
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (or (<= t_1 -5e+229) (not (<= t_1 1e+203)))
(* (/ (fma (/ (* y x) t) 0.5 (* -4.5 z)) a) t)
(/ (fma y x (* (* -9.0 z) t)) (+ a a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -5e+229) || !(t_1 <= 1e+203)) {
tmp = (fma(((y * x) / t), 0.5, (-4.5 * z)) / a) * t;
} else {
tmp = fma(y, x, ((-9.0 * z) * t)) / (a + a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if ((t_1 <= -5e+229) || !(t_1 <= 1e+203)) tmp = Float64(Float64(fma(Float64(Float64(y * x) / t), 0.5, Float64(-4.5 * z)) / a) * t); else tmp = Float64(fma(y, x, Float64(Float64(-9.0 * z) * t)) / Float64(a + a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+229], N[Not[LessEqual[t$95$1, 1e+203]], $MachinePrecision]], N[(N[(N[(N[(N[(y * x), $MachinePrecision] / t), $MachinePrecision] * 0.5 + N[(-4.5 * z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * t), $MachinePrecision], N[(N[(y * x + N[(N[(-9.0 * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+229} \lor \neg \left(t\_1 \leq 10^{+203}\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y \cdot x}{t}, 0.5, -4.5 \cdot z\right)}{a} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-9 \cdot z\right) \cdot t\right)}{a + a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000005e229 or 9.9999999999999999e202 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 68.6%
Taylor expanded in t around inf
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-commutativeN/A
fp-cancel-sub-sign-invN/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-lft-neg-outN/A
*-commutativeN/A
distribute-neg-inN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.9%
if -5.0000000000000005e229 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 9.9999999999999999e202Initial program 97.6%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval97.6
Applied rewrites97.6%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6497.6
Applied rewrites97.6%
Final simplification97.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* (* z (/ t a)) -4.5)
(if (<= t_1 1e+263)
(/ (fma y x (* (* -9.0 z) t)) (+ a a))
(* t (* (/ z a) -4.5))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (z * (t / a)) * -4.5;
} else if (t_1 <= 1e+263) {
tmp = fma(y, x, ((-9.0 * z) * t)) / (a + a);
} else {
tmp = t * ((z / a) * -4.5);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(z * Float64(t / a)) * -4.5); elseif (t_1 <= 1e+263) tmp = Float64(fma(y, x, Float64(Float64(-9.0 * z) * t)) / Float64(a + a)); else tmp = Float64(t * Float64(Float64(z / a) * -4.5)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision] * -4.5), $MachinePrecision], If[LessEqual[t$95$1, 1e+263], N[(N[(y * x + N[(N[(-9.0 * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(z \cdot \frac{t}{a}\right) \cdot -4.5\\
\mathbf{elif}\;t\_1 \leq 10^{+263}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-9 \cdot z\right) \cdot t\right)}{a + a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(\frac{z}{a} \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 50.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6450.7
Applied rewrites50.7%
Applied rewrites99.8%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.00000000000000002e263Initial program 97.7%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval97.7
Applied rewrites97.7%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6497.7
Applied rewrites97.7%
if 1.00000000000000002e263 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 61.3%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6465.9
Applied rewrites65.9%
Applied rewrites95.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= a 1.5e-24) (/ (fma (* t z) -9.0 (* y x)) (* a 2.0)) (fma (/ (/ y a) 2.0) x (* (/ (- z) a) (* t 4.5)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 1.5e-24) {
tmp = fma((t * z), -9.0, (y * x)) / (a * 2.0);
} else {
tmp = fma(((y / a) / 2.0), x, ((-z / a) * (t * 4.5)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (a <= 1.5e-24) tmp = Float64(fma(Float64(t * z), -9.0, Float64(y * x)) / Float64(a * 2.0)); else tmp = fma(Float64(Float64(y / a) / 2.0), x, Float64(Float64(Float64(-z) / a) * Float64(t * 4.5))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[a, 1.5e-24], N[(N[(N[(t * z), $MachinePrecision] * -9.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] / 2.0), $MachinePrecision] * x + N[(N[((-z) / a), $MachinePrecision] * N[(t * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq 1.5 \cdot 10^{-24}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t \cdot z, -9, y \cdot x\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{y}{a}}{2}, x, \frac{-z}{a} \cdot \left(t \cdot 4.5\right)\right)\\
