Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B

Percentage Accurate: 74.3% → 88.3%
Time: 11.0s
Alternatives: 15
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b):
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b)
	return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 74.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b):
	return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b)
	return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}

Alternative 1: 88.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ t_2 := \mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{t\_2}, \frac{x}{t\_2}\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
        (t_2 (fma (/ b t) y (+ 1.0 a))))
   (if (<= t_1 (- INFINITY))
     (fma (/ z t) (/ y t_2) (/ x t_2))
     (if (<= t_1 2e+304) t_1 (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
	double t_2 = fma((b / t), y, (1.0 + a));
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = fma((z / t), (y / t_2), (x / t_2));
	} else if (t_1 <= 2e+304) {
		tmp = t_1;
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	t_2 = fma(Float64(b / t), y, Float64(1.0 + a))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = fma(Float64(z / t), Float64(y / t_2), Float64(x / t_2));
	elseif (t_1 <= 2e+304)
		tmp = t_1;
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / t), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision] + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], t$95$1, N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{t\_2}, \frac{x}{t\_2}\right)\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

    1. Initial program 36.3%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
      2. lift-+.f64N/A

        \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      3. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      4. div-addN/A

        \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
      5. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      6. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      7. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      8. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{z \cdot y}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      9. times-fracN/A

        \[\leadsto \color{blue}{\frac{z}{t} \cdot \frac{y}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      10. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{y}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
    4. Applied rewrites99.7%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, \frac{y}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]

    if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

    1. Initial program 91.2%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing

    if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

    1. Initial program 5.0%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{z}{b}} \]
    4. Step-by-step derivation
      1. lower-/.f6485.4

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    5. Applied rewrites85.4%

      \[\leadsto \color{blue}{\frac{z}{b}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification90.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 43.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;t\_1 \leq -3 \cdot 10^{+41}:\\ \;\;\;\;\mathsf{fma}\left(x \cdot a - x, a, x\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-37}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
   (if (<= t_1 (- INFINITY))
     (/ z b)
     (if (<= t_1 -3e+41)
       (fma (- (* x a) x) a x)
       (if (<= t_1 2e-37) (/ x a) (if (<= t_1 2e+304) (/ x 1.0) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = z / b;
	} else if (t_1 <= -3e+41) {
		tmp = fma(((x * a) - x), a, x);
	} else if (t_1 <= 2e-37) {
		tmp = x / a;
	} else if (t_1 <= 2e+304) {
		tmp = x / 1.0;
	} else {
		tmp = z / b;
	}
	return tmp;
}
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = Float64(z / b);
	elseif (t_1 <= -3e+41)
		tmp = fma(Float64(Float64(x * a) - x), a, x);
	elseif (t_1 <= 2e-37)
		tmp = Float64(x / a);
	elseif (t_1 <= 2e+304)
		tmp = Float64(x / 1.0);
	else
		tmp = Float64(z / b);
	end
	return tmp
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -3e+41], N[(N[(N[(x * a), $MachinePrecision] - x), $MachinePrecision] * a + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-37], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], N[(x / 1.0), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\

\mathbf{elif}\;t\_1 \leq -3 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot a - x, a, x\right)\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-37}:\\
\;\;\;\;\frac{x}{a}\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
\;\;\;\;\frac{x}{1}\\

\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

    1. Initial program 12.7%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{z}{b}} \]
    4. Step-by-step derivation
      1. lower-/.f6474.7

        \[\leadsto \color{blue}{\frac{z}{b}} \]
    5. Applied rewrites74.7%

      \[\leadsto \color{blue}{\frac{z}{b}} \]

    if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -2.9999999999999998e41

    1. Initial program 99.7%

      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
      2. lower-+.f6460.9

        \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
    5. Applied rewrites60.9%

      \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
    6. Taylor expanded in a around 0

      \[\leadsto x + \color{blue}{a \cdot \left(a \cdot x - x\right)} \]
    7. Step-by-step derivation
      1. Applied rewrites48.7%

        \[\leadsto \mathsf{fma}\left(x \cdot a - x, \color{blue}{a}, x\right) \]

      if -2.9999999999999998e41 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000013e-37

      1. Initial program 86.2%

        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
        2. lift-+.f64N/A

          \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        3. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        4. div-addN/A

          \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
        5. lift-/.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        6. associate-/l/N/A

          \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        7. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        8. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t} \cdot \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        9. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
      4. Applied rewrites83.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]
      5. Taylor expanded in a around inf

        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
      6. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{a} \]
        3. associate-/l*N/A

          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{a} \]
        4. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}}{a} \]
        5. lower-/.f6444.0

          \[\leadsto \frac{\mathsf{fma}\left(y, \color{blue}{\frac{z}{t}}, x\right)}{a} \]
      7. Applied rewrites44.0%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{a}} \]
      8. Taylor expanded in x around inf

        \[\leadsto \frac{x}{\color{blue}{a}} \]
      9. Step-by-step derivation
        1. Applied rewrites36.4%

          \[\leadsto \frac{x}{\color{blue}{a}} \]

        if 2.00000000000000013e-37 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

        1. Initial program 99.9%

          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
          2. lower-+.f6456.1

            \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
        5. Applied rewrites56.1%

          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
        6. Taylor expanded in a around 0

          \[\leadsto \frac{x}{1} \]
        7. Step-by-step derivation
          1. Applied rewrites44.6%

            \[\leadsto \frac{x}{1} \]
        8. Recombined 4 regimes into one program.
        9. Final simplification48.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -3 \cdot 10^{+41}:\\ \;\;\;\;\mathsf{fma}\left(x \cdot a - x, a, x\right)\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{-37}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
        10. Add Preprocessing

