
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
}
def code(x, y, z, t, a, b): return ((x * y) + (z * (t - a))) / (y + (z * (b - y)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * (t - a))) / (y + (z * (b - y))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma (- b y) z y))
(t_2 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
(t_3 (fma (- t a) (/ z t_1) (* y (/ x t_1)))))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -1e-280)
t_2
(if (<= t_2 0.0)
(-
(/
(+
(/
(* (/ (fma (- x) y (/ (* (- t a) y) (- b y))) (- b y)) y)
(* z z))
(fma (/ y z) x t))
(- b y))
(/ (+ (/ (* y (/ (- t a) z)) (- b y)) a) (- b y)))
(if (<= t_2 2e+295)
t_2
(if (<= t_2 INFINITY) t_3 (/ (- t a) (- b y)))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((b - y), z, y);
double t_2 = ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
double t_3 = fma((t - a), (z / t_1), (y * (x / t_1)));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -1e-280) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = (((((fma(-x, y, (((t - a) * y) / (b - y))) / (b - y)) * y) / (z * z)) + fma((y / z), x, t)) / (b - y)) - ((((y * ((t - a) / z)) / (b - y)) + a) / (b - y));
} else if (t_2 <= 2e+295) {
tmp = t_2;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = (t - a) / (b - y);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(Float64(b - y), z, y) t_2 = Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) t_3 = fma(Float64(t - a), Float64(z / t_1), Float64(y * Float64(x / t_1))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -1e-280) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(Float64(Float64(Float64(Float64(Float64(fma(Float64(-x), y, Float64(Float64(Float64(t - a) * y) / Float64(b - y))) / Float64(b - y)) * y) / Float64(z * z)) + fma(Float64(y / z), x, t)) / Float64(b - y)) - Float64(Float64(Float64(Float64(y * Float64(Float64(t - a) / z)) / Float64(b - y)) + a) / Float64(b - y))); elseif (t_2 <= 2e+295) tmp = t_2; elseif (t_2 <= Inf) tmp = t_3; else tmp = Float64(Float64(t - a) / Float64(b - y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t - a), $MachinePrecision] * N[(z / t$95$1), $MachinePrecision] + N[(y * N[(x / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -1e-280], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(N[(N[(N[(N[((-x) * y + N[(N[(N[(t - a), $MachinePrecision] * y), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision] + N[(N[(y / z), $MachinePrecision] * x + t), $MachinePrecision]), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(N[(y * N[(N[(t - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision] + a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+295], t$95$2, If[LessEqual[t$95$2, Infinity], t$95$3, N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b - y, z, y\right)\\
t_2 := \frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\\
t_3 := \mathsf{fma}\left(t - a, \frac{z}{t\_1}, y \cdot \frac{x}{t\_1}\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-280}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{\frac{\mathsf{fma}\left(-x, y, \frac{\left(t - a\right) \cdot y}{b - y}\right)}{b - y} \cdot y}{z \cdot z} + \mathsf{fma}\left(\frac{y}{z}, x, t\right)}{b - y} - \frac{\frac{y \cdot \frac{t - a}{z}}{b - y} + a}{b - y}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0 or 2e295 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < +inf.0Initial program 26.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -9.9999999999999996e-281 or -0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 2e295Initial program 99.3%
if -9.9999999999999996e-281 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -0.0Initial program 31.0%
Taylor expanded in z around inf
Applied rewrites85.6%
if +inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6488.1
Applied rewrites88.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- t a) (- b y)))
(t_2 (fma (- b y) z y))
(t_3 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))
(t_4 (fma (- t a) (/ z t_2) (* y (/ x t_2)))))
(if (<= t_3 (- INFINITY))
t_4
(if (<= t_3 -1e-280)
t_3
(if (<= t_3 0.0)
t_1
(if (<= t_3 2e+295) t_3 (if (<= t_3 INFINITY) t_4 t_1)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t - a) / (b - y);
