Data.Colour.Matrix:inverse from colour-2.3.3, B

Percentage Accurate: 91.6% → 96.0%
Time: 12.5s
Alternatives: 9
Speedup: 0.6×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 91.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Alternative 1: 96.0% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := x \cdot y - z \cdot t\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+187}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+263}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{\mathsf{fma}\left(\frac{\frac{x}{t}}{z}, y, -1\right)}{a} \cdot z\right) \cdot t\\ \end{array} \end{array} \]
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* x y) (* z t))))
   (if (<= t_1 -1e+187)
     (fma (/ y a) x (* (- t) (/ z a)))
     (if (<= t_1 4e+263)
       (/ (fma y x (* (- z) t)) a)
       (* (* (/ (fma (/ (/ x t) z) y -1.0) a) z) t)))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
	double t_1 = (x * y) - (z * t);
	double tmp;
	if (t_1 <= -1e+187) {
		tmp = fma((y / a), x, (-t * (z / a)));
	} else if (t_1 <= 4e+263) {
		tmp = fma(y, x, (-z * t)) / a;
	} else {
		tmp = ((fma(((x / t) / z), y, -1.0) / a) * z) * t;
	}
	return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a])
x, y, z, t, a = sort([x, y, z, t, a])
function code(x, y, z, t, a)
	t_1 = Float64(Float64(x * y) - Float64(z * t))
	tmp = 0.0
	if (t_1 <= -1e+187)
		tmp = fma(Float64(y / a), x, Float64(Float64(-t) * Float64(z / a)));
	elseif (t_1 <= 4e+263)
		tmp = Float64(fma(y, x, Float64(Float64(-z) * t)) / a);
	else
		tmp = Float64(Float64(Float64(fma(Float64(Float64(x / t) / z), y, -1.0) / a) * z) * t);
	end
	return tmp
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+187], N[(N[(y / a), $MachinePrecision] * x + N[((-t) * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+263], N[(N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[(N[(N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision] * y + -1.0), $MachinePrecision] / a), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+187}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\

\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\

\mathbf{else}:\\
\;\;\;\;\left(\frac{\mathsf{fma}\left(\frac{\frac{x}{t}}{z}, y, -1\right)}{a} \cdot z\right) \cdot t\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (-.f64 (*.f64 x y) (*.f64 z t)) < -9.99999999999999907e186

    1. Initial program 84.2%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
      2. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      3. div-subN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{z \cdot t}}{a} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{t \cdot z}}{a} \]
      6. associate-/l*N/A

        \[\leadsto \frac{x \cdot y}{a} - \color{blue}{t \cdot \frac{z}{a}} \]
      7. fp-cancel-sub-sign-invN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}} \]
      8. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      9. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{a}} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      10. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{a} \cdot x} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      11. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right)} \]
      12. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right) \]
      13. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      14. lower-neg.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
      15. lower-/.f6493.1

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
    4. Applied rewrites93.1%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)} \]

    if -9.99999999999999907e186 < (-.f64 (*.f64 x y) (*.f64 z t)) < 4.00000000000000006e263

    1. Initial program 98.5%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot t}}{a} \]
      3. fp-cancel-sub-sign-invN/A

        \[\leadsto \frac{\color{blue}{x \cdot y + \left(\mathsf{neg}\left(z\right)\right) \cdot t}}{a} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      5. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      6. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)}}{a} \]
      7. lower-*.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot t}\right)}{a} \]
      8. lower-neg.f6498.5

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(-z\right)} \cdot t\right)}{a} \]
    4. Applied rewrites98.5%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}}{a} \]

    if 4.00000000000000006e263 < (-.f64 (*.f64 x y) (*.f64 z t))

    1. Initial program 66.7%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x \cdot y}{z} - t\right)}}{a} \]
    4. Step-by-step derivation
      1. *-lft-identityN/A

        \[\leadsto \frac{z \cdot \color{blue}{\left(1 \cdot \left(\frac{x \cdot y}{z} - t\right)\right)}}{a} \]
      2. metadata-evalN/A

        \[\leadsto \frac{z \cdot \left(\color{blue}{\left(-1 \cdot -1\right)} \cdot \left(\frac{x \cdot y}{z} - t\right)\right)}{a} \]
      3. associate-*r*N/A

        \[\leadsto \frac{z \cdot \color{blue}{\left(-1 \cdot \left(-1 \cdot \left(\frac{x \cdot y}{z} - t\right)\right)\right)}}{a} \]
      4. distribute-lft-out--N/A

