Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.0% → 99.0%
Time: 6.7s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 99.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 87.3% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\ \;\;\;\;\mathsf{fma}\left({\left(\left(y - t\right) \cdot z\right)}^{-1}, x, 1\right)\\ \mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= t -4.2e-116)
   (fma (pow (* (- y t) z) -1.0) x 1.0)
   (if (<= t 8.2e-134)
     (- 1.0 (/ x (* (- y z) y)))
     (+ (/ x (* (- y z) t)) 1.0))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= -4.2e-116) {
		tmp = fma(pow(((y - t) * z), -1.0), x, 1.0);
	} else if (t <= 8.2e-134) {
		tmp = 1.0 - (x / ((y - z) * y));
	} else {
		tmp = (x / ((y - z) * t)) + 1.0;
	}
	return tmp;
}
function code(x, y, z, t)
	tmp = 0.0
	if (t <= -4.2e-116)
		tmp = fma((Float64(Float64(y - t) * z) ^ -1.0), x, 1.0);
	elseif (t <= 8.2e-134)
		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y)));
	else
		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
	end
	return tmp
end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.2e-116], N[(N[Power[N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision], -1.0], $MachinePrecision] * x + 1.0), $MachinePrecision], If[LessEqual[t, 8.2e-134], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\
\;\;\;\;\mathsf{fma}\left({\left(\left(y - t\right) \cdot z\right)}^{-1}, x, 1\right)\\

\mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\
\;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -4.1999999999999998e-116

    1. Initial program 99.9%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
      2. lower-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
      4. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
      5. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
      6. lower--.f6482.0

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
    5. Applied rewrites82.0%

      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
    6. Step-by-step derivation
      1. Applied rewrites81.9%

        \[\leadsto \frac{\frac{x}{z}}{y - t} + 1 \]
      2. Taylor expanded in x around inf

        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \frac{1}{z \cdot \left(y - t\right)}\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites82.0%

          \[\leadsto \mathsf{fma}\left(\frac{1}{\left(y - t\right) \cdot z}, \color{blue}{x}, 1\right) \]

        if -4.1999999999999998e-116 < t < 8.2000000000000004e-134

        1. Initial program 99.9%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
          2. lower-*.f64N/A

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
          3. lower--.f6491.2

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right)} \cdot y} \]
        5. Applied rewrites91.2%

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]

        if 8.2000000000000004e-134 < t

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
          4. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
          5. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
          6. lower--.f6494.2

            \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
        5. Applied rewrites94.2%

          \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
      4. Recombined 3 regimes into one program.
      5. Final simplification88.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\ \;\;\;\;\mathsf{fma}\left({\left(\left(y - t\right) \cdot z\right)}^{-1}, x, 1\right)\\ \mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \]
      6. Add Preprocessing

      Alternative 3: 89.7% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-10} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* (- y z) (- y t)))))
         (if (or (<= t_1 -5e-10) (not (<= t_1 5e-10)))
           (+ (/ x (* (- y t) z)) 1.0)
           1.0)))
      double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double tmp;
      	if ((t_1 <= -5e-10) || !(t_1 <= 5e-10)) {
      		tmp = (x / ((y - t) * z)) + 1.0;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = x / ((y - z) * (y - t))
          if ((t_1 <= (-5d-10)) .or. (.not. (t_1 <= 5d-10))) then
              tmp = (x / ((y - t) * z)) + 1.0d0
          else
              tmp = 1.0d0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double tmp;
      	if ((t_1 <= -5e-10) || !(t_1 <= 5e-10)) {
      		tmp = (x / ((y - t) * z)) + 1.0;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = x / ((y - z) * (y - t))
      	tmp = 0
      	if (t_1 <= -5e-10) or not (t_1 <= 5e-10):
      		tmp = (x / ((y - t) * z)) + 1.0
      	else:
      		tmp = 1.0
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
      	tmp = 0.0
      	if ((t_1 <= -5e-10) || !(t_1 <= 5e-10))
      		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
      	else
      		tmp = 1.0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / ((y - z) * (y - t));
      	tmp = 0.0;
      	if ((t_1 <= -5e-10) || ~((t_1 <= 5e-10)))
      		tmp = (x / ((y - t) * z)) + 1.0;
      	else
      		tmp = 1.0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-10], N[Not[LessEqual[t$95$1, 5e-10]], $MachinePrecision]], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
      \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-10} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\
      \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
      
