
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Initial program 99.9%
(FPCore (x y z t)
:precision binary64
(if (<= t -4.2e-116)
(fma (pow (* (- y t) z) -1.0) x 1.0)
(if (<= t 8.2e-134)
(- 1.0 (/ x (* (- y z) y)))
(+ (/ x (* (- y z) t)) 1.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.2e-116) {
tmp = fma(pow(((y - t) * z), -1.0), x, 1.0);
} else if (t <= 8.2e-134) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (t <= -4.2e-116) tmp = fma((Float64(Float64(y - t) * z) ^ -1.0), x, 1.0); elseif (t <= 8.2e-134) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y))); else tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.2e-116], N[(N[Power[N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision], -1.0], $MachinePrecision] * x + 1.0), $MachinePrecision], If[LessEqual[t, 8.2e-134], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\
\;\;\;\;\mathsf{fma}\left({\left(\left(y - t\right) \cdot z\right)}^{-1}, x, 1\right)\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\
\;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
\end{array}
\end{array}
if t < -4.1999999999999998e-116Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.0
Applied rewrites82.0%
Applied rewrites81.9%
Taylor expanded in x around inf
Applied rewrites82.0%
if -4.1999999999999998e-116 < t < 8.2000000000000004e-134Initial program 99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.2
Applied rewrites91.2%
if 8.2000000000000004e-134 < t Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.2
Applied rewrites94.2%
Final simplification88.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- y z) (- y t)))))
(if (or (<= t_1 -5e-10) (not (<= t_1 5e-10)))
(+ (/ x (* (- y t) z)) 1.0)
1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e-10) || !(t_1 <= 5e-10)) {
tmp = (x / ((y - t) * z)) + 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-5d-10)) .or. (.not. (t_1 <= 5d-10))) then
tmp = (x / ((y - t) * z)) + 1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e-10) || !(t_1 <= 5e-10)) {
tmp = (x / ((y - t) * z)) + 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -5e-10) or not (t_1 <= 5e-10): tmp = (x / ((y - t) * z)) + 1.0 else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -5e-10) || !(t_1 <= 5e-10)) tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -5e-10) || ~((t_1 <= 5e-10))) tmp = (x / ((y - t) * z)) + 1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-10], N[Not[LessEqual[t$95$1, 5e-10]], $MachinePrecision]], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-10} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5.00000000000000031e-10 or 5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6461.9
Applied rewrites61.9%
if -5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000031e-10Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.8%
Final simplification89.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t))))) (if (or (<= t_1 -2e-7) (not (<= t_1 5e-10))) (- 1.0 (/ x (* t z))) 1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -2e-7) || !(t_1 <= 5e-10)) {
tmp = 1.0 - (x / (t * z));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-2d-7)) .or. (.not. (t_1 <= 5d-10))) then
tmp = 1.0d0 - (x / (t * z))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -2e-7) || !(t_1 <= 5e-10)) {
tmp = 1.0 - (x / (t * z));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -2e-7) or not (t_1 <= 5e-10): tmp = 1.0 - (x / (t * z)) else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -2e-7) || !(t_1 <= 5e-10)) tmp = Float64(1.0 - Float64(x / Float64(t * z))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -2e-7) || ~((t_1 <= 5e-10))) tmp = 1.0 - (x / (t * z)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-7], N[Not[LessEqual[t$95$1, 5e-10]], $MachinePrecision]], N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-7} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;1 - \frac{x}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1.9999999999999999e-7 or 5.00000000000000031e-10 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in y around 0
lower-*.f6446.9
Applied rewrites46.9%
if -1.9999999999999999e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000031e-10Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.6%
Final simplification85.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t))))) (if (or (<= t_1 -5e+23) (not (<= t_1 0.001))) (+ (/ x (* z y)) 1.0) 1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+23) || !(t_1 <= 0.001)) {
tmp = (x / (z * y)) + 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-5d+23)) .or. (.not. (t_1 <= 0.001d0))) then
tmp = (x / (z * y)) + 1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+23) || !(t_1 <= 0.001)) {
tmp = (x / (z * y)) + 1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -5e+23) or not (t_1 <= 0.001): tmp = (x / (z * y)) + 1.0 else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -5e+23) || !(t_1 <= 0.001)) tmp = Float64(Float64(x / Float64(z * y)) + 1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -5e+23) || ~((t_1 <= 0.001))) tmp = (x / (z * y)) + 1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+23], N[Not[LessEqual[t$95$1, 0.001]], $MachinePrecision]], N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+23} \lor \neg \left(t\_1 \leq 0.001\right):\\
\;\;\;\;\frac{x}{z \cdot y} + 1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -4.9999999999999999e23 or 1e-3 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6462.3
Applied rewrites62.3%
Taylor expanded in y around inf
Applied rewrites28.2%
if -4.9999999999999999e23 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e-3Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites97.4%
Final simplification80.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- y z) (- y t)))))
(if (<= t_1 -50000000000000.0)
(+ (/ x (* t y)) 1.0)
(if (<= t_1 0.001) 1.0 (+ (/ x (* z y)) 1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if (t_1 <= -50000000000000.0) {
tmp = (x / (t * y)) + 1.0;
} else if (t_1 <= 0.001) {
tmp = 1.0;
} else {
tmp = (x / (z * y)) + 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if (t_1 <= (-50000000000000.0d0)) then
tmp = (x / (t * y)) + 1.0d0
else if (t_1 <= 0.001d0) then
tmp = 1.0d0
else
tmp = (x / (z * y)) + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if (t_1 <= -50000000000000.0) {
