
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (* (- 1.0 y) z))))
(if (<= t_0 (- INFINITY))
(* (* y x) z)
(if (<= t_0 4e+119) (* x (fma (+ -1.0 y) z 1.0)) (* (* (- y 1.0) x) z)))))
double code(double x, double y, double z) {
double t_0 = 1.0 - ((1.0 - y) * z);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (y * x) * z;
} else if (t_0 <= 4e+119) {
tmp = x * fma((-1.0 + y), z, 1.0);
} else {
tmp = ((y - 1.0) * x) * z;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(1.0 - Float64(Float64(1.0 - y) * z)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(y * x) * z); elseif (t_0 <= 4e+119) tmp = Float64(x * fma(Float64(-1.0 + y), z, 1.0)); else tmp = Float64(Float64(Float64(y - 1.0) * x) * z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(y * x), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$0, 4e+119], N[(x * N[(N[(-1.0 + y), $MachinePrecision] * z + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y - 1.0), $MachinePrecision] * x), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;\left(y \cdot x\right) \cdot z\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+119}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(-1 + y, z, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y - 1\right) \cdot x\right) \cdot z\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) < -inf.0Initial program 59.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Applied rewrites99.9%
if -inf.0 < (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) < 3.99999999999999978e119Initial program 100.0%
Taylor expanded in y around 0
fp-cancel-sign-sub-invN/A
mul-1-negN/A
associate-*r*N/A
associate--l-N/A
associate-*r*N/A
distribute-lft1-inN/A
+-commutativeN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
fp-cancel-sub-sign-invN/A
lft-mult-inverseN/A
mul-1-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites100.0%
if 3.99999999999999978e119 < (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) Initial program 91.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6466.8
Applied rewrites66.8%
Applied rewrites61.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (* (- 1.0 y) z))))
(if (or (<= t_0 -5e+36) (not (<= t_0 50000.0)))
(* (* (- y 1.0) x) z)
(* x (- 1.0 z)))))
double code(double x, double y, double z) {
double t_0 = 1.0 - ((1.0 - y) * z);
double tmp;
if ((t_0 <= -5e+36) || !(t_0 <= 50000.0)) {
tmp = ((y - 1.0) * x) * z;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - ((1.0d0 - y) * z)
if ((t_0 <= (-5d+36)) .or. (.not. (t_0 <= 50000.0d0))) then
tmp = ((y - 1.0d0) * x) * z
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - ((1.0 - y) * z);
double tmp;
if ((t_0 <= -5e+36) || !(t_0 <= 50000.0)) {
tmp = ((y - 1.0) * x) * z;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - ((1.0 - y) * z) tmp = 0 if (t_0 <= -5e+36) or not (t_0 <= 50000.0): tmp = ((y - 1.0) * x) * z else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(Float64(1.0 - y) * z)) tmp = 0.0 if ((t_0 <= -5e+36) || !(t_0 <= 50000.0)) tmp = Float64(Float64(Float64(y - 1.0) * x) * z); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - ((1.0 - y) * z); tmp = 0.0; if ((t_0 <= -5e+36) || ~((t_0 <= 50000.0))) tmp = ((y - 1.0) * x) * z; else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+36], N[Not[LessEqual[t$95$0, 50000.0]], $MachinePrecision]], N[(N[(N[(y - 1.0), $MachinePrecision] * x), $MachinePrecision] * z), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+36} \lor \neg \left(t\_0 \leq 50000\right):\\
\;\;\;\;\left(\left(y - 1\right) \cdot x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) < -4.99999999999999977e36 or 5e4 < (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) Initial program 91.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6463.7
Applied rewrites63.7%
Applied rewrites60.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.2
Applied rewrites99.2%
if -4.99999999999999977e36 < (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z)) < 5e4Initial program 100.0%
Taylor expanded in y around 0
lower--.f6499.1
Applied rewrites99.1%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (<= x 2e-35) (* (fma (- y 1.0) x (/ x z)) z) (* x (fma (+ -1.0 y) z 1.0))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2e-35) {
tmp = fma((y - 1.0), x, (x / z)) * z;
} else {
tmp = x * fma((-1.0 + y), z, 1.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 2e-35) tmp = Float64(fma(Float64(y - 1.0), x, Float64(x / z)) * z); else tmp = Float64(x * fma(Float64(-1.0 + y), z, 1.0)); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 2e-35], N[(N[(N[(y - 1.0), $MachinePrecision] * x + N[(x / z), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x * N[(N[(-1.0 + y), $MachinePrecision] * z + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(y - 1, x, \frac{x}{z}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(-1 + y, z, 1\right)\\
\end{array}
\end{array}
if x < 2.00000000000000002e-35Initial program 93.2%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6437.5
Applied rewrites37.5%
Applied rewrites38.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6490.1
Applied rewrites90.1%
if 2.00000000000000002e-35 < x Initial program 99.9%
Taylor expanded in y around 0
fp-cancel-sign-sub-invN/A
mul-1-negN/A
associate-*r*N/A
associate--l-N/A
associate-*r*N/A
distribute-lft1-inN/A
+-commutativeN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
fp-cancel-sub-sign-invN/A
lft-mult-inverseN/A
mul-1-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -7e+30) (not (<= y 1.8e+23))) (* (* y x) z) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7e+30) || !(y <= 1.8e+23)) {
tmp = (y * x) * z;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7d+30)) .or. (.not. (y <= 1.8d+23))) then
tmp = (y * x) * z
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7e+30) || !(y <= 1.8e+23)) {