\end{array}
\end{array}
if a < 1.49999999999999998e-24Initial program 92.0%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-eval92.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.0
Applied rewrites92.0%
if 1.49999999999999998e-24 < a Initial program 89.7%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
times-fracN/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
Applied rewrites93.2%
Final simplification92.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (or (<= t_1 -5e-47) (not (<= t_1 2e+19)))
(* t (* (/ z a) -4.5))
(/ (* x y) (+ a a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -5e-47) || !(t_1 <= 2e+19)) {
tmp = t * ((z / a) * -4.5);
} else {
tmp = (x * y) / (a + a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if ((t_1 <= (-5d-47)) .or. (.not. (t_1 <= 2d+19))) then
tmp = t * ((z / a) * (-4.5d0))
else
tmp = (x * y) / (a + a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -5e-47) || !(t_1 <= 2e+19)) {
tmp = t * ((z / a) * -4.5);
} else {
tmp = (x * y) / (a + a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if (t_1 <= -5e-47) or not (t_1 <= 2e+19): tmp = t * ((z / a) * -4.5) else: tmp = (x * y) / (a + a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if ((t_1 <= -5e-47) || !(t_1 <= 2e+19)) tmp = Float64(t * Float64(Float64(z / a) * -4.5)); else tmp = Float64(Float64(x * y) / Float64(a + a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if ((t_1 <= -5e-47) || ~((t_1 <= 2e+19)))
tmp = t * ((z / a) * -4.5);
else
tmp = (x * y) / (a + a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-47], N[Not[LessEqual[t$95$1, 2e+19]], $MachinePrecision]], N[(t * N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-47} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+19}\right):\\
\;\;\;\;t \cdot \left(\frac{z}{a} \cdot -4.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{a + a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.00000000000000011e-47 or 2e19 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 86.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6468.3
Applied rewrites68.3%
Applied rewrites75.0%
if -5.00000000000000011e-47 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e19Initial program 96.8%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval96.8
Applied rewrites96.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6496.8
Applied rewrites96.8%
Taylor expanded in x around inf
lower-*.f6482.6
Applied rewrites82.6%
Final simplification78.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -2e-61)
(* (* z (/ t a)) -4.5)
(if (<= t_1 2e+19) (/ (* x y) (+ a a)) (* t (* (/ z a) -4.5))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e-61) {
tmp = (z * (t / a)) * -4.5;
} else if (t_1 <= 2e+19) {
tmp = (x * y) / (a + a);
} else {
tmp = t * ((z / a) * -4.5);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-2d-61)) then
tmp = (z * (t / a)) * (-4.5d0)
else if (t_1 <= 2d+19) then
tmp = (x * y) / (a + a)
else
tmp = t * ((z / a) * (-4.5d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e-61) {
tmp = (z * (t / a)) * -4.5;
} else if (t_1 <= 2e+19) {
tmp = (x * y) / (a + a);
} else {
tmp = t * ((z / a) * -4.5);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -2e-61: tmp = (z * (t / a)) * -4.5 elif t_1 <= 2e+19: tmp = (x * y) / (a + a) else: tmp = t * ((z / a) * -4.5) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -2e-61) tmp = Float64(Float64(z * Float64(t / a)) * -4.5); elseif (t_1 <= 2e+19) tmp = Float64(Float64(x * y) / Float64(a + a)); else tmp = Float64(t * Float64(Float64(z / a) * -4.5)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -2e-61)
tmp = (z * (t / a)) * -4.5;
elseif (t_1 <= 2e+19)
tmp = (x * y) / (a + a);
else
tmp = t * ((z / a) * -4.5);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-61], N[(N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision] * -4.5), $MachinePrecision], If[LessEqual[t$95$1, 2e+19], N[(N[(x * y), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-61}:\\