      \mathbf{else}:\\
      \;\;\;\;1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5.00000000000000031e-10 or 5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

        1. Initial program 99.7%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
          4. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
          5. lower-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
          6. lower--.f6461.9

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
        5. Applied rewrites61.9%

          \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

        if -5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000031e-10

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites99.8%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification89.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -5 \cdot 10^{-10} \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{-10}\right):\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 85.5% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-7} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\ \;\;\;\;1 - \frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ x (* (- y z) (- y t)))))
           (if (or (<= t_1 -2e-7) (not (<= t_1 5e-10))) (- 1.0 (/ x (* t z))) 1.0)))
        double code(double x, double y, double z, double t) {
        	double t_1 = x / ((y - z) * (y - t));
        	double tmp;
        	if ((t_1 <= -2e-7) || !(t_1 <= 5e-10)) {
        		tmp = 1.0 - (x / (t * z));
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = x / ((y - z) * (y - t))
            if ((t_1 <= (-2d-7)) .or. (.not. (t_1 <= 5d-10))) then
                tmp = 1.0d0 - (x / (t * z))
            else
                tmp = 1.0d0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = x / ((y - z) * (y - t));
        	double tmp;
        	if ((t_1 <= -2e-7) || !(t_1 <= 5e-10)) {
        		tmp = 1.0 - (x / (t * z));
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = x / ((y - z) * (y - t))
        	tmp = 0
        	if (t_1 <= -2e-7) or not (t_1 <= 5e-10):
        		tmp = 1.0 - (x / (t * z))
        	else:
        		tmp = 1.0
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
        	tmp = 0.0
        	if ((t_1 <= -2e-7) || !(t_1 <= 5e-10))
        		tmp = Float64(1.0 - Float64(x / Float64(t * z)));
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = x / ((y - z) * (y - t));
        	tmp = 0.0;
        	if ((t_1 <= -2e-7) || ~((t_1 <= 5e-10)))
        		tmp = 1.0 - (x / (t * z));
        	else
        		tmp = 1.0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-7], N[Not[LessEqual[t$95$1, 5e-10]], $MachinePrecision]], N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
        \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-7} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\
        \;\;\;\;1 - \frac{x}{t \cdot z}\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1.9999999999999999e-7 or 5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

          1. Initial program 99.7%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
          4. Step-by-step derivation
            1. lower-*.f6446.9

              \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
          5. Applied rewrites46.9%

            \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]

          if -1.9999999999999999e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000031e-10

          1. Initial program 100.0%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites99.6%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification85.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{-7} \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{-10}\right):\\ \;\;\;\;1 - \frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
          7. Add Preprocessing

          Alternative 5: 81.1% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+23} \lor \neg \left(t\_1 \leq 0.001\right):\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ x (* (- y z) (- y t)))))
             (if (or (<= t_1 -5e+23) (not (<= t_1 0.001))) (+ (/ x (* z y)) 1.0) 1.0)))
          double code(double x, double y, double z, double t) {
          	double t_1 = x / ((y - z) * (y - t));
          	double tmp;
          	if ((t_1 <= -5e+23) || !(t_1 <= 0.001)) {
          		tmp = (x / (z * y)) + 1.0;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: tmp
              t_1 = x / ((y - z) * (y - t))
              if ((t_1 <= (-5d+23)) .or. (.not. (t_1 <= 0.001d0))) then
                  tmp = (x / (z * y)) + 1.0d0
              else
                  tmp = 1.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = x / ((y - z) * (y - t));
          	double tmp;
          	if ((t_1 <= -5e+23) || !(t_1 <= 0.001)) {
          		tmp = (x / (z * y)) + 1.0;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = x / ((y - z) * (y - t))
          	tmp = 0
          	if (t_1 <= -5e+23) or not (t_1 <= 0.001):
          		tmp = (x / (z * y)) + 1.0
          	else:
          		tmp = 1.0
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
          	tmp = 0.0
          	if ((t_1 <= -5e+23) || !(t_1 <= 0.001))
          		tmp = Float64(Float64(x / Float64(z * y)) + 1.0);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = x / ((y - z) * (y - t));
          	tmp = 0.0;
          	if ((t_1 <= -5e+23) || ~((t_1 <= 0.001)))
          		tmp = (x / (z * y)) + 1.0;
          	else
          		tmp = 1.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+23], N[Not[LessEqual[t$95$1, 0.001]], $MachinePrecision]], N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
          \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+23} \lor \neg \left(t\_1 \leq 0.001\right):\\
          \;\;\;\;\frac{x}{z \cdot y} + 1\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -4.9999999999999999e23 or 1e-3 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

