
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (/ z t) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
return fma((z / t), (z / t), ((x / y) * (x / y)));
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(z / t), Float64(Float64(x / y) * Float64(x / y))) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x}{y} \cdot \frac{x}{y}\right)
\end{array}
Initial program 65.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6479.1
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-pow.f64N/A
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (or (<= t_1 0.0) (not (<= t_1 INFINITY)))
(* (/ z t) (/ z t))
(fma (/ z (* t t)) z (* (/ x (* y y)) x)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if ((t_1 <= 0.0) || !(t_1 <= ((double) INFINITY))) {
tmp = (z / t) * (z / t);
} else {
tmp = fma((z / (t * t)), z, ((x / (y * y)) * x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if ((t_1 <= 0.0) || !(t_1 <= Inf)) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = fma(Float64(z / Float64(t * t)), z, Float64(Float64(x / Float64(y * y)) * x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.0], N[Not[LessEqual[t$95$1, Infinity]], $MachinePrecision]], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0 \lor \neg \left(t\_1 \leq \infty\right):\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, \frac{x}{y \cdot y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 46.7%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
Applied rewrites78.3%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 81.2%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
Applied rewrites95.2%
Applied rewrites91.1%
Final simplification85.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 1e+89) (fma (/ z t) (/ z t) (* x (/ x (* y y)))) (fma (/ (/ z t) t) z (* (/ (/ x y) y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 1e+89) {
tmp = fma((z / t), (z / t), (x * (x / (y * y))));
} else {
tmp = fma(((z / t) / t), z, (((x / y) / y) * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 1e+89) tmp = fma(Float64(z / t), Float64(z / t), Float64(x * Float64(x / Float64(y * y)))); else tmp = fma(Float64(Float64(z / t) / t), z, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 1e+89], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision] * z + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 10^{+89}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{z}{t}}{t}, z, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 9.99999999999999995e88Initial program 71.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6494.5
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-pow.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
sqrt-prodN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6463.1
Applied rewrites63.1%
lift-*.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
sqr-neg-revN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
sqr-neg-revN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
frac-2neg-revN/A
lower-/.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6496.1
Applied rewrites96.1%
if 9.99999999999999995e88 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 60.9%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Final simplification94.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 1e+89) (fma (/ z t) (/ z t) (* x (/ x (* y y)))) (fma (/ z (* t t)) z (* (/ (/ x y) y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 1e+89) {
tmp = fma((z / t), (z / t), (x * (x / (y * y))));
} else {
tmp = fma((z / (t * t)), z, (((x / y) / y) * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 1e+89) tmp = fma(Float64(z / t), Float64(z / t), Float64(x * Float64(x / Float64(y * y)))); else tmp = fma(Float64(z / Float64(t * t)), z, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 1e+89], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 10^{+89}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 9.99999999999999995e88Initial program 71.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6494.5
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-pow.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
unpow1N/A
metadata-evalN/A
sqrt-pow1N/A
pow2N/A
sqrt-prodN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6463.1
Applied rewrites63.1%
lift-*.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
sqr-neg-revN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
sqr-neg-revN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
frac-2neg-revN/A
lower-/.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6496.1
Applied rewrites96.1%
if 9.99999999999999995e88 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 60.9%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Applied rewrites90.6%
Final simplification93.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 4e+148)
(fma (/ z t) (/ z t) t_1)
(fma (/ z (* t t)) z (* (/ (/ x y) y) x)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 4e+148) {
tmp = fma((z / t), (z / t), t_1);
} else {
tmp = fma((z / (t * t)), z, (((x / y) / y) * x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 4e+148) tmp = fma(Float64(z / t), Float64(z / t), t_1); else tmp = fma(Float64(z / Float64(t * t)), z, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+148], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+148}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.0000000000000002e148Initial program 72.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6494.7
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
times-fracN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6494.7
Applied rewrites94.7%
if 4.0000000000000002e148 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 59.5%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6493.8
Applied rewrites93.8%
Applied rewrites90.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 0.0) (* (/ z t) (/ z t)) (fma (/ z (* t t)) z (* (/ (/ x y) y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 0.0) {
tmp = (z / t) * (z / t);
} else {
tmp = fma((z / (t * t)), z, (((x / y) / y) * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 0.0) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = fma(Float64(z / Float64(t * t)), z, Float64(Float64(Float64(x / y) / y) * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 0:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, \frac{\frac{x}{y}}{y} \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 66.9%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6481.1
Applied rewrites81.1%
Applied rewrites92.5%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 65.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6494.4
Applied rewrites94.4%
Applied rewrites90.1%
(FPCore (x y z t) :precision binary64 (* (/ z t) (/ z t)))
double code(double x, double y, double z, double t) {
return (z / t) * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * (z / t);
}
def code(x, y, z, t): return (z / t) * (z / t)
function code(x, y, z, t) return Float64(Float64(z / t) * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = (z / t) * (z / t); end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot \frac{z}{t}
\end{array}
Initial program 65.6%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6455.9
Applied rewrites55.9%
Applied rewrites59.6%
(FPCore (x y z t) :precision binary64 (* (/ z (* t t)) z))
double code(double x, double y, double z, double t) {
return (z / (t * t)) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / (t * t)) * z
end function
public static double code(double x, double y, double z, double t) {
return (z / (t * t)) * z;
}
def code(x, y, z, t): return (z / (t * t)) * z
function code(x, y, z, t) return Float64(Float64(z / Float64(t * t)) * z) end
function tmp = code(x, y, z, t) tmp = (z / (t * t)) * z; end
code[x_, y_, z_, t_] := N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t \cdot t} \cdot z
\end{array}
Initial program 65.6%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6455.9
Applied rewrites55.9%
Applied rewrites52.1%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024339
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))