
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (fma -6.0 z 4.0) x))
double code(double x, double y, double z) {
return fma((y - x), fma(-6.0, z, 4.0), x);
}
function code(x, y, z) return fma(Float64(y - x), fma(-6.0, z, 4.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(-6.0 * z + 4.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \mathsf{fma}\left(-6, z, 4\right), x\right)
\end{array}
Initial program 99.3%
Taylor expanded in x around 0
Applied rewrites99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (/ 2.0 3.0) z)))
(if (<= t_0 0.66666666665)
(* (fma -6.0 z 4.0) y)
(if (<= t_0 10000.0) (fma -3.0 x (* 4.0 y)) (* (* 6.0 x) z)))))
double code(double x, double y, double z) {
double t_0 = (2.0 / 3.0) - z;
double tmp;
if (t_0 <= 0.66666666665) {
tmp = fma(-6.0, z, 4.0) * y;
} else if (t_0 <= 10000.0) {
tmp = fma(-3.0, x, (4.0 * y));
} else {
tmp = (6.0 * x) * z;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(2.0 / 3.0) - z) tmp = 0.0 if (t_0 <= 0.66666666665) tmp = Float64(fma(-6.0, z, 4.0) * y); elseif (t_0 <= 10000.0) tmp = fma(-3.0, x, Float64(4.0 * y)); else tmp = Float64(Float64(6.0 * x) * z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$0, 0.66666666665], N[(N[(-6.0 * z + 4.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$0, 10000.0], N[(-3.0 * x + N[(4.0 * y), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq 0.66666666665:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\
\mathbf{elif}\;t\_0 \leq 10000:\\
\;\;\;\;\mathsf{fma}\left(-3, x, 4 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot x\right) \cdot z\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 0.666666666649999962Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
mul-1-negN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f6452.9
Applied rewrites52.9%
if 0.666666666649999962 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e4Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6497.3
Applied rewrites97.3%
Taylor expanded in x around 0
Applied rewrites97.4%
if 1e4 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites59.2%
Taylor expanded in z around inf
Applied rewrites57.7%
Taylor expanded in z around inf
Applied rewrites57.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (/ 2.0 3.0) z)))
(if (<= t_0 -500000000000.0)
(* (* -6.0 y) z)
(if (<= t_0 10000.0) (fma -3.0 x (* 4.0 y)) (* (* 6.0 x) z)))))
double code(double x, double y, double z) {
double t_0 = (2.0 / 3.0) - z;
double tmp;
if (t_0 <= -500000000000.0) {
tmp = (-6.0 * y) * z;
} else if (t_0 <= 10000.0) {
tmp = fma(-3.0, x, (4.0 * y));
} else {
tmp = (6.0 * x) * z;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(2.0 / 3.0) - z) tmp = 0.0 if (t_0 <= -500000000000.0) tmp = Float64(Float64(-6.0 * y) * z); elseif (t_0 <= 10000.0) tmp = fma(-3.0, x, Float64(4.0 * y)); else tmp = Float64(Float64(6.0 * x) * z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$0, -500000000000.0], N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 10000.0], N[(-3.0 * x + N[(4.0 * y), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq -500000000000:\\
\;\;\;\;\left(-6 \cdot y\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 10000:\\
\;\;\;\;\mathsf{fma}\left(-3, x, 4 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot x\right) \cdot z\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -5e11Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
Taylor expanded in x around 0
Applied rewrites51.1%
if -5e11 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e4Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6496.7
Applied rewrites96.7%
Taylor expanded in x around 0
Applied rewrites96.8%
if 1e4 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites59.2%
Taylor expanded in z around inf
Applied rewrites57.7%
Taylor expanded in z around inf
Applied rewrites57.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (/ 2.0 3.0) z)))
(if (or (<= t_0 -500000000000.0) (not (<= t_0 2e+34)))
(* (* -6.0 y) z)
(fma (- y x) 4.0 x))))
double code(double x, double y, double z) {
double t_0 = (2.0 / 3.0) - z;
double tmp;
if ((t_0 <= -500000000000.0) || !(t_0 <= 2e+34)) {
tmp = (-6.0 * y) * z;
} else {
tmp = fma((y - x), 4.0, x);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(2.0 / 3.0) - z) tmp = 0.0 if ((t_0 <= -500000000000.0) || !(t_0 <= 2e+34)) tmp = Float64(Float64(-6.0 * y) * z); else tmp = fma(Float64(y - x), 4.0, x); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -500000000000.0], N[Not[LessEqual[t$95$0, 2e+34]], $MachinePrecision]], N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision], N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq -500000000000 \lor \neg \left(t\_0 \leq 2 \cdot 10^{+34}\right):\\
\;\;\;\;\left(-6 \cdot y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -5e11 or 1.99999999999999989e34 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.4
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites51.2%
if -5e11 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1.99999999999999989e34Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6494.1
