Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D

Percentage Accurate: 99.7% → 99.7%
Time: 6.9s
Alternatives: 13
Speedup: N/A×

Specification

?
\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Alternative 1: 99.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{{x}^{-1}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ (pow x -1.0) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (pow(x, -1.0) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - ((x ** (-1.0d0)) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (Math.pow(x, -1.0) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (math.pow(x, -1.0) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64((x ^ -1.0) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - ((x ^ -1.0) / 9.0)) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(N[Power[x, -1.0], $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{{x}^{-1}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    3. associate-/r*N/A

      \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    4. lower-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    5. inv-powN/A

      \[\leadsto \left(1 - \frac{\color{blue}{{x}^{-1}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    6. lower-pow.f6499.7

      \[\leadsto \left(1 - \frac{\color{blue}{{x}^{-1}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  4. Applied rewrites99.7%

    \[\leadsto \left(1 - \color{blue}{\frac{{x}^{-1}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  5. Step-by-step derivation
    1. lift-pow.f64N/A

      \[\leadsto \left(1 - \frac{\color{blue}{{x}^{-1}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. unpow-1N/A

      \[\leadsto \left(1 - \frac{\color{blue}{\frac{1}{x}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    3. lower-/.f6499.7

      \[\leadsto \left(1 - \frac{\color{blue}{\frac{1}{x}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  6. Applied rewrites99.7%

    \[\leadsto \left(1 - \frac{\color{blue}{\frac{1}{x}}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  7. Final simplification99.7%

    \[\leadsto \left(1 - \frac{{x}^{-1}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  8. Add Preprocessing

Alternative 2: 99.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{\frac{y}{\sqrt{x}}}{3} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ (/ y (sqrt x)) 3.0)))
double code(double x, double y) {
	return (1.0 - pow((x * 9.0), -1.0)) - ((y / sqrt(x)) / 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - ((y / sqrt(x)) / 3.0d0)
end function
public static double code(double x, double y) {
	return (1.0 - Math.pow((x * 9.0), -1.0)) - ((y / Math.sqrt(x)) / 3.0);
}
def code(x, y):
	return (1.0 - math.pow((x * 9.0), -1.0)) - ((y / math.sqrt(x)) / 3.0)
function code(x, y)
	return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(Float64(y / sqrt(x)) / 3.0))
end
function tmp = code(x, y)
	tmp = (1.0 - ((x * 9.0) ^ -1.0)) - ((y / sqrt(x)) / 3.0);
end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{\frac{y}{\sqrt{x}}}{3}
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{y}{3 \cdot \sqrt{x}}} \]
    2. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{\color{blue}{3 \cdot \sqrt{x}}} \]
    3. *-commutativeN/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}} \]
    4. associate-/r*N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
    5. lower-/.f64N/A

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
    6. lower-/.f6499.7

      \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \frac{\color{blue}{\frac{y}{\sqrt{x}}}}{3} \]
  4. Applied rewrites99.7%

    \[\leadsto \left(1 - \frac{1}{x \cdot 9}\right) - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
  5. Final simplification99.7%

    \[\leadsto \left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{\frac{y}{\sqrt{x}}}{3} \]
  6. Add Preprocessing

Alternative 3: 99.7% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - pow((x * 9.0), -1.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - Math.pow((x * 9.0), -1.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - math.pow((x * 9.0), -1.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - ((x * 9.0) ^ -1.0)) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Final simplification99.7%

    \[\leadsto \left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  4. Add Preprocessing

Alternative 4: 99.7% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x} \cdot 3} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
	return (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
	return (1.0 - (0.1111111111111111 / x)) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y):
	return (1.0 - (0.1111111111111111 / x)) - (y / (math.sqrt(x) * 3.0))
function code(x, y)
	return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / Float64(sqrt(x) * 3.0)))
end
function tmp = code(x, y)
	tmp = (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0));
end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    3. *-commutativeN/A

      \[\leadsto \left(1 - \frac{1}{\color{blue}{9 \cdot x}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    4. associate-/r*N/A