double t_2 = fma((b - y), z, y);
double t_3 = ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
double t_4 = fma((t - a), (z / t_2), (y * (x / t_2)));
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_4;
} else if (t_3 <= -1e-280) {
tmp = t_3;
} else if (t_3 <= 0.0) {
tmp = t_1;
} else if (t_3 <= 2e+295) {
tmp = t_3;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t - a) / Float64(b - y)) t_2 = fma(Float64(b - y), z, y) t_3 = Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) t_4 = fma(Float64(t - a), Float64(z / t_2), Float64(y * Float64(x / t_2))) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_4; elseif (t_3 <= -1e-280) tmp = t_3; elseif (t_3 <= 0.0) tmp = t_1; elseif (t_3 <= 2e+295) tmp = t_3; elseif (t_3 <= Inf) tmp = t_4; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t - a), $MachinePrecision] * N[(z / t$95$2), $MachinePrecision] + N[(y * N[(x / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$4, If[LessEqual[t$95$3, -1e-280], t$95$3, If[LessEqual[t$95$3, 0.0], t$95$1, If[LessEqual[t$95$3, 2e+295], t$95$3, If[LessEqual[t$95$3, Infinity], t$95$4, t$95$1]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - a}{b - y}\\
t_2 := \mathsf{fma}\left(b - y, z, y\right)\\
t_3 := \frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\\
t_4 := \mathsf{fma}\left(t - a, \frac{z}{t\_2}, y \cdot \frac{x}{t\_2}\right)\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq -1 \cdot 10^{-280}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0 or 2e295 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < +inf.0Initial program 26.1%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -9.9999999999999996e-281 or -0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 2e295Initial program 99.3%
if -9.9999999999999996e-281 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -0.0 or +inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 12.3%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6485.9
Applied rewrites85.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y))))))
(if (<= t_1 (- INFINITY))
(fma (- t a) (/ z y) (* y (/ x (fma (- b y) z y))))
(if (or (<= t_1 -1e-280) (not (or (<= t_1 0.0) (not (<= t_1 2e+295)))))
t_1
(/ (- t a) (- b y))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((t - a), (z / y), (y * (x / fma((b - y), z, y))));
} else if ((t_1 <= -1e-280) || !((t_1 <= 0.0) || !(t_1 <= 2e+295))) {
tmp = t_1;
} else {
tmp = (t - a) / (b - y);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(t - a), Float64(z / y), Float64(y * Float64(x / fma(Float64(b - y), z, y)))); elseif ((t_1 <= -1e-280) || !((t_1 <= 0.0) || !(t_1 <= 2e+295))) tmp = t_1; else tmp = Float64(Float64(t - a) / Float64(b - y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(t - a), $MachinePrecision] * N[(z / y), $MachinePrecision] + N[(y * N[(x / N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, -1e-280], N[Not[Or[LessEqual[t$95$1, 0.0], N[Not[LessEqual[t$95$1, 2e+295]], $MachinePrecision]]], $MachinePrecision]], t$95$1, N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(t - a, \frac{z}{y}, y \cdot \frac{x}{\mathsf{fma}\left(b - y, z, y\right)}\right)\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-280} \lor \neg \left(t\_1 \leq 0 \lor \neg \left(t\_1 \leq 2 \cdot 10^{+295}\right)\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0Initial program 21.8%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in z around 0
lower-/.f6476.4
Applied rewrites76.4%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -9.9999999999999996e-281 or -0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 2e295Initial program 99.3%
if -9.9999999999999996e-281 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -0.0 or 2e295 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 16.3%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6482.5
Applied rewrites82.5%
Final simplification92.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y))))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma (- b y) z y)) x)
(if (or (<= t_1 -1e-280) (not (or (<= t_1 0.0) (not (<= t_1 2e+295)))))
t_1
