp = Float64(Float64(x / t) * 0.5); elseif (Float64(x + y) <= 5e-36) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e+64) tmp = (x / t) * 0.5; elseif ((x + y) <= 5e-36) tmp = (-0.5 / t) * z; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e+64], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 5e-36], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{t} \cdot 0.5\\
\mathbf{elif}\;x + y \leq 5 \cdot 10^{-36}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < -2.00000000000000004e64Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6441.3
Applied rewrites41.3%
if -2.00000000000000004e64 < (+.f64 x y) < 5.00000000000000004e-36Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6483.7
Applied rewrites83.7%
if 5.00000000000000004e-36 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6472.3
Applied rewrites72.3%
Taylor expanded in x around 0
Applied rewrites35.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-121) (/ (- x z) (+ t t)) (/ (- y z) (+ t t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-121) {
tmp = (x - z) / (t + t);
} else {
tmp = (y - z) / (t + t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-121)) then
tmp = (x - z) / (t + t)
else
tmp = (y - z) / (t + t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-121) {
tmp = (x - z) / (t + t);
} else {
tmp = (y - z) / (t + t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-121: tmp = (x - z) / (t + t) else: tmp = (y - z) / (t + t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-121) tmp = Float64(Float64(x - z) / Float64(t + t)); else tmp = Float64(Float64(y - z) / Float64(t + t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-121) tmp = (x - z) / (t + t); else tmp = (y - z) / (t + t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-121], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-121}:\\
\;\;\;\;\frac{x - z}{t + t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t + t}\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-121Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
lower--.f6462.3
Applied rewrites62.3%
if -2e-121 < (+.f64 x y) Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
lower--.f6473.6
Applied rewrites73.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 5e-36) (/ (- x z) (+ t t)) (* (/ y t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 5e-36) {
tmp = (x - z) / (t + t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 5d-36) then
tmp = (x - z) / (t + t)
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 5e-36) {
tmp = (x - z) / (t + t);
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 5e-36: tmp = (x - z) / (t + t) else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 5e-36) tmp = Float64(Float64(x - z) / Float64(t + t)); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 5e-36) tmp = (x - z) / (t + t); else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 5e-36], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 5 \cdot 10^{-36}:\\
\;\;\;\;\frac{x - z}{t + t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < 5.00000000000000004e-36Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
lower--.f6471.5
Applied rewrites71.5%
if 5.00000000000000004e-36 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6472.3
Applied rewrites72.3%
Taylor expanded in x around 0
Applied rewrites35.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) 5e-36) (* (/ -0.5 t) z) (* (/ y t) 0.5)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 5e-36) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= 5d-36) then
tmp = ((-0.5d0) / t) * z
else
tmp = (y / t) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= 5e-36) {
tmp = (-0.5 / t) * z;
} else {
tmp = (y / t) * 0.5;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= 5e-36: tmp = (-0.5 / t) * z else: tmp = (y / t) * 0.5 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= 5e-36) tmp = Float64(Float64(-0.5 / t) * z); else tmp = Float64(Float64(y / t) * 0.5); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= 5e-36) tmp = (-0.5 / t) * z; else tmp = (y / t) * 0.5; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 5e-36], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 5 \cdot 10^{-36}:\\
\;\;\;\;\frac{-0.5}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\
\end{array}
\end{array}
if (+.f64 x y) < 5.00000000000000004e-36Initial program 100.0%
Taylor expanded in z around inf
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6447.8
Applied rewrites47.8%
if 5.00000000000000004e-36 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6472.3
Applied rewrites72.3%
Taylor expanded in x around 0
Applied rewrites35.6%
(FPCore (x y z t) :precision binary64 (* (/ y t) 0.5))
double code(double x, double y, double z, double t) {
return (y / t) * 0.5;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * 0.5d0
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * 0.5;
}
def code(x, y, z, t): return (y / t) * 0.5
function code(x, y, z, t) return Float64(Float64(y / t) * 0.5) end
function tmp = code(x, y, z, t) tmp = (y / t) * 0.5; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot 0.5
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
div-add-revN/A
*-commutativeN/A
lower-*.f64N/A
div-add-revN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6463.6
Applied rewrites63.6%
Taylor expanded in x around 0
Applied rewrites34.7%
herbie shell --seed 2024339
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))