
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 87.8%
Taylor expanded in x around 0
+-commutativeN/A
associate-*r/N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6499.9
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-27) (not (<= y 7.4e-69))) (fma (/ x z) (- y) y) (* (/ x z) (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-27) || !(y <= 7.4e-69)) {
tmp = fma((x / z), -y, y);
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -5e-27) || !(y <= 7.4e-69)) tmp = fma(Float64(x / z), Float64(-y), y); else tmp = Float64(Float64(x / z) * Float64(1.0 - y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-27], N[Not[LessEqual[y, 7.4e-69]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-27} \lor \neg \left(y \leq 7.4 \cdot 10^{-69}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -5.0000000000000002e-27 or 7.4000000000000005e-69 < y Initial program 80.7%
Taylor expanded in x around 0
+-commutativeN/A
associate-*r/N/A
div-add-revN/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites95.3%
if -5.0000000000000002e-27 < y < 7.4000000000000005e-69Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
+-commutativeN/A
div-add-revN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
div-add-revN/A
+-commutativeN/A
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6471.5
Applied rewrites71.5%
Applied rewrites71.7%
Final simplification86.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-27) (not (<= y 7.4e-69))) (* (/ (- z x) z) y) (* (/ x z) (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-27) || !(y <= 7.4e-69)) {
tmp = ((z - x) / z) * y;
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-27)) .or. (.not. (y <= 7.4d-69))) then
tmp = ((z - x) / z) * y
else
tmp = (x / z) * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-27) || !(y <= 7.4e-69)) {
tmp = ((z - x) / z) * y;
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-27) or not (y <= 7.4e-69): tmp = ((z - x) / z) * y else: tmp = (x / z) * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-27) || !(y <= 7.4e-69)) tmp = Float64(Float64(Float64(z - x) / z) * y); else tmp = Float64(Float64(x / z) * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-27) || ~((y <= 7.4e-69))) tmp = ((z - x) / z) * y; else tmp = (x / z) * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-27], N[Not[LessEqual[y, 7.4e-69]], $MachinePrecision]], N[(N[(N[(z - x), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-27} \lor \neg \left(y \leq 7.4 \cdot 10^{-69}\right):\\
\;\;\;\;\frac{z - x}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -5.0000000000000002e-27 or 7.4000000000000005e-69 < y Initial program 80.7%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6495.3
Applied rewrites95.3%
if -5.0000000000000002e-27 < y < 7.4000000000000005e-69Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
+-commutativeN/A
div-add-revN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
div-add-revN/A
+-commutativeN/A
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6471.5
Applied rewrites71.5%
Applied rewrites71.7%
Final simplification86.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -9.5e+75) (not (<= z 2.2e+35))) (* 1.0 y) (* (/ x z) (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -9.5e+75) || !(z <= 2.2e+35)) {
tmp = 1.0 * y;
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-9.5d+75)) .or. (.not. (z <= 2.2d+35))) then
tmp = 1.0d0 * y
else
tmp = (x / z) * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -9.5e+75) || !(z <= 2.2e+35)) {
tmp = 1.0 * y;
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -9.5e+75) or not (z <= 2.2e+35): tmp = 1.0 * y else: tmp = (x / z) * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -9.5e+75) || !(z <= 2.2e+35)) tmp = Float64(1.0 * y); else tmp = Float64(Float64(x / z) * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -9.5e+75) || ~((z <= 2.2e+35))) tmp = 1.0 * y; else tmp = (x / z) * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -9.5e+75], N[Not[LessEqual[z, 2.2e+35]], $MachinePrecision]], N[(1.0 * y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+75} \lor \neg \left(z \leq 2.2 \cdot 10^{+35}\right):\\
\;\;\;\;1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -9.50000000000000061e75 or 2.1999999999999999e35 < z Initial program 71.4%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6486.5
Applied rewrites86.5%
Taylor expanded in x around 0
Applied rewrites78.8%
if -9.50000000000000061e75 < z < 2.1999999999999999e35Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
+-commutativeN/A