            1. Initial program 99.7%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
              2. lower-+.f64N/A

                \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
              4. *-commutativeN/A

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
              5. lower-*.f64N/A

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
              6. lower--.f6462.3

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
            5. Applied rewrites62.3%

              \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
            6. Taylor expanded in y around inf

              \[\leadsto \frac{x}{y \cdot z} + 1 \]
            7. Step-by-step derivation
              1. Applied rewrites28.2%

                \[\leadsto \frac{x}{z \cdot y} + 1 \]

              if -4.9999999999999999e23 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e-3

              1. Initial program 100.0%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites97.4%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification80.4%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -5 \cdot 10^{+23} \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 0.001\right):\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
              7. Add Preprocessing

              Alternative 6: 81.1% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -50000000000000:\\ \;\;\;\;\frac{x}{t \cdot y} + 1\\ \mathbf{elif}\;t\_1 \leq 0.001:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ x (* (- y z) (- y t)))))
                 (if (<= t_1 -50000000000000.0)
                   (+ (/ x (* t y)) 1.0)
                   (if (<= t_1 0.001) 1.0 (+ (/ x (* z y)) 1.0)))))
              double code(double x, double y, double z, double t) {
              	double t_1 = x / ((y - z) * (y - t));
              	double tmp;
              	if (t_1 <= -50000000000000.0) {
              		tmp = (x / (t * y)) + 1.0;
              	} else if (t_1 <= 0.001) {
              		tmp = 1.0;
              	} else {
              		tmp = (x / (z * y)) + 1.0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = x / ((y - z) * (y - t))
                  if (t_1 <= (-50000000000000.0d0)) then
                      tmp = (x / (t * y)) + 1.0d0
                  else if (t_1 <= 0.001d0) then
                      tmp = 1.0d0
                  else
                      tmp = (x / (z * y)) + 1.0d0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = x / ((y - z) * (y - t));
              	double tmp;
              	if (t_1 <= -50000000000000.0) {
              		tmp = (x / (t * y)) + 1.0;
              	} else if (t_1 <= 0.001) {
              		tmp = 1.0;
              	} else {
              		tmp = (x / (z * y)) + 1.0;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = x / ((y - z) * (y - t))
              	tmp = 0
              	if t_1 <= -50000000000000.0:
              		tmp = (x / (t * y)) + 1.0
              	elif t_1 <= 0.001:
              		tmp = 1.0
              	else:
              		tmp = (x / (z * y)) + 1.0
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
              	tmp = 0.0
              	if (t_1 <= -50000000000000.0)
              		tmp = Float64(Float64(x / Float64(t * y)) + 1.0);
              	elseif (t_1 <= 0.001)
              		tmp = 1.0;
              	else
              		tmp = Float64(Float64(x / Float64(z * y)) + 1.0);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = x / ((y - z) * (y - t));
              	tmp = 0.0;
              	if (t_1 <= -50000000000000.0)
              		tmp = (x / (t * y)) + 1.0;
              	elseif (t_1 <= 0.001)
              		tmp = 1.0;
              	else
              		tmp = (x / (z * y)) + 1.0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000000000000.0], N[(N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 0.001], 1.0, N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
              \mathbf{if}\;t\_1 \leq -50000000000000:\\
              \;\;\;\;\frac{x}{t \cdot y} + 1\\
              