      \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{9}}{x}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    5. metadata-evalN/A

      \[\leadsto \left(1 - \frac{\color{blue}{\frac{1}{9}}}{x}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    6. metadata-evalN/A

      \[\leadsto \left(1 - \frac{\color{blue}{{9}^{-1}}}{x}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    7. lower-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{{9}^{-1}}{x}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    8. metadata-eval99.6

      \[\leadsto \left(1 - \frac{\color{blue}{0.1111111111111111}}{x}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    9. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{\frac{1}{9}}{x}\right) - \frac{y}{\color{blue}{3 \cdot \sqrt{x}}} \]
    10. *-commutativeN/A

      \[\leadsto \left(1 - \frac{\frac{1}{9}}{x}\right) - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}} \]
    11. lower-*.f6499.6

      \[\leadsto \left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}} \]
  4. Applied rewrites99.6%

    \[\leadsto \color{blue}{\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x} \cdot 3}} \]
  5. Add Preprocessing

Alternative 5: 94.7% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.4 \cdot 10^{+62} \lor \neg \left(y \leq 26500000000000\right):\\ \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= y -2.4e+62) (not (<= y 26500000000000.0)))
   (- 1.0 (/ y (* 3.0 (sqrt x))))
   (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
	double tmp;
	if ((y <= -2.4e+62) || !(y <= 26500000000000.0)) {
		tmp = 1.0 - (y / (3.0 * sqrt(x)));
	} else {
		tmp = 1.0 - (0.1111111111111111 / x);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((y <= (-2.4d+62)) .or. (.not. (y <= 26500000000000.0d0))) then
        tmp = 1.0d0 - (y / (3.0d0 * sqrt(x)))
    else
        tmp = 1.0d0 - (0.1111111111111111d0 / x)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((y <= -2.4e+62) || !(y <= 26500000000000.0)) {
		tmp = 1.0 - (y / (3.0 * Math.sqrt(x)));
	} else {
		tmp = 1.0 - (0.1111111111111111 / x);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (y <= -2.4e+62) or not (y <= 26500000000000.0):
		tmp = 1.0 - (y / (3.0 * math.sqrt(x)))
	else:
		tmp = 1.0 - (0.1111111111111111 / x)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((y <= -2.4e+62) || !(y <= 26500000000000.0))
		tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))));
	else
		tmp = Float64(1.0 - Float64(0.1111111111111111 / x));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((y <= -2.4e+62) || ~((y <= 26500000000000.0)))
		tmp = 1.0 - (y / (3.0 * sqrt(x)));
	else
		tmp = 1.0 - (0.1111111111111111 / x);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[y, -2.4e+62], N[Not[LessEqual[y, 26500000000000.0]], $MachinePrecision]], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+62} \lor \neg \left(y \leq 26500000000000\right):\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\

\mathbf{else}:\\
\;\;\;\;1 - \frac{0.1111111111111111}{x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.4e62 or 2.65e13 < y

    1. Initial program 99.6%

      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
    4. Step-by-step derivation
      1. Applied rewrites90.8%

        \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]

      if -2.4e62 < y < 2.65e13

      1. Initial program 99.8%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
        2. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
        3. +-commutativeN/A

          \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
        4. *-commutativeN/A

          \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
        5. lower-fma.f64N/A

          \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
        7. lower-sqrt.f6499.6

          \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
      5. Applied rewrites99.6%

        \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
      6. Taylor expanded in y around 0

        \[\leadsto \frac{x - \frac{1}{9}}{x} \]
      7. Step-by-step derivation
        1. Applied rewrites98.6%

          \[\leadsto \frac{x - 0.1111111111111111}{x} \]
        2. Step-by-step derivation
          1. Applied rewrites98.6%

            \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification94.8%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.4 \cdot 10^{+62} \lor \neg \left(y \leq 26500000000000\right):\\ \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 6: 99.5% accurate, 1.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 6.5 \cdot 10^{+29}:\\ \;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{\frac{y}{\sqrt{x}}}{3}\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= x 6.5e+29)
           (- 1.0 (/ (fma 0.3333333333333333 (* (sqrt x) y) 0.1111111111111111) x))
           (- 1.0 (/ (/ y (sqrt x)) 3.0))))
        double code(double x, double y) {
        	double tmp;
        	if (x <= 6.5e+29) {
        		tmp = 1.0 - (fma(0.3333333333333333, (sqrt(x) * y), 0.1111111111111111) / x);
        	} else {
        		tmp = 1.0 - ((y / sqrt(x)) / 3.0);
        	}
        	return tmp;
        }
        
        function code(x, y)
        	tmp = 0.0
        	if (x <= 6.5e+29)
        		tmp = Float64(1.0 - Float64(fma(0.3333333333333333, Float64(sqrt(x) * y), 0.1111111111111111) / x));
        	else
        		tmp = Float64(1.0 - Float64(Float64(y / sqrt(x)) / 3.0));
        	end
        	return tmp
        end
        
        code[x_, y_] := If[LessEqual[x, 6.5e+29], N[(1.0 - N[(N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;x \leq 6.5 \cdot 10^{+29}:\\
        \;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\
        