(/ (- t a) (- b y))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x * y) + (z * (t - a))) / (y + (z * (b - y)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma((b - y), z, y)) * x;
} else if ((t_1 <= -1e-280) || !((t_1 <= 0.0) || !(t_1 <= 2e+295))) {
tmp = t_1;
} else {
tmp = (t - a) / (b - y);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x * y) + Float64(z * Float64(t - a))) / Float64(y + Float64(z * Float64(b - y)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(Float64(b - y), z, y)) * x); elseif ((t_1 <= -1e-280) || !((t_1 <= 0.0) || !(t_1 <= 2e+295))) tmp = t_1; else tmp = Float64(Float64(t - a) / Float64(b - y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(z * N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[Or[LessEqual[t$95$1, -1e-280], N[Not[Or[LessEqual[t$95$1, 0.0], N[Not[LessEqual[t$95$1, 2e+295]], $MachinePrecision]]], $MachinePrecision]], t$95$1, N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(b - y, z, y\right)} \cdot x\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-280} \lor \neg \left(t\_1 \leq 0 \lor \neg \left(t\_1 \leq 2 \cdot 10^{+295}\right)\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b - y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -inf.0Initial program 21.8%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6471.2
Applied rewrites71.2%
if -inf.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -9.9999999999999996e-281 or -0.0 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < 2e295Initial program 99.3%
if -9.9999999999999996e-281 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) < -0.0 or 2e295 < (/.f64 (+.f64 (*.f64 x y) (*.f64 z (-.f64 t a))) (+.f64 y (*.f64 z (-.f64 b y)))) Initial program 16.3%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6482.5
Applied rewrites82.5%
Final simplification91.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (- t a) z) (+ y (* z (- b y))))) (t_2 (/ (- t a) (- b y))))
(if (<= z -3200000000.0)
t_2
(if (<= z -4.8e-268)
t_1
(if (<= z 3.8e-73)
(* (/ y (fma (- b y) z y)) x)
(if (<= z 880000000000.0) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((t - a) * z) / (y + (z * (b - y)));
double t_2 = (t - a) / (b - y);
double tmp;
if (z <= -3200000000.0) {
tmp = t_2;
} else if (z <= -4.8e-268) {
tmp = t_1;
} else if (z <= 3.8e-73) {
tmp = (y / fma((b - y), z, y)) * x;
} else if (z <= 880000000000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(t - a) * z) / Float64(y + Float64(z * Float64(b - y)))) t_2 = Float64(Float64(t - a) / Float64(b - y)) tmp = 0.0 if (z <= -3200000000.0) tmp = t_2; elseif (z <= -4.8e-268) tmp = t_1; elseif (z <= 3.8e-73) tmp = Float64(Float64(y / fma(Float64(b - y), z, y)) * x); elseif (z <= 880000000000.0) tmp = t_1; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(t - a), $MachinePrecision] * z), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3200000000.0], t$95$2, If[LessEqual[z, -4.8e-268], t$95$1, If[LessEqual[z, 3.8e-73], N[(N[(y / N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[z, 880000000000.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(t - a\right) \cdot z}{y + z \cdot \left(b - y\right)}\\
t_2 := \frac{t - a}{b - y}\\
\mathbf{if}\;z \leq -3200000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -4.8 \cdot 10^{-268}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-73}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(b - y, z, y\right)} \cdot x\\
\mathbf{elif}\;z \leq 880000000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -3.2e9 or 8.8e11 < z Initial program 41.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6486.7
Applied rewrites86.7%
if -3.2e9 < z < -4.7999999999999998e-268 or 3.8000000000000003e-73 < z < 8.8e11Initial program 89.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6464.2
Applied rewrites64.2%
if -4.7999999999999998e-268 < z < 3.8000000000000003e-73Initial program 84.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6466.8
Applied rewrites66.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- t a) (- b y))))
(if (<= z -2.8e-14)
t_1
(if (<= z 1.7e-57)
(/ (fma t z (* y x)) (fma (- b y) z y))
(if (<= z 880000000000.0) (/ (* (- t a) z) (+ y (* z (- b y)))) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (t - a) / (b - y);
double tmp;
if (z <= -2.8e-14) {