        \[\leadsto \frac{z \cdot \left(-1 \cdot \color{blue}{\left(-1 \cdot \frac{x \cdot y}{z} - -1 \cdot t\right)}\right)}{a} \]
      5. distribute-lft-out--N/A

        \[\leadsto \frac{z \cdot \left(-1 \cdot \color{blue}{\left(-1 \cdot \left(\frac{x \cdot y}{z} - t\right)\right)}\right)}{a} \]
      6. associate-*r*N/A

        \[\leadsto \frac{z \cdot \color{blue}{\left(\left(-1 \cdot -1\right) \cdot \left(\frac{x \cdot y}{z} - t\right)\right)}}{a} \]
      7. metadata-evalN/A

        \[\leadsto \frac{z \cdot \left(\color{blue}{1} \cdot \left(\frac{x \cdot y}{z} - t\right)\right)}{a} \]
      8. *-lft-identityN/A

        \[\leadsto \frac{z \cdot \color{blue}{\left(\frac{x \cdot y}{z} - t\right)}}{a} \]
      9. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(\frac{x \cdot y}{z} - t\right) \cdot z}}{a} \]
      10. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(\frac{x \cdot y}{z} - t\right) \cdot z}}{a} \]
    5. Applied rewrites74.8%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{z}, y, -t\right) \cdot z}}{a} \]
    6. Taylor expanded in t around inf

      \[\leadsto \color{blue}{t \cdot \left(-1 \cdot \frac{z}{a} + \frac{x \cdot y}{a \cdot t}\right)} \]
    7. Step-by-step derivation
      1. distribute-rgt-inN/A

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t + \frac{x \cdot y}{a \cdot t} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{z}{a} \cdot -1\right)} \cdot t + \frac{x \cdot y}{a \cdot t} \cdot t \]
      3. associate-*l*N/A

        \[\leadsto \color{blue}{\frac{z}{a} \cdot \left(-1 \cdot t\right)} + \frac{x \cdot y}{a \cdot t} \cdot t \]
      4. remove-double-negN/A

        \[\leadsto \frac{z}{a} \cdot \left(-1 \cdot t\right) + \frac{x \cdot y}{a \cdot t} \cdot \color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(t\right)\right)\right)\right)} \]
      5. mul-1-negN/A

        \[\leadsto \frac{z}{a} \cdot \left(-1 \cdot t\right) + \frac{x \cdot y}{a \cdot t} \cdot \left(\mathsf{neg}\left(\color{blue}{-1 \cdot t}\right)\right) \]
      6. distribute-rgt-neg-inN/A

        \[\leadsto \frac{z}{a} \cdot \left(-1 \cdot t\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{x \cdot y}{a \cdot t} \cdot \left(-1 \cdot t\right)\right)\right)} \]
      7. distribute-lft-neg-inN/A

        \[\leadsto \frac{z}{a} \cdot \left(-1 \cdot t\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{x \cdot y}{a \cdot t}\right)\right) \cdot \left(-1 \cdot t\right)} \]
      8. mul-1-negN/A

        \[\leadsto \frac{z}{a} \cdot \left(-1 \cdot t\right) + \color{blue}{\left(-1 \cdot \frac{x \cdot y}{a \cdot t}\right)} \cdot \left(-1 \cdot t\right) \]
      9. distribute-rgt-inN/A

        \[\leadsto \color{blue}{\left(-1 \cdot t\right) \cdot \left(\frac{z}{a} + -1 \cdot \frac{x \cdot y}{a \cdot t}\right)} \]
      10. +-commutativeN/A

        \[\leadsto \left(-1 \cdot t\right) \cdot \color{blue}{\left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right)} \]
      11. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot \left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right) \]
      12. distribute-lft-neg-inN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(t \cdot \left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right)\right)} \]
      13. *-commutativeN/A

        \[\leadsto \mathsf{neg}\left(\color{blue}{\left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right) \cdot t}\right) \]
      14. distribute-lft-neg-inN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right)\right)\right) \cdot t} \]
      15. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(-1 \cdot \frac{x \cdot y}{a \cdot t} + \frac{z}{a}\right)\right)\right) \cdot t} \]
    8. Applied rewrites84.5%

      \[\leadsto \color{blue}{\frac{\frac{y \cdot x}{t} - z}{a} \cdot t} \]
    9. Taylor expanded in z around -inf

      \[\leadsto \left(-1 \cdot \left(z \cdot \left(-1 \cdot \frac{x \cdot y}{a \cdot \left(t \cdot z\right)} + \frac{1}{a}\right)\right)\right) \cdot t \]
    10. Step-by-step derivation
      1. Applied rewrites94.7%

        \[\leadsto \left(\frac{\mathsf{fma}\left(\frac{\frac{x}{t}}{z}, y, -1\right)}{a} \cdot z\right) \cdot t \]
    11. Recombined 3 regimes into one program.
    12. Add Preprocessing

    Alternative 2: 95.2% accurate, 0.5× speedup?