        \mathbf{else}:\\
        \;\;\;\;1 - \frac{\frac{y}{\sqrt{x}}}{3}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < 6.49999999999999971e29

          1. Initial program 99.6%

            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
            2. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
            3. +-commutativeN/A

              \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
            4. *-commutativeN/A

              \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
            5. lower-fma.f64N/A

              \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
            6. lower-*.f64N/A

              \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
            7. lower-sqrt.f6499.5

              \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
          5. Applied rewrites99.5%

            \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
          6. Step-by-step derivation
            1. Applied rewrites99.5%

              \[\leadsto 1 - \color{blue}{\frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}} \]

            if 6.49999999999999971e29 < x

            1. Initial program 99.8%

              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
            4. Step-by-step derivation
              1. Applied rewrites99.8%

                \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto 1 - \color{blue}{\frac{y}{3 \cdot \sqrt{x}}} \]
                2. lift-*.f64N/A

                  \[\leadsto 1 - \frac{y}{\color{blue}{3 \cdot \sqrt{x}}} \]
                3. *-commutativeN/A

                  \[\leadsto 1 - \frac{y}{\color{blue}{\sqrt{x} \cdot 3}} \]
                4. associate-/r*N/A

                  \[\leadsto 1 - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
                5. lower-/.f64N/A

                  \[\leadsto 1 - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
                6. lower-/.f6499.8

                  \[\leadsto 1 - \frac{\color{blue}{\frac{y}{\sqrt{x}}}}{3} \]
              3. Applied rewrites99.8%

                \[\leadsto 1 - \color{blue}{\frac{\frac{y}{\sqrt{x}}}{3}} \]
            5. Recombined 2 regimes into one program.
            6. Add Preprocessing

            Alternative 7: 99.5% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 6.1 \cdot 10^{+29}:\\ \;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (if (<= x 6.1e+29)
               (- 1.0 (/ (fma 0.3333333333333333 (* (sqrt x) y) 0.1111111111111111) x))
               (- 1.0 (/ y (* 3.0 (sqrt x))))))
            double code(double x, double y) {
            	double tmp;
            	if (x <= 6.1e+29) {
            		tmp = 1.0 - (fma(0.3333333333333333, (sqrt(x) * y), 0.1111111111111111) / x);
            	} else {
            		tmp = 1.0 - (y / (3.0 * sqrt(x)));
            	}
            	return tmp;
            }
            
            function code(x, y)
            	tmp = 0.0
            	if (x <= 6.1e+29)
            		tmp = Float64(1.0 - Float64(fma(0.3333333333333333, Float64(sqrt(x) * y), 0.1111111111111111) / x));
            	else
            		tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))));
            	end
            	return tmp
            end
            
            code[x_, y_] := If[LessEqual[x, 6.1e+29], N[(1.0 - N[(N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq 6.1 \cdot 10^{+29}:\\
            \;\;\;\;1 - \frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}\\
            
            \mathbf{else}:\\
            \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < 6.0999999999999998e29

              1. Initial program 99.6%

                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                2. lower--.f64N/A

                  \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
                3. +-commutativeN/A

                  \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
                5. lower-fma.f64N/A

                  \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
                6. lower-*.f64N/A

                  \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
                7. lower-sqrt.f6499.5

                  \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
              5. Applied rewrites99.5%

                \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
              6. Step-by-step derivation
                1. Applied rewrites99.5%

                  \[\leadsto 1 - \color{blue}{\frac{\mathsf{fma}\left(0.3333333333333333, \sqrt{x} \cdot y, 0.1111111111111111\right)}{x}} \]

                if 6.0999999999999998e29 < x

                1. Initial program 99.8%

                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                4. Step-by-step derivation
                  1. Applied rewrites99.8%

                    \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                5. Recombined 2 regimes into one program.
                6. Add Preprocessing

