Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.6% → 97.2%
Time: 11.7s
Alternatives: 15
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 97.2% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{y \cdot \frac{z}{t\_1}}{x + 1}\\ t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 0.005:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (* t z) x))
        (t_2 (/ (* y (/ z t_1)) (+ x 1.0)))
        (t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
   (if (<= t_3 -1e+16)
     t_2
     (if (<= t_3 0.005)
       (/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
       (if (<= t_3 2.0)
         (/ (- x (/ x t_1)) (+ x 1.0))
         (if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (y * (z / t_1)) / (x + 1.0);
	double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
	double tmp;
	if (t_3 <= -1e+16) {
		tmp = t_2;
	} else if (t_3 <= 0.005) {
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (x + 1.0);
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (x + 1.0);
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (y * (z / t_1)) / (x + 1.0);
	double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
	double tmp;
	if (t_3 <= -1e+16) {
		tmp = t_2;
	} else if (t_3 <= 0.005) {
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (x + 1.0);
	} else if (t_3 <= Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (x + 1.0);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (t * z) - x
	t_2 = (y * (z / t_1)) / (x + 1.0)
	t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0)
	tmp = 0
	if t_3 <= -1e+16:
		tmp = t_2
	elif t_3 <= 0.005:
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0)
	elif t_3 <= 2.0:
		tmp = (x - (x / t_1)) / (x + 1.0)
	elif t_3 <= math.inf:
		tmp = t_2
	else:
		tmp = ((y / t) + x) / (x + 1.0)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(t * z) - x)
	t_2 = Float64(Float64(y * Float64(z / t_1)) / Float64(x + 1.0))
	t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0))
	tmp = 0.0
	if (t_3 <= -1e+16)
		tmp = t_2;
	elseif (t_3 <= 0.005)
		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0));
	elseif (t_3 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0));
	elseif (t_3 <= Inf)
		tmp = t_2;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (t * z) - x;
	t_2 = (y * (z / t_1)) / (x + 1.0);
	t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
	tmp = 0.0;
	if (t_3 <= -1e+16)
		tmp = t_2;
	elseif (t_3 <= 0.005)
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
	elseif (t_3 <= 2.0)
		tmp = (x - (x / t_1)) / (x + 1.0);
	elseif (t_3 <= Inf)
		tmp = t_2;
	else
		tmp = ((y / t) + x) / (x + 1.0);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+16], t$95$2, If[LessEqual[t$95$3, 0.005], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{y \cdot \frac{z}{t\_1}}{x + 1}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 0.005:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\

\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 78.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
      3. lower-/.f64N/A

        \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
      4. lower--.f64N/A

        \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      5. lower-*.f6494.8

        \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites94.8%

      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

    if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001

    1. Initial program 93.4%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in t around -inf

      \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. fp-cancel-sign-sub-invN/A

        \[\leadsto \frac{\color{blue}{x - \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      2. metadata-evalN/A

        \[\leadsto \frac{x - \color{blue}{1} \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}{x + 1} \]
      3. *-lft-identityN/A

        \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      4. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      5. fp-cancel-sub-sign-invN/A

        \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{x}{z}}}{t}}{x + 1} \]
      6. metadata-evalN/A

        \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{1} \cdot \frac{x}{z}}{t}}{x + 1} \]
      7. *-lft-identityN/A

        \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
      9. +-commutativeN/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
      10. fp-cancel-sign-sub-invN/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - \left(\mathsf{neg}\left(-1\right)\right) \cdot y}}{t}}{x + 1} \]
      11. metadata-evalN/A

        \[\leadsto \frac{x - \frac{\frac{x}{z} - \color{blue}{1} \cdot y}{t}}{x + 1} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{x - \frac{\frac{x}{z} - \color{blue}{y}}{t}}{x + 1} \]
      13. lower--.f64N/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
      14. lower-/.f6499.3

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
    5. Applied rewrites99.3%

      \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

    if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

    1. Initial program 100.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      2. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
      3. lower--.f64N/A

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      4. lower-*.f6499.8

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites99.8%

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

    if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 0.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      2. lower-+.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      3. lower-/.f6499.9

        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
    5. Applied rewrites99.9%

      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 2: 94.3% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := \frac{y \cdot \frac{z}{t\_2}}{x + 1}\\ t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 0.005:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
        (t_2 (- (* t z) x))
        (t_3 (/ (* y (/ z t_2)) (+ x 1.0)))
        (t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
   (if (<= t_4 -1e+16)
     t_3
     (if (<= t_4 0.005)
       t_1
       (if (<= t_4 2.0)
         (/ (- x (/ x t_2)) (+ x 1.0))
         (if (<= t_4 INFINITY) t_3 t_1))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = (y * (z / t_2)) / (x + 1.0);
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = (y * (z / t_2)) / (x + 1.0);
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= Double.POSITIVE_INFINITY) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = ((y / t) + x) / (x + 1.0)
	t_2 = (t * z) - x
	t_3 = (y * (z / t_2)) / (x + 1.0)
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0)
	tmp = 0
	if t_4 <= -1e+16:
		tmp = t_3
	elif t_4 <= 0.005:
		tmp = t_1
	elif t_4 <= 2.0:
		tmp = (x - (x / t_2)) / (x + 1.0)
	elif t_4 <= math.inf:
		tmp = t_3
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
	t_2 = Float64(Float64(t * z) - x)
	t_3 = Float64(Float64(y * Float64(z / t_2)) / Float64(x + 1.0))
	t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
	tmp = 0.0
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = ((y / t) + x) / (x + 1.0);
	t_2 = (t * z) - x;
	t_3 = (y * (z / t_2)) / (x + 1.0);
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	tmp = 0.0;
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = (x - (x / t_2)) / (x + 1.0);
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * N[(z / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+16], t$95$3, If[LessEqual[t$95$4, 0.005], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{y \cdot \frac{z}{t\_2}}{x + 1}\\
t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_4 \leq 0.005:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\

\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 78.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
      3. lower-/.f64N/A