tmp = t_1;
} else if (z <= 1.7e-57) {
tmp = fma(t, z, (y * x)) / fma((b - y), z, y);
} else if (z <= 880000000000.0) {
tmp = ((t - a) * z) / (y + (z * (b - y)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(t - a) / Float64(b - y)) tmp = 0.0 if (z <= -2.8e-14) tmp = t_1; elseif (z <= 1.7e-57) tmp = Float64(fma(t, z, Float64(y * x)) / fma(Float64(b - y), z, y)); elseif (z <= 880000000000.0) tmp = Float64(Float64(Float64(t - a) * z) / Float64(y + Float64(z * Float64(b - y)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.8e-14], t$95$1, If[LessEqual[z, 1.7e-57], N[(N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(N[(b - y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 880000000000.0], N[(N[(N[(t - a), $MachinePrecision] * z), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - a}{b - y}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{-14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{-57}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, z, y \cdot x\right)}{\mathsf{fma}\left(b - y, z, y\right)}\\
\mathbf{elif}\;z \leq 880000000000:\\
\;\;\;\;\frac{\left(t - a\right) \cdot z}{y + z \cdot \left(b - y\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.8000000000000001e-14 or 8.8e11 < z Initial program 43.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6485.4
Applied rewrites85.4%
if -2.8000000000000001e-14 < z < 1.70000000000000008e-57Initial program 86.7%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6469.6
Applied rewrites69.6%
if 1.70000000000000008e-57 < z < 8.8e11Initial program 89.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6478.2
Applied rewrites78.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- a) b)))
(if (<= a -1.7e+68)
t_1
(if (<= a 5.6e+16)
(/ t (- b y))
(if (<= a 7e+134) (/ x (- 1.0 z)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a / b;
double tmp;
if (a <= -1.7e+68) {
tmp = t_1;
} else if (a <= 5.6e+16) {
tmp = t / (b - y);
} else if (a <= 7e+134) {
tmp = x / (1.0 - z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = -a / b
if (a <= (-1.7d+68)) then
tmp = t_1
else if (a <= 5.6d+16) then
tmp = t / (b - y)
else if (a <= 7d+134) then
tmp = x / (1.0d0 - z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a / b;
double tmp;
if (a <= -1.7e+68) {
tmp = t_1;
} else if (a <= 5.6e+16) {
tmp = t / (b - y);
} else if (a <= 7e+134) {
tmp = x / (1.0 - z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = -a / b tmp = 0 if a <= -1.7e+68: tmp = t_1 elif a <= 5.6e+16: tmp = t / (b - y) elif a <= 7e+134: tmp = x / (1.0 - z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(-a) / b) tmp = 0.0 if (a <= -1.7e+68) tmp = t_1; elseif (a <= 5.6e+16) tmp = Float64(t / Float64(b - y)); elseif (a <= 7e+134) tmp = Float64(x / Float64(1.0 - z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = -a / b; tmp = 0.0; if (a <= -1.7e+68) tmp = t_1; elseif (a <= 5.6e+16) tmp = t / (b - y); elseif (a <= 7e+134) tmp = x / (1.0 - z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[((-a) / b), $MachinePrecision]}, If[LessEqual[a, -1.7e+68], t$95$1, If[LessEqual[a, 5.6e+16], N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7e+134], N[(x / N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-a}{b}\\
\mathbf{if}\;a \leq -1.7 \cdot 10^{+68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 5.6 \cdot 10^{+16}:\\
\;\;\;\;\frac{t}{b - y}\\
\mathbf{elif}\;a \leq 7 \cdot 10^{+134}:\\
\;\;\;\;\frac{x}{1 - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.70000000000000008e68 or 7.00000000000000006e134 < a Initial program 59.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f6446.4
Applied rewrites46.4%
Taylor expanded in t around 0
Applied rewrites45.7%
if -1.70000000000000008e68 < a < 5.6e16Initial program 68.6%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6440.3
Applied rewrites40.3%
Taylor expanded in z around inf
Applied rewrites46.0%
if 5.6e16 < a < 7.00000000000000006e134Initial program 71.8%
Taylor expanded in y around inf
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6460.0
Applied rewrites60.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- a) b)))
(if (<= a -1.7e+68)
t_1
