
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma (* y x) 9.0 b) z)))
(if (<= z -2.5e-56)
(/ (fma (* -4.0 t) a t_1) c)
(if (<= z 2.2e+23)
(/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) (* z c))
(fma (* -4.0 t) (/ a c) (/ t_1 c))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma((y * x), 9.0, b) / z;
double tmp;
if (z <= -2.5e-56) {
tmp = fma((-4.0 * t), a, t_1) / c;
} else if (z <= 2.2e+23) {
tmp = fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / (z * c);
} else {
tmp = fma((-4.0 * t), (a / c), (t_1 / c));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(Float64(y * x), 9.0, b) / z) tmp = 0.0 if (z <= -2.5e-56) tmp = Float64(fma(Float64(-4.0 * t), a, t_1) / c); elseif (z <= 2.2e+23) tmp = Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / Float64(z * c)); else tmp = fma(Float64(-4.0 * t), Float64(a / c), Float64(t_1 / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[z, -2.5e-56], N[(N[(N[(-4.0 * t), $MachinePrecision] * a + t$95$1), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 2.2e+23], N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * t), $MachinePrecision] * N[(a / c), $MachinePrecision] + N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z}\\
\mathbf{if}\;z \leq -2.5 \cdot 10^{-56}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4 \cdot t, a, t\_1\right)}{c}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+23}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4 \cdot t, \frac{a}{c}, \frac{t\_1}{c}\right)\\
\end{array}
\end{array}
if z < -2.49999999999999999e-56Initial program 61.2%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites86.5%
if -2.49999999999999999e-56 < z < 2.20000000000000008e23Initial program 97.4%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.2%
if 2.20000000000000008e23 < z Initial program 63.9%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites88.2%
Applied rewrites89.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) INFINITY) (/ (fma (* y 9.0) x (fma (* -4.0 z) (* a t) b)) (* z c)) (* (* a -4.0) (/ t c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((y * 9.0), x, fma((-4.0 * z), (a * t), b)) / (z * c);
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(y * 9.0), x, fma(Float64(-4.0 * z), Float64(a * t), b)) / Float64(z * c)); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(y * 9.0), $MachinePrecision] * x + N[(N[(-4.0 * z), $MachinePrecision] * N[(a * t), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, \mathsf{fma}\left(-4 \cdot z, a \cdot t, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.8%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites91.3%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6464.4
Applied rewrites64.4%
Applied rewrites73.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma (* y x) 9.0 b) z)))
(if (<= z -2.5e-56)
(/ (fma (* -4.0 t) a t_1) c)
(if (<= z 1.25)
(/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) (* z c))
(fma a (/ (* -4.0 t) c) (/ t_1 c))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma((y * x), 9.0, b) / z;
double tmp;
if (z <= -2.5e-56) {
tmp = fma((-4.0 * t), a, t_1) / c;
} else if (z <= 1.25) {
tmp = fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / (z * c);
} else {
tmp = fma(a, ((-4.0 * t) / c), (t_1 / c));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(Float64(y * x), 9.0, b) / z) tmp = 0.0 if (z <= -2.5e-56) tmp = Float64(fma(Float64(-4.0 * t), a, t_1) / c); elseif (z <= 1.25) tmp = Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / Float64(z * c)); else tmp = fma(a, Float64(Float64(-4.0 * t) / c), Float64(t_1 / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[z, -2.5e-56], N[(N[(N[(-4.0 * t), $MachinePrecision] * a + t$95$1), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[z, 1.25], N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(-4.0 * t), $MachinePrecision] / c), $MachinePrecision] + N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z}\\
\mathbf{if}\;z \leq -2.5 \cdot 10^{-56}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4 \cdot t, a, t\_1\right)}{c}\\
\mathbf{elif}\;z \leq 1.25:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, \frac{-4 \cdot t}{c}, \frac{t\_1}{c}\right)\\
\end{array}
\end{array}
if z < -2.49999999999999999e-56Initial program 61.2%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites86.5%
if -2.49999999999999999e-56 < z < 1.25Initial program 97.2%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.1%
if 1.25 < z Initial program 67.7%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites89.4%
Applied rewrites89.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= z -2.5e-56) (not (<= z 5.3e-87))) (/ (fma (* -4.0 t) a (/ (fma (* y x) 9.0 b) z)) c) (/ (fma (* (* -4.0 z) a) t (fma (* y 9.0) x b)) (* z c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((z <= -2.5e-56) || !(z <= 5.3e-87)) {