    \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+254}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \end{array} \]
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x y z t a)
     :precision binary64
     (if (<= (* x y) (- INFINITY))
       (* (/ y a) x)
       (if (<= (* x y) 5e+254) (/ (fma y x (* (- z) t)) a) (* (/ x a) y))))
    assert(x < y && y < z && z < t && t < a);
    assert(x < y && y < z && z < t && t < a);
    double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if ((x * y) <= -((double) INFINITY)) {
    		tmp = (y / a) * x;
    	} else if ((x * y) <= 5e+254) {
    		tmp = fma(y, x, (-z * t)) / a;
    	} else {
    		tmp = (x / a) * y;
    	}
    	return tmp;
    }
    
    x, y, z, t, a = sort([x, y, z, t, a])
    x, y, z, t, a = sort([x, y, z, t, a])
    function code(x, y, z, t, a)
    	tmp = 0.0
    	if (Float64(x * y) <= Float64(-Inf))
    		tmp = Float64(Float64(y / a) * x);
    	elseif (Float64(x * y) <= 5e+254)
    		tmp = Float64(fma(y, x, Float64(Float64(-z) * t)) / a);
    	else
    		tmp = Float64(Float64(x / a) * y);
    	end
    	return tmp
    end
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+254], N[(N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]]
    
    \begin{array}{l}
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
    \\
    \begin{array}{l}
    \mathbf{if}\;x \cdot y \leq -\infty:\\
    \;\;\;\;\frac{y}{a} \cdot x\\
    
    \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+254}:\\
    \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{x}{a} \cdot y\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (*.f64 x y) < -inf.0

      1. Initial program 49.3%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        3. lower-/.f6499.6

          \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
      5. Applied rewrites99.6%

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      6. Step-by-step derivation
        1. Applied rewrites100.0%

          \[\leadsto \color{blue}{\frac{y}{a} \cdot x} \]

        if -inf.0 < (*.f64 x y) < 4.99999999999999994e254

        1. Initial program 96.2%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift--.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot t}}{a} \]
          3. fp-cancel-sub-sign-invN/A

            \[\leadsto \frac{\color{blue}{x \cdot y + \left(\mathsf{neg}\left(z\right)\right) \cdot t}}{a} \]
          4. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot y} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
          5. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{y \cdot x} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
          6. lower-fma.f64N/A

            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)}}{a} \]
          7. lower-*.f64N/A

            \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot t}\right)}{a} \]
          8. lower-neg.f6496.2

            \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(-z\right)} \cdot t\right)}{a} \]
        4. Applied rewrites96.2%

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}}{a} \]

        if 4.99999999999999994e254 < (*.f64 x y)

        1. Initial program 75.2%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          3. lower-/.f6496.3

            \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
        5. Applied rewrites96.3%

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 3: 95.2% accurate, 0.5× speedup?

      \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+254}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \end{array} \]
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      (FPCore (x y z t a)
       :precision binary64
       (if (<= (* x y) (- INFINITY))
         (* (/ y a) x)
         (if (<= (* x y) 5e+254) (/ (- (* x y) (* z t)) a) (* (/ x a) y))))
      assert(x < y && y < z && z < t && t < a);
      assert(x < y && y < z && z < t && t < a);
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((x * y) <= -((double) INFINITY)) {
      		tmp = (y / a) * x;
      	} else if ((x * y) <= 5e+254) {
      		tmp = ((x * y) - (z * t)) / a;
      	} else {
      		tmp = (x / a) * y;
      	}
      	return tmp;
      }
      
      assert x < y && y < z && z < t && t < a;
      assert x < y && y < z && z < t && t < a;
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((x * y) <= -Double.POSITIVE_INFINITY) {
      		tmp = (y / a) * x;
      	} else if ((x * y) <= 5e+254) {
      		tmp = ((x * y) - (z * t)) / a;
      	} else {
      		tmp = (x / a) * y;
      	}
      	return tmp;
      }
      