                Alternative 8: 98.5% accurate, 1.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 0.00011:\\ \;\;\;\;\frac{-0.1111111111111111 - 0.3333333333333333 \cdot \left(\sqrt{x} \cdot y\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= x 0.00011)
                   (/ (- -0.1111111111111111 (* 0.3333333333333333 (* (sqrt x) y))) x)
                   (- 1.0 (/ y (* 3.0 (sqrt x))))))
                double code(double x, double y) {
                	double tmp;
                	if (x <= 0.00011) {
                		tmp = (-0.1111111111111111 - (0.3333333333333333 * (sqrt(x) * y))) / x;
                	} else {
                		tmp = 1.0 - (y / (3.0 * sqrt(x)));
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (x <= 0.00011d0) then
                        tmp = ((-0.1111111111111111d0) - (0.3333333333333333d0 * (sqrt(x) * y))) / x
                    else
                        tmp = 1.0d0 - (y / (3.0d0 * sqrt(x)))
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (x <= 0.00011) {
                		tmp = (-0.1111111111111111 - (0.3333333333333333 * (Math.sqrt(x) * y))) / x;
                	} else {
                		tmp = 1.0 - (y / (3.0 * Math.sqrt(x)));
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if x <= 0.00011:
                		tmp = (-0.1111111111111111 - (0.3333333333333333 * (math.sqrt(x) * y))) / x
                	else:
                		tmp = 1.0 - (y / (3.0 * math.sqrt(x)))
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (x <= 0.00011)
                		tmp = Float64(Float64(-0.1111111111111111 - Float64(0.3333333333333333 * Float64(sqrt(x) * y))) / x);
                	else
                		tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (x <= 0.00011)
                		tmp = (-0.1111111111111111 - (0.3333333333333333 * (sqrt(x) * y))) / x;
                	else
                		tmp = 1.0 - (y / (3.0 * sqrt(x)));
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[x, 0.00011], N[(N[(-0.1111111111111111 - N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x \leq 0.00011:\\
                \;\;\;\;\frac{-0.1111111111111111 - 0.3333333333333333 \cdot \left(\sqrt{x} \cdot y\right)}{x}\\
                
                \mathbf{else}:\\
                \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if x < 1.10000000000000004e-4

                  1. Initial program 99.6%

                    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                  4. Step-by-step derivation
                    1. associate-*r/N/A

                      \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                    3. +-commutativeN/A

                      \[\leadsto \frac{-1 \cdot \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                    4. distribute-rgt-inN/A

                      \[\leadsto \frac{\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right) \cdot -1 + \frac{1}{9} \cdot -1}}{x} \]
                    5. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{-1 \cdot \left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)} + \frac{1}{9} \cdot -1}{x} \]
                    6. associate-*r*N/A

                      \[\leadsto \frac{\color{blue}{\left(-1 \cdot \frac{1}{3}\right) \cdot \left(\sqrt{x} \cdot y\right)} + \frac{1}{9} \cdot -1}{x} \]
                    7. metadata-evalN/A

                      \[\leadsto \frac{\color{blue}{\frac{-1}{3}} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9} \cdot -1}{x} \]
                    8. metadata-evalN/A

                      \[\leadsto \frac{\frac{-1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                    9. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{-1}{3}, \sqrt{x} \cdot y, \frac{-1}{9}\right)}}{x} \]
                    10. lower-*.f64N/A

                      \[\leadsto \frac{\mathsf{fma}\left(\frac{-1}{3}, \color{blue}{\sqrt{x} \cdot y}, \frac{-1}{9}\right)}{x} \]
                    11. lower-sqrt.f6498.8

                      \[\leadsto \frac{\mathsf{fma}\left(-0.3333333333333333, \color{blue}{\sqrt{x}} \cdot y, -0.1111111111111111\right)}{x} \]
                  5. Applied rewrites98.8%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites98.8%

                      \[\leadsto \frac{-0.1111111111111111 - 0.3333333333333333 \cdot \left(\sqrt{x} \cdot y\right)}{x} \]

                    if 1.10000000000000004e-4 < x

                    1. Initial program 99.8%

                      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                    4. Step-by-step derivation
                      1. Applied rewrites99.1%

                        \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                    5. Recombined 2 regimes into one program.
                    6. Add Preprocessing