tmp = fma((-4.0 * t), a, (fma((y * x), 9.0, b) / z)) / c;
} else {
tmp = fma(((-4.0 * z) * a), t, fma((y * 9.0), x, b)) / (z * c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((z <= -2.5e-56) || !(z <= 5.3e-87)) tmp = Float64(fma(Float64(-4.0 * t), a, Float64(fma(Float64(y * x), 9.0, b) / z)) / c); else tmp = Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * 9.0), x, b)) / Float64(z * c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[z, -2.5e-56], N[Not[LessEqual[z, 5.3e-87]], $MachinePrecision]], N[(N[(N[(-4.0 * t), $MachinePrecision] * a + N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{-56} \lor \neg \left(z \leq 5.3 \cdot 10^{-87}\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(-4 \cdot t, a, \frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot 9, x, b\right)\right)}{z \cdot c}\\
\end{array}
\end{array}
if z < -2.49999999999999999e-56 or 5.29999999999999986e-87 < z Initial program 66.6%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites88.8%
if -2.49999999999999999e-56 < z < 5.29999999999999986e-87Initial program 97.9%
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites97.8%
Final simplification91.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= a -6.5e-132)
(* (/ a c) (* t -4.0))
(if (<= a 1.4e-31)
(/ b (* c z))
(if (<= a 6.2e+18)
(/ (* (* 9.0 x) y) (* z c))
(if (<= a 4.5e+79) (/ (/ b z) c) (* (* a -4.0) (/ t c)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -6.5e-132) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 1.4e-31) {
tmp = b / (c * z);
} else if (a <= 6.2e+18) {
tmp = ((9.0 * x) * y) / (z * c);
} else if (a <= 4.5e+79) {
tmp = (b / z) / c;
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (a <= (-6.5d-132)) then
tmp = (a / c) * (t * (-4.0d0))
else if (a <= 1.4d-31) then
tmp = b / (c * z)
else if (a <= 6.2d+18) then
tmp = ((9.0d0 * x) * y) / (z * c)
else if (a <= 4.5d+79) then
tmp = (b / z) / c
else
tmp = (a * (-4.0d0)) * (t / c)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -6.5e-132) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 1.4e-31) {
tmp = b / (c * z);
} else if (a <= 6.2e+18) {
tmp = ((9.0 * x) * y) / (z * c);
} else if (a <= 4.5e+79) {
tmp = (b / z) / c;
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if a <= -6.5e-132: tmp = (a / c) * (t * -4.0) elif a <= 1.4e-31: tmp = b / (c * z) elif a <= 6.2e+18: tmp = ((9.0 * x) * y) / (z * c) elif a <= 4.5e+79: tmp = (b / z) / c else: tmp = (a * -4.0) * (t / c) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -6.5e-132) tmp = Float64(Float64(a / c) * Float64(t * -4.0)); elseif (a <= 1.4e-31) tmp = Float64(b / Float64(c * z)); elseif (a <= 6.2e+18) tmp = Float64(Float64(Float64(9.0 * x) * y) / Float64(z * c)); elseif (a <= 4.5e+79) tmp = Float64(Float64(b / z) / c); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (a <= -6.5e-132)
tmp = (a / c) * (t * -4.0);
elseif (a <= 1.4e-31)
tmp = b / (c * z);
elseif (a <= 6.2e+18)
tmp = ((9.0 * x) * y) / (z * c);
elseif (a <= 4.5e+79)
tmp = (b / z) / c;
else
tmp = (a * -4.0) * (t / c);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -6.5e-132], N[(N[(a / c), $MachinePrecision] * N[(t * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.4e-31], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.2e+18], N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.5e+79], N[(N[(b / z), $MachinePrecision] / c), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.5 \cdot 10^{-132}:\\
\;\;\;\;\frac{a}{c} \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{-31}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{elif}\;a \leq 6.2 \cdot 10^{+18}:\\
\;\;\;\;\frac{\left(9 \cdot x\right) \cdot y}{z \cdot c}\\
\mathbf{elif}\;a \leq 4.5 \cdot 10^{+79}:\\
\;\;\;\;\frac{\frac{b}{z}}{c}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if a < -6.49999999999999991e-132Initial program 76.4%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6447.4
Applied rewrites47.4%
Applied rewrites53.5%
if -6.49999999999999991e-132 < a < 1.3999999999999999e-31Initial program 79.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6454.6
Applied rewrites54.6%
if 1.3999999999999999e-31 < a < 6.2e18Initial program 78.8%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites72.8%
Taylor expanded in x around inf
times-fracN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6432.0
Applied rewrites32.0%
Applied rewrites44.9%
if 6.2e18 < a < 4.49999999999999994e79Initial program 71.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6451.2
Applied rewrites51.2%
Applied rewrites51.2%
if 4.49999999999999994e79 < a Initial program 75.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6473.7