      [x, y, z, t, a] = sort([x, y, z, t, a])
      [x, y, z, t, a] = sort([x, y, z, t, a])
      def code(x, y, z, t, a):
      	tmp = 0
      	if (x * y) <= -math.inf:
      		tmp = (y / a) * x
      	elif (x * y) <= 5e+254:
      		tmp = ((x * y) - (z * t)) / a
      	else:
      		tmp = (x / a) * y
      	return tmp
      
      x, y, z, t, a = sort([x, y, z, t, a])
      x, y, z, t, a = sort([x, y, z, t, a])
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (Float64(x * y) <= Float64(-Inf))
      		tmp = Float64(Float64(y / a) * x);
      	elseif (Float64(x * y) <= 5e+254)
      		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a);
      	else
      		tmp = Float64(Float64(x / a) * y);
      	end
      	return tmp
      end
      
      x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
      x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((x * y) <= -Inf)
      		tmp = (y / a) * x;
      	elseif ((x * y) <= 5e+254)
      		tmp = ((x * y) - (z * t)) / a;
      	else
      		tmp = (x / a) * y;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+254], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]]
      
      \begin{array}{l}
      [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
      [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;x \cdot y \leq -\infty:\\
      \;\;\;\;\frac{y}{a} \cdot x\\
      
      \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+254}:\\
      \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{a} \cdot y\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (*.f64 x y) < -inf.0

        1. Initial program 49.3%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          3. lower-/.f6499.6

            \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
        5. Applied rewrites99.6%

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        6. Step-by-step derivation
          1. Applied rewrites100.0%

            \[\leadsto \color{blue}{\frac{y}{a} \cdot x} \]

          if -inf.0 < (*.f64 x y) < 4.99999999999999994e254

          1. Initial program 96.2%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing

          if 4.99999999999999994e254 < (*.f64 x y)

          1. Initial program 75.2%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          4. Step-by-step derivation
            1. associate-*l/N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            3. lower-/.f6496.3

              \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
          5. Applied rewrites96.3%

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        7. Recombined 3 regimes into one program.
        8. Add Preprocessing

        Alternative 4: 93.1% accurate, 0.6× speedup?

        \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;a \leq 3.4 \cdot 10^{+46}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        (FPCore (x y z t a)
         :precision binary64
         (if (<= a 3.4e+46)
           (/ (fma y x (* (- z) t)) a)
           (fma (/ y a) x (* (- t) (/ z a)))))
        assert(x < y && y < z && z < t && t < a);
        assert(x < y && y < z && z < t && t < a);
        double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if (a <= 3.4e+46) {
        		tmp = fma(y, x, (-z * t)) / a;
        	} else {
        		tmp = fma((y / a), x, (-t * (z / a)));
        	}
        	return tmp;
        }
        
        x, y, z, t, a = sort([x, y, z, t, a])
        x, y, z, t, a = sort([x, y, z, t, a])
        function code(x, y, z, t, a)
        	tmp = 0.0
        	if (a <= 3.4e+46)
        		tmp = Float64(fma(y, x, Float64(Float64(-z) * t)) / a);
        	else
        		tmp = fma(Float64(y / a), x, Float64(Float64(-t) * Float64(z / a)));
        	end
        	return tmp
        end
        
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_] := If[LessEqual[a, 3.4e+46], N[(N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * x + N[((-t) * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
        [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;a \leq 3.4 \cdot 10^{+46}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a}\\
        
        \mathbf{else}:\\
        \;\;\;\;\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if a < 3.3999999999999998e46

          1. Initial program 94.6%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift--.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot t}}{a} \]
            3. fp-cancel-sub-sign-invN/A

              \[\leadsto \frac{\color{blue}{x \cdot y + \left(\mathsf{neg}\left(z\right)\right) \cdot t}}{a} \]
            4. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
            5. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{y \cdot x} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
            6. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)}}{a} \]
            7. lower-*.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot t}\right)}{a} \]
            8. lower-neg.f6495.1

              \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(-z\right)} \cdot t\right)}{a} \]
          4. Applied rewrites95.1%

            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}}{a} \]

          if 3.3999999999999998e46 < a

          1. Initial program 79.8%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
            2. lift--.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
            3. div-subN/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
            4. lift-*.f64N/A

              \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{z \cdot t}}{a} \]
            5. *-commutativeN/A

              \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{t \cdot z}}{a} \]
            6. associate-/l*N/A

              \[\leadsto \frac{x \cdot y}{a} - \color{blue}{t \cdot \frac{z}{a}} \]
            7. fp-cancel-sub-sign-invN/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}} \]
            8. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            9. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y}{a}} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            10. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y}{a} \cdot x} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            11. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right)} \]
            12. lower-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right) \]
            13. lower-*.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
            14. lower-neg.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
            15. lower-/.f6490.9

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
          4. Applied rewrites90.9%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 5: 74.0% accurate, 0.6× speedup?