Applied rewrites94.1%
Final simplification73.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (/ 2.0 3.0) z)))
(if (<= t_0 -500000000000.0)
(* (* -6.0 y) z)
(if (<= t_0 10000.0) (fma (- y x) 4.0 x) (* (* 6.0 x) z)))))
double code(double x, double y, double z) {
double t_0 = (2.0 / 3.0) - z;
double tmp;
if (t_0 <= -500000000000.0) {
tmp = (-6.0 * y) * z;
} else if (t_0 <= 10000.0) {
tmp = fma((y - x), 4.0, x);
} else {
tmp = (6.0 * x) * z;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(2.0 / 3.0) - z) tmp = 0.0 if (t_0 <= -500000000000.0) tmp = Float64(Float64(-6.0 * y) * z); elseif (t_0 <= 10000.0) tmp = fma(Float64(y - x), 4.0, x); else tmp = Float64(Float64(6.0 * x) * z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$0, -500000000000.0], N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 10000.0], N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision], N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq -500000000000:\\
\;\;\;\;\left(-6 \cdot y\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 10000:\\
\;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot x\right) \cdot z\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -5e11Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
Taylor expanded in x around 0
Applied rewrites51.1%
if -5e11 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e4Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6496.7
Applied rewrites96.7%
if 1e4 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites59.2%
Taylor expanded in z around inf
Applied rewrites57.7%
Taylor expanded in z around inf
Applied rewrites57.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (/ 2.0 3.0) z)))
(if (<= t_0 -500000000000.0)
(* (* -6.0 y) z)
(if (<= t_0 10000.0) (fma (- y x) 4.0 x) (* (* z x) 6.0)))))
double code(double x, double y, double z) {
double t_0 = (2.0 / 3.0) - z;
double tmp;
if (t_0 <= -500000000000.0) {
tmp = (-6.0 * y) * z;
} else if (t_0 <= 10000.0) {
tmp = fma((y - x), 4.0, x);
} else {
tmp = (z * x) * 6.0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(2.0 / 3.0) - z) tmp = 0.0 if (t_0 <= -500000000000.0) tmp = Float64(Float64(-6.0 * y) * z); elseif (t_0 <= 10000.0) tmp = fma(Float64(y - x), 4.0, x); else tmp = Float64(Float64(z * x) * 6.0); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$0, -500000000000.0], N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 10000.0], N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq -500000000000:\\
\;\;\;\;\left(-6 \cdot y\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 10000:\\
\;\;\;\;\mathsf{fma}\left(y - x, 4, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 6\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -5e11Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
Taylor expanded in x around 0
Applied rewrites51.1%
if -5e11 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 1e4Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6496.7
Applied rewrites96.7%
if 1e4 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.2
Applied rewrites98.2%
Taylor expanded in x around inf
Applied rewrites57.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.6) (not (<= z 0.65))) (* (* -6.0 (- y x)) z) (fma -3.0 x (* 4.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.6) || !(z <= 0.65)) {
tmp = (-6.0 * (y - x)) * z;
} else {
tmp = fma(-3.0, x, (4.0 * y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -0.6) || !(z <= 0.65)) tmp = Float64(Float64(-6.0 * Float64(y - x)) * z); else tmp = fma(-3.0, x, Float64(4.0 * y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.6], N[Not[LessEqual[z, 0.65]], $MachinePrecision]], N[(N[(-6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(-3.0 * x + N[(4.0 * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.6 \lor \neg \left(z \leq 0.65\right):\\
\;\;\;\;\left(-6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-3, x, 4 \cdot y\right)\\
\end{array}
\end{array}
if z < -0.599999999999999978 or 0.650000000000000022 < z Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.2
Applied rewrites98.2%
Applied rewrites98.4%
if -0.599999999999999978 < z < 0.650000000000000022Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6497.4
Applied rewrites97.4%
Taylor expanded in x around 0
Applied rewrites97.5%
Final simplification97.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.4e-50) (not (<= x 4.2e+76))) (* (fma 6.0 z -3.0) x) (* (fma -6.0 z 4.0) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-50) || !(x <= 4.2e+76)) {
tmp = fma(6.0, z, -3.0) * x;
} else {
tmp = fma(-6.0, z, 4.0) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -1.4e-50) || !(x <= 4.2e+76)) tmp = Float64(fma(6.0, z, -3.0) * x); else tmp = Float64(fma(-6.0, z, 4.0) * y); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e-50], N[Not[LessEqual[x, 4.2e+76]], $MachinePrecision]], N[(N[(6.0 * z + -3.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(-6.0 * z + 4.0), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-50} \lor \neg \left(x \leq 4.2 \cdot 10^{+76}\right):\\