tmp = (y * x) * z;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7e+30) or not (y <= 1.8e+23): tmp = (y * x) * z else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7e+30) || !(y <= 1.8e+23)) tmp = Float64(Float64(y * x) * z); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7e+30) || ~((y <= 1.8e+23))) tmp = (y * x) * z; else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7e+30], N[Not[LessEqual[y, 1.8e+23]], $MachinePrecision]], N[(N[(y * x), $MachinePrecision] * z), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+30} \lor \neg \left(y \leq 1.8 \cdot 10^{+23}\right):\\
\;\;\;\;\left(y \cdot x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -7.00000000000000042e30 or 1.7999999999999999e23 < y Initial program 88.2%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6478.7
Applied rewrites78.7%
Applied rewrites79.8%
if -7.00000000000000042e30 < y < 1.7999999999999999e23Initial program 100.0%
Taylor expanded in y around 0
lower--.f6495.6
Applied rewrites95.6%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (if (<= y -7e+30) (* (* y x) z) (if (<= y 1.8e+23) (* x (- 1.0 z)) (* (* z x) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -7e+30) {
tmp = (y * x) * z;
} else if (y <= 1.8e+23) {
tmp = x * (1.0 - z);
} else {
tmp = (z * x) * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7d+30)) then
tmp = (y * x) * z
else if (y <= 1.8d+23) then
tmp = x * (1.0d0 - z)
else
tmp = (z * x) * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7e+30) {
tmp = (y * x) * z;
} else if (y <= 1.8e+23) {
tmp = x * (1.0 - z);
} else {
tmp = (z * x) * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -7e+30: tmp = (y * x) * z elif y <= 1.8e+23: tmp = x * (1.0 - z) else: tmp = (z * x) * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -7e+30) tmp = Float64(Float64(y * x) * z); elseif (y <= 1.8e+23) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(Float64(z * x) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -7e+30) tmp = (y * x) * z; elseif (y <= 1.8e+23) tmp = x * (1.0 - z); else tmp = (z * x) * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -7e+30], N[(N[(y * x), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[y, 1.8e+23], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+30}:\\
\;\;\;\;\left(y \cdot x\right) \cdot z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+23}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot y\\
\end{array}
\end{array}
if y < -7.00000000000000042e30Initial program 86.5%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6477.8
Applied rewrites77.8%
Applied rewrites80.3%
if -7.00000000000000042e30 < y < 1.7999999999999999e23Initial program 100.0%
Taylor expanded in y around 0
lower--.f6495.6
Applied rewrites95.6%
if 1.7999999999999999e23 < y Initial program 89.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -3.9e-7) (not (<= z 1.25e+22))) (* x (- z)) (* x 1.0)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3.9e-7) || !(z <= 1.25e+22)) {
tmp = x * -z;
} else {
tmp = x * 1.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.9d-7)) .or. (.not. (z <= 1.25d+22))) then
tmp = x * -z
else
tmp = x * 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3.9e-7) || !(z <= 1.25e+22)) {
tmp = x * -z;
} else {
tmp = x * 1.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3.9e-7) or not (z <= 1.25e+22): tmp = x * -z else: tmp = x * 1.0 return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3.9e-7) || !(z <= 1.25e+22)) tmp = Float64(x * Float64(-z)); else tmp = Float64(x * 1.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3.9e-7) || ~((z <= 1.25e+22))) tmp = x * -z; else tmp = x * 1.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3.9e-7], N[Not[LessEqual[z, 1.25e+22]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], N[(x * 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.9 \cdot 10^{-7} \lor \neg \left(z \leq 1.25 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1\\
\end{array}
\end{array}
if z < -3.90000000000000025e-7 or 1.2499999999999999e22 < z Initial program 90.9%
Taylor expanded in z around inf
distribute-rgt-out--N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
distribute-rgt-inN/A
remove-double-negN/A
mul-1-negN/A
metadata-evalN/A
distribute-neg-inN/A
+-commutativeN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
mul-1-negN/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
*-lft-identityN/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f6490.4
Applied rewrites90.4%
Taylor expanded in y around 0
Applied rewrites56.1%
if -3.90000000000000025e-7 < z < 1.2499999999999999e22Initial program 99.9%
Taylor expanded in y around 0
fp-cancel-sign-sub-invN/A
mul-1-negN/A
associate-*r*N/A
associate--l-N/A
associate-*r*N/A
distribute-lft1-inN/A
+-commutativeN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
fp-cancel-sub-sign-invN/A
lft-mult-inverseN/A
mul-1-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites99.9%
Taylor expanded in z around 0
Applied rewrites81.3%
Final simplification68.0%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.1%
Taylor expanded in y around 0
lower--.f6469.1
Applied rewrites69.1%
(FPCore (x y z) :precision binary64 (* x 1.0))
double code(double x, double y, double z) {
return x * 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 1.0d0
end function
public static double code(double x, double y, double z) {
return x * 1.0;
}
def code(x, y, z): return x * 1.0
function code(x, y, z) return Float64(x * 1.0) end
function tmp = code(x, y, z) tmp = x * 1.0; end
code[x_, y_, z_] := N[(x * 1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 1
\end{array}
Initial program 95.1%
Taylor expanded in y around 0
fp-cancel-sign-sub-invN/A
mul-1-negN/A
associate-*r*N/A
associate--l-N/A
associate-*r*N/A
distribute-lft1-inN/A
+-commutativeN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
fp-cancel-sub-sign-invN/A
lft-mult-inverseN/A
mul-1-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites95.1%
Taylor expanded in z around 0
Applied rewrites40.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024338
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))