\;\;\;\;\left(z \cdot \frac{t}{a}\right) \cdot -4.5\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+19}:\\
\;\;\;\;\frac{x \cdot y}{a + a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(\frac{z}{a} \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -2.0000000000000001e-61Initial program 87.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6467.5
Applied rewrites67.5%
Applied rewrites75.2%
if -2.0000000000000001e-61 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e19Initial program 96.8%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval96.8
Applied rewrites96.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6496.8
Applied rewrites96.8%
Taylor expanded in x around inf
lower-*.f6483.2
Applied rewrites83.2%
if 2e19 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 87.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.6
Applied rewrites69.6%
Applied rewrites76.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -2e-27)
(* (* -4.5 t) (/ z a))
(if (<= t_1 2e+19) (/ (* x y) (+ a a)) (* t (* (/ z a) -4.5))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e-27) {
tmp = (-4.5 * t) * (z / a);
} else if (t_1 <= 2e+19) {
tmp = (x * y) / (a + a);
} else {
tmp = t * ((z / a) * -4.5);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-2d-27)) then
tmp = ((-4.5d0) * t) * (z / a)
else if (t_1 <= 2d+19) then
tmp = (x * y) / (a + a)
else
tmp = t * ((z / a) * (-4.5d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e-27) {
tmp = (-4.5 * t) * (z / a);
} else if (t_1 <= 2e+19) {
tmp = (x * y) / (a + a);
} else {
tmp = t * ((z / a) * -4.5);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -2e-27: tmp = (-4.5 * t) * (z / a) elif t_1 <= 2e+19: tmp = (x * y) / (a + a) else: tmp = t * ((z / a) * -4.5) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -2e-27) tmp = Float64(Float64(-4.5 * t) * Float64(z / a)); elseif (t_1 <= 2e+19) tmp = Float64(Float64(x * y) / Float64(a + a)); else tmp = Float64(t * Float64(Float64(z / a) * -4.5)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -2e-27)
tmp = (-4.5 * t) * (z / a);
elseif (t_1 <= 2e+19)
tmp = (x * y) / (a + a);
else
tmp = t * ((z / a) * -4.5);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-27], N[(N[(-4.5 * t), $MachinePrecision] * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+19], N[(N[(x * y), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-27}:\\
\;\;\;\;\left(-4.5 \cdot t\right) \cdot \frac{z}{a}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+19}:\\
\;\;\;\;\frac{x \cdot y}{a + a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(\frac{z}{a} \cdot -4.5\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -2.0000000000000001e-27Initial program 86.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6467.5
Applied rewrites67.5%
Applied rewrites74.2%
if -2.0000000000000001e-27 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 2e19Initial program 96.8%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval96.8
Applied rewrites96.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6496.8
Applied rewrites96.8%
Taylor expanded in x around inf
lower-*.f6482.0
Applied rewrites82.0%
if 2e19 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 87.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.6
Applied rewrites69.6%
Applied rewrites76.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (/ (* x y) (+ a a)))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return (x * y) / (a + a);
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x * y) / (a + a)
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return (x * y) / (a + a);
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return (x * y) / (a + a)
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(x * y) / Float64(a + a)) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = (x * y) / (a + a);
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(x * y), $MachinePrecision] / N[(a + a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\frac{x \cdot y}{a + a}
\end{array}
Initial program 91.4%
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval91.8
Applied rewrites91.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6491.8
Applied rewrites91.8%
Taylor expanded in x around inf
lower-*.f6451.7
Applied rewrites51.7%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024338
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))