                    Alternative 9: 91.5% accurate, 1.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\ \;\;\;\;\frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (if (or (<= y -3.7e+121) (not (<= y 1.02e+58)))
                       (* (/ y (sqrt x)) -0.3333333333333333)
                       (- 1.0 (/ 0.1111111111111111 x))))
                    double code(double x, double y) {
                    	double tmp;
                    	if ((y <= -3.7e+121) || !(y <= 1.02e+58)) {
                    		tmp = (y / sqrt(x)) * -0.3333333333333333;
                    	} else {
                    		tmp = 1.0 - (0.1111111111111111 / x);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8) :: tmp
                        if ((y <= (-3.7d+121)) .or. (.not. (y <= 1.02d+58))) then
                            tmp = (y / sqrt(x)) * (-0.3333333333333333d0)
                        else
                            tmp = 1.0d0 - (0.1111111111111111d0 / x)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y) {
                    	double tmp;
                    	if ((y <= -3.7e+121) || !(y <= 1.02e+58)) {
                    		tmp = (y / Math.sqrt(x)) * -0.3333333333333333;
                    	} else {
                    		tmp = 1.0 - (0.1111111111111111 / x);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y):
                    	tmp = 0
                    	if (y <= -3.7e+121) or not (y <= 1.02e+58):
                    		tmp = (y / math.sqrt(x)) * -0.3333333333333333
                    	else:
                    		tmp = 1.0 - (0.1111111111111111 / x)
                    	return tmp
                    
                    function code(x, y)
                    	tmp = 0.0
                    	if ((y <= -3.7e+121) || !(y <= 1.02e+58))
                    		tmp = Float64(Float64(y / sqrt(x)) * -0.3333333333333333);
                    	else
                    		tmp = Float64(1.0 - Float64(0.1111111111111111 / x));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y)
                    	tmp = 0.0;
                    	if ((y <= -3.7e+121) || ~((y <= 1.02e+58)))
                    		tmp = (y / sqrt(x)) * -0.3333333333333333;
                    	else
                    		tmp = 1.0 - (0.1111111111111111 / x);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_] := If[Or[LessEqual[y, -3.7e+121], N[Not[LessEqual[y, 1.02e+58]], $MachinePrecision]], N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333), $MachinePrecision], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\
                    \;\;\;\;\frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;1 - \frac{0.1111111111111111}{x}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -3.70000000000000013e121 or 1.02000000000000005e58 < y

                      1. Initial program 99.6%

                        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{-1}{3} \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \frac{-1}{3} \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} \]
                        2. associate-*r*N/A

                          \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                        4. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right)} \cdot \sqrt{\frac{1}{x}} \]
                        5. lower-sqrt.f64N/A

                          \[\leadsto \left(\frac{-1}{3} \cdot y\right) \cdot \color{blue}{\sqrt{\frac{1}{x}}} \]
                        6. lower-/.f6494.7

                          \[\leadsto \left(-0.3333333333333333 \cdot y\right) \cdot \sqrt{\color{blue}{\frac{1}{x}}} \]
                      5. Applied rewrites94.7%

                        \[\leadsto \color{blue}{\left(-0.3333333333333333 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites94.9%

                          \[\leadsto \color{blue}{\frac{y}{\sqrt{x}} \cdot -0.3333333333333333} \]

                        if -3.70000000000000013e121 < y < 1.02000000000000005e58

                        1. Initial program 99.8%

                          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                          2. lower--.f64N/A

                            \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
                          3. +-commutativeN/A

                            \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                          4. *-commutativeN/A

                            \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
                          5. lower-fma.f64N/A

                            \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
                          6. lower-*.f64N/A

                            \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
                          7. lower-sqrt.f6499.7

                            \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
                        5. Applied rewrites99.7%

                          \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
                        6. Taylor expanded in y around 0

                          \[\leadsto \frac{x - \frac{1}{9}}{x} \]
                        7. Step-by-step derivation
                          1. Applied rewrites91.6%

                            \[\leadsto \frac{x - 0.1111111111111111}{x} \]
                          2. Step-by-step derivation
                            1. Applied rewrites91.6%

