Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G

Percentage Accurate: 100.0% → 100.0%
Time: 5.5s
Alternatives: 6
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(z + 1\right) \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 75.2% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+185}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 54:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -6.8e+185)
   (* y z)
   (if (<= z -1.0) (* x z) (if (<= z 54.0) (+ y x) (* y z)))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -6.8e+185) {
		tmp = y * z;
	} else if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 54.0) {
		tmp = y + x;
	} else {
		tmp = y * z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-6.8d+185)) then
        tmp = y * z
    else if (z <= (-1.0d0)) then
        tmp = x * z
    else if (z <= 54.0d0) then
        tmp = y + x
    else
        tmp = y * z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -6.8e+185) {
		tmp = y * z;
	} else if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 54.0) {
		tmp = y + x;
	} else {
		tmp = y * z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -6.8e+185:
		tmp = y * z
	elif z <= -1.0:
		tmp = x * z
	elif z <= 54.0:
		tmp = y + x
	else:
		tmp = y * z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -6.8e+185)
		tmp = Float64(y * z);
	elseif (z <= -1.0)
		tmp = Float64(x * z);
	elseif (z <= 54.0)
		tmp = Float64(y + x);
	else
		tmp = Float64(y * z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -6.8e+185)
		tmp = y * z;
	elseif (z <= -1.0)
		tmp = x * z;
	elseif (z <= 54.0)
		tmp = y + x;
	else
		tmp = y * z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+185], N[(y * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[z, 54.0], N[(y + x), $MachinePrecision], N[(y * z), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+185}:\\
\;\;\;\;y \cdot z\\

\mathbf{elif}\;z \leq -1:\\
\;\;\;\;x \cdot z\\

\mathbf{elif}\;z \leq 54:\\
\;\;\;\;y + x\\

\mathbf{else}:\\
\;\;\;\;y \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -6.80000000000000034e185 or 54 < z

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      4. lower-+.f6499.5

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
    5. Applied rewrites99.5%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
    6. Taylor expanded in x around 0

      \[\leadsto y \cdot \color{blue}{z} \]
    7. Step-by-step derivation
      1. Applied rewrites51.2%

        \[\leadsto y \cdot \color{blue}{z} \]

      if -6.80000000000000034e185 < z < -1

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(z + 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        3. +-commutativeN/A

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        4. lower-+.f6495.6

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      5. Applied rewrites95.6%

        \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
      6. Taylor expanded in x around inf

        \[\leadsto x \cdot \color{blue}{z} \]
      7. Step-by-step derivation
        1. Applied rewrites46.1%

          \[\leadsto x \cdot \color{blue}{z} \]

        if -1 < z < 54

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(z + 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          3. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          4. lower-+.f643.8

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        5. Applied rewrites3.8%

          \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
        6. Taylor expanded in x around inf

          \[\leadsto x \cdot \color{blue}{z} \]
        7. Step-by-step derivation
          1. Applied rewrites3.7%

            \[\leadsto x \cdot \color{blue}{z} \]
          2. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x + y} \]
          3. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{y + x} \]
            2. lower-+.f6497.5

              \[\leadsto \color{blue}{y + x} \]
          4. Applied rewrites97.5%

            \[\leadsto \color{blue}{y + x} \]
        8. Recombined 3 regimes into one program.
        9. Add Preprocessing

        Alternative 3: 74.8% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1.25 \cdot 10^{+22}\right):\\ \;\;\;\;x \cdot z\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (or (<= z -1.0) (not (<= z 1.25e+22))) (* x z) (+ y x)))
        double code(double x, double y, double z) {
        	double tmp;
        	if ((z <= -1.0) || !(z <= 1.25e+22)) {
        		tmp = x * z;
        	} else {
        		tmp = y + x;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if ((z <= (-1.0d0)) .or. (.not. (z <= 1.25d+22))) then
                tmp = x * z
            else
                tmp = y + x
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if ((z <= -1.0) || !(z <= 1.25e+22)) {
        		tmp = x * z;
        	} else {
        		tmp = y + x;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if (z <= -1.0) or not (z <= 1.25e+22):
        		tmp = x * z
        	else:
        		tmp = y + x
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if ((z <= -1.0) || !(z <= 1.25e+22))
        		tmp = Float64(x * z);
        	else
        		tmp = Float64(y + x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if ((z <= -1.0) || ~((z <= 1.25e+22)))
        		tmp = x * z;
        	else
        		tmp = y + x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.25e+22]], $MachinePrecision]], N[(x * z), $MachinePrecision], N[(y + x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1.25 \cdot 10^{+22}\right):\\
        \;\;\;\;x \cdot z\\
        
        \mathbf{else}:\\
        \;\;\;\;y + x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -1 or 1.2499999999999999e22 < z

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(z + 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            3. +-commutativeN/A

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            4. lower-+.f6498.6

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          5. Applied rewrites98.6%

            \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
          6. Taylor expanded in x around inf

            \[\leadsto x \cdot \color{blue}{z} \]
          7. Step-by-step derivation
            1. Applied rewrites51.7%

              \[\leadsto x \cdot \color{blue}{z} \]

            if -1 < z < 1.2499999999999999e22

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(z + 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              4. lower-+.f645.0