Applied rewrites73.7%
Applied rewrites73.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= a -1.8e-29)
(* (/ a c) (* t -4.0))
(if (<= a 6.6e+81)
(/ (fma (* y x) 9.0 b) (* z c))
(/ (fma (* -4.0 t) a (/ b z)) c))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.8e-29) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 6.6e+81) {
tmp = fma((y * x), 9.0, b) / (z * c);
} else {
tmp = fma((-4.0 * t), a, (b / z)) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -1.8e-29) tmp = Float64(Float64(a / c) * Float64(t * -4.0)); elseif (a <= 6.6e+81) tmp = Float64(fma(Float64(y * x), 9.0, b) / Float64(z * c)); else tmp = Float64(fma(Float64(-4.0 * t), a, Float64(b / z)) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -1.8e-29], N[(N[(a / c), $MachinePrecision] * N[(t * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.6e+81], N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-4.0 * t), $MachinePrecision] * a + N[(b / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.8 \cdot 10^{-29}:\\
\;\;\;\;\frac{a}{c} \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;a \leq 6.6 \cdot 10^{+81}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4 \cdot t, a, \frac{b}{z}\right)}{c}\\
\end{array}
\end{array}
if a < -1.79999999999999987e-29Initial program 79.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6451.2
Applied rewrites51.2%
Applied rewrites59.0%
if -1.79999999999999987e-29 < a < 6.6e81Initial program 77.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6471.7
Applied rewrites71.7%
if 6.6e81 < a Initial program 74.5%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate-*r/N/A
div-addN/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-*r/N/A
div-add-revN/A
div-addN/A
associate-*r/N/A
+-commutativeN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
lower-/.f64N/A
Applied rewrites89.8%
Taylor expanded in x around 0
Applied rewrites82.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= a -1.8e-29) (* (/ a c) (* t -4.0)) (if (<= a 6.6e+81) (/ (fma (* y x) 9.0 b) (* z c)) (* (* a -4.0) (/ t c)))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -1.8e-29) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 6.6e+81) {
tmp = fma((y * x), 9.0, b) / (z * c);
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -1.8e-29) tmp = Float64(Float64(a / c) * Float64(t * -4.0)); elseif (a <= 6.6e+81) tmp = Float64(fma(Float64(y * x), 9.0, b) / Float64(z * c)); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -1.8e-29], N[(N[(a / c), $MachinePrecision] * N[(t * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.6e+81], N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.8 \cdot 10^{-29}:\\
\;\;\;\;\frac{a}{c} \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;a \leq 6.6 \cdot 10^{+81}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if a < -1.79999999999999987e-29Initial program 79.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6451.2
Applied rewrites51.2%
Applied rewrites59.0%
if -1.79999999999999987e-29 < a < 6.6e81Initial program 77.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6471.7
Applied rewrites71.7%
if 6.6e81 < a Initial program 74.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6475.6
Applied rewrites75.6%
Applied rewrites75.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= a -5.5e-132) (not (<= a 4.4e+80))) (* (* a -4.0) (/ t c)) (/ b (* c z))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -5.5e-132) || !(a <= 4.4e+80)) {
tmp = (a * -4.0) * (t / c);
} else {
tmp = b / (c * z);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((a <= (-5.5d-132)) .or. (.not. (a <= 4.4d+80))) then
tmp = (a * (-4.0d0)) * (t / c)
else
tmp = b / (c * z)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -5.5e-132) || !(a <= 4.4e+80)) {
tmp = (a * -4.0) * (t / c);
} else {
tmp = b / (c * z);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if (a <= -5.5e-132) or not (a <= 4.4e+80): tmp = (a * -4.0) * (t / c) else: tmp = b / (c * z) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((a <= -5.5e-132) || !(a <= 4.4e+80)) tmp = Float64(Float64(a * -4.0) * Float64(t / c)); else tmp = Float64(b / Float64(c * z)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if ((a <= -5.5e-132) || ~((a <= 4.4e+80)))
tmp = (a * -4.0) * (t / c);
else
tmp = b / (c * z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[a, -5.5e-132], N[Not[LessEqual[a, 4.4e+80]], $MachinePrecision]], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.5 \cdot 10^{-132} \lor \neg \left(a \leq 4.4 \cdot 10^{+80}\right):\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\end{array}
\end{array}
if a < -5.4999999999999999e-132 or 4.40000000000000005e80 < a Initial program 76.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6455.3
Applied rewrites55.3%