                              \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification92.8%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\ \;\;\;\;\frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 10: 91.5% accurate, 1.3× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\ \;\;\;\;y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (or (<= y -3.7e+121) (not (<= y 1.02e+58)))
                             (* y (/ -0.3333333333333333 (sqrt x)))
                             (- 1.0 (/ 0.1111111111111111 x))))
                          double code(double x, double y) {
                          	double tmp;
                          	if ((y <= -3.7e+121) || !(y <= 1.02e+58)) {
                          		tmp = y * (-0.3333333333333333 / sqrt(x));
                          	} else {
                          		tmp = 1.0 - (0.1111111111111111 / x);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if ((y <= (-3.7d+121)) .or. (.not. (y <= 1.02d+58))) then
                                  tmp = y * ((-0.3333333333333333d0) / sqrt(x))
                              else
                                  tmp = 1.0d0 - (0.1111111111111111d0 / x)
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if ((y <= -3.7e+121) || !(y <= 1.02e+58)) {
                          		tmp = y * (-0.3333333333333333 / Math.sqrt(x));
                          	} else {
                          		tmp = 1.0 - (0.1111111111111111 / x);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if (y <= -3.7e+121) or not (y <= 1.02e+58):
                          		tmp = y * (-0.3333333333333333 / math.sqrt(x))
                          	else:
                          		tmp = 1.0 - (0.1111111111111111 / x)
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if ((y <= -3.7e+121) || !(y <= 1.02e+58))
                          		tmp = Float64(y * Float64(-0.3333333333333333 / sqrt(x)));
                          	else
                          		tmp = Float64(1.0 - Float64(0.1111111111111111 / x));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if ((y <= -3.7e+121) || ~((y <= 1.02e+58)))
                          		tmp = y * (-0.3333333333333333 / sqrt(x));
                          	else
                          		tmp = 1.0 - (0.1111111111111111 / x);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[Or[LessEqual[y, -3.7e+121], N[Not[LessEqual[y, 1.02e+58]], $MachinePrecision]], N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\
                          \;\;\;\;y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1 - \frac{0.1111111111111111}{x}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if y < -3.70000000000000013e121 or 1.02000000000000005e58 < y

                            1. Initial program 99.6%

                              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\frac{-1}{3} \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \frac{-1}{3} \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} \]
                              2. associate-*r*N/A

                                \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                              4. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right)} \cdot \sqrt{\frac{1}{x}} \]
                              5. lower-sqrt.f64N/A

                                \[\leadsto \left(\frac{-1}{3} \cdot y\right) \cdot \color{blue}{\sqrt{\frac{1}{x}}} \]
                              6. lower-/.f6494.7

                                \[\leadsto \left(-0.3333333333333333 \cdot y\right) \cdot \sqrt{\color{blue}{\frac{1}{x}}} \]
                            5. Applied rewrites94.7%

                              \[\leadsto \color{blue}{\left(-0.3333333333333333 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites94.9%

                                \[\leadsto \frac{-0.3333333333333333 \cdot y}{\color{blue}{\sqrt{x}}} \]
                              2. Step-by-step derivation
                                1. Applied rewrites94.9%

                                  \[\leadsto y \cdot \color{blue}{\frac{-0.3333333333333333}{\sqrt{x}}} \]

                                if -3.70000000000000013e121 < y < 1.02000000000000005e58

                                1. Initial program 99.8%

                                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                  2. lower--.f64N/A

                                    \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
                                  3. +-commutativeN/A

                                    \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                                  4. *-commutativeN/A

                                    \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
                                  5. lower-fma.f64N/A

                                    \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
                                  6. lower-*.f64N/A

                                    \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
                                  7. lower-sqrt.f6499.7

                                    \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
                                5. Applied rewrites99.7%

                                  \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
                                6. Taylor expanded in y around 0

                                  \[\leadsto \frac{x - \frac{1}{9}}{x} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites91.6%

                                    \[\leadsto \frac{x - 0.1111111111111111}{x} \]
                                  2. Step-by-step derivation
                                    1. Applied rewrites91.6%

                                      \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                  3. Recombined 2 regimes into one program.
                                  4. Final simplification92.8%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.7 \cdot 10^{+121} \lor \neg \left(y \leq 1.02 \cdot 10^{+58}\right):\\ \;\;\;\;y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{0.1111111111111111}{x}\\ \end{array} \]
                                  5. Add Preprocessing

                                  Alternative 11: 98.5% accurate, 1.3× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 0.00011:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\ \end{array} \end{array} \]
                                  (FPCore (x y)
                                   :precision binary64
                                   (if (<= x 0.00011)
                                     (/ (fma -0.3333333333333333 (* (sqrt x) y) -0.1111111111111111) x)
                                     (- 1.0 (/ y (* 3.0 (sqrt x))))))
                                  double code(double x, double y) {
                                  	double tmp;
                                  	if (x <= 0.00011) {
                                  		tmp = fma(-0.3333333333333333, (sqrt(x) * y), -0.1111111111111111) / x;
                                  	} else {
                                  		tmp = 1.0 - (y / (3.0 * sqrt(x)));
                                  	}
                                  	return tmp;
                                  }
                                  