tmp = (x / (t * y)) + 1.0;
} else if (t_1 <= 0.001) {
tmp = 1.0;
} else {
tmp = (x / (z * y)) + 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if t_1 <= -50000000000000.0: tmp = (x / (t * y)) + 1.0 elif t_1 <= 0.001: tmp = 1.0 else: tmp = (x / (z * y)) + 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if (t_1 <= -50000000000000.0) tmp = Float64(Float64(x / Float64(t * y)) + 1.0); elseif (t_1 <= 0.001) tmp = 1.0; else tmp = Float64(Float64(x / Float64(z * y)) + 1.0); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if (t_1 <= -50000000000000.0) tmp = (x / (t * y)) + 1.0; elseif (t_1 <= 0.001) tmp = 1.0; else tmp = (x / (z * y)) + 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000000000000.0], N[(N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 0.001], 1.0, N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -50000000000000:\\
\;\;\;\;\frac{x}{t \cdot y} + 1\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot y} + 1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e13Initial program 99.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6462.6
Applied rewrites62.6%
Taylor expanded in y around inf
Applied rewrites21.1%
if -5e13 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e-3Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites98.3%
if 1e-3 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6460.6
Applied rewrites60.6%
Taylor expanded in y around inf
Applied rewrites30.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.45e-16) (not (<= y 5e-52))) (- 1.0 (/ x (* (- y t) y))) (+ (/ x (* (- y z) t)) 1.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.45e-16) || !(y <= 5e-52)) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.45d-16)) .or. (.not. (y <= 5d-52))) then
tmp = 1.0d0 - (x / ((y - t) * y))
else
tmp = (x / ((y - z) * t)) + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.45e-16) || !(y <= 5e-52)) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.45e-16) or not (y <= 5e-52): tmp = 1.0 - (x / ((y - t) * y)) else: tmp = (x / ((y - z) * t)) + 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.45e-16) || !(y <= 5e-52)) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y))); else tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.45e-16) || ~((y <= 5e-52))) tmp = 1.0 - (x / ((y - t) * y)); else tmp = (x / ((y - z) * t)) + 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.45e-16], N[Not[LessEqual[y, 5e-52]], $MachinePrecision]], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{-16} \lor \neg \left(y \leq 5 \cdot 10^{-52}\right):\\
\;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
\end{array}
\end{array}
if y < -1.4499999999999999e-16 or 5e-52 < y Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.3
Applied rewrites94.3%
if -1.4499999999999999e-16 < y < 5e-52Initial program 99.8%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6486.7
Applied rewrites86.7%
Final simplification91.1%
(FPCore (x y z t)
:precision binary64
(if (<= t -4.2e-116)
(+ (/ x (* (- y t) z)) 1.0)
(if (<= t 8.2e-134)
(- 1.0 (/ x (* (- y z) y)))
(+ (/ x (* (- y z) t)) 1.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.2e-116) {
tmp = (x / ((y - t) * z)) + 1.0;
} else if (t <= 8.2e-134) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.2d-116)) then
tmp = (x / ((y - t) * z)) + 1.0d0
else if (t <= 8.2d-134) then
tmp = 1.0d0 - (x / ((y - z) * y))
else
tmp = (x / ((y - z) * t)) + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.2e-116) {
tmp = (x / ((y - t) * z)) + 1.0;
} else if (t <= 8.2e-134) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -4.2e-116: tmp = (x / ((y - t) * z)) + 1.0 elif t <= 8.2e-134: tmp = 1.0 - (x / ((y - z) * y)) else: tmp = (x / ((y - z) * t)) + 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -4.2e-116) tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0); elseif (t <= 8.2e-134) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y))); else tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -4.2e-116) tmp = (x / ((y - t) * z)) + 1.0; elseif (t <= 8.2e-134) tmp = 1.0 - (x / ((y - z) * y)); else tmp = (x / ((y - z) * t)) + 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.2e-116], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t, 8.2e-134], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.2 \cdot 10^{-116}:\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-134}:\\
\;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
\end{array}
\end{array}
if t < -4.1999999999999998e-116Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.0
Applied rewrites82.0%
if -4.1999999999999998e-116 < t < 8.2000000000000004e-134Initial program 99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.2
Applied rewrites91.2%
if 8.2000000000000004e-134 < t Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.2
Applied rewrites94.2%
(FPCore (x y z t) :precision binary64 (if (<= t 1.35e-130) (+ (/ x (* (- y t) z)) 1.0) (+ (/ x (* (- y z) t)) 1.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.35e-130) {
tmp = (x / ((y - t) * z)) + 1.0;
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.35d-130) then
tmp = (x / ((y - t) * z)) + 1.0d0
else
tmp = (x / ((y - z) * t)) + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.35e-130) {
tmp = (x / ((y - t) * z)) + 1.0;
} else {
tmp = (x / ((y - z) * t)) + 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= 1.35e-130: tmp = (x / ((y - t) * z)) + 1.0 else: tmp = (x / ((y - z) * t)) + 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= 1.35e-130) tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0); else tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= 1.35e-130) tmp = (x / ((y - t) * z)) + 1.0; else tmp = (x / ((y - z) * t)) + 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, 1.35e-130], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.35 \cdot 10^{-130}:\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
\end{array}
\end{array}
if t < 1.34999999999999996e-130Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6480.5
Applied rewrites80.5%
if 1.34999999999999996e-130 < t Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.2
Applied rewrites94.2%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites74.2%
herbie shell --seed 2024339
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))