
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (<= y 8e+93) (fma (log y) x (- z)) (if (<= y 1.6e+131) (- (- z) y) (fma (log y) x (- y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 8e+93) {
tmp = fma(log(y), x, -z);
} else if (y <= 1.6e+131) {
tmp = -z - y;
} else {
tmp = fma(log(y), x, -y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 8e+93) tmp = fma(log(y), x, Float64(-z)); elseif (y <= 1.6e+131) tmp = Float64(Float64(-z) - y); else tmp = fma(log(y), x, Float64(-y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 8e+93], N[(N[Log[y], $MachinePrecision] * x + (-z)), $MachinePrecision], If[LessEqual[y, 1.6e+131], N[((-z) - y), $MachinePrecision], N[(N[Log[y], $MachinePrecision] * x + (-y)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{+93}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -z\right)\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+131}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -y\right)\\
\end{array}
\end{array}
if y < 8.00000000000000035e93Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites67.7%
Applied rewrites67.3%
Taylor expanded in y around 0
Applied rewrites91.3%
if 8.00000000000000035e93 < y < 1.6000000000000001e131Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6492.4
Applied rewrites92.4%
if 1.6000000000000001e131 < y Initial program 99.9%
Taylor expanded in z around 0
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
*-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
mul-1-negN/A
lower-neg.f6487.1
Applied rewrites87.1%
Final simplification90.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.18e+142) (not (<= x 2.9e+170))) (* (log y) x) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.18e+142) || !(x <= 2.9e+170)) {
tmp = log(y) * x;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.18d+142)) .or. (.not. (x <= 2.9d+170))) then
tmp = log(y) * x
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.18e+142) || !(x <= 2.9e+170)) {
tmp = Math.log(y) * x;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.18e+142) or not (x <= 2.9e+170): tmp = math.log(y) * x else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.18e+142) || !(x <= 2.9e+170)) tmp = Float64(log(y) * x); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.18e+142) || ~((x <= 2.9e+170))) tmp = log(y) * x; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.18e+142], N[Not[LessEqual[x, 2.9e+170]], $MachinePrecision]], N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.18 \cdot 10^{+142} \lor \neg \left(x \leq 2.9 \cdot 10^{+170}\right):\\
\;\;\;\;\log y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -1.18000000000000006e142 or 2.9000000000000001e170 < x Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites68.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6481.0
Applied rewrites81.0%
if -1.18000000000000006e142 < x < 2.9000000000000001e170Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6479.1
Applied rewrites79.1%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (if (<= y 8e+93) (fma (log y) x (- z)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 8e+93) {
tmp = fma(log(y), x, -z);
} else {
tmp = -z - y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 8e+93) tmp = fma(log(y), x, Float64(-z)); else tmp = Float64(Float64(-z) - y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 8e+93], N[(N[Log[y], $MachinePrecision] * x + (-z)), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8 \cdot 10^{+93}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 8.00000000000000035e93Initial program 99.8%
Taylor expanded in y around inf
Applied rewrites67.7%
Applied rewrites67.3%
Taylor expanded in y around 0
Applied rewrites91.3%
if 8.00000000000000035e93 < y Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6478.2
Applied rewrites78.2%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6465.0
Applied rewrites65.0%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6425.8
Applied rewrites25.8%
Final simplification25.8%
herbie shell --seed 2024339
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))