        Alternative 3: 43.5% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;t\_1 \leq -3 \cdot 10^{+41}:\\ \;\;\;\;x - a \cdot x\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-37}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
           (if (<= t_1 (- INFINITY))
             (/ z b)
             (if (<= t_1 -3e+41)
               (- x (* a x))
               (if (<= t_1 2e-37) (/ x a) (if (<= t_1 2e+304) (/ x 1.0) (/ z b)))))))
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
        	double tmp;
        	if (t_1 <= -((double) INFINITY)) {
        		tmp = z / b;
        	} else if (t_1 <= -3e+41) {
        		tmp = x - (a * x);
        	} else if (t_1 <= 2e-37) {
        		tmp = x / a;
        	} else if (t_1 <= 2e+304) {
        		tmp = x / 1.0;
        	} else {
        		tmp = z / b;
        	}
        	return tmp;
        }
        
        public static double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
        	double tmp;
        	if (t_1 <= -Double.POSITIVE_INFINITY) {
        		tmp = z / b;
        	} else if (t_1 <= -3e+41) {
        		tmp = x - (a * x);
        	} else if (t_1 <= 2e-37) {
        		tmp = x / a;
        	} else if (t_1 <= 2e+304) {
        		tmp = x / 1.0;
        	} else {
        		tmp = z / b;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a, b):
        	t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
        	tmp = 0
        	if t_1 <= -math.inf:
        		tmp = z / b
        	elif t_1 <= -3e+41:
        		tmp = x - (a * x)
        	elif t_1 <= 2e-37:
        		tmp = x / a
        	elif t_1 <= 2e+304:
        		tmp = x / 1.0
        	else:
        		tmp = z / b
        	return tmp
        
        function code(x, y, z, t, a, b)
        	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
        	tmp = 0.0
        	if (t_1 <= Float64(-Inf))
        		tmp = Float64(z / b);
        	elseif (t_1 <= -3e+41)
        		tmp = Float64(x - Float64(a * x));
        	elseif (t_1 <= 2e-37)
        		tmp = Float64(x / a);
        	elseif (t_1 <= 2e+304)
        		tmp = Float64(x / 1.0);
        	else
        		tmp = Float64(z / b);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a, b)
        	t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
        	tmp = 0.0;
        	if (t_1 <= -Inf)
        		tmp = z / b;
        	elseif (t_1 <= -3e+41)
        		tmp = x - (a * x);
        	elseif (t_1 <= 2e-37)
        		tmp = x / a;
        	elseif (t_1 <= 2e+304)
        		tmp = x / 1.0;
        	else
        		tmp = z / b;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -3e+41], N[(x - N[(a * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-37], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], N[(x / 1.0), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
        \mathbf{if}\;t\_1 \leq -\infty:\\
        \;\;\;\;\frac{z}{b}\\
        
        \mathbf{elif}\;t\_1 \leq -3 \cdot 10^{+41}:\\
        \;\;\;\;x - a \cdot x\\
        
        \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-37}:\\
        \;\;\;\;\frac{x}{a}\\
        
        \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
        \;\;\;\;\frac{x}{1}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{z}{b}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

          1. Initial program 12.7%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{z}{b}} \]
          4. Step-by-step derivation
            1. lower-/.f6474.7

              \[\leadsto \color{blue}{\frac{z}{b}} \]
          5. Applied rewrites74.7%

            \[\leadsto \color{blue}{\frac{z}{b}} \]

          if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -2.9999999999999998e41

          1. Initial program 99.7%

            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
            2. lower-+.f6460.9

              \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
          5. Applied rewrites60.9%

            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
          6. Taylor expanded in a around 0

            \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites48.2%

              \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
            2. Step-by-step derivation
              1. Applied rewrites48.2%

                \[\leadsto x - a \cdot \color{blue}{x} \]

              if -2.9999999999999998e41 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000013e-37

              1. Initial program 86.2%

                \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                2. lift-+.f64N/A

                  \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                3. +-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                4. div-addN/A

                  \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                5. lift-/.f64N/A

                  \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                6. associate-/l/N/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                7. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                8. times-fracN/A

                  \[\leadsto \color{blue}{\frac{y}{t} \cdot \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                9. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
              4. Applied rewrites83.6%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]
              5. Taylor expanded in a around inf

                \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
              6. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
                2. +-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{a} \]
                3. associate-/l*N/A

                  \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{a} \]
                4. lower-fma.f64N/A

                  \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}}{a} \]
                5. lower-/.f6444.0

                  \[\leadsto \frac{\mathsf{fma}\left(y, \color{blue}{\frac{z}{t}}, x\right)}{a} \]
              7. Applied rewrites44.0%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{a}} \]
              8. Taylor expanded in x around inf

                \[\leadsto \frac{x}{\color{blue}{a}} \]
              9. Step-by-step derivation
                1. Applied rewrites36.4%

                  \[\leadsto \frac{x}{\color{blue}{a}} \]

                if 2.00000000000000013e-37 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                1. Initial program 99.9%

                  \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                  2. lower-+.f6456.1

                    \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                5. Applied rewrites56.1%

                  \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                6. Taylor expanded in a around 0

                  \[\leadsto \frac{x}{1} \]
                7. Step-by-step derivation
                  1. Applied rewrites44.6%

                    \[\leadsto \frac{x}{1} \]
                8. Recombined 4 regimes into one program.
                9. Final simplification48.2%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -3 \cdot 10^{+41}:\\ \;\;\;\;x - a \cdot x\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{-37}:\\ \;\;\;\;\frac{x}{a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                10. Add Preprocessing