                                  function code(x, y)
                                  	tmp = 0.0
                                  	if (x <= 0.00011)
                                  		tmp = Float64(fma(-0.3333333333333333, Float64(sqrt(x) * y), -0.1111111111111111) / x);
                                  	else
                                  		tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))));
                                  	end
                                  	return tmp
                                  end
                                  
                                  code[x_, y_] := If[LessEqual[x, 0.00011], N[(N[(-0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;x \leq 0.00011:\\
                                  \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if x < 1.10000000000000004e-4

                                    1. Initial program 99.6%

                                      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                                    4. Step-by-step derivation
                                      1. associate-*r/N/A

                                        \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                      2. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                      3. +-commutativeN/A

                                        \[\leadsto \frac{-1 \cdot \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                                      4. distribute-rgt-inN/A

                                        \[\leadsto \frac{\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right) \cdot -1 + \frac{1}{9} \cdot -1}}{x} \]
                                      5. *-commutativeN/A

                                        \[\leadsto \frac{\color{blue}{-1 \cdot \left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)} + \frac{1}{9} \cdot -1}{x} \]
                                      6. associate-*r*N/A

                                        \[\leadsto \frac{\color{blue}{\left(-1 \cdot \frac{1}{3}\right) \cdot \left(\sqrt{x} \cdot y\right)} + \frac{1}{9} \cdot -1}{x} \]
                                      7. metadata-evalN/A

                                        \[\leadsto \frac{\color{blue}{\frac{-1}{3}} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9} \cdot -1}{x} \]
                                      8. metadata-evalN/A

                                        \[\leadsto \frac{\frac{-1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                                      9. lower-fma.f64N/A

                                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{-1}{3}, \sqrt{x} \cdot y, \frac{-1}{9}\right)}}{x} \]
                                      10. lower-*.f64N/A

                                        \[\leadsto \frac{\mathsf{fma}\left(\frac{-1}{3}, \color{blue}{\sqrt{x} \cdot y}, \frac{-1}{9}\right)}{x} \]
                                      11. lower-sqrt.f6498.8

                                        \[\leadsto \frac{\mathsf{fma}\left(-0.3333333333333333, \color{blue}{\sqrt{x}} \cdot y, -0.1111111111111111\right)}{x} \]
                                    5. Applied rewrites98.8%

                                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}} \]

                                    if 1.10000000000000004e-4 < x

                                    1. Initial program 99.8%

                                      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites99.1%

                                        \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                                    5. Recombined 2 regimes into one program.
                                    6. Add Preprocessing

                                    Alternative 12: 62.4% accurate, 3.3× speedup?

                                    \[\begin{array}{l} \\ 1 - \frac{0.1111111111111111}{x} \end{array} \]
                                    (FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
                                    double code(double x, double y) {
                                    	return 1.0 - (0.1111111111111111 / x);
                                    }
                                    
                                    real(8) function code(x, y)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        code = 1.0d0 - (0.1111111111111111d0 / x)
                                    end function
                                    
                                    public static double code(double x, double y) {
                                    	return 1.0 - (0.1111111111111111 / x);
                                    }
                                    
                                    def code(x, y):
                                    	return 1.0 - (0.1111111111111111 / x)
                                    
                                    function code(x, y)
                                    	return Float64(1.0 - Float64(0.1111111111111111 / x))
                                    end
                                    
                                    function tmp = code(x, y)
                                    	tmp = 1.0 - (0.1111111111111111 / x);
                                    end
                                    
                                    code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    1 - \frac{0.1111111111111111}{x}
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.7%

                                      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                      2. lower--.f64N/A

                                        \[\leadsto \frac{\color{blue}{x - \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}}{x} \]
                                      3. +-commutativeN/A

                                        \[\leadsto \frac{x - \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                                      4. *-commutativeN/A

                                        \[\leadsto \frac{x - \left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}} + \frac{1}{9}\right)}{x} \]
                                      5. lower-fma.f64N/A

                                        \[\leadsto \frac{x - \color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{1}{3}, \frac{1}{9}\right)}}{x} \]
                                      6. lower-*.f64N/A