        \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
      4. lower--.f64N/A

        \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      5. lower-*.f6494.8

        \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites94.8%

      \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

    if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 67.7%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      2. lower-+.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      3. lower-/.f6487.5

        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
    5. Applied rewrites87.5%

      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

    if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

    1. Initial program 100.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      2. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
      3. lower--.f64N/A

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      4. lower-*.f6499.8

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites99.8%

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 92.5% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := \frac{y}{t\_2} \cdot \frac{z}{1 + x}\\ t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 0.005:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
        (t_2 (- (* t z) x))
        (t_3 (* (/ y t_2) (/ z (+ 1.0 x))))
        (t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
   (if (<= t_4 -1e+16)
     t_3
     (if (<= t_4 0.005)
       t_1
       (if (<= t_4 2.0)
         (/ (- x (/ x t_2)) (+ x 1.0))
         (if (<= t_4 INFINITY) t_3 t_1))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = (y / t_2) * (z / (1.0 + x));
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = (y / t_2) * (z / (1.0 + x));
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= Double.POSITIVE_INFINITY) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = ((y / t) + x) / (x + 1.0)
	t_2 = (t * z) - x
	t_3 = (y / t_2) * (z / (1.0 + x))
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0)
	tmp = 0
	if t_4 <= -1e+16:
		tmp = t_3
	elif t_4 <= 0.005:
		tmp = t_1
	elif t_4 <= 2.0:
		tmp = (x - (x / t_2)) / (x + 1.0)
	elif t_4 <= math.inf:
		tmp = t_3
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
	t_2 = Float64(Float64(t * z) - x)
	t_3 = Float64(Float64(y / t_2) * Float64(z / Float64(1.0 + x)))
	t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
	tmp = 0.0
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = ((y / t) + x) / (x + 1.0);
	t_2 = (t * z) - x;
	t_3 = (y / t_2) * (z / (1.0 + x));
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	tmp = 0.0;
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = (x - (x / t_2)) / (x + 1.0);
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / t$95$2), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+16], t$95$3, If[LessEqual[t$95$4, 0.005], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{y}{t\_2} \cdot \frac{z}{1 + x}\\
t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_4 \leq 0.005:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\

\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 78.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. lower--.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
      8. lower-+.f6486.7

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
    5. Applied rewrites86.7%

      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]

    if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 67.7%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      2. lower-+.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      3. lower-/.f6487.5

        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
    5. Applied rewrites87.5%

      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

    if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

    1. Initial program 100.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      2. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
      3. lower--.f64N/A

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      4. lower-*.f6499.8

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites99.8%

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 91.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := z \cdot \frac{y}{t\_2 \cdot \left(x + 1\right)}\\ t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 0.005:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
        (t_2 (- (* t z) x))
        (t_3 (* z (/ y (* t_2 (+ x 1.0)))))
        (t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
   (if (<= t_4 -1e+16)
     t_3
     (if (<= t_4 0.005)
       t_1
       (if (<= t_4 2.0)
         (/ (- x (/ x t_2)) (+ x 1.0))
         (if (<= t_4 INFINITY) t_3 t_1))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = z * (y / (t_2 * (x + 1.0)));
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (x + 1.0);
	double t_2 = (t * z) - x;
	double t_3 = z * (y / (t_2 * (x + 1.0)));
	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	double tmp;
	if (t_4 <= -1e+16) {
		tmp = t_3;
	} else if (t_4 <= 0.005) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_4 <= Double.POSITIVE_INFINITY) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = ((y / t) + x) / (x + 1.0)
	t_2 = (t * z) - x
	t_3 = z * (y / (t_2 * (x + 1.0)))
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0)
	tmp = 0
	if t_4 <= -1e+16:
		tmp = t_3
	elif t_4 <= 0.005:
		tmp = t_1
	elif t_4 <= 2.0:
		tmp = (x - (x / t_2)) / (x + 1.0)
	elif t_4 <= math.inf:
		tmp = t_3
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
	t_2 = Float64(Float64(t * z) - x)
	t_3 = Float64(z * Float64(y / Float64(t_2 * Float64(x + 1.0))))
	t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
	tmp = 0.0
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = ((y / t) + x) / (x + 1.0);
	t_2 = (t * z) - x;
	t_3 = z * (y / (t_2 * (x + 1.0)));
	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
	tmp = 0.0;
	if (t_4 <= -1e+16)
		tmp = t_3;
	elseif (t_4 <= 0.005)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = (x - (x / t_2)) / (x + 1.0);
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(z * N[(y / N[(t$95$2 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+16], t$95$3, If[LessEqual[t$95$4, 0.005], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := z \cdot \frac{y}{t\_2 \cdot \left(x + 1\right)}\\
t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_4 \leq 0.005:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\

\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 78.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. lower--.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
      8. lower-+.f6486.7

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
    5. Applied rewrites86.7%

      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
    6. Step-by-step derivation
      1. Applied rewrites83.5%

        \[\leadsto z \cdot \color{blue}{\frac{y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

      if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 67.7%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        2. lower-+.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        3. lower-/.f6487.5

          \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
      5. Applied rewrites87.5%

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

      if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6499.8

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites99.8%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    7. Recombined 3 regimes into one program.
    8. Add Preprocessing