(if (<= a 3.1e+25) (/ t (- b y)) (if (<= a 1.75e+134) (fma x z x) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a / b;
double tmp;
if (a <= -1.7e+68) {
tmp = t_1;
} else if (a <= 3.1e+25) {
tmp = t / (b - y);
} else if (a <= 1.75e+134) {
tmp = fma(x, z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(-a) / b) tmp = 0.0 if (a <= -1.7e+68) tmp = t_1; elseif (a <= 3.1e+25) tmp = Float64(t / Float64(b - y)); elseif (a <= 1.75e+134) tmp = fma(x, z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[((-a) / b), $MachinePrecision]}, If[LessEqual[a, -1.7e+68], t$95$1, If[LessEqual[a, 3.1e+25], N[(t / N[(b - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.75e+134], N[(x * z + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-a}{b}\\
\mathbf{if}\;a \leq -1.7 \cdot 10^{+68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.1 \cdot 10^{+25}:\\
\;\;\;\;\frac{t}{b - y}\\
\mathbf{elif}\;a \leq 1.75 \cdot 10^{+134}:\\
\;\;\;\;\mathsf{fma}\left(x, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.70000000000000008e68 or 1.75000000000000001e134 < a Initial program 59.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f6446.4
Applied rewrites46.4%
Taylor expanded in t around 0
Applied rewrites45.7%
if -1.70000000000000008e68 < a < 3.0999999999999998e25Initial program 68.6%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6440.3
Applied rewrites40.3%
Taylor expanded in z around inf
Applied rewrites46.0%
if 3.0999999999999998e25 < a < 1.75000000000000001e134Initial program 71.8%
Taylor expanded in y around inf
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6460.0
Applied rewrites60.0%
Taylor expanded in z around 0
Applied rewrites55.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (- a) b)))
(if (<= a -1.5e+68)
t_1
(if (<= a 8.5e-257) (/ t b) (if (<= a 1.75e+134) (* 1.0 x) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a / b;
double tmp;
if (a <= -1.5e+68) {
tmp = t_1;
} else if (a <= 8.5e-257) {
tmp = t / b;
} else if (a <= 1.75e+134) {
tmp = 1.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = -a / b
if (a <= (-1.5d+68)) then
tmp = t_1
else if (a <= 8.5d-257) then
tmp = t / b
else if (a <= 1.75d+134) then
tmp = 1.0d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = -a / b;
double tmp;
if (a <= -1.5e+68) {
tmp = t_1;
} else if (a <= 8.5e-257) {
tmp = t / b;
} else if (a <= 1.75e+134) {
tmp = 1.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = -a / b tmp = 0 if a <= -1.5e+68: tmp = t_1 elif a <= 8.5e-257: tmp = t / b elif a <= 1.75e+134: tmp = 1.0 * x else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(-a) / b) tmp = 0.0 if (a <= -1.5e+68) tmp = t_1; elseif (a <= 8.5e-257) tmp = Float64(t / b); elseif (a <= 1.75e+134) tmp = Float64(1.0 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = -a / b; tmp = 0.0; if (a <= -1.5e+68) tmp = t_1; elseif (a <= 8.5e-257) tmp = t / b; elseif (a <= 1.75e+134) tmp = 1.0 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[((-a) / b), $MachinePrecision]}, If[LessEqual[a, -1.5e+68], t$95$1, If[LessEqual[a, 8.5e-257], N[(t / b), $MachinePrecision], If[LessEqual[a, 1.75e+134], N[(1.0 * x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-a}{b}\\
\mathbf{if}\;a \leq -1.5 \cdot 10^{+68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 8.5 \cdot 10^{-257}:\\
\;\;\;\;\frac{t}{b}\\
\mathbf{elif}\;a \leq 1.75 \cdot 10^{+134}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.5000000000000001e68 or 1.75000000000000001e134 < a Initial program 59.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f6446.4
Applied rewrites46.4%
Taylor expanded in t around 0
Applied rewrites45.7%
if -1.5000000000000001e68 < a < 8.5000000000000002e-257Initial program 69.1%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6440.8
Applied rewrites40.8%
Taylor expanded in y around 0
Applied rewrites39.5%
if 8.5000000000000002e-257 < a < 1.75000000000000001e134Initial program 69.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6449.0
Applied rewrites49.0%
Taylor expanded in z around 0
Applied rewrites34.8%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -1.55e-15) (not (<= z 2.5e-71))) (/ (- t a) (- b y)) (fma (/ t y) z x)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.55e-15) || !(z <= 2.5e-71)) {