                                        \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{1}{3}, \frac{1}{9}\right)}{x} \]
                                      7. lower-sqrt.f6493.7

                                        \[\leadsto \frac{x - \mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x} \]
                                    5. Applied rewrites93.7%

                                      \[\leadsto \color{blue}{\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}} \]
                                    6. Taylor expanded in y around 0

                                      \[\leadsto \frac{x - \frac{1}{9}}{x} \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites60.7%

                                        \[\leadsto \frac{x - 0.1111111111111111}{x} \]
                                      2. Step-by-step derivation
                                        1. Applied rewrites60.7%

                                          \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                        2. Add Preprocessing

                                        Alternative 13: 31.7% accurate, 4.1× speedup?

                                        \[\begin{array}{l} \\ \frac{-0.1111111111111111}{x} \end{array} \]
                                        (FPCore (x y) :precision binary64 (/ -0.1111111111111111 x))
                                        double code(double x, double y) {
                                        	return -0.1111111111111111 / x;
                                        }
                                        
                                        real(8) function code(x, y)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            code = (-0.1111111111111111d0) / x
                                        end function
                                        
                                        public static double code(double x, double y) {
                                        	return -0.1111111111111111 / x;
                                        }
                                        
                                        def code(x, y):
                                        	return -0.1111111111111111 / x
                                        
                                        function code(x, y)
                                        	return Float64(-0.1111111111111111 / x)
                                        end
                                        
                                        function tmp = code(x, y)
                                        	tmp = -0.1111111111111111 / x;
                                        end
                                        
                                        code[x_, y_] := N[(-0.1111111111111111 / x), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \frac{-0.1111111111111111}{x}
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 99.7%

                                          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                                        4. Step-by-step derivation
                                          1. associate-*r/N/A

                                            \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                          2. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{-1 \cdot \left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)}{x}} \]
                                          3. +-commutativeN/A

                                            \[\leadsto \frac{-1 \cdot \color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}}{x} \]
                                          4. distribute-rgt-inN/A

                                            \[\leadsto \frac{\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right) \cdot -1 + \frac{1}{9} \cdot -1}}{x} \]
                                          5. *-commutativeN/A

                                            \[\leadsto \frac{\color{blue}{-1 \cdot \left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)} + \frac{1}{9} \cdot -1}{x} \]
                                          6. associate-*r*N/A

                                            \[\leadsto \frac{\color{blue}{\left(-1 \cdot \frac{1}{3}\right) \cdot \left(\sqrt{x} \cdot y\right)} + \frac{1}{9} \cdot -1}{x} \]
                                          7. metadata-evalN/A

                                            \[\leadsto \frac{\color{blue}{\frac{-1}{3}} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9} \cdot -1}{x} \]
                                          8. metadata-evalN/A

                                            \[\leadsto \frac{\frac{-1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                                          9. lower-fma.f64N/A

                                            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{-1}{3}, \sqrt{x} \cdot y, \frac{-1}{9}\right)}}{x} \]
                                          10. lower-*.f64N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(\frac{-1}{3}, \color{blue}{\sqrt{x} \cdot y}, \frac{-1}{9}\right)}{x} \]
                                          11. lower-sqrt.f6464.1

                                            \[\leadsto \frac{\mathsf{fma}\left(-0.3333333333333333, \color{blue}{\sqrt{x}} \cdot y, -0.1111111111111111\right)}{x} \]
                                        5. Applied rewrites64.1%

                                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}} \]
                                        6. Taylor expanded in y around 0

                                          \[\leadsto \frac{\frac{-1}{9}}{x} \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites32.0%

                                            \[\leadsto \frac{-0.1111111111111111}{x} \]
                                          2. Add Preprocessing

                                          Developer Target 1: 99.7% accurate, 0.9× speedup?

                                          \[\begin{array}{l} \\ \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
                                          double code(double x, double y) {
                                          	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
                                          }
                                          
                                          def code(x, y):
                                          	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
                                          
                                          function code(x, y)
                                          	return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x))))
                                          end
                                          
                                          function tmp = code(x, y)
                                          	tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                          end
                                          
                                          code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
                                          \end{array}
                                          

                                          Reproduce

                                          ?
                                          herbie shell --seed 2024338 
                                          (FPCore (x y)
                                            :name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
                                            :precision binary64
                                          
                                            :alt
                                            (! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
                                          
                                            (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))