
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (/ normAngle (sin normAngle)) u) n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((sinf(((1.0f - u) * normAngle)) * (1.0f / sinf(normAngle))) * n0_i) + (((normAngle / sinf(normAngle)) * u) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((sin(((1.0e0 - u) * normangle)) * (1.0e0 / sin(normangle))) * n0_i) + (((normangle / sin(normangle)) * u) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * Float32(Float32(1.0) / sin(normAngle))) * n0_i) + Float32(Float32(Float32(normAngle / sin(normAngle)) * u) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((sin(((single(1.0) - u) * normAngle)) * (single(1.0) / sin(normAngle))) * n0_i) + (((normAngle / sin(normAngle)) * u) * n1_i); end
\begin{array}{l}
\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0\_i + \left(\frac{normAngle}{\sin normAngle} \cdot u\right) \cdot n1\_i
\end{array}
Initial program 97.2%
Taylor expanded in u around 0
associate-*l/N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3299.0
Applied rewrites99.0%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (- 1.0 (/ (* (* (cos normAngle) u) normAngle) (sin normAngle))) n0_i) (* (* (/ normAngle (sin normAngle)) u) n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((1.0f - (((cosf(normAngle) * u) * normAngle) / sinf(normAngle))) * n0_i) + (((normAngle / sinf(normAngle)) * u) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((1.0e0 - (((cos(normangle) * u) * normangle) / sin(normangle))) * n0_i) + (((normangle / sin(normangle)) * u) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(Float32(1.0) - Float32(Float32(Float32(cos(normAngle) * u) * normAngle) / sin(normAngle))) * n0_i) + Float32(Float32(Float32(normAngle / sin(normAngle)) * u) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((single(1.0) - (((cos(normAngle) * u) * normAngle) / sin(normAngle))) * n0_i) + (((normAngle / sin(normAngle)) * u) * n1_i); end
\begin{array}{l}
\\
\left(1 - \frac{\left(\cos normAngle \cdot u\right) \cdot normAngle}{\sin normAngle}\right) \cdot n0\_i + \left(\frac{normAngle}{\sin normAngle} \cdot u\right) \cdot n1\_i
\end{array}
Initial program 97.2%
Taylor expanded in u around 0
associate-*l/N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3299.0
Applied rewrites99.0%
Taylor expanded in u around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f32N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-cos.f32N/A
lower-sin.f3298.6
Applied rewrites98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (- 1.0 u) n0_i) (* (* (/ normAngle (sin normAngle)) u) n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((1.0f - u) * n0_i) + (((normAngle / sinf(normAngle)) * u) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((1.0e0 - u) * n0_i) + (((normangle / sin(normangle)) * u) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(Float32(1.0) - u) * n0_i) + Float32(Float32(Float32(normAngle / sin(normAngle)) * u) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((single(1.0) - u) * n0_i) + (((normAngle / sin(normAngle)) * u) * n1_i); end
\begin{array}{l}
\\
\left(1 - u\right) \cdot n0\_i + \left(\frac{normAngle}{\sin normAngle} \cdot u\right) \cdot n1\_i
\end{array}
Initial program 97.2%
Taylor expanded in u around 0
associate-*l/N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3299.0
Applied rewrites99.0%
Taylor expanded in u around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f32N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-cos.f32N/A
lower-sin.f3298.6
Applied rewrites98.6%
Taylor expanded in normAngle around 0
lower--.f3298.5
Applied rewrites98.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (- 1.0 u) n0_i) (* (* normAngle (/ u (sin normAngle))) n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((1.0f - u) * n0_i) + ((normAngle * (u / sinf(normAngle))) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = ((1.0e0 - u) * n0_i) + ((normangle * (u / sin(normangle))) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(Float32(Float32(1.0) - u) * n0_i) + Float32(Float32(normAngle * Float32(u / sin(normAngle))) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = ((single(1.0) - u) * n0_i) + ((normAngle * (u / sin(normAngle))) * n1_i); end
\begin{array}{l}
\\
\left(1 - u\right) \cdot n0\_i + \left(normAngle \cdot \frac{u}{\sin normAngle}\right) \cdot n1\_i
\end{array}
Initial program 97.2%
Taylor expanded in normAngle around 0
lower--.f3296.7
Applied rewrites96.7%
Taylor expanded in u around 0
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3298.3
Applied rewrites98.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -4.99999991225835e-15) (not (<= n1_i 6.999999777858658e-21))) (* n1_i u) (fma n1_i u (* n0_i (- 1.0 u)))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -4.99999991225835e-15f) || !(n1_i <= 6.999999777858658e-21f)) {
tmp = n1_i * u;
} else {
tmp = fmaf(n1_i, u, (n0_i * (1.0f - u)));
}
return tmp;
}
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-4.99999991225835e-15)) || !(n1_i <= Float32(6.999999777858658e-21))) tmp = Float32(n1_i * u); else tmp = fma(n1_i, u, Float32(n0_i * Float32(Float32(1.0) - u))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -4.99999991225835 \cdot 10^{-15} \lor \neg \left(n1\_i \leq 6.999999777858658 \cdot 10^{-21}\right):\\
\;\;\;\;n1\_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(n1\_i, u, n0\_i \cdot \left(1 - u\right)\right)\\
\end{array}
\end{array}
if n1_i < -4.99999991e-15 or 6.99999978e-21 < n1_i Initial program 96.3%
Taylor expanded in n0_i around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-sin.f32N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3263.1
