
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 86.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(if (<= t_1 (- INFINITY))
(/ (/ x (- y z)) t)
(if (<= t_1 2e+299) (/ x t_1) (/ (/ x z) (+ (- y) z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 2e+299) {
tmp = x / t_1;
} else {
tmp = (x / z) / (-y + z);
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 2e+299) {
tmp = x / t_1;
} else {
tmp = (x / z) / (-y + z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x / (y - z)) / t elif t_1 <= 2e+299: tmp = x / t_1 else: tmp = (x / z) / (-y + z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(y - z)) / t); elseif (t_1 <= 2e+299) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / z) / Float64(Float64(-y) + z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (y - z)) / t;
elseif (t_1 <= 2e+299)
tmp = x / t_1;
else
tmp = (x / z) / (-y + z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$1, 2e+299], N[(x / t$95$1), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[((-y) + z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+299}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{\left(-y\right) + z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 57.0%
Taylor expanded in t around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6492.3
Applied rewrites92.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 2.0000000000000001e299Initial program 99.0%
if 2.0000000000000001e299 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 74.7%
Taylor expanded in t around 0
mul-1-negN/A
distribute-neg-fracN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower--.f6487.1
Applied rewrites87.1%
Final simplification94.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(if (<= t_1 (- INFINITY))
(/ (/ x (- y z)) t)
(if (<= t_1 1e+304) (/ x t_1) (/ (/ (- x) z) (- t z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 1e+304) {
tmp = x / t_1;
} else {
tmp = (-x / z) / (t - z);
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x / (y - z)) / t;
} else if (t_1 <= 1e+304) {
tmp = x / t_1;
} else {
tmp = (-x / z) / (t - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x / (y - z)) / t elif t_1 <= 1e+304: tmp = x / t_1 else: tmp = (-x / z) / (t - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(y - z)) / t); elseif (t_1 <= 1e+304) tmp = Float64(x / t_1); else tmp = Float64(Float64(Float64(-x) / z) / Float64(t - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x / (y - z)) / t;
elseif (t_1 <= 1e+304)
tmp = x / t_1;
else
tmp = (-x / z) / (t - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$1, 1e+304], N[(x / t$95$1), $MachinePrecision], N[(N[((-x) / z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{+304}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t - z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 57.0%
Taylor expanded in t around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6492.3
Applied rewrites92.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 9.9999999999999994e303Initial program 99.0%
if 9.9999999999999994e303 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 74.1%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-fracN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower--.f6480.8
Applied rewrites80.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -3e+157) (not (<= z 1.32e+154))) (/ (/ x z) z) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3e+157) || !(z <= 1.32e+154)) {
tmp = (x / z) / z;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3d+157)) .or. (.not. (z <= 1.32d+154))) then
tmp = (x / z) / z
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3e+157) || !(z <= 1.32e+154)) {
tmp = (x / z) / z;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -3e+157) or not (z <= 1.32e+154): tmp = (x / z) / z else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -3e+157) || !(z <= 1.32e+154)) tmp = Float64(Float64(x / z) / z); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -3e+157) || ~((z <= 1.32e+154)))
tmp = (x / z) / z;
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3e+157], N[Not[LessEqual[z, 1.32e+154]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+157} \lor \neg \left(z \leq 1.32 \cdot 10^{+154}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if z < -3.0000000000000001e157 or 1.31999999999999998e154 < z Initial program 76.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6493.7
Applied rewrites93.7%
if -3.0000000000000001e157 < z < 1.31999999999999998e154Initial program 90.5%
Final simplification91.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -1.36e-22) (/ x (* (- t z) y)) (if (<= y 3.65e-221) (/ x (* (- z) (- t z))) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.36e-22) {
tmp = x / ((t - z) * y);
} else if (y <= 3.65e-221) {
tmp = x / (-z * (t - z));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.36d-22)) then
tmp = x / ((t - z) * y)
else if (y <= 3.65d-221) then
tmp = x / (-z * (t - z))
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.36e-22) {
tmp = x / ((t - z) * y);
} else if (y <= 3.65e-221) {
tmp = x / (-z * (t - z));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -1.36e-22: tmp = x / ((t - z) * y) elif y <= 3.65e-221: tmp = x / (-z * (t - z)) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -1.36e-22) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (y <= 3.65e-221) tmp = Float64(x / Float64(Float64(-z) * Float64(t - z))); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -1.36e-22)
