
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (/ -4.0 z) -2.0))
double code(double x, double y, double z) {
return fma((y - x), (-4.0 / z), -2.0);
}
function code(x, y, z) return fma(Float64(y - x), Float64(-4.0 / z), -2.0) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(-4.0 / z), $MachinePrecision] + -2.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{-4}{z}, -2\right)
\end{array}
Initial program 99.2%
Taylor expanded in x around 0
Applied rewrites99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z)))
(if (or (<= t_0 -1e+14) (not (<= t_0 -2.0)))
(* (- x y) (/ 4.0 z))
(fma (/ x z) 4.0 -2.0))))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) {
tmp = (x - y) * (4.0 / z);
} else {
tmp = fma((x / z), 4.0, -2.0);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) tmp = Float64(Float64(x - y) * Float64(4.0 / z)); else tmp = fma(Float64(x / z), 4.0, -2.0); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+14], N[Not[LessEqual[t$95$0, -2.0]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] * N[(4.0 / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 4.0 + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14} \lor \neg \left(t\_0 \leq -2\right):\\
\;\;\;\;\left(x - y\right) \cdot \frac{4}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 4, -2\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e14 or -2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 98.9%
Taylor expanded in z around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-lft-identityN/A
metadata-evalN/A
distribute-lft-neg-inN/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
distribute-neg-fracN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
Applied rewrites99.1%
if -1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in y around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
div-addN/A
distribute-rgt-inN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-inversesN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval100.0
Applied rewrites100.0%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z))) (if (or (<= t_0 -1e+14) (not (<= t_0 -2.0))) (* (/ y z) -4.0) -2.0)))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) {
tmp = (y / z) * -4.0;
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
if ((t_0 <= (-1d+14)) .or. (.not. (t_0 <= (-2.0d0)))) then
tmp = (y / z) * (-4.0d0)
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) {
tmp = (y / z) * -4.0;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * ((x - y) - (z * 0.5))) / z tmp = 0 if (t_0 <= -1e+14) or not (t_0 <= -2.0): tmp = (y / z) * -4.0 else: tmp = -2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) tmp = Float64(Float64(y / z) * -4.0); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * ((x - y) - (z * 0.5))) / z; tmp = 0.0; if ((t_0 <= -1e+14) || ~((t_0 <= -2.0))) tmp = (y / z) * -4.0; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+14], N[Not[LessEqual[t$95$0, -2.0]], $MachinePrecision]], N[(N[(y / z), $MachinePrecision] * -4.0), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14} \lor \neg \left(t\_0 \leq -2\right):\\
\;\;\;\;\frac{y}{z} \cdot -4\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e14 or -2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 98.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6457.1
Applied rewrites57.1%
if -1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -2Initial program 100.0%
Taylor expanded in z around inf
Applied rewrites98.8%
Final simplification69.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z))) (if (or (<= t_0 -1e+14) (not (<= t_0 -2.0))) (* (/ -4.0 z) y) -2.0)))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) {
tmp = (-4.0 / z) * y;
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
if ((t_0 <= (-1d+14)) .or. (.not. (t_0 <= (-2.0d0)))) then
tmp = ((-4.0d0) / z) * y
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) {
tmp = (-4.0 / z) * y;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * ((x - y) - (z * 0.5))) / z tmp = 0 if (t_0 <= -1e+14) or not (t_0 <= -2.0): tmp = (-4.0 / z) * y else: tmp = -2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -1e+14) || !(t_0 <= -2.0)) tmp = Float64(Float64(-4.0 / z) * y); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * ((x - y) - (z * 0.5))) / z; tmp = 0.0; if ((t_0 <= -1e+14) || ~((t_0 <= -2.0))) tmp = (-4.0 / z) * y; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+14], N[Not[LessEqual[t$95$0, -2.0]], $MachinePrecision]], N[(N[(-4.0 / z), $MachinePrecision] * y), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14} \lor \neg \left(t\_0 \leq -2\right):\\
\;\;\;\;\frac{-4}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e14 or -2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 98.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f6457.1
Applied rewrites57.1%
Applied rewrites57.0%
if -1e14 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -2Initial program 100.0%
Taylor expanded in z around inf
Applied rewrites98.8%
Final simplification69.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.9e-57) (not (<= y 1.05e+86))) (fma (/ -4.0 z) y -2.0) (fma (/ x z) 4.0 -2.0)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.9e-57) || !(y <= 1.05e+86)) {
tmp = fma((-4.0 / z), y, -2.0);
} else {