        \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+18}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+52}:\\ \;\;\;\;\frac{\left(-z\right) \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        (FPCore (x y z t a)
         :precision binary64
         (if (<= (* x y) -2e+18)
           (* (/ y a) x)
           (if (<= (* x y) 5e+52) (/ (* (- z) t) a) (* (/ x a) y))))
        assert(x < y && y < z && z < t && t < a);
        assert(x < y && y < z && z < t && t < a);
        double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if ((x * y) <= -2e+18) {
        		tmp = (y / a) * x;
        	} else if ((x * y) <= 5e+52) {
        		tmp = (-z * t) / a;
        	} else {
        		tmp = (x / a) * y;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: tmp
            if ((x * y) <= (-2d+18)) then
                tmp = (y / a) * x
            else if ((x * y) <= 5d+52) then
                tmp = (-z * t) / a
            else
                tmp = (x / a) * y
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t && t < a;
        assert x < y && y < z && z < t && t < a;
        public static double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if ((x * y) <= -2e+18) {
        		tmp = (y / a) * x;
        	} else if ((x * y) <= 5e+52) {
        		tmp = (-z * t) / a;
        	} else {
        		tmp = (x / a) * y;
        	}
        	return tmp;
        }
        
        [x, y, z, t, a] = sort([x, y, z, t, a])
        [x, y, z, t, a] = sort([x, y, z, t, a])
        def code(x, y, z, t, a):
        	tmp = 0
        	if (x * y) <= -2e+18:
        		tmp = (y / a) * x
        	elif (x * y) <= 5e+52:
        		tmp = (-z * t) / a
        	else:
        		tmp = (x / a) * y
        	return tmp
        
        x, y, z, t, a = sort([x, y, z, t, a])
        x, y, z, t, a = sort([x, y, z, t, a])
        function code(x, y, z, t, a)
        	tmp = 0.0
        	if (Float64(x * y) <= -2e+18)
        		tmp = Float64(Float64(y / a) * x);
        	elseif (Float64(x * y) <= 5e+52)
        		tmp = Float64(Float64(Float64(-z) * t) / a);
        	else
        		tmp = Float64(Float64(x / a) * y);
        	end
        	return tmp
        end
        
        x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
        x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
        function tmp_2 = code(x, y, z, t, a)
        	tmp = 0.0;
        	if ((x * y) <= -2e+18)
        		tmp = (y / a) * x;
        	elseif ((x * y) <= 5e+52)
        		tmp = (-z * t) / a;
        	else
        		tmp = (x / a) * y;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+18], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+52], N[(N[((-z) * t), $MachinePrecision] / a), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]]
        
        \begin{array}{l}
        [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
        [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+18}:\\
        \;\;\;\;\frac{y}{a} \cdot x\\
        
        \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+52}:\\
        \;\;\;\;\frac{\left(-z\right) \cdot t}{a}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x}{a} \cdot y\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (*.f64 x y) < -2e18

          1. Initial program 86.0%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          4. Step-by-step derivation
            1. associate-*l/N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            3. lower-/.f6473.6

              \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
          5. Applied rewrites73.6%

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          6. Step-by-step derivation
            1. Applied rewrites68.5%

              \[\leadsto \color{blue}{\frac{y}{a} \cdot x} \]

            if -2e18 < (*.f64 x y) < 5e52

            1. Initial program 95.5%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \frac{\color{blue}{-1 \cdot \left(t \cdot z\right)}}{a} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{-1 \cdot \color{blue}{\left(z \cdot t\right)}}{a} \]
              2. associate-*r*N/A

                \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot t}}{a} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot t}}{a} \]
              4. mul-1-negN/A

                \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot t}{a} \]
              5. lower-neg.f6478.5

                \[\leadsto \frac{\color{blue}{\left(-z\right)} \cdot t}{a} \]
            5. Applied rewrites78.5%

              \[\leadsto \frac{\color{blue}{\left(-z\right) \cdot t}}{a} \]

            if 5e52 < (*.f64 x y)

            1. Initial program 87.8%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              3. lower-/.f6483.4

                \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
            5. Applied rewrites83.4%

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          7. Recombined 3 regimes into one program.
          8. Add Preprocessing

          Alternative 6: 71.6% accurate, 0.6× speedup?