    Alternative 5: 91.2% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := t \cdot z - x\\ t_3 := z \cdot \frac{y}{t\_2 \cdot \left(x + 1\right)}\\ t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\ \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 0.005:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
            (t_2 (- (* t z) x))
            (t_3 (* z (/ y (* t_2 (+ x 1.0)))))
            (t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
       (if (<= t_4 -1e+16)
         t_3
         (if (<= t_4 0.005)
           t_1
           (if (<= t_4 2.0) 1.0 (if (<= t_4 INFINITY) t_3 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (x + 1.0);
    	double t_2 = (t * z) - x;
    	double t_3 = z * (y / (t_2 * (x + 1.0)));
    	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
    	double tmp;
    	if (t_4 <= -1e+16) {
    		tmp = t_3;
    	} else if (t_4 <= 0.005) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = 1.0;
    	} else if (t_4 <= ((double) INFINITY)) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (x + 1.0);
    	double t_2 = (t * z) - x;
    	double t_3 = z * (y / (t_2 * (x + 1.0)));
    	double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
    	double tmp;
    	if (t_4 <= -1e+16) {
    		tmp = t_3;
    	} else if (t_4 <= 0.005) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = 1.0;
    	} else if (t_4 <= Double.POSITIVE_INFINITY) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((y / t) + x) / (x + 1.0)
    	t_2 = (t * z) - x
    	t_3 = z * (y / (t_2 * (x + 1.0)))
    	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0)
    	tmp = 0
    	if t_4 <= -1e+16:
    		tmp = t_3
    	elif t_4 <= 0.005:
    		tmp = t_1
    	elif t_4 <= 2.0:
    		tmp = 1.0
    	elif t_4 <= math.inf:
    		tmp = t_3
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(z * Float64(y / Float64(t_2 * Float64(x + 1.0))))
    	t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0))
    	tmp = 0.0
    	if (t_4 <= -1e+16)
    		tmp = t_3;
    	elseif (t_4 <= 0.005)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = 1.0;
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((y / t) + x) / (x + 1.0);
    	t_2 = (t * z) - x;
    	t_3 = z * (y / (t_2 * (x + 1.0)));
    	t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
    	tmp = 0.0;
    	if (t_4 <= -1e+16)
    		tmp = t_3;
    	elseif (t_4 <= 0.005)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = 1.0;
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(z * N[(y / N[(t$95$2 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -1e+16], t$95$3, If[LessEqual[t$95$4, 0.005], t$95$1, If[LessEqual[t$95$4, 2.0], 1.0, If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
    t_2 := t \cdot z - x\\
    t_3 := z \cdot \frac{y}{t\_2 \cdot \left(x + 1\right)}\\
    t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
    \mathbf{if}\;t\_4 \leq -1 \cdot 10^{+16}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 0.005:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{elif}\;t\_4 \leq \infty:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 78.5%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. lower--.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
        8. lower-+.f6486.7

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
      5. Applied rewrites86.7%

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      6. Step-by-step derivation
        1. Applied rewrites83.5%

          \[\leadsto z \cdot \color{blue}{\frac{y}{\left(t \cdot z - x\right) \cdot \left(x + 1\right)}} \]

        if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 67.7%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          3. lower-/.f6487.5

            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
        5. Applied rewrites87.5%

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

        if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites99.8%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 3 regimes into one program.
        6. Add Preprocessing

        Alternative 6: 97.1% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+164}:\\ \;\;\;\;\frac{y \cdot \frac{z}{t\_1}}{x + 1}\\ \mathbf{elif}\;t\_2 \leq 10^{+247}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;\frac{y}{t\_1} \cdot \frac{z}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (- (* t z) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
           (if (<= t_2 -5e+164)
             (/ (* y (/ z t_1)) (+ x 1.0))
             (if (<= t_2 1e+247)
               t_2
               (if (<= t_2 INFINITY)
                 (* (/ y t_1) (/ z (+ 1.0 x)))
                 (/ (+ (/ y t) x) (+ x 1.0)))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = (t * z) - x;
        	double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
        	double tmp;
        	if (t_2 <= -5e+164) {
        		tmp = (y * (z / t_1)) / (x + 1.0);
        	} else if (t_2 <= 1e+247) {
        		tmp = t_2;
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = (y / t_1) * (z / (1.0 + x));
        	} else {
        		tmp = ((y / t) + x) / (x + 1.0);
        	}
        	return tmp;
        }
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = (t * z) - x;
        	double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
        	double tmp;
        	if (t_2 <= -5e+164) {
        		tmp = (y * (z / t_1)) / (x + 1.0);
        	} else if (t_2 <= 1e+247) {
        		tmp = t_2;
        	} else if (t_2 <= Double.POSITIVE_INFINITY) {
        		tmp = (y / t_1) * (z / (1.0 + x));
        	} else {
        		tmp = ((y / t) + x) / (x + 1.0);
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = (t * z) - x
        	t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0)
        	tmp = 0
        	if t_2 <= -5e+164:
        		tmp = (y * (z / t_1)) / (x + 1.0)
        	elif t_2 <= 1e+247:
        		tmp = t_2
        	elif t_2 <= math.inf:
        		tmp = (y / t_1) * (z / (1.0 + x))
        	else:
        		tmp = ((y / t) + x) / (x + 1.0)
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(t * z) - x)
        	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0))
        	tmp = 0.0
        	if (t_2 <= -5e+164)
        		tmp = Float64(Float64(y * Float64(z / t_1)) / Float64(x + 1.0));
        	elseif (t_2 <= 1e+247)
        		tmp = t_2;
        	elseif (t_2 <= Inf)
        		tmp = Float64(Float64(y / t_1) * Float64(z / Float64(1.0 + x)));
        	else
        		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = (t * z) - x;
        	t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
        	tmp = 0.0;
        	if (t_2 <= -5e+164)
        		tmp = (y * (z / t_1)) / (x + 1.0);
        	elseif (t_2 <= 1e+247)
        		tmp = t_2;
        	elseif (t_2 <= Inf)
        		tmp = (y / t_1) * (z / (1.0 + x));
        	else
        		tmp = ((y / t) + x) / (x + 1.0);
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+164], N[(N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+247], t$95$2, If[LessEqual[t$95$2, Infinity], N[(N[(y / t$95$1), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := t \cdot z - x\\
        t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
        \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+164}:\\
        \;\;\;\;\frac{y \cdot \frac{z}{t\_1}}{x + 1}\\
        
        \mathbf{elif}\;t\_2 \leq 10^{+247}:\\
        \;\;\;\;t\_2\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;\frac{y}{t\_1} \cdot \frac{z}{1 + x}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.9999999999999995e164

          1. Initial program 56.8%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \frac{\color{blue}{\frac{y \cdot z}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. associate-/l*N/A

              \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
            2. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]
            3. lower-/.f64N/A

              \[\leadsto \frac{y \cdot \color{blue}{\frac{z}{t \cdot z - x}}}{x + 1} \]
            4. lower--.f64N/A