              \mathbf{elif}\;t\_1 \leq 0.001:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{x}{z \cdot y} + 1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e13

                1. Initial program 99.6%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                  2. lower-+.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                  3. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                  4. *-commutativeN/A

                    \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                  5. lower-*.f64N/A

                    \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                  6. lower--.f6462.6

                    \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                5. Applied rewrites62.6%

                  \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                6. Taylor expanded in y around inf

                  \[\leadsto \frac{x}{t \cdot y} + 1 \]
                7. Step-by-step derivation
                  1. Applied rewrites21.1%

                    \[\leadsto \frac{x}{t \cdot y} + 1 \]

                  if -5e13 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e-3

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites98.3%

                      \[\leadsto \color{blue}{1} \]

                    if 1e-3 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                    1. Initial program 99.7%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                      2. lower-+.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                      3. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                      4. *-commutativeN/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                      5. lower-*.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                      6. lower--.f6460.6

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                    5. Applied rewrites60.6%

                      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
                    6. Taylor expanded in y around inf

                      \[\leadsto \frac{x}{y \cdot z} + 1 \]
                    7. Step-by-step derivation
                      1. Applied rewrites30.9%

                        \[\leadsto \frac{x}{z \cdot y} + 1 \]
                    8. Recombined 3 regimes into one program.
                    9. Add Preprocessing

                    Alternative 7: 89.5% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{-16} \lor \neg \left(y \leq 5 \cdot 10^{-52}\right):\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (or (<= y -1.45e-16) (not (<= y 5e-52)))
                       (- 1.0 (/ x (* (- y t) y)))
                       (+ (/ x (* (- y z) t)) 1.0)))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((y <= -1.45e-16) || !(y <= 5e-52)) {
                    		tmp = 1.0 - (x / ((y - t) * y));
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if ((y <= (-1.45d-16)) .or. (.not. (y <= 5d-52))) then
                            tmp = 1.0d0 - (x / ((y - t) * y))
                        else
                            tmp = (x / ((y - z) * t)) + 1.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((y <= -1.45e-16) || !(y <= 5e-52)) {
                    		tmp = 1.0 - (x / ((y - t) * y));
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if (y <= -1.45e-16) or not (y <= 5e-52):
                    		tmp = 1.0 - (x / ((y - t) * y))
                    	else:
                    		tmp = (x / ((y - z) * t)) + 1.0
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if ((y <= -1.45e-16) || !(y <= 5e-52))
                    		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y)));
                    	else
                    		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if ((y <= -1.45e-16) || ~((y <= 5e-52)))
                    		tmp = 1.0 - (x / ((y - t) * y));
                    	else
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.45e-16], N[Not[LessEqual[y, 5e-52]], $MachinePrecision]], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -1.45 \cdot 10^{-16} \lor \neg \left(y \leq 5 \cdot 10^{-52}\right):\\
                    \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -1.4499999999999999e-16 or 5e-52 < y

                      1. Initial program 100.0%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - t\right)}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                        2. lower-*.f64N/A

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                        3. lower--.f6494.3

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right)} \cdot y} \]
                      5. Applied rewrites94.3%

                        \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]

                      if -1.4499999999999999e-16 < y < 5e-52

                      1. Initial program 99.8%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                        4. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        6. lower--.f6486.7