          \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+146}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+59}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \end{array} \]
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          (FPCore (x y z t a)
           :precision binary64
           (if (<= (* x y) -2e+146)
             (* (/ y a) x)
             (if (<= (* x y) 4e+59) (* (/ (- z) a) t) (* (/ x a) y))))
          assert(x < y && y < z && z < t && t < a);
          assert(x < y && y < z && z < t && t < a);
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((x * y) <= -2e+146) {
          		tmp = (y / a) * x;
          	} else if ((x * y) <= 4e+59) {
          		tmp = (-z / a) * t;
          	} else {
          		tmp = (x / a) * y;
          	}
          	return tmp;
          }
          
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if ((x * y) <= (-2d+146)) then
                  tmp = (y / a) * x
              else if ((x * y) <= 4d+59) then
                  tmp = (-z / a) * t
              else
                  tmp = (x / a) * y
              end if
              code = tmp
          end function
          
          assert x < y && y < z && z < t && t < a;
          assert x < y && y < z && z < t && t < a;
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((x * y) <= -2e+146) {
          		tmp = (y / a) * x;
          	} else if ((x * y) <= 4e+59) {
          		tmp = (-z / a) * t;
          	} else {
          		tmp = (x / a) * y;
          	}
          	return tmp;
          }
          
          [x, y, z, t, a] = sort([x, y, z, t, a])
          [x, y, z, t, a] = sort([x, y, z, t, a])
          def code(x, y, z, t, a):
          	tmp = 0
          	if (x * y) <= -2e+146:
          		tmp = (y / a) * x
          	elif (x * y) <= 4e+59:
          		tmp = (-z / a) * t
          	else:
          		tmp = (x / a) * y
          	return tmp
          
          x, y, z, t, a = sort([x, y, z, t, a])
          x, y, z, t, a = sort([x, y, z, t, a])
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if (Float64(x * y) <= -2e+146)
          		tmp = Float64(Float64(y / a) * x);
          	elseif (Float64(x * y) <= 4e+59)
          		tmp = Float64(Float64(Float64(-z) / a) * t);
          	else
          		tmp = Float64(Float64(x / a) * y);
          	end
          	return tmp
          end
          
          x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
          x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if ((x * y) <= -2e+146)
          		tmp = (y / a) * x;
          	elseif ((x * y) <= 4e+59)
          		tmp = (-z / a) * t;
          	else
          		tmp = (x / a) * y;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
          code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+146], N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+59], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]]]
          
          \begin{array}{l}
          [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
          [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+146}:\\
          \;\;\;\;\frac{y}{a} \cdot x\\
          
          \mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+59}:\\
          \;\;\;\;\frac{-z}{a} \cdot t\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{a} \cdot y\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (*.f64 x y) < -1.99999999999999987e146

            1. Initial program 78.6%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              3. lower-/.f6487.3

                \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
            5. Applied rewrites87.3%

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            6. Step-by-step derivation
              1. Applied rewrites84.5%

                \[\leadsto \color{blue}{\frac{y}{a} \cdot x} \]

              if -1.99999999999999987e146 < (*.f64 x y) < 3.99999999999999989e59

              1. Initial program 95.0%

                \[\frac{x \cdot y - z \cdot t}{a} \]
              2. Add Preprocessing
              3. Applied rewrites37.7%

                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{\left(-z\right) \cdot t}, \sqrt{\left(-z\right) \cdot t}, \left(-y\right) \cdot x\right)}}{a} \]
              4. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{t \cdot \left(z \cdot {\left(\sqrt{-1}\right)}^{2}\right)}{a}} \]
              5. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\left(z \cdot {\left(\sqrt{-1}\right)}^{2}\right) \cdot t}}{a} \]
                2. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{z \cdot {\left(\sqrt{-1}\right)}^{2}}{a} \cdot t} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{z \cdot {\left(\sqrt{-1}\right)}^{2}}{a} \cdot t} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{{\left(\sqrt{-1}\right)}^{2} \cdot z}}{a} \cdot t \]
                5. unpow2N/A

                  \[\leadsto \frac{\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot z}{a} \cdot t \]
                6. rem-square-sqrtN/A

                  \[\leadsto \frac{\color{blue}{-1} \cdot z}{a} \cdot t \]
                7. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
                8. mul-1-negN/A

                  \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
                9. lower-neg.f6469.7

                  \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
              6. Applied rewrites69.7%

                \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]

              if 3.99999999999999989e59 < (*.f64 x y)

              1. Initial program 88.9%

                \[\frac{x \cdot y - z \cdot t}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
              4. Step-by-step derivation
                1. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
                3. lower-/.f6485.9

                  \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
              5. Applied rewrites85.9%

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            7. Recombined 3 regimes into one program.
            8. Add Preprocessing

            Alternative 7: 51.8% accurate, 1.5× speedup?