Applied rewrites57.5%
if -5.4999999999999999e-132 < a < 4.40000000000000005e80Initial program 78.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6450.7
Applied rewrites50.7%
Final simplification54.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (or (<= a -5.5e-132) (not (<= a 9.5e+80))) (* -4.0 (/ (* a t) c)) (/ b (* c z))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -5.5e-132) || !(a <= 9.5e+80)) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b / (c * z);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((a <= (-5.5d-132)) .or. (.not. (a <= 9.5d+80))) then
tmp = (-4.0d0) * ((a * t) / c)
else
tmp = b / (c * z)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a <= -5.5e-132) || !(a <= 9.5e+80)) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b / (c * z);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if (a <= -5.5e-132) or not (a <= 9.5e+80): tmp = -4.0 * ((a * t) / c) else: tmp = b / (c * z) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if ((a <= -5.5e-132) || !(a <= 9.5e+80)) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); else tmp = Float64(b / Float64(c * z)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if ((a <= -5.5e-132) || ~((a <= 9.5e+80)))
tmp = -4.0 * ((a * t) / c);
else
tmp = b / (c * z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[a, -5.5e-132], N[Not[LessEqual[a, 9.5e+80]], $MachinePrecision]], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.5 \cdot 10^{-132} \lor \neg \left(a \leq 9.5 \cdot 10^{+80}\right):\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\end{array}
\end{array}
if a < -5.4999999999999999e-132 or 9.499999999999999e80 < a Initial program 76.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6455.3
Applied rewrites55.3%
if -5.4999999999999999e-132 < a < 9.499999999999999e80Initial program 78.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6450.7
Applied rewrites50.7%
Final simplification53.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= a -6.5e-132) (* (/ a c) (* t -4.0)) (if (<= a 4.4e+80) (/ b (* c z)) (* (* a -4.0) (/ t c)))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -6.5e-132) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 4.4e+80) {
tmp = b / (c * z);
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (a <= (-6.5d-132)) then
tmp = (a / c) * (t * (-4.0d0))
else if (a <= 4.4d+80) then
tmp = b / (c * z)
else
tmp = (a * (-4.0d0)) * (t / c)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (a <= -6.5e-132) {
tmp = (a / c) * (t * -4.0);
} else if (a <= 4.4e+80) {
tmp = b / (c * z);
} else {
tmp = (a * -4.0) * (t / c);
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if a <= -6.5e-132: tmp = (a / c) * (t * -4.0) elif a <= 4.4e+80: tmp = b / (c * z) else: tmp = (a * -4.0) * (t / c) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (a <= -6.5e-132) tmp = Float64(Float64(a / c) * Float64(t * -4.0)); elseif (a <= 4.4e+80) tmp = Float64(b / Float64(c * z)); else tmp = Float64(Float64(a * -4.0) * Float64(t / c)); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (a <= -6.5e-132)
tmp = (a / c) * (t * -4.0);
elseif (a <= 4.4e+80)
tmp = b / (c * z);
else
tmp = (a * -4.0) * (t / c);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[a, -6.5e-132], N[(N[(a / c), $MachinePrecision] * N[(t * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.4e+80], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(a * -4.0), $MachinePrecision] * N[(t / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.5 \cdot 10^{-132}:\\
\;\;\;\;\frac{a}{c} \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{+80}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot -4\right) \cdot \frac{t}{c}\\
\end{array}
\end{array}
if a < -6.49999999999999991e-132Initial program 76.4%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6447.4
Applied rewrites47.4%
Applied rewrites53.5%
if -6.49999999999999991e-132 < a < 4.40000000000000005e80Initial program 78.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6450.7
Applied rewrites50.7%
if 4.40000000000000005e80 < a Initial program 75.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6473.7
Applied rewrites73.7%
Applied rewrites73.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* c z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (c * z)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (c * z)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(c * z)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (c * z);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{c \cdot z}
\end{array}
Initial program 77.4%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6437.0
Applied rewrites37.0%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024338
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))