\;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\
\end{array}
\end{array}
if x < -1.3999999999999999e-50 or 4.20000000000000013e76 < x Initial program 98.9%
Taylor expanded in x around 0
Applied rewrites99.8%
Applied rewrites99.8%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
fp-cancel-sign-subN/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
distribute-rgt-inN/A
metadata-evalN/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
Applied rewrites80.1%
if -1.3999999999999999e-50 < x < 4.20000000000000013e76Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
mul-1-negN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f6477.2
Applied rewrites77.2%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.4e-50) (fma (fma 6.0 z -4.0) x x) (if (<= x 4.2e+76) (* (fma -6.0 z 4.0) y) (* (fma 6.0 z -3.0) x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.4e-50) {
tmp = fma(fma(6.0, z, -4.0), x, x);
} else if (x <= 4.2e+76) {
tmp = fma(-6.0, z, 4.0) * y;
} else {
tmp = fma(6.0, z, -3.0) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -1.4e-50) tmp = fma(fma(6.0, z, -4.0), x, x); elseif (x <= 4.2e+76) tmp = Float64(fma(-6.0, z, 4.0) * y); else tmp = Float64(fma(6.0, z, -3.0) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -1.4e-50], N[(N[(6.0 * z + -4.0), $MachinePrecision] * x + x), $MachinePrecision], If[LessEqual[x, 4.2e+76], N[(N[(-6.0 * z + 4.0), $MachinePrecision] * y), $MachinePrecision], N[(N[(6.0 * z + -3.0), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-50}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(6, z, -3\right) \cdot x\\
\end{array}
\end{array}
if x < -1.3999999999999999e-50Initial program 98.5%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f6478.5
Applied rewrites78.5%
if -1.3999999999999999e-50 < x < 4.20000000000000013e76Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
mul-1-negN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f6477.2
Applied rewrites77.2%
if 4.20000000000000013e76 < x Initial program 99.4%
Taylor expanded in x around 0
Applied rewrites99.8%
Applied rewrites99.8%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
fp-cancel-sign-subN/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
distribute-rgt-inN/A
metadata-evalN/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
Applied rewrites82.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -3e+60) (not (<= x 9.5e+73))) (* -3.0 x) (* 4.0 y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+60) || !(x <= 9.5e+73)) {
tmp = -3.0 * x;
} else {
tmp = 4.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3d+60)) .or. (.not. (x <= 9.5d+73))) then
tmp = (-3.0d0) * x
else
tmp = 4.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+60) || !(x <= 9.5e+73)) {
tmp = -3.0 * x;
} else {
tmp = 4.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3e+60) or not (x <= 9.5e+73): tmp = -3.0 * x else: tmp = 4.0 * y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3e+60) || !(x <= 9.5e+73)) tmp = Float64(-3.0 * x); else tmp = Float64(4.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3e+60) || ~((x <= 9.5e+73))) tmp = -3.0 * x; else tmp = 4.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3e+60], N[Not[LessEqual[x, 9.5e+73]], $MachinePrecision]], N[(-3.0 * x), $MachinePrecision], N[(4.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+60} \lor \neg \left(x \leq 9.5 \cdot 10^{+73}\right):\\
\;\;\;\;-3 \cdot x\\
\mathbf{else}:\\
\;\;\;\;4 \cdot y\\
\end{array}
\end{array}
if x < -2.9999999999999998e60 or 9.4999999999999996e73 < x Initial program 98.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6452.3
Applied rewrites52.3%
Taylor expanded in x around inf
Applied rewrites42.4%
if -2.9999999999999998e60 < x < 9.4999999999999996e73Initial program 99.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6448.9
Applied rewrites48.9%
Taylor expanded in x around 0
Applied rewrites38.6%
Final simplification40.1%
(FPCore (x y z) :precision binary64 (fma (- y x) 4.0 x))
double code(double x, double y, double z) {
return fma((y - x), 4.0, x);
}
function code(x, y, z) return fma(Float64(y - x), 4.0, x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * 4.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 4, x\right)
\end{array}
Initial program 99.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6450.2
Applied rewrites50.2%
(FPCore (x y z) :precision binary64 (* -3.0 x))
double code(double x, double y, double z) {
return -3.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (-3.0d0) * x
end function
public static double code(double x, double y, double z) {
return -3.0 * x;
}
def code(x, y, z): return -3.0 * x
function code(x, y, z) return Float64(-3.0 * x) end
function tmp = code(x, y, z) tmp = -3.0 * x; end
code[x_, y_, z_] := N[(-3.0 * x), $MachinePrecision]
\begin{array}{l}
\\
-3 \cdot x
\end{array}
Initial program 99.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6450.2
Applied rewrites50.2%
Taylor expanded in x around inf
Applied rewrites24.3%
herbie shell --seed 2024339
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))