                Alternative 4: 72.3% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \frac{y \cdot z}{t}\\ t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{-254}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-215}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{t\_1}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                (FPCore (x y z t a b)
                 :precision binary64
                 (let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t)))))
                   (if (<= t_2 -1e-254)
                     (/ (fma (/ y t) z x) (+ 1.0 a))
                     (if (<= t_2 5e-215)
                       (/ x (fma (/ y t) b (+ 1.0 a)))
                       (if (<= t_2 2e+304) (/ t_1 (+ 1.0 a)) (/ z b))))))
                double code(double x, double y, double z, double t, double a, double b) {
                	double t_1 = x + ((y * z) / t);
                	double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
                	double tmp;
                	if (t_2 <= -1e-254) {
                		tmp = fma((y / t), z, x) / (1.0 + a);
                	} else if (t_2 <= 5e-215) {
                		tmp = x / fma((y / t), b, (1.0 + a));
                	} else if (t_2 <= 2e+304) {
                		tmp = t_1 / (1.0 + a);
                	} else {
                		tmp = z / b;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a, b)
                	t_1 = Float64(x + Float64(Float64(y * z) / t))
                	t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
                	tmp = 0.0
                	if (t_2 <= -1e-254)
                		tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a));
                	elseif (t_2 <= 5e-215)
                		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
                	elseif (t_2 <= 2e+304)
                		tmp = Float64(t_1 / Float64(1.0 + a));
                	else
                		tmp = Float64(z / b);
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-254], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-215], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+304], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := x + \frac{y \cdot z}{t}\\
                t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
                \mathbf{if}\;t\_2 \leq -1 \cdot 10^{-254}:\\
                \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
                
                \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-215}:\\
                \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
                
                \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+304}:\\
                \;\;\;\;\frac{t\_1}{1 + a}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{z}{b}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 4 regimes
                2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999991e-255

                  1. Initial program 89.1%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in b around 0

                    \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                    2. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
                    3. associate-*l/N/A

                      \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
                    4. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
                    5. lower-/.f64N/A

                      \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
                    6. lower-+.f6477.5

                      \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
                  5. Applied rewrites77.5%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]

                  if -9.9999999999999991e-255 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999956e-215

                  1. Initial program 61.0%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                    2. associate-+r+N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
                    3. +-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
                    4. associate-/l*N/A

                      \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
                    5. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
                    6. lower-fma.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
                    7. lower-/.f64N/A

                      \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
                    8. lower-+.f6469.5

                      \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
                  5. Applied rewrites69.5%

                    \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

                  if 4.99999999999999956e-215 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                  1. Initial program 99.8%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
                  4. Step-by-step derivation
                    1. lower-+.f6475.8

                      \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]
                  5. Applied rewrites75.8%

                    \[\leadsto \frac{x + \frac{y \cdot z}{t}}{\color{blue}{1 + a}} \]

                  if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                  1. Initial program 5.0%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                  4. Step-by-step derivation
                    1. lower-/.f6485.4

                      \[\leadsto \color{blue}{\frac{z}{b}} \]
                  5. Applied rewrites85.4%

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                3. Recombined 4 regimes into one program.
                4. Final simplification77.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -1 \cdot 10^{-254}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 5 \cdot 10^{-215}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 5: 72.1% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ t_2 := \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-254}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-215}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                (FPCore (x y z t a b)
                 :precision binary64
                 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
                        (t_2 (/ (fma (/ y t) z x) (+ 1.0 a))))
                   (if (<= t_1 -1e-254)
                     t_2
                     (if (<= t_1 5e-215)
                       (/ x (fma (/ y t) b (+ 1.0 a)))
                       (if (<= t_1 2e+304) t_2 (/ z b))))))
                double code(double x, double y, double z, double t, double a, double b) {
                	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
                	double t_2 = fma((y / t), z, x) / (1.0 + a);
                	double tmp;
                	if (t_1 <= -1e-254) {
                		tmp = t_2;
                	} else if (t_1 <= 5e-215) {
                		tmp = x / fma((y / t), b, (1.0 + a));
                	} else if (t_1 <= 2e+304) {
                		tmp = t_2;
                	} else {
                		tmp = z / b;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a, b)
                	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
                	t_2 = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a))
                	tmp = 0.0
                	if (t_1 <= -1e-254)
                		tmp = t_2;
                	elseif (t_1 <= 5e-215)
                		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
                	elseif (t_1 <= 2e+304)
                		tmp = t_2;
                	else
                		tmp = Float64(z / b);
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-254], t$95$2, If[LessEqual[t$95$1, 5e-215], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], t$95$2, N[(z / b), $MachinePrecision]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
                t_2 := \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
                \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-254}:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-215}:\\
                \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
                \;\;\;\;t\_2\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{z}{b}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999991e-255 or 4.99999999999999956e-215 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                  1. Initial program 94.1%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in b around 0

                    \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                    2. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
                    3. associate-*l/N/A

                      \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
                    4. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
                    5. lower-/.f64N/A

                      \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
                    6. lower-+.f6476.1

                      \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
                  5. Applied rewrites76.1%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]

                  if -9.9999999999999991e-255 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999956e-215

                  1. Initial program 61.0%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                    2. associate-+r+N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
                    3. +-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
                    4. associate-/l*N/A

                      \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
                    5. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
                    6. lower-fma.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
                    7. lower-/.f64N/A

                      \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
                    8. lower-+.f6469.5

                      \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
                  5. Applied rewrites69.5%