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                      5. Applied rewrites86.7%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification91.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.45 \cdot 10^{-16} \lor \neg \left(y \leq 5 \cdot 10^{-52}\right):\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 8: 87.3% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (<= t -4.2e-116)
                       (+ (/ x (* (- y t) z)) 1.0)
                       (if (<= t 8.2e-134)
                         (- 1.0 (/ x (* (- y z) y)))
                         (+ (/ x (* (- y z) t)) 1.0))))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= -4.2e-116) {
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	} else if (t <= 8.2e-134) {
                    		tmp = 1.0 - (x / ((y - z) * y));
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if (t <= (-4.2d-116)) then
                            tmp = (x / ((y - t) * z)) + 1.0d0
                        else if (t <= 8.2d-134) then
                            tmp = 1.0d0 - (x / ((y - z) * y))
                        else
                            tmp = (x / ((y - z) * t)) + 1.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= -4.2e-116) {
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	} else if (t <= 8.2e-134) {
                    		tmp = 1.0 - (x / ((y - z) * y));
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if t <= -4.2e-116:
                    		tmp = (x / ((y - t) * z)) + 1.0
                    	elif t <= 8.2e-134:
                    		tmp = 1.0 - (x / ((y - z) * y))
                    	else:
                    		tmp = (x / ((y - z) * t)) + 1.0
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if (t <= -4.2e-116)
                    		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                    	elseif (t <= 8.2e-134)
                    		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y)));
                    	else
                    		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if (t <= -4.2e-116)
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	elseif (t <= 8.2e-134)
                    		tmp = 1.0 - (x / ((y - z) * y));
                    	else
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[LessEqual[t, -4.2e-116], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t, 8.2e-134], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\
                    \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                    
                    \mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\
                    \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if t < -4.1999999999999998e-116

                      1. Initial program 99.9%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                        4. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                        6. lower--.f6482.0

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                      5. Applied rewrites82.0%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

                      if -4.1999999999999998e-116 < t < 8.2000000000000004e-134

                      1. Initial program 99.9%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - z\right)}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                        2. lower-*.f64N/A

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                        3. lower--.f6491.2

                          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right)} \cdot y} \]
                      5. Applied rewrites91.2%

                        \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]

                      if 8.2000000000000004e-134 < t

                      1. Initial program 100.0%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                        4. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        6. lower--.f6494.2

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                      5. Applied rewrites94.2%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                    3. Recombined 3 regimes into one program.
                    4. Add Preprocessing

                    Alternative 9: 82.6% accurate, 0.9× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq 1.35 \cdot 10^{-130}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (<= t 1.35e-130) (+ (/ x (* (- y t) z)) 1.0) (+ (/ x (* (- y z) t)) 1.0)))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= 1.35e-130) {
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if (t <= 1.35d-130) then
                            tmp = (x / ((y - t) * z)) + 1.0d0
                        else
                            tmp = (x / ((y - z) * t)) + 1.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if (t <= 1.35e-130) {
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	} else {
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if t <= 1.35e-130:
                    		tmp = (x / ((y - t) * z)) + 1.0
                    	else:
                    		tmp = (x / ((y - z) * t)) + 1.0
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if (t <= 1.35e-130)
                    		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                    	else
                    		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if (t <= 1.35e-130)
                    		tmp = (x / ((y - t) * z)) + 1.0;
                    	else
                    		tmp = (x / ((y - z) * t)) + 1.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[LessEqual[t, 1.35e-130], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;t \leq 1.35 \cdot 10^{-130}:\\
                    \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if t < 1.34999999999999996e-130

                      1. Initial program 99.9%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                        4. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                        6. lower--.f6480.5

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                      5. Applied rewrites80.5%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

                      if 1.34999999999999996e-130 < t

                      1. Initial program 100.0%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                        4. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        5. lower-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                        6. lower--.f6494.2

                          \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                      5. Applied rewrites94.2%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 10: 74.9% accurate, 26.0× speedup?

                    \[\begin{array}{l} \\ 1 \end{array} \]
                    (FPCore (x y z t) :precision binary64 1.0)
                    double code(double x, double y, double z, double t) {
                    	return 1.0;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        code = 1.0d0
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	return 1.0;
                    }
                    
                    def code(x, y, z, t):
                    	return 1.0
                    
                    function code(x, y, z, t)
                    	return 1.0
                    end
                    
                    function tmp = code(x, y, z, t)
                    	tmp = 1.0;
                    end
                    
                    code[x_, y_, z_, t_] := 1.0
                    
                    \begin{array}{l}
                    
                    \\
                    1
                    \end{array}
                    
                    Derivation
                    1. Initial program 99.9%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites74.2%

                        \[\leadsto \color{blue}{1} \]
                      2. Add Preprocessing

                      Reproduce

                      ?
                      herbie shell --seed 2024339 
                      (FPCore (x y z t)
                        :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                        :precision binary64
                        (- 1.0 (/ x (* (- y z) (- y t)))))