              \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z - x}}}{x + 1} \]
            5. lower-*.f6491.7

              \[\leadsto \frac{y \cdot \frac{z}{\color{blue}{t \cdot z} - x}}{x + 1} \]
          5. Applied rewrites91.7%

            \[\leadsto \frac{\color{blue}{y \cdot \frac{z}{t \cdot z - x}}}{x + 1} \]

          if -4.9999999999999995e164 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999952e246

          1. Initial program 98.3%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing

          if 9.99999999999999952e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 61.7%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. lower--.f64N/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            6. lower-*.f64N/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
            7. lower-/.f64N/A

              \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
            8. lower-+.f6494.2

              \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites94.2%

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]

          if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 0.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6499.9

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites99.9%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        3. Recombined 4 regimes into one program.
        4. Add Preprocessing

        Alternative 7: 76.6% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{t \cdot \left(1 + x\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.001:\\ \;\;\;\;\frac{x \cdot x - x}{\mathsf{fma}\left(x, x, -1\right)}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ y (* t (+ 1.0 x))))
                (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
           (if (<= t_2 -1e+16)
             t_1
             (if (<= t_2 0.001)
               (/ (- (* x x) x) (fma x x -1.0))
               (if (<= t_2 2.0) 1.0 t_1)))))
        double code(double x, double y, double z, double t) {
        	double t_1 = y / (t * (1.0 + x));
        	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
        	double tmp;
        	if (t_2 <= -1e+16) {
        		tmp = t_1;
        	} else if (t_2 <= 0.001) {
        		tmp = ((x * x) - x) / fma(x, x, -1.0);
        	} else if (t_2 <= 2.0) {
        		tmp = 1.0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(y / Float64(t * Float64(1.0 + x)))
        	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
        	tmp = 0.0
        	if (t_2 <= -1e+16)
        		tmp = t_1;
        	elseif (t_2 <= 0.001)
        		tmp = Float64(Float64(Float64(x * x) - x) / fma(x, x, -1.0));
        	elseif (t_2 <= 2.0)
        		tmp = 1.0;
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+16], t$95$1, If[LessEqual[t$95$2, 0.001], N[(N[(N[(x * x), $MachinePrecision] - x), $MachinePrecision] / N[(x * x + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{y}{t \cdot \left(1 + x\right)}\\
        t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
        \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 0.001:\\
        \;\;\;\;\frac{x \cdot x - x}{\mathsf{fma}\left(x, x, -1\right)}\\
        
        \mathbf{elif}\;t\_2 \leq 2:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 61.9%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. lower--.f64N/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            6. lower-*.f64N/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
            7. lower-/.f64N/A

              \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
            8. lower-+.f6469.1

              \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites69.1%

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          6. Taylor expanded in z around inf

            \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
          7. Step-by-step derivation
            1. Applied rewrites54.3%

              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]

            if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3

            1. Initial program 93.2%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-/.f64N/A

                \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}} \]
              2. lift-+.f64N/A

                \[\leadsto \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{\color{blue}{x + 1}} \]
              3. flip-+N/A

                \[\leadsto \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{\color{blue}{\frac{x \cdot x - 1 \cdot 1}{x - 1}}} \]
              4. associate-/r/N/A

                \[\leadsto \color{blue}{\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x \cdot x - 1 \cdot 1} \cdot \left(x - 1\right)} \]
              5. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{\left(x + \frac{y \cdot z - x}{t \cdot z - x}\right) \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1}} \]
              6. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{\left(x + \frac{y \cdot z - x}{t \cdot z - x}\right) \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1}} \]
              7. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x + \frac{y \cdot z - x}{t \cdot z - x}\right) \cdot \left(x - 1\right)}}{x \cdot x - 1 \cdot 1} \]
              8. lift-+.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x + \frac{y \cdot z - x}{t \cdot z - x}\right)} \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              9. +-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(\frac{y \cdot z - x}{t \cdot z - x} + x\right)} \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              10. lower-+.f64N/A

                \[\leadsto \frac{\color{blue}{\left(\frac{y \cdot z - x}{t \cdot z - x} + x\right)} \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              11. lift-*.f64N/A

                \[\leadsto \frac{\left(\frac{\color{blue}{y \cdot z} - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              12. *-commutativeN/A

                \[\leadsto \frac{\left(\frac{\color{blue}{z \cdot y} - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              13. lower-*.f64N/A

                \[\leadsto \frac{\left(\frac{\color{blue}{z \cdot y} - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{x \cdot x - 1 \cdot 1} \]
              14. lower--.f64N/A

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \color{blue}{\left(x - 1\right)}}{x \cdot x - 1 \cdot 1} \]
              15. difference-of-squares-revN/A

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{\color{blue}{\left(x + 1\right) \cdot \left(x - 1\right)}} \]
              16. difference-of-sqr--1-revN/A

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{\color{blue}{x \cdot x + -1}} \]
              17. metadata-evalN/A

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{x \cdot x + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}} \]
              18. lower-fma.f64N/A

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{\color{blue}{\mathsf{fma}\left(x, x, \mathsf{neg}\left(1\right)\right)}} \]
              19. metadata-eval93.2

                \[\leadsto \frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{\mathsf{fma}\left(x, x, \color{blue}{-1}\right)} \]
            4. Applied rewrites93.2%

              \[\leadsto \color{blue}{\frac{\left(\frac{z \cdot y - x}{t \cdot z - x} + x\right) \cdot \left(x - 1\right)}{\mathsf{fma}\left(x, x, -1\right)}} \]
            5. Taylor expanded in t around inf

              \[\leadsto \frac{\color{blue}{x \cdot \left(x - 1\right)}}{\mathsf{fma}\left(x, x, -1\right)} \]
            6. Step-by-step derivation
              1. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{x \cdot \left(x - 1\right)}}{\mathsf{fma}\left(x, x, -1\right)} \]
              2. lower--.f6455.6

                \[\leadsto \frac{x \cdot \color{blue}{\left(x - 1\right)}}{\mathsf{fma}\left(x, x, -1\right)} \]
            7. Applied rewrites55.6%

              \[\leadsto \frac{\color{blue}{x \cdot \left(x - 1\right)}}{\mathsf{fma}\left(x, x, -1\right)} \]
            8. Step-by-step derivation
              1. Applied rewrites55.7%

                \[\leadsto \frac{x \cdot x - \color{blue}{x}}{\mathsf{fma}\left(x, x, -1\right)} \]

              if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites99.0%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 3 regimes into one program.
              6. Add Preprocessing