                    \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

                  if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                  1. Initial program 5.0%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                  4. Step-by-step derivation
                    1. lower-/.f6485.4

                      \[\leadsto \color{blue}{\frac{z}{b}} \]
                  5. Applied rewrites85.4%

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification76.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -1 \cdot 10^{-254}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 5 \cdot 10^{-215}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 6: 88.6% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ t_2 := \mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, \frac{z}{t\_2}, \frac{x}{t\_2}\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                (FPCore (x y z t a b)
                 :precision binary64
                 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
                        (t_2 (fma (/ b t) y (+ 1.0 a))))
                   (if (<= t_1 (- INFINITY))
                     (fma (/ y t) (/ z t_2) (/ x t_2))
                     (if (<= t_1 2e+304) t_1 (/ z b)))))
                double code(double x, double y, double z, double t, double a, double b) {
                	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
                	double t_2 = fma((b / t), y, (1.0 + a));
                	double tmp;
                	if (t_1 <= -((double) INFINITY)) {
                		tmp = fma((y / t), (z / t_2), (x / t_2));
                	} else if (t_1 <= 2e+304) {
                		tmp = t_1;
                	} else {
                		tmp = z / b;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a, b)
                	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
                	t_2 = fma(Float64(b / t), y, Float64(1.0 + a))
                	tmp = 0.0
                	if (t_1 <= Float64(-Inf))
                		tmp = fma(Float64(y / t), Float64(z / t_2), Float64(x / t_2));
                	elseif (t_1 <= 2e+304)
                		tmp = t_1;
                	else
                		tmp = Float64(z / b);
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / t), $MachinePrecision] * N[(z / t$95$2), $MachinePrecision] + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], t$95$1, N[(z / b), $MachinePrecision]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
                t_2 := \mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)\\
                \mathbf{if}\;t\_1 \leq -\infty:\\
                \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, \frac{z}{t\_2}, \frac{x}{t\_2}\right)\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{z}{b}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

                  1. Initial program 36.3%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                    2. lift-+.f64N/A

                      \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    3. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    4. div-addN/A

                      \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                    5. lift-/.f64N/A

                      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    6. associate-/l/N/A

                      \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    7. lift-*.f64N/A

                      \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    8. times-fracN/A

                      \[\leadsto \color{blue}{\frac{y}{t} \cdot \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    9. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
                  4. Applied rewrites93.5%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]

                  if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                  1. Initial program 91.2%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing

                  if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                  1. Initial program 5.0%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                  4. Step-by-step derivation
                    1. lower-/.f6485.4

                      \[\leadsto \color{blue}{\frac{z}{b}} \]
                  5. Applied rewrites85.4%

                    \[\leadsto \color{blue}{\frac{z}{b}} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification90.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 86.9% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{a + 1}, \frac{x}{a + 1}\right)\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                (FPCore (x y z t a b)
                 :precision binary64
                 (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
                   (if (<= t_1 (- INFINITY))
                     (fma (/ z t) (/ y (+ a 1.0)) (/ x (+ a 1.0)))
                     (if (<= t_1 2e+304) t_1 (/ z b)))))
                double code(double x, double y, double z, double t, double a, double b) {
                	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
                	double tmp;
                	if (t_1 <= -((double) INFINITY)) {
                		tmp = fma((z / t), (y / (a + 1.0)), (x / (a + 1.0)));
                	} else if (t_1 <= 2e+304) {
                		tmp = t_1;
                	} else {
                		tmp = z / b;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a, b)
                	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
                	tmp = 0.0
                	if (t_1 <= Float64(-Inf))
                		tmp = fma(Float64(z / t), Float64(y / Float64(a + 1.0)), Float64(x / Float64(a + 1.0)));
                	elseif (t_1 <= 2e+304)
                		tmp = t_1;
                	else
                		tmp = Float64(z / b);
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / t), $MachinePrecision] * N[(y / N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], t$95$1, N[(z / b), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
                \mathbf{if}\;t\_1 \leq -\infty:\\
                \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{a + 1}, \frac{x}{a + 1}\right)\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{z}{b}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

                  1. Initial program 36.3%

                    \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in b around 0

                    \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                    2. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
                    3. associate-*l/N/A

                      \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
                    4. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
                    5. lower-/.f64N/A

                      \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
                    6. lower-+.f6474.8

                      \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
                  5. Applied rewrites74.8%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites87.3%

                      \[\leadsto \mathsf{fma}\left(\frac{z}{t}, \color{blue}{\frac{y}{a + 1}}, \frac{x}{a + 1}\right) \]

                    if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                    1. Initial program 91.2%

                      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    2. Add Preprocessing

                    if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                    1. Initial program 5.0%

                      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{\frac{z}{b}} \]
                    4. Step-by-step derivation
                      1. lower-/.f6485.4

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                    5. Applied rewrites85.4%

                      \[\leadsto \color{blue}{\frac{z}{b}} \]
                  7. Recombined 3 regimes into one program.
                  8. Final simplification89.9%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{y}{a + 1}, \frac{x}{a + 1}\right)\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 8: 68.0% accurate, 0.4× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;\frac{y}{t} \cdot \frac{z}{1 + a}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                  (FPCore (x y z t a b)
                   :precision binary64
                   (let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
                     (if (<= t_1 (- INFINITY))
                       (* (/ y t) (/ z (+ 1.0 a)))
                       (if (<= t_1 2e+304) (/ x (fma (/ y t) b (+ 1.0 a))) (/ z b)))))
                  double code(double x, double y, double z, double t, double a, double b) {
                  	double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
                  	double tmp;
                  	if (t_1 <= -((double) INFINITY)) {
                  		tmp = (y / t) * (z / (1.0 + a));
                  	} else if (t_1 <= 2e+304) {
                  		tmp = x / fma((y / t), b, (1.0 + a));
                  	} else {
                  		tmp = z / b;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z, t, a, b)
                  	t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)))
                  	tmp = 0.0
                  	if (t_1 <= Float64(-Inf))
                  		tmp = Float64(Float64(y / t) * Float64(z / Float64(1.0 + a)));
                  	elseif (t_1 <= 2e+304)
                  		tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a)));
                  	else
                  		tmp = Float64(z / b);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / t), $MachinePrecision] * N[(z / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+304], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
                  \mathbf{if}\;t\_1 \leq -\infty:\\
                  \;\;\;\;\frac{y}{t} \cdot \frac{z}{1 + a}\\
                  