tmp = x / ((t - z) * y);
elseif (y <= 3.65e-221)
tmp = x / (-z * (t - z));
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -1.36e-22], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.65e-221], N[(x / N[((-z) * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.36 \cdot 10^{-22}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq 3.65 \cdot 10^{-221}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -1.36e-22Initial program 83.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.3
Applied rewrites76.3%
if -1.36e-22 < y < 3.65e-221Initial program 94.5%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6486.9
Applied rewrites86.9%
if 3.65e-221 < y Initial program 83.4%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6458.7
Applied rewrites58.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -8.5e-23) (not (<= z 4.5e+77))) (/ x (* (- z y) z)) (/ x (* (- t z) y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.5e-23) || !(z <= 4.5e+77)) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((t - z) * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8.5d-23)) .or. (.not. (z <= 4.5d+77))) then
tmp = x / ((z - y) * z)
else
tmp = x / ((t - z) * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.5e-23) || !(z <= 4.5e+77)) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((t - z) * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -8.5e-23) or not (z <= 4.5e+77): tmp = x / ((z - y) * z) else: tmp = x / ((t - z) * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -8.5e-23) || !(z <= 4.5e+77)) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(t - z) * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -8.5e-23) || ~((z <= 4.5e+77)))
tmp = x / ((z - y) * z);
else
tmp = x / ((t - z) * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.5e-23], N[Not[LessEqual[z, 4.5e+77]], $MachinePrecision]], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{-23} \lor \neg \left(z \leq 4.5 \cdot 10^{+77}\right):\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\end{array}
\end{array}
if z < -8.4999999999999996e-23 or 4.50000000000000024e77 < z Initial program 77.9%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6470.0
Applied rewrites70.0%
Taylor expanded in y around 0
Applied rewrites70.0%
if -8.4999999999999996e-23 < z < 4.50000000000000024e77Initial program 93.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6471.0
Applied rewrites71.0%
Final simplification70.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -6.2e-148) (not (<= z 1.15e-127))) (/ x (* (- z y) z)) (/ x (* t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.2e-148) || !(z <= 1.15e-127)) {
tmp = x / ((z - y) * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-6.2d-148)) .or. (.not. (z <= 1.15d-127))) then
tmp = x / ((z - y) * z)
else
tmp = x / (t * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.2e-148) || !(z <= 1.15e-127)) {
tmp = x / ((z - y) * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -6.2e-148) or not (z <= 1.15e-127): tmp = x / ((z - y) * z) else: tmp = x / (t * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -6.2e-148) || !(z <= 1.15e-127)) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(t * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -6.2e-148) || ~((z <= 1.15e-127)))
tmp = x / ((z - y) * z);
else
tmp = x / (t * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -6.2e-148], N[Not[LessEqual[z, 1.15e-127]], $MachinePrecision]], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-148} \lor \neg \left(z \leq 1.15 \cdot 10^{-127}\right):\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\end{array}
\end{array}
if z < -6.2000000000000003e-148 or 1.15000000000000009e-127 < z Initial program 84.2%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6461.2
Applied rewrites61.2%
Taylor expanded in y around 0
Applied rewrites61.2%
if -6.2000000000000003e-148 < z < 1.15000000000000009e-127Initial program 92.2%
Taylor expanded in z around 0
lower-*.f6475.4
Applied rewrites75.4%
Final simplification65.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -8e-117) (/ x (* (- t z) y)) (if (<= t 1.46e-52) (/ x (* (- z y) z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-117) {
tmp = x / ((t - z) * y);
} else if (t <= 1.46e-52) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8d-117)) then
tmp = x / ((t - z) * y)
else if (t <= 1.46d-52) then
tmp = x / ((z - y) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-117) {
tmp = x / ((t - z) * y);
} else if (t <= 1.46e-52) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -8e-117: tmp = x / ((t - z) * y) elif t <= 1.46e-52: tmp = x / ((z - y) * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -8e-117) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (t <= 1.46e-52) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -8e-117)
tmp = x / ((t - z) * y);
elseif (t <= 1.46e-52)
tmp = x / ((z - y) * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -8e-117], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.46e-52], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8 \cdot 10^{-117}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 1.46 \cdot 10^{-52}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -8.00000000000000024e-117Initial program 84.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.1