              Alternative 8: 76.6% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{t \cdot \left(1 + x\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.001:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ y (* t (+ 1.0 x))))
                      (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                 (if (<= t_2 -1e+16)
                   t_1
                   (if (<= t_2 0.001) (/ x (+ 1.0 x)) (if (<= t_2 2.0) 1.0 t_1)))))
              double code(double x, double y, double z, double t) {
              	double t_1 = y / (t * (1.0 + x));
              	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	double tmp;
              	if (t_2 <= -1e+16) {
              		tmp = t_1;
              	} else if (t_2 <= 0.001) {
              		tmp = x / (1.0 + x);
              	} else if (t_2 <= 2.0) {
              		tmp = 1.0;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: t_2
                  real(8) :: tmp
                  t_1 = y / (t * (1.0d0 + x))
                  t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                  if (t_2 <= (-1d+16)) then
                      tmp = t_1
                  else if (t_2 <= 0.001d0) then
                      tmp = x / (1.0d0 + x)
                  else if (t_2 <= 2.0d0) then
                      tmp = 1.0d0
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = y / (t * (1.0 + x));
              	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	double tmp;
              	if (t_2 <= -1e+16) {
              		tmp = t_1;
              	} else if (t_2 <= 0.001) {
              		tmp = x / (1.0 + x);
              	} else if (t_2 <= 2.0) {
              		tmp = 1.0;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = y / (t * (1.0 + x))
              	t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
              	tmp = 0
              	if t_2 <= -1e+16:
              		tmp = t_1
              	elif t_2 <= 0.001:
              		tmp = x / (1.0 + x)
              	elif t_2 <= 2.0:
              		tmp = 1.0
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(y / Float64(t * Float64(1.0 + x)))
              	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
              	tmp = 0.0
              	if (t_2 <= -1e+16)
              		tmp = t_1;
              	elseif (t_2 <= 0.001)
              		tmp = Float64(x / Float64(1.0 + x));
              	elseif (t_2 <= 2.0)
              		tmp = 1.0;
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = y / (t * (1.0 + x));
              	t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
              	tmp = 0.0;
              	if (t_2 <= -1e+16)
              		tmp = t_1;
              	elseif (t_2 <= 0.001)
              		tmp = x / (1.0 + x);
              	elseif (t_2 <= 2.0)
              		tmp = 1.0;
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+16], t$95$1, If[LessEqual[t$95$2, 0.001], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{y}{t \cdot \left(1 + x\right)}\\
              t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
              \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+16}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_2 \leq 0.001:\\
              \;\;\;\;\frac{x}{1 + x}\\
              
              \mathbf{elif}\;t\_2 \leq 2:\\
              \;\;\;\;1\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 61.9%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                  2. times-fracN/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                  4. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                  5. lower--.f64N/A

                    \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                  6. lower-*.f64N/A

                    \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
                  7. lower-/.f64N/A

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
                  8. lower-+.f6469.1

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{1 + x}} \]
                5. Applied rewrites69.1%

                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                6. Taylor expanded in z around inf

                  \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                7. Step-by-step derivation
                  1. Applied rewrites54.3%

                    \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]

                  if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3

                  1. Initial program 93.2%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    2. lower-+.f6455.6

                      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                  5. Applied rewrites55.6%

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                  if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites99.0%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 3 regimes into one program.
                  6. Add Preprocessing

                  Alternative 9: 74.6% accurate, 0.3× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+16}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.001:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                     (if (<= t_1 -1e+16)
                       (/ y t)
                       (if (<= t_1 0.001) (/ x (+ 1.0 x)) (if (<= t_1 2.0) 1.0 (/ y t))))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                  	double tmp;
                  	if (t_1 <= -1e+16) {
                  		tmp = y / t;
                  	} else if (t_1 <= 0.001) {
                  		tmp = x / (1.0 + x);
                  	} else if (t_1 <= 2.0) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = y / t;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: tmp
                      t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                      if (t_1 <= (-1d+16)) then
                          tmp = y / t
                      else if (t_1 <= 0.001d0) then
                          tmp = x / (1.0d0 + x)
                      else if (t_1 <= 2.0d0) then
                          tmp = 1.0d0
                      else
                          tmp = y / t
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                  	double tmp;
                  	if (t_1 <= -1e+16) {
                  		tmp = y / t;
                  	} else if (t_1 <= 0.001) {
                  		tmp = x / (1.0 + x);
                  	} else if (t_1 <= 2.0) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = y / t;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                  	tmp = 0
                  	if t_1 <= -1e+16:
                  		tmp = y / t
                  	elif t_1 <= 0.001:
                  		tmp = x / (1.0 + x)
                  	elif t_1 <= 2.0:
                  		tmp = 1.0
                  	else:
                  		tmp = y / t
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                  	tmp = 0.0
                  	if (t_1 <= -1e+16)
                  		tmp = Float64(y / t);
                  	elseif (t_1 <= 0.001)
                  		tmp = Float64(x / Float64(1.0 + x));
                  	elseif (t_1 <= 2.0)
                  		tmp = 1.0;
                  	else
                  		tmp = Float64(y / t);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                  	tmp = 0.0;
                  	if (t_1 <= -1e+16)
                  		tmp = y / t;
                  	elseif (t_1 <= 0.001)
                  		tmp = x / (1.0 + x);
                  	elseif (t_1 <= 2.0)
                  		tmp = 1.0;
                  	else
                  		tmp = y / t;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+16], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.001], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                  \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+16}:\\
                  \;\;\;\;\frac{y}{t}\\
                  