            \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \frac{y}{a} \cdot x \end{array} \]
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            (FPCore (x y z t a) :precision binary64 (* (/ y a) x))
            assert(x < y && y < z && z < t && t < a);
            assert(x < y && y < z && z < t && t < a);
            double code(double x, double y, double z, double t, double a) {
            	return (y / a) * x;
            }
            
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                code = (y / a) * x
            end function
            
            assert x < y && y < z && z < t && t < a;
            assert x < y && y < z && z < t && t < a;
            public static double code(double x, double y, double z, double t, double a) {
            	return (y / a) * x;
            }
            
            [x, y, z, t, a] = sort([x, y, z, t, a])
            [x, y, z, t, a] = sort([x, y, z, t, a])
            def code(x, y, z, t, a):
            	return (y / a) * x
            
            x, y, z, t, a = sort([x, y, z, t, a])
            x, y, z, t, a = sort([x, y, z, t, a])
            function code(x, y, z, t, a)
            	return Float64(Float64(y / a) * x)
            end
            
            x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
            x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
            function tmp = code(x, y, z, t, a)
            	tmp = (y / a) * x;
            end
            
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision]
            
            \begin{array}{l}
            [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
            [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
            \\
            \frac{y}{a} \cdot x
            \end{array}
            
            Derivation
            1. Initial program 91.6%

              \[\frac{x \cdot y - z \cdot t}{a} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              3. lower-/.f6453.0

                \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
            5. Applied rewrites53.0%

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            6. Step-by-step derivation
              1. Applied rewrites51.6%

                \[\leadsto \color{blue}{\frac{y}{a} \cdot x} \]
              2. Add Preprocessing

              Alternative 8: 52.0% accurate, 1.5× speedup?

              \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \frac{x}{a} \cdot y \end{array} \]
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              (FPCore (x y z t a) :precision binary64 (* (/ x a) y))
              assert(x < y && y < z && z < t && t < a);
              assert(x < y && y < z && z < t && t < a);
              double code(double x, double y, double z, double t, double a) {
              	return (x / a) * y;
              }
              
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              real(8) function code(x, y, z, t, a)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  code = (x / a) * y
              end function
              
              assert x < y && y < z && z < t && t < a;
              assert x < y && y < z && z < t && t < a;
              public static double code(double x, double y, double z, double t, double a) {
              	return (x / a) * y;
              }
              
              [x, y, z, t, a] = sort([x, y, z, t, a])
              [x, y, z, t, a] = sort([x, y, z, t, a])
              def code(x, y, z, t, a):
              	return (x / a) * y
              
              x, y, z, t, a = sort([x, y, z, t, a])
              x, y, z, t, a = sort([x, y, z, t, a])
              function code(x, y, z, t, a)
              	return Float64(Float64(x / a) * y)
              end
              
              x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
              x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
              function tmp = code(x, y, z, t, a)
              	tmp = (x / a) * y;
              end
              
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              code[x_, y_, z_, t_, a_] := N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]
              
              \begin{array}{l}
              [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
              [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
              \\
              \frac{x}{a} \cdot y
              \end{array}
              
              Derivation
              1. Initial program 91.6%

                \[\frac{x \cdot y - z \cdot t}{a} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
              4. Step-by-step derivation
                1. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
                3. lower-/.f6453.0

                  \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
              5. Applied rewrites53.0%

                \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
              6. Add Preprocessing

              Alternative 9: 8.8% accurate, 1.5× speedup?

