
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* y (- (/ z (- a t)) (/ t (- a t))))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z / (a - t)) - (t / (a - t))));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z / (a - t)) - (t / (a - t))))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z / (a - t)) - (t / (a - t))));
}
def code(x, y, z, t, a): return x + (y * ((z / (a - t)) - (t / (a - t))))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z / Float64(a - t)) - Float64(t / Float64(a - t))))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z / (a - t)) - (t / (a - t)))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] - N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(\frac{z}{a - t} - \frac{t}{a - t}\right)
\end{array}
Initial program 98.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6498.1
Applied rewrites98.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ z (- a t))) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -20000.0)
(+ x (* y t_1))
(if (<= t_2 0.0002)
(fma y (/ (- z t) a) x)
(if (<= t_2 1.0) (+ y x) (fma t_1 y x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z / (a - t);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -20000.0) {
tmp = x + (y * t_1);
} else if (t_2 <= 0.0002) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_2 <= 1.0) {
tmp = y + x;
} else {
tmp = fma(t_1, y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(z / Float64(a - t)) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -20000.0) tmp = Float64(x + Float64(y * t_1)); elseif (t_2 <= 0.0002) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_2 <= 1.0) tmp = Float64(y + x); else tmp = fma(t_1, y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -20000.0], N[(x + N[(y * t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0002], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, 1.0], N[(y + x), $MachinePrecision], N[(t$95$1 * y + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{a - t}\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -20000:\\
\;\;\;\;x + y \cdot t\_1\\
\mathbf{elif}\;t\_2 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_2 \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t\_1, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e4Initial program 99.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6497.6
Applied rewrites97.6%
if -2e4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 97.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6491.4
Applied rewrites91.4%
Applied rewrites95.1%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
if 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6494.2
Applied rewrites94.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6494.2
Applied rewrites94.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
(if (<= t_1 -20000.0)
t_2
(if (<= t_1 0.0002)
(fma y (/ (- z t) a) x)
(if (<= t_1 1.0) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / (a - t)), y, x);
double tmp;
if (t_1 <= -20000.0) {
tmp = t_2;
} else if (t_1 <= 0.0002) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 1.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / Float64(a - t)), y, x) tmp = 0.0 if (t_1 <= -20000.0) tmp = t_2; elseif (t_1 <= 0.0002) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 1.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$2, If[LessEqual[t$95$1, 0.0002], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -20000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e4 or 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.8
Applied rewrites95.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6495.8
Applied rewrites95.8%
if -2e4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 97.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6491.4
Applied rewrites91.4%
Applied rewrites95.1%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+46)
(* (/ z (- a t)) y)
(if (<= t_1 0.0002)
(fma y (/ (- z t) a) x)
(if (<= t_1 2.0) (+ y x) (fma (- z t) (/ y a) x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+46) {
tmp = (z / (a - t)) * y;
} else if (t_1 <= 0.0002) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2.0) {
tmp = y + x;
} else {
tmp = fma((z - t), (y / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+46) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif (t_1 <= 0.0002) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2.0) tmp = Float64(y + x); else tmp = fma(Float64(z - t), Float64(y / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+46], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 0.0002], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(y + x), $MachinePrecision], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+46}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e46Initial program 99.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6480.6
Applied rewrites80.6%
if -5.0000000000000002e46 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 97.7%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6489.0
Applied rewrites89.0%
Applied rewrites92.5%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.1
Applied rewrites97.1%
if 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.8%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6476.1
Applied rewrites76.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+46)
(* (/ z (- a t)) y)
(if (<= t_1 0.0002)
(fma y (/ (- z t) a) x)
(if (<= t_1 5e+107) (+ y x) (/ (* y z) (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+46) {
tmp = (z / (a - t)) * y;
} else if (t_1 <= 0.0002) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 5e+107) {
tmp = y + x;
} else {
tmp = (y * z) / (a - t);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+46) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif (t_1 <= 0.0002) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 5e+107) tmp = Float64(y + x); else tmp = Float64(Float64(y * z) / Float64(a - t)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+46], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 0.0002], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+107], N[(y + x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+46}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+107}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e46Initial program 99.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6480.6
Applied rewrites80.6%
if -5.0000000000000002e46 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 97.7%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6489.0
Applied rewrites89.0%
Applied rewrites92.5%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000002e107Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6490.1
Applied rewrites90.1%
if 5.0000000000000002e107 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 88.2%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.3
Applied rewrites76.3%
Applied rewrites80.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -1e-8)
(* (/ z (- a t)) y)
(if (<= t_1 0.0002)
(fma y (/ (- t) a) x)
(if (<= t_1 5e+107) (+ y x) (/ (* y z) (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1e-8) {
tmp = (z / (a - t)) * y;
} else if (t_1 <= 0.0002) {
tmp = fma(y, (-t / a), x);
} else if (t_1 <= 5e+107) {
tmp = y + x;
} else {