                  \mathbf{elif}\;t\_1 \leq 0.001:\\
                  \;\;\;\;\frac{x}{1 + x}\\
                  
                  \mathbf{elif}\;t\_1 \leq 2:\\
                  \;\;\;\;1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{y}{t}\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e16 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                    1. Initial program 61.9%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                    4. Step-by-step derivation
                      1. lower-/.f6454.0

                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                    5. Applied rewrites54.0%

                      \[\leadsto \color{blue}{\frac{y}{t}} \]

                    if -1e16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3

                    1. Initial program 93.2%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around inf

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      2. lower-+.f6455.6

                        \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                    5. Applied rewrites55.6%

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                    if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                    1. Initial program 100.0%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites99.0%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 3 regimes into one program.
                    6. Add Preprocessing

                    Alternative 10: 73.0% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+102}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(-1, x, 1\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                       (if (<= t_1 -2e+102)
                         (/ y t)
                         (if (<= t_1 0.001)
                           (* (fma -1.0 x 1.0) x)
                           (if (<= t_1 2.0) 1.0 (/ y t))))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                    	double tmp;
                    	if (t_1 <= -2e+102) {
                    		tmp = y / t;
                    	} else if (t_1 <= 0.001) {
                    		tmp = fma(-1.0, x, 1.0) * x;
                    	} else if (t_1 <= 2.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = y / t;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                    	tmp = 0.0
                    	if (t_1 <= -2e+102)
                    		tmp = Float64(y / t);
                    	elseif (t_1 <= 0.001)
                    		tmp = Float64(fma(-1.0, x, 1.0) * x);
                    	elseif (t_1 <= 2.0)
                    		tmp = 1.0;
                    	else
                    		tmp = Float64(y / t);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+102], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.001], N[(N[(-1.0 * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                    \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+102}:\\
                    \;\;\;\;\frac{y}{t}\\
                    
                    \mathbf{elif}\;t\_1 \leq 0.001:\\
                    \;\;\;\;\mathsf{fma}\left(-1, x, 1\right) \cdot x\\
                    
                    \mathbf{elif}\;t\_1 \leq 2:\\
                    \;\;\;\;1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{y}{t}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999995e102 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 61.1%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{y}{t}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6455.1

                          \[\leadsto \color{blue}{\frac{y}{t}} \]
                      5. Applied rewrites55.1%

                        \[\leadsto \color{blue}{\frac{y}{t}} \]

                      if -1.99999999999999995e102 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3

                      1. Initial program 93.5%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around inf

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                        2. lower-+.f6453.6

                          \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                      5. Applied rewrites53.6%

                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                      7. Step-by-step derivation
                        1. Applied rewrites52.9%

                          \[\leadsto \mathsf{fma}\left(-1, x, 1\right) \cdot \color{blue}{x} \]

                        if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                        1. Initial program 100.0%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites99.0%

                            \[\leadsto \color{blue}{1} \]
                        5. Recombined 3 regimes into one program.
                        6. Add Preprocessing

                        Alternative 11: 98.1% accurate, 0.3× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{\left(1 + x\right) \cdot t\_1} - \frac{\frac{x}{-1 - x} + \frac{\frac{x}{1 + x}}{t\_1}}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (- (* t z) x)))
                           (if (<= (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0)) INFINITY)
                             (*
                              y
                              (-
                               (/ z (* (+ 1.0 x) t_1))
                               (/ (+ (/ x (- -1.0 x)) (/ (/ x (+ 1.0 x)) t_1)) y)))
                             (/ (+ (/ y t) x) (+ x 1.0)))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = (t * z) - x;
                        	double tmp;
                        	if (((x + (((y * z) - x) / t_1)) / (x + 1.0)) <= ((double) INFINITY)) {
                        		tmp = y * ((z / ((1.0 + x) * t_1)) - (((x / (-1.0 - x)) + ((x / (1.0 + x)) / t_1)) / y));
                        	} else {
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	}
                        	return tmp;
                        }
                        
                        public static double code(double x, double y, double z, double t) {
                        	double t_1 = (t * z) - x;
                        	double tmp;
                        	if (((x + (((y * z) - x) / t_1)) / (x + 1.0)) <= Double.POSITIVE_INFINITY) {
                        		tmp = y * ((z / ((1.0 + x) * t_1)) - (((x / (-1.0 - x)) + ((x / (1.0 + x)) / t_1)) / y));
                        	} else {
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z, t):
                        	t_1 = (t * z) - x
                        	tmp = 0
                        	if ((x + (((y * z) - x) / t_1)) / (x + 1.0)) <= math.inf:
                        		tmp = y * ((z / ((1.0 + x) * t_1)) - (((x / (-1.0 - x)) + ((x / (1.0 + x)) / t_1)) / y))
                        	else:
                        		tmp = ((y / t) + x) / (x + 1.0)
                        	return tmp
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(t * z) - x)
                        	tmp = 0.0
                        	if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) <= Inf)
                        		tmp = Float64(y * Float64(Float64(z / Float64(Float64(1.0 + x) * t_1)) - Float64(Float64(Float64(x / Float64(-1.0 - x)) + Float64(Float64(x / Float64(1.0 + x)) / t_1)) / y)));
                        	else
                        		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z, t)
                        	t_1 = (t * z) - x;
                        	tmp = 0.0;
                        	if (((x + (((y * z) - x) / t_1)) / (x + 1.0)) <= Inf)
                        		tmp = y * ((z / ((1.0 + x) * t_1)) - (((x / (-1.0 - x)) + ((x / (1.0 + x)) / t_1)) / y));
                        	else
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(y * N[(N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(x / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision] + N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := t \cdot z - x\\
                        \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1} \leq \infty:\\
                        \;\;\;\;y \cdot \left(\frac{z}{\left(1 + x\right) \cdot t\_1} - \frac{\frac{x}{-1 - x} + \frac{\frac{x}{1 + x}}{t\_1}}{y}\right)\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                          1. Initial program 92.2%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around -inf