tmp = (t - a) / (b - y);
} else {
tmp = fma((t / y), z, x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -1.55e-15) || !(z <= 2.5e-71)) tmp = Float64(Float64(t - a) / Float64(b - y)); else tmp = fma(Float64(t / y), z, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -1.55e-15], N[Not[LessEqual[z, 2.5e-71]], $MachinePrecision]], N[(N[(t - a), $MachinePrecision] / N[(b - y), $MachinePrecision]), $MachinePrecision], N[(N[(t / y), $MachinePrecision] * z + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{-15} \lor \neg \left(z \leq 2.5 \cdot 10^{-71}\right):\\
\;\;\;\;\frac{t - a}{b - y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y}, z, x\right)\\
\end{array}
\end{array}
if z < -1.5499999999999999e-15 or 2.49999999999999999e-71 < z Initial program 50.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6480.5
Applied rewrites80.5%
if -1.5499999999999999e-15 < z < 2.49999999999999999e-71Initial program 86.4%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Taylor expanded in z around 0
Applied rewrites46.8%
Taylor expanded in x around 0
Applied rewrites56.8%
Final simplification70.4%
(FPCore (x y z t a b) :precision binary64 (if (<= z -2.8e-14) (/ (- a) (- b y)) (if (<= z 2.5e-71) (fma (/ t y) z x) (/ (- t a) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.8e-14) {
tmp = -a / (b - y);
} else if (z <= 2.5e-71) {
tmp = fma((t / y), z, x);
} else {
tmp = (t - a) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -2.8e-14) tmp = Float64(Float64(-a) / Float64(b - y)); elseif (z <= 2.5e-71) tmp = fma(Float64(t / y), z, x); else tmp = Float64(Float64(t - a) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -2.8e-14], N[((-a) / N[(b - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.5e-71], N[(N[(t / y), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(t - a), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{-14}:\\
\;\;\;\;\frac{-a}{b - y}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-71}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b}\\
\end{array}
\end{array}
if z < -2.8000000000000001e-14Initial program 42.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f64N/A
lower--.f6483.2
Applied rewrites83.2%
Taylor expanded in t around 0
Applied rewrites52.4%
if -2.8000000000000001e-14 < z < 2.49999999999999999e-71Initial program 86.4%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6469.1
Applied rewrites69.1%
Taylor expanded in z around 0
Applied rewrites46.8%
Taylor expanded in x around 0
Applied rewrites56.8%
if 2.49999999999999999e-71 < z Initial program 56.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f6457.2
Applied rewrites57.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= y -8000.0) (not (<= y 3.8e+99))) (/ x (- 1.0 z)) (/ (- t a) b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((y <= -8000.0) || !(y <= 3.8e+99)) {
tmp = x / (1.0 - z);
} else {
tmp = (t - a) / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((y <= (-8000.0d0)) .or. (.not. (y <= 3.8d+99))) then
tmp = x / (1.0d0 - z)
else
tmp = (t - a) / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((y <= -8000.0) || !(y <= 3.8e+99)) {
tmp = x / (1.0 - z);
} else {
tmp = (t - a) / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (y <= -8000.0) or not (y <= 3.8e+99): tmp = x / (1.0 - z) else: tmp = (t - a) / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((y <= -8000.0) || !(y <= 3.8e+99)) tmp = Float64(x / Float64(1.0 - z)); else tmp = Float64(Float64(t - a) / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((y <= -8000.0) || ~((y <= 3.8e+99))) tmp = x / (1.0 - z); else tmp = (t - a) / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[y, -8000.0], N[Not[LessEqual[y, 3.8e+99]], $MachinePrecision]], N[(x / N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(N[(t - a), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8000 \lor \neg \left(y \leq 3.8 \cdot 10^{+99}\right):\\
\;\;\;\;\frac{x}{1 - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{t - a}{b}\\
\end{array}
\end{array}
if y < -8e3 or 3.8e99 < y Initial program 52.4%
Taylor expanded in y around inf
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6451.2
Applied rewrites51.2%
