
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 5e-34)
(/ (fma (- y z) x_m x_m) z)
(* (/ (+ 1.0 (- y z)) z) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-34) {
tmp = fma((y - z), x_m, x_m) / z;
} else {
tmp = ((1.0 + (y - z)) / z) * x_m;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 5e-34) tmp = Float64(fma(Float64(y - z), x_m, x_m) / z); else tmp = Float64(Float64(Float64(1.0 + Float64(y - z)) / z) * x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5e-34], N[(N[(N[(y - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(1.0 + N[(y - z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y - z, x\_m, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \left(y - z\right)}{z} \cdot x\_m\\
\end{array}
\end{array}
if x < 5.0000000000000003e-34Initial program 91.4%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6491.4
Applied rewrites91.4%
if 5.0000000000000003e-34 < x Initial program 77.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -1.9e+196)
(- x_m)
(if (<= z 7.4e+171) (/ (fma (- y z) x_m x_m) z) (- (/ x_m z) x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.9e+196) {
tmp = -x_m;
} else if (z <= 7.4e+171) {
tmp = fma((y - z), x_m, x_m) / z;
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.9e+196) tmp = Float64(-x_m); elseif (z <= 7.4e+171) tmp = Float64(fma(Float64(y - z), x_m, x_m) / z); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.9e+196], (-x$95$m), If[LessEqual[z, 7.4e+171], N[(N[(N[(y - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+196}:\\
\;\;\;\;-x\_m\\
\mathbf{elif}\;z \leq 7.4 \cdot 10^{+171}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y - z, x\_m, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\end{array}
\end{array}
if z < -1.9000000000000001e196Initial program 47.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6492.4
Applied rewrites92.4%
if -1.9000000000000001e196 < z < 7.39999999999999996e171Initial program 96.2%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6496.2
Applied rewrites96.2%
if 7.39999999999999996e171 < z Initial program 61.7%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -2.2e+15)
(* (/ y z) x_m)
(if (<= y 380000.0) (- (/ x_m z) x_m) (/ (fma y x_m x_m) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.2e+15) {
tmp = (y / z) * x_m;
} else if (y <= 380000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = fma(y, x_m, x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -2.2e+15) tmp = Float64(Float64(y / z) * x_m); elseif (y <= 380000.0) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(fma(y, x_m, x_m) / z); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -2.2e+15], N[(N[(y / z), $MachinePrecision] * x$95$m), $MachinePrecision], If[LessEqual[y, 380000.0], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(y * x$95$m + x$95$m), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+15}:\\
\;\;\;\;\frac{y}{z} \cdot x\_m\\
\mathbf{elif}\;y \leq 380000:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x\_m, x\_m\right)}{z}\\
\end{array}
\end{array}
if y < -2.2e15Initial program 87.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.8
Applied rewrites95.8%
Taylor expanded in y around inf
lower-/.f6477.4
Applied rewrites77.4%
if -2.2e15 < y < 3.8e5Initial program 84.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 3.8e5 < y Initial program 91.6%
Taylor expanded in z around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6480.2
Applied rewrites80.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -2.2e+15) (not (<= y 380000.0)))
(* (/ x_m z) y)
(- (/ x_m z) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -2.2e+15) || !(y <= 380000.0)) {
tmp = (x_m / z) * y;
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d+15)) .or. (.not. (y <= 380000.0d0))) then
tmp = (x_m / z) * y
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -2.2e+15) || !(y <= 380000.0)) {
tmp = (x_m / z) * y;
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -2.2e+15) or not (y <= 380000.0): tmp = (x_m / z) * y else: tmp = (x_m / z) - x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -2.2e+15) || !(y <= 380000.0)) tmp = Float64(Float64(x_m / z) * y); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -2.2e+15) || ~((y <= 380000.0))) tmp = (x_m / z) * y; else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -2.2e+15], N[Not[LessEqual[y, 380000.0]], $MachinePrecision]], N[(N[(x$95$m / z), $MachinePrecision] * y), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+15} \lor \neg \left(y \leq 380000\right):\\
\;\;\;\;\frac{x\_m}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\end{array}
\end{array}
if y < -2.2e15 or 3.8e5 < y Initial program 89.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6493.0
Applied rewrites93.0%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6476.9
Applied rewrites76.9%
if -2.2e15 < y < 3.8e5Initial program 84.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
Final simplification86.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -2.2e+15)
(* (/ y z) x_m)
(if (<= y 380000.0) (- (/ x_m z) x_m) (/ (* y x_m) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.2e+15) {
tmp = (y / z) * x_m;
} else if (y <= 380000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (y * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d+15)) then
tmp = (y / z) * x_m
else if (y <= 380000.0d0) then
tmp = (x_m / z) - x_m
else
tmp = (y * x_m) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.2e+15) {
tmp = (y / z) * x_m;