                            \[\leadsto \color{blue}{-1 \cdot \left(y \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} + -1 \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right)\right)} \]
                          4. Step-by-step derivation
                            1. associate-*r*N/A

                              \[\leadsto \color{blue}{\left(-1 \cdot y\right) \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} + -1 \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right)} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(-1 \cdot y\right) \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} + -1 \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right)} \]
                            3. mul-1-negN/A

                              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} + -1 \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right) \]
                            4. lower-neg.f64N/A

                              \[\leadsto \color{blue}{\left(-y\right)} \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} + -1 \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right) \]
                            5. fp-cancel-sign-sub-invN/A

                              \[\leadsto \left(-y\right) \cdot \color{blue}{\left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right)} \]
                            6. metadata-evalN/A

                              \[\leadsto \left(-y\right) \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \color{blue}{1} \cdot \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right) \]
                            7. *-lft-identityN/A

                              \[\leadsto \left(-y\right) \cdot \left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \color{blue}{\frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}}\right) \]
                            8. lower--.f64N/A

                              \[\leadsto \left(-y\right) \cdot \color{blue}{\left(-1 \cdot \frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \frac{\frac{x}{1 + x} - \frac{x}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}}{y}\right)} \]
                          5. Applied rewrites97.1%

                            \[\leadsto \color{blue}{\left(-y\right) \cdot \left(\frac{-z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \frac{\frac{x}{1 + x} - \frac{\frac{x}{1 + x}}{t \cdot z - x}}{y}\right)} \]

                          if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                          1. Initial program 0.0%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            2. lower-+.f64N/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            3. lower-/.f6499.9

                              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                          5. Applied rewrites99.9%

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                        3. Recombined 2 regimes into one program.
                        4. Final simplification97.3%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} - \frac{\frac{x}{-1 - x} + \frac{\frac{x}{1 + x}}{t \cdot z - x}}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \]
                        5. Add Preprocessing

                        Alternative 12: 86.1% accurate, 0.3× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 0.005 \lor \neg \left(t\_1 \leq 2\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                           (if (or (<= t_1 0.005) (not (<= t_1 2.0)))
                             (/ (+ (/ y t) x) (+ x 1.0))
                             1.0)))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                        	double tmp;
                        	if ((t_1 <= 0.005) || !(t_1 <= 2.0)) {
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y, z, t)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8) :: t_1
                            real(8) :: tmp
                            t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                            if ((t_1 <= 0.005d0) .or. (.not. (t_1 <= 2.0d0))) then
                                tmp = ((y / t) + x) / (x + 1.0d0)
                            else
                                tmp = 1.0d0
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y, double z, double t) {
                        	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                        	double tmp;
                        	if ((t_1 <= 0.005) || !(t_1 <= 2.0)) {
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z, t):
                        	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                        	tmp = 0
                        	if (t_1 <= 0.005) or not (t_1 <= 2.0):
                        		tmp = ((y / t) + x) / (x + 1.0)
                        	else:
                        		tmp = 1.0
                        	return tmp
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                        	tmp = 0.0
                        	if ((t_1 <= 0.005) || !(t_1 <= 2.0))
                        		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                        	else
                        		tmp = 1.0;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z, t)
                        	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                        	tmp = 0.0;
                        	if ((t_1 <= 0.005) || ~((t_1 <= 2.0)))
                        		tmp = ((y / t) + x) / (x + 1.0);
                        	else
                        		tmp = 1.0;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.005], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                        \mathbf{if}\;t\_1 \leq 0.005 \lor \neg \left(t\_1 \leq 2\right):\\
                        \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0050000000000000001 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                          1. Initial program 73.2%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            2. lower-+.f64N/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            3. lower-/.f6471.0

                              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                          5. Applied rewrites71.0%

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                          if 0.0050000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                          1. Initial program 100.0%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites99.8%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification84.0%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.005 \lor \neg \left(\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 13: 63.0% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.001:\\ \;\;\;\;\mathsf{fma}\left(-1, x, 1\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 0.001)
                             (* (fma -1.0 x 1.0) x)
                             1.0))
                          double code(double x, double y, double z, double t) {
                          	double tmp;
                          	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 0.001) {
                          		tmp = fma(-1.0, x, 1.0) * x;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	tmp = 0.0
                          	if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 0.001)
                          		tmp = Float64(fma(-1.0, x, 1.0) * x);
                          	else
                          		tmp = 1.0;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.001], N[(N[(-1.0 * x + 1.0), $MachinePrecision] * x), $MachinePrecision], 1.0]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.001:\\
                          \;\;\;\;\mathsf{fma}\left(-1, x, 1\right) \cdot x\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3

                            1. Initial program 84.6%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in t around inf

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              2. lower-+.f6437.0

                                \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                            5. Applied rewrites37.0%

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            6. Taylor expanded in x around 0

                              \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                            7. Step-by-step derivation
                              1. Applied rewrites35.4%

                                \[\leadsto \mathsf{fma}\left(-1, x, 1\right) \cdot \color{blue}{x} \]

                              if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 85.6%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites71.6%

                                  \[\leadsto \color{blue}{1} \]
                              5. Recombined 2 regimes into one program.
                              6. Add Preprocessing

                              Alternative 14: 70.8% accurate, 1.2× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.48 \cdot 10^{-151} \lor \neg \left(x \leq 2.2 \cdot 10^{-137}\right):\\ \;\;\;\;1 - y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (if (or (<= x -1.48e-151) (not (<= x 2.2e-137)))
                                 (- 1.0 (* y (/ z (fma x x x))))
                                 (/ y t)))
                              double code(double x, double y, double z, double t) {
                              	double tmp;
                              	if ((x <= -1.48e-151) || !(x <= 2.2e-137)) {
                              		tmp = 1.0 - (y * (z / fma(x, x, x)));
                              	} else {
                              		tmp = y / t;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z, t)
                              	tmp = 0.0
                              	if ((x <= -1.48e-151) || !(x <= 2.2e-137))
                              		tmp = Float64(1.0 - Float64(y * Float64(z / fma(x, x, x))));
                              	else
                              		tmp = Float64(y / t);
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.48e-151], N[Not[LessEqual[x, 2.2e-137]], $MachinePrecision]], N[(1.0 - N[(y * N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / t), $MachinePrecision]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;x \leq -1.48 \cdot 10^{-151} \lor \neg \left(x \leq 2.2 \cdot 10^{-137}\right):\\
                              \;\;\;\;1 - y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\frac{y}{t}\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if x < -1.4799999999999999e-151 or 2.2000000000000001e-137 < x