div-add-revN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
div-add-revN/A
+-commutativeN/A
lower-/.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6475.2
Applied rewrites75.2%
Applied rewrites79.8%
Final simplification79.4%
(FPCore (x y z)
:precision binary64
(if (<= z -8000.0)
(* 1.0 y)
(if (<= z 8e-258)
(* (/ (- x) z) y)
(if (<= z 1.55e-66) (/ x z) (* 1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8000.0) {
tmp = 1.0 * y;
} else if (z <= 8e-258) {
tmp = (-x / z) * y;
} else if (z <= 1.55e-66) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8000.0d0)) then
tmp = 1.0d0 * y
else if (z <= 8d-258) then
tmp = (-x / z) * y
else if (z <= 1.55d-66) then
tmp = x / z
else
tmp = 1.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8000.0) {
tmp = 1.0 * y;
} else if (z <= 8e-258) {
tmp = (-x / z) * y;
} else if (z <= 1.55e-66) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8000.0: tmp = 1.0 * y elif z <= 8e-258: tmp = (-x / z) * y elif z <= 1.55e-66: tmp = x / z else: tmp = 1.0 * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8000.0) tmp = Float64(1.0 * y); elseif (z <= 8e-258) tmp = Float64(Float64(Float64(-x) / z) * y); elseif (z <= 1.55e-66) tmp = Float64(x / z); else tmp = Float64(1.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8000.0) tmp = 1.0 * y; elseif (z <= 8e-258) tmp = (-x / z) * y; elseif (z <= 1.55e-66) tmp = x / z; else tmp = 1.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8000.0], N[(1.0 * y), $MachinePrecision], If[LessEqual[z, 8e-258], N[(N[((-x) / z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 1.55e-66], N[(x / z), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8000:\\
\;\;\;\;1 \cdot y\\
\mathbf{elif}\;z \leq 8 \cdot 10^{-258}:\\
\;\;\;\;\frac{-x}{z} \cdot y\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-66}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if z < -8e3 or 1.5499999999999999e-66 < z Initial program 76.9%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6482.4
Applied rewrites82.4%
Taylor expanded in x around 0
Applied rewrites71.4%
if -8e3 < z < 7.99999999999999963e-258Initial program 99.8%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.6
Applied rewrites69.6%
Taylor expanded in x around inf
Applied rewrites53.2%
if 7.99999999999999963e-258 < z < 1.5499999999999999e-66Initial program 100.0%
Taylor expanded in y around 0
lower-/.f6464.3
Applied rewrites64.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -4e-24) (not (<= y 7.4e-69))) (* 1.0 y) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-24) || !(y <= 7.4e-69)) {
tmp = 1.0 * y;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d-24)) .or. (.not. (y <= 7.4d-69))) then
tmp = 1.0d0 * y
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-24) || !(y <= 7.4e-69)) {
tmp = 1.0 * y;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e-24) or not (y <= 7.4e-69): tmp = 1.0 * y else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e-24) || !(y <= 7.4e-69)) tmp = Float64(1.0 * y); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e-24) || ~((y <= 7.4e-69))) tmp = 1.0 * y; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e-24], N[Not[LessEqual[y, 7.4e-69]], $MachinePrecision]], N[(1.0 * y), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-24} \lor \neg \left(y \leq 7.4 \cdot 10^{-69}\right):\\
\;\;\;\;1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if y < -3.99999999999999969e-24 or 7.4000000000000005e-69 < y Initial program 80.7%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6495.3
Applied rewrites95.3%
Taylor expanded in x around 0
Applied rewrites54.6%
if -3.99999999999999969e-24 < y < 7.4000000000000005e-69Initial program 100.0%
Taylor expanded in y around 0
lower-/.f6471.7
Applied rewrites71.7%
Final simplification60.9%
(FPCore (x y z) :precision binary64 (* 1.0 y))
double code(double x, double y, double z) {
return 1.0 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * y
end function
public static double code(double x, double y, double z) {
return 1.0 * y;
}
def code(x, y, z): return 1.0 * y
function code(x, y, z) return Float64(1.0 * y) end
function tmp = code(x, y, z) tmp = 1.0 * y; end
code[x_, y_, z_] := N[(1.0 * y), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot y
\end{array}
Initial program 87.8%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.1
Applied rewrites74.1%
Taylor expanded in x around 0
Applied rewrites46.0%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024338
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))