Applied rewrites56.1%
if -8.00000000000000024e-117 < t < 1.46000000000000003e-52Initial program 89.8%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6476.9
Applied rewrites76.9%
Taylor expanded in y around 0
Applied rewrites76.9%
if 1.46000000000000003e-52 < t Initial program 86.7%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.6
Applied rewrites73.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -5e+195) (/ (/ x (- t z)) y) (/ x (* (- y z) (- t z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e+195) {
tmp = (x / (t - z)) / y;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5d+195)) then
tmp = (x / (t - z)) / y
else
tmp = x / ((y - z) * (t - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e+195) {
tmp = (x / (t - z)) / y;
} else {
tmp = x / ((y - z) * (t - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -5e+195: tmp = (x / (t - z)) / y else: tmp = x / ((y - z) * (t - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -5e+195) tmp = Float64(Float64(x / Float64(t - z)) / y); else tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -5e+195)
tmp = (x / (t - z)) / y;
else
tmp = x / ((y - z) * (t - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -5e+195], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+195}:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if y < -4.9999999999999998e195Initial program 73.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6494.5
Applied rewrites94.5%
if -4.9999999999999998e195 < y Initial program 87.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -3500000.0) (not (<= z 1.95e+29))) (/ x (* z z)) (/ x (* t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3500000.0) || !(z <= 1.95e+29)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3500000.0d0)) .or. (.not. (z <= 1.95d+29))) then
tmp = x / (z * z)
else
tmp = x / (t * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3500000.0) || !(z <= 1.95e+29)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -3500000.0) or not (z <= 1.95e+29): tmp = x / (z * z) else: tmp = x / (t * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -3500000.0) || !(z <= 1.95e+29)) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(t * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -3500000.0) || ~((z <= 1.95e+29)))
tmp = x / (z * z);
else
tmp = x / (t * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3500000.0], N[Not[LessEqual[z, 1.95e+29]], $MachinePrecision]], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3500000 \lor \neg \left(z \leq 1.95 \cdot 10^{+29}\right):\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\end{array}
\end{array}
if z < -3.5e6 or 1.94999999999999984e29 < z Initial program 77.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6466.6
Applied rewrites66.6%
if -3.5e6 < z < 1.94999999999999984e29Initial program 94.3%
Taylor expanded in z around 0
lower-*.f6459.8
Applied rewrites59.8%
Final simplification62.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -8.2e+96) (not (<= z 6.5e+150))) (/ x (* z y)) (/ x (* t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.2e+96) || !(z <= 6.5e+150)) {
tmp = x / (z * y);
} else {
tmp = x / (t * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8.2d+96)) .or. (.not. (z <= 6.5d+150))) then
tmp = x / (z * y)
else
tmp = x / (t * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.2e+96) || !(z <= 6.5e+150)) {
tmp = x / (z * y);
} else {
tmp = x / (t * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -8.2e+96) or not (z <= 6.5e+150): tmp = x / (z * y) else: tmp = x / (t * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -8.2e+96) || !(z <= 6.5e+150)) tmp = Float64(x / Float64(z * y)); else tmp = Float64(x / Float64(t * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -8.2e+96) || ~((z <= 6.5e+150)))
tmp = x / (z * y);
else
tmp = x / (t * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.2e+96], N[Not[LessEqual[z, 6.5e+150]], $MachinePrecision]], N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+96} \lor \neg \left(z \leq 6.5 \cdot 10^{+150}\right):\\
\;\;\;\;\frac{x}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\end{array}
\end{array}
if z < -8.19999999999999996e96 or 6.50000000000000033e150 < z Initial program 78.3%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6478.3
Applied rewrites78.3%
Applied rewrites75.9%
Taylor expanded in y around inf
Applied rewrites41.4%
if -8.19999999999999996e96 < z < 6.50000000000000033e150Initial program 90.3%
Taylor expanded in z around 0
lower-*.f6450.3
Applied rewrites50.3%
Final simplification47.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* z y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (z * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (z * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (z * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (z * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(z * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (z * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{z \cdot y}
\end{array}
Initial program 86.6%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6450.6
Applied rewrites50.6%
Applied rewrites34.6%
Taylor expanded in y around inf
Applied rewrites22.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024339
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))