tmp = (y * z) / (a - t);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1e-8) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif (t_1 <= 0.0002) tmp = fma(y, Float64(Float64(-t) / a), x); elseif (t_1 <= 5e+107) tmp = Float64(y + x); else tmp = Float64(Float64(y * z) / Float64(a - t)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-8], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 0.0002], N[(y * N[((-t) / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+107], N[(y + x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-8}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{-t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+107}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e-8Initial program 99.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6475.8
Applied rewrites75.8%
if -1e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 97.4%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6492.7
Applied rewrites92.7%
Applied rewrites95.5%
Taylor expanded in z around 0
Applied rewrites87.2%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000002e107Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6490.1
Applied rewrites90.1%
if 5.0000000000000002e107 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 88.2%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.3
Applied rewrites76.3%
Applied rewrites80.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+46)
(* (/ z (- a t)) y)
(if (<= t_1 5e-8)
(fma (/ z a) y x)
(if (<= t_1 5e+107) (+ y x) (/ (* y z) (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+46) {
tmp = (z / (a - t)) * y;
} else if (t_1 <= 5e-8) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+107) {
tmp = y + x;
} else {
tmp = (y * z) / (a - t);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+46) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif (t_1 <= 5e-8) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+107) tmp = Float64(y + x); else tmp = Float64(Float64(y * z) / Float64(a - t)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+46], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 5e-8], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+107], N[(y + x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+46}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+107}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e46Initial program 99.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6480.6
Applied rewrites80.6%
if -5.0000000000000002e46 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8Initial program 97.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.3
Applied rewrites77.3%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000002e107Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6489.4
Applied rewrites89.4%
if 5.0000000000000002e107 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 88.2%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.3
Applied rewrites76.3%
Applied rewrites80.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+46)
(* (/ z (- a t)) y)
(if (or (<= t_1 5e-8) (not (<= t_1 2.0))) (fma (/ z a) y x) (+ y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+46) {
tmp = (z / (a - t)) * y;
} else if ((t_1 <= 5e-8) || !(t_1 <= 2.0)) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+46) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif ((t_1 <= 5e-8) || !(t_1 <= 2.0)) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+46], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[Or[LessEqual[t$95$1, 5e-8], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+46}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-8} \lor \neg \left(t\_1 \leq 2\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000002e46Initial program 99.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6480.6
Applied rewrites80.6%
if -5.0000000000000002e46 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
Applied rewrites75.1%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Final simplification83.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ (- z t) (- a t))))) (if (or (<= t_1 -1e+302) (not (<= t_1 4e+298))) (* z (/ y a)) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if ((t_1 <= -1e+302) || !(t_1 <= 4e+298)) {
tmp = z * (y / a);
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((z - t) / (a - t))
if ((t_1 <= (-1d+302)) .or. (.not. (t_1 <= 4d+298))) then
tmp = z * (y / a)
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if ((t_1 <= -1e+302) || !(t_1 <= 4e+298)) {
tmp = z * (y / a);
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * ((z - t) / (a - t)) tmp = 0 if (t_1 <= -1e+302) or not (t_1 <= 4e+298): tmp = z * (y / a) else: tmp = y + x return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if ((t_1 <= -1e+302) || !(t_1 <= 4e+298)) tmp = Float64(z * Float64(y / a)); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * ((z - t) / (a - t)); tmp = 0.0; if ((t_1 <= -1e+302) || ~((t_1 <= 4e+298))) tmp = z * (y / a); else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+302], N[Not[LessEqual[t$95$1, 4e+298]], $MachinePrecision]], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+302} \lor \neg \left(t\_1 \leq 4 \cdot 10^{+298}\right):\\
\;\;\;\;z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -1.0000000000000001e302 or 3.9999999999999998e298 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 92.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
Taylor expanded in z around inf
Applied rewrites69.1%
Applied rewrites73.9%
if -1.0000000000000001e302 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 3.9999999999999998e298Initial program 99.1%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.4
Applied rewrites68.4%
Final simplification69.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 5e-8) (not (<= t_1 2.0))) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= 5e-8) || !(t_1 <= 2.0)) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= 5e-8) || !(t_1 <= 2.0)) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 5e-8], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-8} \lor \neg \left(t\_1 \leq 2\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6473.1
Applied rewrites73.1%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.1
Applied rewrites96.1%
Final simplification80.9%
(FPCore (x y z t a) :precision binary64 (if (<= (* y (/ (- z t) (- a t))) 4e+298) (+ y x) (* y (/ z a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y * ((z - t) / (a - t))) <= 4e+298) {
tmp = y + x;
} else {
tmp = y * (z / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y * ((z - t) / (a - t))) <= 4d+298) then
tmp = y + x
else
tmp = y * (z / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y * ((z - t) / (a - t))) <= 4e+298) {
tmp = y + x;
} else {
tmp = y * (z / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y * ((z - t) / (a - t))) <= 4e+298: tmp = y + x else: tmp = y * (z / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(y * Float64(Float64(z - t) / Float64(a - t))) <= 4e+298) tmp = Float64(y + x); else tmp = Float64(y * Float64(z / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y * ((z - t) / (a - t))) <= 4e+298) tmp = y + x; else tmp = y * (z / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 4e+298], N[(y + x), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \frac{z - t}{a - t} \leq 4 \cdot 10^{+298}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 3.9999999999999998e298Initial program 98.7%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6465.2
Applied rewrites65.2%
if 3.9999999999999998e298 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 93.1%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
Taylor expanded in z around inf
Applied rewrites81.8%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 98.1%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.1%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6458.8
Applied rewrites58.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024338
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))