                  \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+304}:\\
                  \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{z}{b}\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0

                    1. Initial program 36.3%

                      \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in b around 0

                      \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{1 + a}} \]
                      2. +-commutativeN/A

                        \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{1 + a} \]
                      3. associate-*l/N/A

                        \[\leadsto \frac{\color{blue}{\frac{y}{t} \cdot z} + x}{1 + a} \]
                      4. lower-fma.f64N/A

                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}}{1 + a} \]
                      5. lower-/.f64N/A

                        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right)}{1 + a} \]
                      6. lower-+.f6474.8

                        \[\leadsto \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\color{blue}{1 + a}} \]
                    5. Applied rewrites74.8%

                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \frac{y \cdot z}{\color{blue}{t \cdot \left(1 + a\right)}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites68.0%

                        \[\leadsto \frac{y}{t} \cdot \color{blue}{\frac{z}{1 + a}} \]

                      if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                      1. Initial program 91.2%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + \left(a + \frac{b \cdot y}{t}\right)}} \]
                        2. associate-+r+N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(1 + a\right) + \frac{b \cdot y}{t}}} \]
                        3. +-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\frac{b \cdot y}{t} + \left(1 + a\right)}} \]
                        4. associate-/l*N/A

                          \[\leadsto \frac{x}{\color{blue}{b \cdot \frac{y}{t}} + \left(1 + a\right)} \]
                        5. *-commutativeN/A

                          \[\leadsto \frac{x}{\color{blue}{\frac{y}{t} \cdot b} + \left(1 + a\right)} \]
                        6. lower-fma.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]
                        7. lower-/.f64N/A

                          \[\leadsto \frac{x}{\mathsf{fma}\left(\color{blue}{\frac{y}{t}}, b, 1 + a\right)} \]
                        8. lower-+.f6466.4

                          \[\leadsto \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, \color{blue}{1 + a}\right)} \]
                      5. Applied rewrites66.4%

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}} \]

                      if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                      1. Initial program 5.0%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6485.4

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                      5. Applied rewrites85.4%

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                    8. Recombined 3 regimes into one program.
                    9. Final simplification69.9%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq -\infty:\\ \;\;\;\;\frac{y}{t} \cdot \frac{z}{1 + a}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 9: 83.4% accurate, 0.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(a + 1\right) + \frac{y \cdot b}{t}\\ \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{t\_1} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (let* ((t_1 (+ (+ a 1.0) (/ (* y b) t))))
                       (if (<= (/ (+ x (/ (* y z) t)) t_1) INFINITY)
                         (/ (fma (/ z t) y x) t_1)
                         (/ z b))))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double t_1 = (a + 1.0) + ((y * b) / t);
                    	double tmp;
                    	if (((x + ((y * z) / t)) / t_1) <= ((double) INFINITY)) {
                    		tmp = fma((z / t), y, x) / t_1;
                    	} else {
                    		tmp = z / b;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t, a, b)
                    	t_1 = Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))
                    	tmp = 0.0
                    	if (Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) <= Inf)
                    		tmp = Float64(fma(Float64(z / t), y, x) / t_1);
                    	else
                    		tmp = Float64(z / b);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(z / b), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \left(a + 1\right) + \frac{y \cdot b}{t}\\
                    \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{t\_1} \leq \infty:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{t\_1}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{z}{b}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0

                      1. Initial program 84.4%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-+.f64N/A

                          \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        2. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        3. lift-/.f64N/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        4. lift-*.f64N/A

                          \[\leadsto \frac{\frac{\color{blue}{y \cdot z}}{t} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        5. associate-/l*N/A

                          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        6. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{z}{t} \cdot y} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        7. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        8. lower-/.f6482.6

                          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right)}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      4. Applied rewrites82.6%

                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]

                      if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                      1. Initial program 0.0%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6497.4

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                      5. Applied rewrites97.4%

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification84.7%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 10: 83.2% accurate, 0.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (if (<= (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))) INFINITY)
                       (/ (fma (/ z t) y x) (fma (/ b t) y (+ 1.0 a)))
                       (/ z b)))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= ((double) INFINITY)) {
                    		tmp = fma((z / t), y, x) / fma((b / t), y, (1.0 + a));
                    	} else {
                    		tmp = z / b;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t, a, b)
                    	tmp = 0.0
                    	if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) <= Inf)
                    		tmp = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(1.0 + a)));
                    	else
                    		tmp = Float64(z / b);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{z}{b}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0

                      1. Initial program 84.4%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-+.f64N/A

                          \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        2. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        3. lift-/.f64N/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        4. lift-*.f64N/A

                          \[\leadsto \frac{\frac{\color{blue}{y \cdot z}}{t} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        5. associate-/l*N/A

                          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        6. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{z}{t} \cdot y} + x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        7. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        8. lower-/.f6482.6