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            5. Applied rewrites5.0%

              \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
            6. Taylor expanded in x around inf

              \[\leadsto x \cdot \color{blue}{z} \]
            7. Step-by-step derivation
              1. Applied rewrites3.8%

                \[\leadsto x \cdot \color{blue}{z} \]
              2. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + y} \]
              3. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{y + x} \]
                2. lower-+.f6496.0

                  \[\leadsto \color{blue}{y + x} \]
              4. Applied rewrites96.0%

                \[\leadsto \color{blue}{y + x} \]
            8. Recombined 2 regimes into one program.
            9. Final simplification72.9%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1.25 \cdot 10^{+22}\right):\\ \;\;\;\;x \cdot z\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \]
            10. Add Preprocessing

            Alternative 4: 51.6% accurate, 0.7× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= (+ x y) -1e-262) (fma z x x) (fma z y y)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((x + y) <= -1e-262) {
            		tmp = fma(z, x, x);
            	} else {
            		tmp = fma(z, y, y);
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	tmp = 0.0
            	if (Float64(x + y) <= -1e-262)
            		tmp = fma(z, x, x);
            	else
            		tmp = fma(z, y, y);
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-262], N[(z * x + x), $MachinePrecision], N[(z * y + y), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x + y \leq -1 \cdot 10^{-262}:\\
            \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (+.f64 x y) < -1.00000000000000001e-262

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
                2. distribute-rgt-inN/A

                  \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
                3. *-lft-identityN/A

                  \[\leadsto z \cdot x + \color{blue}{x} \]
                4. lower-fma.f6457.3

                  \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
              5. Applied rewrites57.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

              if -1.00000000000000001e-262 < (+.f64 x y)

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{y \cdot \left(1 + z\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto y \cdot \color{blue}{\left(z + 1\right)} \]
                2. distribute-rgt-inN/A

                  \[\leadsto \color{blue}{z \cdot y + 1 \cdot y} \]
                3. *-lft-identityN/A

                  \[\leadsto z \cdot y + \color{blue}{y} \]
                4. lower-fma.f6447.1

                  \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
              5. Applied rewrites47.1%

                \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
            3. Recombined 2 regimes into one program.
            4. Add Preprocessing

            Alternative 5: 39.7% accurate, 0.7× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= (+ x y) -1e-262) (fma z x x) (* y z)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((x + y) <= -1e-262) {
            		tmp = fma(z, x, x);
            	} else {
            		tmp = y * z;
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	tmp = 0.0
            	if (Float64(x + y) <= -1e-262)
            		tmp = fma(z, x, x);
            	else
            		tmp = Float64(y * z);
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-262], N[(z * x + x), $MachinePrecision], N[(y * z), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x + y \leq -1 \cdot 10^{-262}:\\
            \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;y \cdot z\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (+.f64 x y) < -1.00000000000000001e-262

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
                2. distribute-rgt-inN/A

                  \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
                3. *-lft-identityN/A

                  \[\leadsto z \cdot x + \color{blue}{x} \]
                4. lower-fma.f6457.3

                  \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
              5. Applied rewrites57.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

              if -1.00000000000000001e-262 < (+.f64 x y)

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                4. lower-+.f6456.1

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              5. Applied rewrites56.1%

                \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
              6. Taylor expanded in x around 0

                \[\leadsto y \cdot \color{blue}{z} \]
              7. Step-by-step derivation
                1. Applied rewrites29.0%

                  \[\leadsto y \cdot \color{blue}{z} \]
              8. Recombined 2 regimes into one program.
              9. Add Preprocessing

              Alternative 6: 51.0% accurate, 3.0× speedup?

              \[\begin{array}{l} \\ y + x \end{array} \]
              (FPCore (x y z) :precision binary64 (+ y x))
              double code(double x, double y, double z) {
              	return y + x;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  code = y + x
              end function
              
              public static double code(double x, double y, double z) {
              	return y + x;
              }
              
              def code(x, y, z):
              	return y + x
              
              function code(x, y, z)
              	return Float64(y + x)
              end
              
              function tmp = code(x, y, z)
              	tmp = y + x;
              end
              
              code[x_, y_, z_] := N[(y + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              y + x
              \end{array}
              
              Derivation
              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                4. lower-+.f6454.0

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              5. Applied rewrites54.0%

                \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
              6. Taylor expanded in x around inf

                \[\leadsto x \cdot \color{blue}{z} \]
              7. Step-by-step derivation
                1. Applied rewrites28.9%

                  \[\leadsto x \cdot \color{blue}{z} \]
                2. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{x + y} \]
                3. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{y + x} \]
                  2. lower-+.f6447.3

                    \[\leadsto \color{blue}{y + x} \]
                4. Applied rewrites47.3%

                  \[\leadsto \color{blue}{y + x} \]
                5. Add Preprocessing

                Reproduce

                ?
                herbie shell --seed 2024338 
                (FPCore (x y z)
                  :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
                  :precision binary64
                  (* (+ x y) (+ z 1.0)))