} else if (y <= 380000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (y * x_m) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -2.2e+15: tmp = (y / z) * x_m elif y <= 380000.0: tmp = (x_m / z) - x_m else: tmp = (y * x_m) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -2.2e+15) tmp = Float64(Float64(y / z) * x_m); elseif (y <= 380000.0) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(Float64(y * x_m) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -2.2e+15) tmp = (y / z) * x_m; elseif (y <= 380000.0) tmp = (x_m / z) - x_m; else tmp = (y * x_m) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -2.2e+15], N[(N[(y / z), $MachinePrecision] * x$95$m), $MachinePrecision], If[LessEqual[y, 380000.0], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+15}:\\
\;\;\;\;\frac{y}{z} \cdot x\_m\\
\mathbf{elif}\;y \leq 380000:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z}\\
\end{array}
\end{array}
if y < -2.2e15Initial program 87.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.8
Applied rewrites95.8%
Taylor expanded in y around inf
lower-/.f6477.4
Applied rewrites77.4%
if -2.2e15 < y < 3.8e5Initial program 84.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 3.8e5 < y Initial program 91.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6478.4
Applied rewrites78.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -2.2e+15)
(* (/ y z) x_m)
(if (<= y 380000.0) (- (/ x_m z) x_m) (* (/ x_m z) y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.2e+15) {
tmp = (y / z) * x_m;
} else if (y <= 380000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (x_m / z) * y;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d+15)) then
tmp = (y / z) * x_m
else if (y <= 380000.0d0) then
tmp = (x_m / z) - x_m
else
tmp = (x_m / z) * y
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.2e+15) {
tmp = (y / z) * x_m;
} else if (y <= 380000.0) {
tmp = (x_m / z) - x_m;
} else {
tmp = (x_m / z) * y;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -2.2e+15: tmp = (y / z) * x_m elif y <= 380000.0: tmp = (x_m / z) - x_m else: tmp = (x_m / z) * y return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -2.2e+15) tmp = Float64(Float64(y / z) * x_m); elseif (y <= 380000.0) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(Float64(x_m / z) * y); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -2.2e+15) tmp = (y / z) * x_m; elseif (y <= 380000.0) tmp = (x_m / z) - x_m; else tmp = (x_m / z) * y; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -2.2e+15], N[(N[(y / z), $MachinePrecision] * x$95$m), $MachinePrecision], If[LessEqual[y, 380000.0], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * y), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+15}:\\
\;\;\;\;\frac{y}{z} \cdot x\_m\\
\mathbf{elif}\;y \leq 380000:\\
\;\;\;\;\frac{x\_m}{z} - x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot y\\
\end{array}
\end{array}
if y < -2.2e15Initial program 87.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.8
Applied rewrites95.8%
Taylor expanded in y around inf
lower-/.f6477.4
Applied rewrites77.4%
if -2.2e15 < y < 3.8e5Initial program 84.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 3.8e5 < y Initial program 91.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.1
lift-+.f64N/A
+-commutativeN/A
lower-+.f6490.1
Applied rewrites90.1%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6477.4
Applied rewrites77.4%
Final simplification87.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 1.95e-30)
(/ (fma (- y z) x_m x_m) z)
(* (/ x_m z) (+ 1.0 (- y z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 1.95e-30) {
tmp = fma((y - z), x_m, x_m) / z;
} else {
tmp = (x_m / z) * (1.0 + (y - z));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 1.95e-30) tmp = Float64(fma(Float64(y - z), x_m, x_m) / z); else tmp = Float64(Float64(x_m / z) * Float64(1.0 + Float64(y - z))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.95e-30], N[(N[(N[(y - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(1.0 + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.95 \cdot 10^{-30}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y - z, x\_m, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \left(1 + \left(y - z\right)\right)\\
\end{array}
\end{array}
if x < 1.9500000000000002e-30Initial program 91.5%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6491.5
Applied rewrites91.5%
if 1.9500000000000002e-30 < x Initial program 76.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- (/ x_m z) x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) - x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * ((x_m / z) - x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) - x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * ((x_m / z) - x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(x_m / z) - x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * ((x_m / z) - x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{x\_m}{z} - x\_m\right)
\end{array}
Initial program 87.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * -x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * -x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(-x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * -x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(-x\_m\right)
\end{array}
Initial program 87.1%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6434.4
Applied rewrites34.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024339
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -67870776678359/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (+ 1 y) (/ x z)) x) (if (< x 1937054408219773/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* x (+ (- y z) 1)) (/ 1 z)) (- (* (+ 1 y) (/ x z)) x))))
(/ (* x (+ (- y z) 1.0)) z))