              \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ z \cdot \frac{t}{a} \end{array} \]
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              (FPCore (x y z t a) :precision binary64 (* z (/ t a)))
              assert(x < y && y < z && z < t && t < a);
              assert(x < y && y < z && z < t && t < a);
              double code(double x, double y, double z, double t, double a) {
              	return z * (t / a);
              }
              
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              real(8) function code(x, y, z, t, a)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  code = z * (t / a)
              end function
              
              assert x < y && y < z && z < t && t < a;
              assert x < y && y < z && z < t && t < a;
              public static double code(double x, double y, double z, double t, double a) {
              	return z * (t / a);
              }
              
              [x, y, z, t, a] = sort([x, y, z, t, a])
              [x, y, z, t, a] = sort([x, y, z, t, a])
              def code(x, y, z, t, a):
              	return z * (t / a)
              
              x, y, z, t, a = sort([x, y, z, t, a])
              x, y, z, t, a = sort([x, y, z, t, a])
              function code(x, y, z, t, a)
              	return Float64(z * Float64(t / a))
              end
              
              x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
              x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
              function tmp = code(x, y, z, t, a)
              	tmp = z * (t / a);
              end
              
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
              code[x_, y_, z_, t_, a_] := N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
              [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
              \\
              z \cdot \frac{t}{a}
              \end{array}
              
              Derivation
              1. Initial program 91.6%

                \[\frac{x \cdot y - z \cdot t}{a} \]
              2. Add Preprocessing
              3. Applied rewrites26.1%

                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{\left(-z\right) \cdot t}, \sqrt{\left(-z\right) \cdot t}, \left(-y\right) \cdot x\right)}}{a} \]
              4. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{t \cdot \left(z \cdot {\left(\sqrt{-1}\right)}^{2}\right)}{a}} \]
              5. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\left(z \cdot {\left(\sqrt{-1}\right)}^{2}\right) \cdot t}}{a} \]
                2. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{z \cdot {\left(\sqrt{-1}\right)}^{2}}{a} \cdot t} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{z \cdot {\left(\sqrt{-1}\right)}^{2}}{a} \cdot t} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{{\left(\sqrt{-1}\right)}^{2} \cdot z}}{a} \cdot t \]
                5. unpow2N/A

                  \[\leadsto \frac{\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot z}{a} \cdot t \]
                6. rem-square-sqrtN/A

                  \[\leadsto \frac{\color{blue}{-1} \cdot z}{a} \cdot t \]
                7. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
                8. mul-1-negN/A

                  \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
                9. lower-neg.f6451.4

                  \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
              6. Applied rewrites51.4%

                \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]
              7. Step-by-step derivation
                1. Applied rewrites10.8%

                  \[\leadsto z \cdot \color{blue}{\frac{t}{a}} \]
                2. Add Preprocessing

                Developer Target 1: 92.0% accurate, 0.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\ \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
                   (if (< z -2.468684968699548e+170)
                     t_1
                     (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = ((y / a) * x) - ((t / a) * z);
                	double tmp;
                	if (z < -2.468684968699548e+170) {
                		tmp = t_1;
                	} else if (z < 6.309831121978371e-71) {
                		tmp = ((x * y) - (z * t)) / a;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t, a)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = ((y / a) * x) - ((t / a) * z)
                    if (z < (-2.468684968699548d+170)) then
                        tmp = t_1
                    else if (z < 6.309831121978371d-71) then
                        tmp = ((x * y) - (z * t)) / a
                    else
                        tmp = t_1
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t, double a) {
                	double t_1 = ((y / a) * x) - ((t / a) * z);
                	double tmp;
                	if (z < -2.468684968699548e+170) {
                		tmp = t_1;
                	} else if (z < 6.309831121978371e-71) {
                		tmp = ((x * y) - (z * t)) / a;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t, a):
                	t_1 = ((y / a) * x) - ((t / a) * z)
                	tmp = 0
                	if z < -2.468684968699548e+170:
                		tmp = t_1
                	elif z < 6.309831121978371e-71:
                		tmp = ((x * y) - (z * t)) / a
                	else:
                		tmp = t_1
                	return tmp
                
                function code(x, y, z, t, a)
                	t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z))
                	tmp = 0.0
                	if (z < -2.468684968699548e+170)
                		tmp = t_1;
                	elseif (z < 6.309831121978371e-71)
                		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a);
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t, a)
                	t_1 = ((y / a) * x) - ((t / a) * z);
                	tmp = 0.0;
                	if (z < -2.468684968699548e+170)
                		tmp = t_1;
                	elseif (z < 6.309831121978371e-71)
                		tmp = ((x * y) - (z * t)) / a;
                	else
                		tmp = t_1;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
                \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
                \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024339 
                (FPCore (x y z t a)
                  :name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
                
                  (/ (- (* x y) (* z t)) a))