                          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y, x\right)}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        9. lift-+.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                        10. +-commutativeN/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{y \cdot b}{t} + \left(a + 1\right)}} \]
                        11. lift-/.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{y \cdot b}{t}} + \left(a + 1\right)} \]
                        12. lift-*.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\frac{\color{blue}{y \cdot b}}{t} + \left(a + 1\right)} \]
                        13. associate-/l*N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{y \cdot \frac{b}{t}} + \left(a + 1\right)} \]
                        14. *-commutativeN/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\frac{b}{t} \cdot y} + \left(a + 1\right)} \]
                        15. lower-fma.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\color{blue}{\mathsf{fma}\left(\frac{b}{t}, y, a + 1\right)}} \]
                        16. lower-/.f6481.6

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\color{blue}{\frac{b}{t}}, y, a + 1\right)} \]
                        17. lift-+.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{a + 1}\right)} \]
                        18. +-commutativeN/A

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{1 + a}\right)} \]
                        19. lower-+.f6481.6

                          \[\leadsto \frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, \color{blue}{1 + a}\right)} \]
                      4. Applied rewrites81.6%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}} \]

                      if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                      1. Initial program 0.0%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6497.4

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                      5. Applied rewrites97.4%

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification83.8%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 11: 54.4% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (if (<= (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))) 2e+304)
                       (/ x (+ 1.0 a))
                       (/ z b)))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= 2e+304) {
                    		tmp = x / (1.0 + a);
                    	} else {
                    		tmp = z / b;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t, a, b)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8), intent (in) :: a
                        real(8), intent (in) :: b
                        real(8) :: tmp
                        if (((x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))) <= 2d+304) then
                            tmp = x / (1.0d0 + a)
                        else
                            tmp = z / b
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= 2e+304) {
                    		tmp = x / (1.0 + a);
                    	} else {
                    		tmp = z / b;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t, a, b):
                    	tmp = 0
                    	if ((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= 2e+304:
                    		tmp = x / (1.0 + a)
                    	else:
                    		tmp = z / b
                    	return tmp
                    
                    function code(x, y, z, t, a, b)
                    	tmp = 0.0
                    	if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) <= 2e+304)
                    		tmp = Float64(x / Float64(1.0 + a));
                    	else
                    		tmp = Float64(z / b);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t, a, b)
                    	tmp = 0.0;
                    	if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= 2e+304)
                    		tmp = x / (1.0 + a);
                    	else
                    		tmp = z / b;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+304], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\
                    \;\;\;\;\frac{x}{1 + a}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{z}{b}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.9999999999999999e304

                      1. Initial program 87.3%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        2. lower-+.f6450.0

                          \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                      5. Applied rewrites50.0%

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]

                      if 1.9999999999999999e304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t)))

                      1. Initial program 5.0%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6485.4

                          \[\leadsto \color{blue}{\frac{z}{b}} \]
                      5. Applied rewrites85.4%

                        \[\leadsto \color{blue}{\frac{z}{b}} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification56.4%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq 2 \cdot 10^{+304}:\\ \;\;\;\;\frac{x}{1 + a}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{b}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 12: 59.6% accurate, 1.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.5 \cdot 10^{-101} \lor \neg \left(y \leq 3.5 \cdot 10^{-16}\right):\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 + a}\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (if (or (<= y -4.5e-101) (not (<= y 3.5e-16)))
                       (/ (fma t (/ x y) z) b)
                       (/ x (+ 1.0 a))))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if ((y <= -4.5e-101) || !(y <= 3.5e-16)) {
                    		tmp = fma(t, (x / y), z) / b;
                    	} else {
                    		tmp = x / (1.0 + a);
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t, a, b)
                    	tmp = 0.0
                    	if ((y <= -4.5e-101) || !(y <= 3.5e-16))
                    		tmp = Float64(fma(t, Float64(x / y), z) / b);
                    	else
                    		tmp = Float64(x / Float64(1.0 + a));
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[y, -4.5e-101], N[Not[LessEqual[y, 3.5e-16]], $MachinePrecision]], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -4.5 \cdot 10^{-101} \lor \neg \left(y \leq 3.5 \cdot 10^{-16}\right):\\
                    \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{1 + a}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -4.4999999999999998e-101 or 3.50000000000000017e-16 < y

                      1. Initial program 55.3%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                        2. lift-+.f64N/A

                          \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        3. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        4. div-addN/A

                          \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                        5. lift-/.f64N/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        6. associate-/l/N/A

                          \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        7. lift-*.f64N/A

                          \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        8. times-fracN/A

                          \[\leadsto \color{blue}{\frac{y}{t} \cdot \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        9. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
                      4. Applied rewrites65.8%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]
                      5. Taylor expanded in b around inf

                        \[\leadsto \color{blue}{\frac{z + \frac{t \cdot x}{y}}{b}} \]
                      6. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{z + \frac{t \cdot x}{y}}{b}} \]
                        2. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{t \cdot x}{y} + z}}{b} \]
                        3. associate-/l*N/A

                          \[\leadsto \frac{\color{blue}{t \cdot \frac{x}{y}} + z}{b} \]
                        4. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}}{b} \]
                        5. lower-/.f6459.5

                          \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y}}, z\right)}{b} \]
                      7. Applied rewrites59.5%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}} \]

                      if -4.4999999999999998e-101 < y < 3.50000000000000017e-16

                      1. Initial program 94.7%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        2. lower-+.f6463.1

                          \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                      5. Applied rewrites63.1%