tmp = fma((x / z), 4.0, -2.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -9.9e-57) || !(y <= 1.05e+86)) tmp = fma(Float64(-4.0 / z), y, -2.0); else tmp = fma(Float64(x / z), 4.0, -2.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.9e-57], N[Not[LessEqual[y, 1.05e+86]], $MachinePrecision]], N[(N[(-4.0 / z), $MachinePrecision] * y + -2.0), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 4.0 + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.9 \cdot 10^{-57} \lor \neg \left(y \leq 1.05 \cdot 10^{+86}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{-4}{z}, y, -2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 4, -2\right)\\
\end{array}
\end{array}
if y < -9.8999999999999995e-57 or 1.0499999999999999e86 < y Initial program 99.3%
Taylor expanded in x around 0
associate-*r/N/A
distribute-rgt-inN/A
*-commutativeN/A
div-addN/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval84.8
Applied rewrites84.8%
if -9.8999999999999995e-57 < y < 1.0499999999999999e86Initial program 99.2%
Taylor expanded in x around 0
Applied rewrites99.7%
Taylor expanded in y around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
div-addN/A
distribute-rgt-inN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-inversesN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval90.5
Applied rewrites90.5%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.9e-57) (not (<= y 1.05e+86))) (fma (/ -4.0 z) y -2.0) (fma (/ 4.0 z) x -2.0)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.9e-57) || !(y <= 1.05e+86)) {
tmp = fma((-4.0 / z), y, -2.0);
} else {
tmp = fma((4.0 / z), x, -2.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -9.9e-57) || !(y <= 1.05e+86)) tmp = fma(Float64(-4.0 / z), y, -2.0); else tmp = fma(Float64(4.0 / z), x, -2.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.9e-57], N[Not[LessEqual[y, 1.05e+86]], $MachinePrecision]], N[(N[(-4.0 / z), $MachinePrecision] * y + -2.0), $MachinePrecision], N[(N[(4.0 / z), $MachinePrecision] * x + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.9 \cdot 10^{-57} \lor \neg \left(y \leq 1.05 \cdot 10^{+86}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{-4}{z}, y, -2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{4}{z}, x, -2\right)\\
\end{array}
\end{array}
if y < -9.8999999999999995e-57 or 1.0499999999999999e86 < y Initial program 99.3%
Taylor expanded in x around 0
associate-*r/N/A
distribute-rgt-inN/A
*-commutativeN/A
div-addN/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval84.8
Applied rewrites84.8%
if -9.8999999999999995e-57 < y < 1.0499999999999999e86Initial program 99.2%
Taylor expanded in y around 0
metadata-evalN/A
fp-cancel-sign-sub-invN/A
div-addN/A
distribute-lft-inN/A
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-inversesN/A
associate-/l*N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval90.4
Applied rewrites90.4%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.4e+174) (not (<= x 3.8e+123))) (/ (* 4.0 x) z) (fma (/ -4.0 z) y -2.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.4e+174) || !(x <= 3.8e+123)) {
tmp = (4.0 * x) / z;
} else {
tmp = fma((-4.0 / z), y, -2.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -6.4e+174) || !(x <= 3.8e+123)) tmp = Float64(Float64(4.0 * x) / z); else tmp = fma(Float64(-4.0 / z), y, -2.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.4e+174], N[Not[LessEqual[x, 3.8e+123]], $MachinePrecision]], N[(N[(4.0 * x), $MachinePrecision] / z), $MachinePrecision], N[(N[(-4.0 / z), $MachinePrecision] * y + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4 \cdot 10^{+174} \lor \neg \left(x \leq 3.8 \cdot 10^{+123}\right):\\
\;\;\;\;\frac{4 \cdot x}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-4}{z}, y, -2\right)\\
\end{array}
\end{array}
if x < -6.4000000000000001e174 or 3.79999999999999994e123 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6479.1
Applied rewrites79.1%
if -6.4000000000000001e174 < x < 3.79999999999999994e123Initial program 99.0%
Taylor expanded in x around 0
associate-*r/N/A
distribute-rgt-inN/A
*-commutativeN/A
div-addN/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
associate-/l*N/A
*-inversesN/A
metadata-eval85.6
Applied rewrites85.6%
Final simplification83.9%
(FPCore (x y z) :precision binary64 -2.0)
double code(double x, double y, double z) {
return -2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -2.0d0
end function
public static double code(double x, double y, double z) {
return -2.0;
}
def code(x, y, z): return -2.0
function code(x, y, z) return -2.0 end
function tmp = code(x, y, z) tmp = -2.0; end
code[x_, y_, z_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 99.2%
Taylor expanded in z around inf
Applied rewrites31.0%
(FPCore (x y z) :precision binary64 (- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z)))))
double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * (x / z)) - (2.0d0 + (4.0d0 * (y / z)))
end function
public static double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
def code(x, y, z): return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)))
function code(x, y, z) return Float64(Float64(4.0 * Float64(x / z)) - Float64(2.0 + Float64(4.0 * Float64(y / z)))) end
function tmp = code(x, y, z) tmp = (4.0 * (x / z)) - (2.0 + (4.0 * (y / z))); end
code[x_, y_, z_] := N[(N[(4.0 * N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(2.0 + N[(4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \frac{x}{z} - \left(2 + 4 \cdot \frac{y}{z}\right)
\end{array}
herbie shell --seed 2024339
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (* 4 (/ x z)) (+ 2 (* 4 (/ y z)))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))