                                1. Initial program 88.1%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in t around 0

                                  \[\leadsto \color{blue}{\frac{1 + \left(x + -1 \cdot \frac{y \cdot z}{x}\right)}{1 + x}} \]
                                4. Step-by-step derivation
                                  1. associate-+r+N/A

                                    \[\leadsto \frac{\color{blue}{\left(1 + x\right) + -1 \cdot \frac{y \cdot z}{x}}}{1 + x} \]
                                  2. div-addN/A

                                    \[\leadsto \color{blue}{\frac{1 + x}{1 + x} + \frac{-1 \cdot \frac{y \cdot z}{x}}{1 + x}} \]
                                  3. *-inversesN/A

                                    \[\leadsto \color{blue}{1} + \frac{-1 \cdot \frac{y \cdot z}{x}}{1 + x} \]
                                  4. mul-1-negN/A

                                    \[\leadsto 1 + \frac{\color{blue}{\mathsf{neg}\left(\frac{y \cdot z}{x}\right)}}{1 + x} \]
                                  5. distribute-neg-fracN/A

                                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{\frac{y \cdot z}{x}}{1 + x}\right)\right)} \]
                                  6. associate-/r*N/A

                                    \[\leadsto 1 + \left(\mathsf{neg}\left(\color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}}\right)\right) \]
                                  7. mul-1-negN/A

                                    \[\leadsto 1 + \color{blue}{-1 \cdot \frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                  8. lower-+.f64N/A

                                    \[\leadsto \color{blue}{1 + -1 \cdot \frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                  9. mul-1-negN/A

                                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{y \cdot z}{x \cdot \left(1 + x\right)}\right)\right)} \]
                                  10. associate-/l*N/A

                                    \[\leadsto 1 + \left(\mathsf{neg}\left(\color{blue}{y \cdot \frac{z}{x \cdot \left(1 + x\right)}}\right)\right) \]
                                  11. distribute-lft-neg-inN/A

                                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(y\right)\right) \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
                                  12. mul-1-negN/A

                                    \[\leadsto 1 + \color{blue}{\left(-1 \cdot y\right)} \cdot \frac{z}{x \cdot \left(1 + x\right)} \]
                                  13. lower-*.f64N/A

                                    \[\leadsto 1 + \color{blue}{\left(-1 \cdot y\right) \cdot \frac{z}{x \cdot \left(1 + x\right)}} \]
                                  14. mul-1-negN/A

                                    \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \frac{z}{x \cdot \left(1 + x\right)} \]
                                  15. lower-neg.f64N/A

                                    \[\leadsto 1 + \color{blue}{\left(-y\right)} \cdot \frac{z}{x \cdot \left(1 + x\right)} \]
                                  16. lower-/.f64N/A

                                    \[\leadsto 1 + \left(-y\right) \cdot \color{blue}{\frac{z}{x \cdot \left(1 + x\right)}} \]
                                  17. +-commutativeN/A

                                    \[\leadsto 1 + \left(-y\right) \cdot \frac{z}{x \cdot \color{blue}{\left(x + 1\right)}} \]
                                  18. distribute-lft-inN/A

                                    \[\leadsto 1 + \left(-y\right) \cdot \frac{z}{\color{blue}{x \cdot x + x \cdot 1}} \]
                                  19. *-rgt-identityN/A

                                    \[\leadsto 1 + \left(-y\right) \cdot \frac{z}{x \cdot x + \color{blue}{x}} \]
                                  20. lower-fma.f6476.1

                                    \[\leadsto 1 + \left(-y\right) \cdot \frac{z}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
                                5. Applied rewrites76.1%

                                  \[\leadsto \color{blue}{1 + \left(-y\right) \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}} \]

                                if -1.4799999999999999e-151 < x < 2.2000000000000001e-137

                                1. Initial program 77.7%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f6470.5

                                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                                5. Applied rewrites70.5%

                                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                              3. Recombined 2 regimes into one program.
                              4. Final simplification74.6%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.48 \cdot 10^{-151} \lor \neg \left(x \leq 2.2 \cdot 10^{-137}\right):\\ \;\;\;\;1 - y \cdot \frac{z}{\mathsf{fma}\left(x, x, x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                              5. Add Preprocessing

                              Alternative 15: 54.1% accurate, 45.0× speedup?

                              \[\begin{array}{l} \\ 1 \end{array} \]
                              (FPCore (x y z t) :precision binary64 1.0)
                              double code(double x, double y, double z, double t) {
                              	return 1.0;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  code = 1.0d0
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	return 1.0;
                              }
                              
                              def code(x, y, z, t):
                              	return 1.0
                              
                              function code(x, y, z, t)
                              	return 1.0
                              end
                              
                              function tmp = code(x, y, z, t)
                              	tmp = 1.0;
                              end
                              
                              code[x_, y_, z_, t_] := 1.0
                              
                              \begin{array}{l}
                              
                              \\
                              1
                              \end{array}
                              
                              Derivation
                              1. Initial program 85.3%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Applied rewrites51.0%

                                  \[\leadsto \color{blue}{1} \]
                                2. Add Preprocessing

                                Developer Target 1: 99.4% accurate, 0.7× speedup?

                                \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                double code(double x, double y, double z, double t) {
                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                }
                                
                                def code(x, y, z, t):
                                	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                
                                function code(x, y, z, t)
                                	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                end
                                
                                code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                \end{array}
                                

                                Reproduce

                                ?
                                herbie shell --seed 2024339 
                                (FPCore (x y z t)
                                  :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                  :precision binary64
                                
                                  :alt
                                  (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                
                                  (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))