                        \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification61.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.5 \cdot 10^{-101} \lor \neg \left(y \leq 3.5 \cdot 10^{-16}\right):\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 + a}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 13: 41.5% accurate, 2.2× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \leq -0.00055 \lor \neg \left(a \leq 0.78\right):\\ \;\;\;\;\frac{x}{a}\\ \mathbf{else}:\\ \;\;\;\;x - a \cdot x\\ \end{array} \end{array} \]
                    (FPCore (x y z t a b)
                     :precision binary64
                     (if (or (<= a -0.00055) (not (<= a 0.78))) (/ x a) (- x (* a x))))
                    double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if ((a <= -0.00055) || !(a <= 0.78)) {
                    		tmp = x / a;
                    	} else {
                    		tmp = x - (a * x);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t, a, b)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8), intent (in) :: a
                        real(8), intent (in) :: b
                        real(8) :: tmp
                        if ((a <= (-0.00055d0)) .or. (.not. (a <= 0.78d0))) then
                            tmp = x / a
                        else
                            tmp = x - (a * x)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t, double a, double b) {
                    	double tmp;
                    	if ((a <= -0.00055) || !(a <= 0.78)) {
                    		tmp = x / a;
                    	} else {
                    		tmp = x - (a * x);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t, a, b):
                    	tmp = 0
                    	if (a <= -0.00055) or not (a <= 0.78):
                    		tmp = x / a
                    	else:
                    		tmp = x - (a * x)
                    	return tmp
                    
                    function code(x, y, z, t, a, b)
                    	tmp = 0.0
                    	if ((a <= -0.00055) || !(a <= 0.78))
                    		tmp = Float64(x / a);
                    	else
                    		tmp = Float64(x - Float64(a * x));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t, a, b)
                    	tmp = 0.0;
                    	if ((a <= -0.00055) || ~((a <= 0.78)))
                    		tmp = x / a;
                    	else
                    		tmp = x - (a * x);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -0.00055], N[Not[LessEqual[a, 0.78]], $MachinePrecision]], N[(x / a), $MachinePrecision], N[(x - N[(a * x), $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;a \leq -0.00055 \lor \neg \left(a \leq 0.78\right):\\
                    \;\;\;\;\frac{x}{a}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;x - a \cdot x\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if a < -5.50000000000000033e-4 or 0.78000000000000003 < a

                      1. Initial program 70.2%

                        \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                        2. lift-+.f64N/A

                          \[\leadsto \frac{\color{blue}{x + \frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        3. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        4. div-addN/A

                          \[\leadsto \color{blue}{\frac{\frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}} \]
                        5. lift-/.f64N/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t}}}{\left(a + 1\right) + \frac{y \cdot b}{t}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        6. associate-/l/N/A

                          \[\leadsto \color{blue}{\frac{y \cdot z}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        7. lift-*.f64N/A

                          \[\leadsto \frac{\color{blue}{y \cdot z}}{t \cdot \left(\left(a + 1\right) + \frac{y \cdot b}{t}\right)} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        8. times-fracN/A

                          \[\leadsto \color{blue}{\frac{y}{t} \cdot \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}} + \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        9. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\left(a + 1\right) + \frac{y \cdot b}{t}}, \frac{x}{\left(a + 1\right) + \frac{y \cdot b}{t}}\right)} \]
                      4. Applied rewrites73.1%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{t}, \frac{z}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)} \]
                      5. Taylor expanded in a around inf

                        \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
                      6. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z}{t}}{a}} \]
                        2. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t} + x}}{a} \]
                        3. associate-/l*N/A

                          \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t}} + x}{a} \]
                        4. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}}{a} \]
                        5. lower-/.f6458.7

                          \[\leadsto \frac{\mathsf{fma}\left(y, \color{blue}{\frac{z}{t}}, x\right)}{a} \]
                      7. Applied rewrites58.7%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{a}} \]
                      8. Taylor expanded in x around inf

                        \[\leadsto \frac{x}{\color{blue}{a}} \]
                      9. Step-by-step derivation
                        1. Applied rewrites44.9%

                          \[\leadsto \frac{x}{\color{blue}{a}} \]

                        if -5.50000000000000033e-4 < a < 0.78000000000000003

                        1. Initial program 74.8%

                          \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          2. lower-+.f6438.9

                            \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                        5. Applied rewrites38.9%

                          \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                        6. Taylor expanded in a around 0

                          \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                        7. Step-by-step derivation
                          1. Applied rewrites38.1%

                            \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                          2. Step-by-step derivation
                            1. Applied rewrites38.1%

                              \[\leadsto x - a \cdot \color{blue}{x} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification41.5%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq -0.00055 \lor \neg \left(a \leq 0.78\right):\\ \;\;\;\;\frac{x}{a}\\ \mathbf{else}:\\ \;\;\;\;x - a \cdot x\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 14: 19.0% accurate, 5.9× speedup?