Applied rewrites63.1%
Taylor expanded in normAngle around 0
Applied rewrites63.0%
if -4.99999991e-15 < n1_i < 6.99999978e-21Initial program 98.2%
Taylor expanded in u around 0
associate-*l/N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3298.6
Applied rewrites98.6%
Taylor expanded in u around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f32N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-cos.f32N/A
lower-sin.f3298.0
Applied rewrites98.0%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
lower-*.f32N/A
lower--.f3277.4
Applied rewrites77.4%
Final simplification70.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (<= n1_i -4.99999991225835e-15)
(* n1_i u)
(if (<= n1_i 6.999999777858658e-21)
(fma n1_i u (* n0_i (- 1.0 u)))
(fma (- 1.0 u) n0_i (* u n1_i)))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n1_i <= -4.99999991225835e-15f) {
tmp = n1_i * u;
} else if (n1_i <= 6.999999777858658e-21f) {
tmp = fmaf(n1_i, u, (n0_i * (1.0f - u)));
} else {
tmp = fmaf((1.0f - u), n0_i, (u * n1_i));
}
return tmp;
}
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n1_i <= Float32(-4.99999991225835e-15)) tmp = Float32(n1_i * u); elseif (n1_i <= Float32(6.999999777858658e-21)) tmp = fma(n1_i, u, Float32(n0_i * Float32(Float32(1.0) - u))); else tmp = fma(Float32(Float32(1.0) - u), n0_i, Float32(u * n1_i)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -4.99999991225835 \cdot 10^{-15}:\\
\;\;\;\;n1\_i \cdot u\\
\mathbf{elif}\;n1\_i \leq 6.999999777858658 \cdot 10^{-21}:\\
\;\;\;\;\mathsf{fma}\left(n1\_i, u, n0\_i \cdot \left(1 - u\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(1 - u, n0\_i, u \cdot n1\_i\right)\\
\end{array}
\end{array}
if n1_i < -4.99999991e-15Initial program 95.6%
Taylor expanded in n0_i around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-sin.f32N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3268.2
Applied rewrites68.2%
Taylor expanded in normAngle around 0
Applied rewrites67.8%
if -4.99999991e-15 < n1_i < 6.99999978e-21Initial program 98.2%
Taylor expanded in u around 0
associate-*l/N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3298.6
Applied rewrites98.6%
Taylor expanded in u around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f32N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-cos.f32N/A
lower-sin.f3298.0
Applied rewrites98.0%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
lower-*.f32N/A
lower--.f3277.4
Applied rewrites76.6%
if 6.99999978e-21 < n1_i Initial program 96.9%
Taylor expanded in normAngle around 0
*-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-*.f3259.5
Applied rewrites58.5%
Applied rewrites58.5%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -1.999999967550318e-17)
(not (<= n1_i 6.999999777858658e-21)))
(* n1_i u)
(fma (- n1_i n0_i) u n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.999999967550318e-17f) || !(n1_i <= 6.999999777858658e-21f)) {
tmp = n1_i * u;
} else {
tmp = fmaf((n1_i - n0_i), u, n0_i);
}
return tmp;
}
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.999999967550318e-17)) || !(n1_i <= Float32(6.999999777858658e-21))) tmp = Float32(n1_i * u); else tmp = fma(Float32(n1_i - n0_i), u, n0_i); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.999999967550318 \cdot 10^{-17} \lor \neg \left(n1\_i \leq 6.999999777858658 \cdot 10^{-21}\right):\\
\;\;\;\;n1\_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\\
\end{array}
\end{array}
if n1_i < -1.99999997e-17 or 6.99999978e-21 < n1_i Initial program 96.5%
Taylor expanded in n0_i around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-sin.f32N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3262.6
Applied rewrites62.6%
Taylor expanded in normAngle around 0
Applied rewrites62.5%
if -1.99999997e-17 < n1_i < 6.99999978e-21Initial program 98.1%
Taylor expanded in normAngle around 0
*-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-*.f3218.4
Applied rewrites18.4%
Applied rewrites97.7%
Taylor expanded in u around 0
Applied rewrites61.8%
Final simplification62.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* n1_i u) (- n0_i (* n0_i u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return (n1_i * u) + (n0_i - (n0_i * u));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = (n1_i * u) + (n0_i - (n0_i * u))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(Float32(n1_i * u) + Float32(n0_i - Float32(n0_i * u))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = (n1_i * u) + (n0_i - (n0_i * u)); end
\begin{array}{l}
\\
n1\_i \cdot u + \left(n0\_i - n0\_i \cdot u\right)
\end{array}
Initial program 97.2%
Taylor expanded in normAngle around 0
*-commutativeN/A
lower-fma.f32N/A
lower--.f32N/A
lower-*.f3242.2
Applied rewrites41.9%
Applied rewrites97.5%
Taylor expanded in u around 0
Applied rewrites97.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (* n1_i u))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n1_i * u;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n1_i * u
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n1_i * u) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n1_i * u; end
\begin{array}{l}
\\
n1\_i \cdot u
\end{array}
Initial program 97.2%
Taylor expanded in n0_i around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-sin.f32N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f3242.3
Applied rewrites42.3%
Taylor expanded in normAngle around 0
Applied rewrites42.2%
herbie shell --seed 2024339
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ (PI) 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))