if -8e3 < y < 3.8e99Initial program 73.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f6457.6
Applied rewrites57.6%
Final simplification55.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -60000000.0) (not (<= z 1.4e-56))) (/ t b) (* 1.0 x)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -60000000.0) || !(z <= 1.4e-56)) {
tmp = t / b;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-60000000.0d0)) .or. (.not. (z <= 1.4d-56))) then
tmp = t / b
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -60000000.0) || !(z <= 1.4e-56)) {
tmp = t / b;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -60000000.0) or not (z <= 1.4e-56): tmp = t / b else: tmp = 1.0 * x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -60000000.0) || !(z <= 1.4e-56)) tmp = Float64(t / b); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -60000000.0) || ~((z <= 1.4e-56))) tmp = t / b; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -60000000.0], N[Not[LessEqual[z, 1.4e-56]], $MachinePrecision]], N[(t / b), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -60000000 \lor \neg \left(z \leq 1.4 \cdot 10^{-56}\right):\\
\;\;\;\;\frac{t}{b}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -6e7 or 1.39999999999999997e-56 < z Initial program 47.4%
Taylor expanded in t around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6430.3
Applied rewrites30.3%
Taylor expanded in y around 0
Applied rewrites28.8%
if -6e7 < z < 1.39999999999999997e-56Initial program 87.3%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6453.9
Applied rewrites53.9%
Taylor expanded in z around 0
Applied rewrites40.4%
Final simplification34.1%
(FPCore (x y z t a b) :precision binary64 (* 1.0 x))
double code(double x, double y, double z, double t, double a, double b) {
return 1.0 * x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 * x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return 1.0 * x;
}
def code(x, y, z, t, a, b): return 1.0 * x
function code(x, y, z, t, a, b) return Float64(1.0 * x) end
function tmp = code(x, y, z, t, a, b) tmp = 1.0 * x; end
code[x_, y_, z_, t_, a_, b_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 65.6%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6434.1
Applied rewrites34.1%
Taylor expanded in z around 0
Applied rewrites21.3%
(FPCore (x y z t a b) :precision binary64 (* z x))
double code(double x, double y, double z, double t, double a, double b) {
return z * x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = z * x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return z * x;
}
def code(x, y, z, t, a, b): return z * x
function code(x, y, z, t, a, b) return Float64(z * x) end
function tmp = code(x, y, z, t, a, b) tmp = z * x; end
code[x_, y_, z_, t_, a_, b_] := N[(z * x), $MachinePrecision]
\begin{array}{l}
\\
z \cdot x
\end{array}
Initial program 65.6%
Taylor expanded in y around inf
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6427.4
Applied rewrites27.4%
Taylor expanded in z around 0
Applied rewrites21.3%
Taylor expanded in z around inf
Applied rewrites3.5%
(FPCore (x y z t a b) :precision binary64 (- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z)))))
double code(double x, double y, double z, double t, double a, double b) {
return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)));
}
def code(x, y, z, t, a, b): return (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z)))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(z * t) + Float64(y * x)) / Float64(y + Float64(z * Float64(b - y)))) - Float64(a / Float64(Float64(b - y) + Float64(y / z)))) end
function tmp = code(x, y, z, t, a, b) tmp = (((z * t) + (y * x)) / (y + (z * (b - y)))) - (a / ((b - y) + (y / z))); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(z * t), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(y + N[(z * N[(b - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[(b - y), $MachinePrecision] + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z \cdot t + y \cdot x}{y + z \cdot \left(b - y\right)} - \frac{a}{\left(b - y\right) + \frac{y}{z}}
\end{array}
herbie shell --seed 2024339
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z)))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))