                          \[\begin{array}{l} \\ x - a \cdot x \end{array} \]
                          (FPCore (x y z t a b) :precision binary64 (- x (* a x)))
                          double code(double x, double y, double z, double t, double a, double b) {
                          	return x - (a * x);
                          }
                          
                          real(8) function code(x, y, z, t, a, b)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8), intent (in) :: a
                              real(8), intent (in) :: b
                              code = x - (a * x)
                          end function
                          
                          public static double code(double x, double y, double z, double t, double a, double b) {
                          	return x - (a * x);
                          }
                          
                          def code(x, y, z, t, a, b):
                          	return x - (a * x)
                          
                          function code(x, y, z, t, a, b)
                          	return Float64(x - Float64(a * x))
                          end
                          
                          function tmp = code(x, y, z, t, a, b)
                          	tmp = x - (a * x);
                          end
                          
                          code[x_, y_, z_, t_, a_, b_] := N[(x - N[(a * x), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          x - a \cdot x
                          \end{array}
                          
                          Derivation
                          1. Initial program 72.5%

                            \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                            2. lower-+.f6442.3

                              \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                          5. Applied rewrites42.3%

                            \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                          6. Taylor expanded in a around 0

                            \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                          7. Step-by-step derivation
                            1. Applied rewrites20.5%

                              \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                            2. Step-by-step derivation
                              1. Applied rewrites20.5%

                                \[\leadsto x - a \cdot \color{blue}{x} \]
                              2. Final simplification20.5%

                                \[\leadsto x - a \cdot x \]
                              3. Add Preprocessing

                              Alternative 15: 4.1% accurate, 6.6× speedup?

                              \[\begin{array}{l} \\ \left(-x\right) \cdot a \end{array} \]
                              (FPCore (x y z t a b) :precision binary64 (* (- x) a))
                              double code(double x, double y, double z, double t, double a, double b) {
                              	return -x * a;
                              }
                              
                              real(8) function code(x, y, z, t, a, b)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8), intent (in) :: a
                                  real(8), intent (in) :: b
                                  code = -x * a
                              end function
                              
                              public static double code(double x, double y, double z, double t, double a, double b) {
                              	return -x * a;
                              }
                              
                              def code(x, y, z, t, a, b):
                              	return -x * a
                              
                              function code(x, y, z, t, a, b)
                              	return Float64(Float64(-x) * a)
                              end
                              
                              function tmp = code(x, y, z, t, a, b)
                              	tmp = -x * a;
                              end
                              
                              code[x_, y_, z_, t_, a_, b_] := N[((-x) * a), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              \left(-x\right) \cdot a
                              \end{array}
                              
                              Derivation
                              1. Initial program 72.5%

                                \[\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                                2. lower-+.f6442.3

                                  \[\leadsto \frac{x}{\color{blue}{1 + a}} \]
                              5. Applied rewrites42.3%

                                \[\leadsto \color{blue}{\frac{x}{1 + a}} \]
                              6. Taylor expanded in a around 0

                                \[\leadsto x + \color{blue}{-1 \cdot \left(a \cdot x\right)} \]
                              7. Step-by-step derivation
                                1. Applied rewrites20.5%

                                  \[\leadsto \mathsf{fma}\left(-x, \color{blue}{a}, x\right) \]
                                2. Taylor expanded in a around inf

                                  \[\leadsto -1 \cdot \left(a \cdot \color{blue}{x}\right) \]
                                3. Step-by-step derivation
                                  1. Applied rewrites3.8%

                                    \[\leadsto \left(-x\right) \cdot a \]
                                  2. Final simplification3.8%

                                    \[\leadsto \left(-x\right) \cdot a \]
                                  3. Add Preprocessing

                                  Developer Target 1: 79.2% accurate, 0.7× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\ \mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\ \;\;\;\;\frac{z}{b}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                  (FPCore (x y z t a b)
                                   :precision binary64
                                   (let* ((t_1
                                           (* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
                                     (if (< t -1.3659085366310088e-271)
                                       t_1
                                       (if (< t 3.036967103737246e-130) (/ z b) t_1))))
                                  double code(double x, double y, double z, double t, double a, double b) {
                                  	double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                                  	double tmp;
                                  	if (t < -1.3659085366310088e-271) {
                                  		tmp = t_1;
                                  	} else if (t < 3.036967103737246e-130) {
                                  		tmp = z / b;
                                  	} else {
                                  		tmp = t_1;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t, a, b)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8), intent (in) :: a
                                      real(8), intent (in) :: b
                                      real(8) :: t_1
                                      real(8) :: tmp
                                      t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
                                      if (t < (-1.3659085366310088d-271)) then
                                          tmp = t_1
                                      else if (t < 3.036967103737246d-130) then
                                          tmp = z / b
                                      else
                                          tmp = t_1
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t, double a, double b) {
                                  	double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                                  	double tmp;
                                  	if (t < -1.3659085366310088e-271) {
                                  		tmp = t_1;
                                  	} else if (t < 3.036967103737246e-130) {
                                  		tmp = z / b;
                                  	} else {
                                  		tmp = t_1;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t, a, b):
                                  	t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))))
                                  	tmp = 0
                                  	if t < -1.3659085366310088e-271:
                                  		tmp = t_1
                                  	elif t < 3.036967103737246e-130:
                                  		tmp = z / b
                                  	else:
                                  		tmp = t_1
                                  	return tmp
                                  
                                  function code(x, y, z, t, a, b)
                                  	t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b)))))
                                  	tmp = 0.0
                                  	if (t < -1.3659085366310088e-271)
                                  		tmp = t_1;
                                  	elseif (t < 3.036967103737246e-130)
                                  		tmp = Float64(z / b);
                                  	else
                                  		tmp = t_1;
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t, a, b)
                                  	t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
                                  	tmp = 0.0;
                                  	if (t < -1.3659085366310088e-271)
                                  		tmp = t_1;
                                  	elseif (t < 3.036967103737246e-130)
                                  		tmp = z / b;
                                  	else
                                  		tmp = t_1;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
                                  \mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
                                  \;\;\;\;t\_1\\
                                  
                                  \mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
                                  \;\;\;\;\frac{z}{b}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;t\_1\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024339 
                                  (FPCore (x y z t a b)
                                    :name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
                                    :precision binary64
                                  
                                    :alt
                                    (! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
                                  
                                    (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))