
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 72.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
*-inversesN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (* (+ x x) y))))
(if (<= y -5.2e+124)
(/ -0.5 x)
(if (<= y -1.55e-215)
t_0
(if (<= y 2.4e-205)
(/ 0.5 y)
(if (or (<= y 3.6e-198) (not (<= y 7.5e+103))) (/ -0.5 x) t_0))))))
double code(double x, double y) {
double t_0 = (x - y) / ((x + x) * y);
double tmp;
if (y <= -5.2e+124) {
tmp = -0.5 / x;
} else if (y <= -1.55e-215) {
tmp = t_0;
} else if (y <= 2.4e-205) {
tmp = 0.5 / y;
} else if ((y <= 3.6e-198) || !(y <= 7.5e+103)) {
tmp = -0.5 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / ((x + x) * y)
if (y <= (-5.2d+124)) then
tmp = (-0.5d0) / x
else if (y <= (-1.55d-215)) then
tmp = t_0
else if (y <= 2.4d-205) then
tmp = 0.5d0 / y
else if ((y <= 3.6d-198) .or. (.not. (y <= 7.5d+103))) then
tmp = (-0.5d0) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / ((x + x) * y);
double tmp;
if (y <= -5.2e+124) {
tmp = -0.5 / x;
} else if (y <= -1.55e-215) {
tmp = t_0;
} else if (y <= 2.4e-205) {
tmp = 0.5 / y;
} else if ((y <= 3.6e-198) || !(y <= 7.5e+103)) {
tmp = -0.5 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / ((x + x) * y) tmp = 0 if y <= -5.2e+124: tmp = -0.5 / x elif y <= -1.55e-215: tmp = t_0 elif y <= 2.4e-205: tmp = 0.5 / y elif (y <= 3.6e-198) or not (y <= 7.5e+103): tmp = -0.5 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(Float64(x + x) * y)) tmp = 0.0 if (y <= -5.2e+124) tmp = Float64(-0.5 / x); elseif (y <= -1.55e-215) tmp = t_0; elseif (y <= 2.4e-205) tmp = Float64(0.5 / y); elseif ((y <= 3.6e-198) || !(y <= 7.5e+103)) tmp = Float64(-0.5 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / ((x + x) * y); tmp = 0.0; if (y <= -5.2e+124) tmp = -0.5 / x; elseif (y <= -1.55e-215) tmp = t_0; elseif (y <= 2.4e-205) tmp = 0.5 / y; elseif ((y <= 3.6e-198) || ~((y <= 7.5e+103))) tmp = -0.5 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(N[(x + x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.2e+124], N[(-0.5 / x), $MachinePrecision], If[LessEqual[y, -1.55e-215], t$95$0, If[LessEqual[y, 2.4e-205], N[(0.5 / y), $MachinePrecision], If[Or[LessEqual[y, 3.6e-198], N[Not[LessEqual[y, 7.5e+103]], $MachinePrecision]], N[(-0.5 / x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{\left(x + x\right) \cdot y}\\
\mathbf{if}\;y \leq -5.2 \cdot 10^{+124}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;y \leq -1.55 \cdot 10^{-215}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-205}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-198} \lor \neg \left(y \leq 7.5 \cdot 10^{+103}\right):\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.2000000000000001e124 or 2.4000000000000002e-205 < y < 3.59999999999999998e-198 or 7.49999999999999922e103 < y Initial program 61.5%
Taylor expanded in x around 0
lower-/.f6484.8
Applied rewrites84.8%
if -5.2000000000000001e124 < y < -1.54999999999999997e-215 or 3.59999999999999998e-198 < y < 7.49999999999999922e103Initial program 85.7%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6485.7
Applied rewrites85.7%
if -1.54999999999999997e-215 < y < 2.4000000000000002e-205Initial program 59.6%
Taylor expanded in x around inf
lower-/.f6497.7
Applied rewrites97.7%
Final simplification87.4%
(FPCore (x y) :precision binary64 (if (or (<= y -29.0) (not (<= y 2.4e-205))) (/ -0.5 x) (/ 0.5 y)))
double code(double x, double y) {
double tmp;
if ((y <= -29.0) || !(y <= 2.4e-205)) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-29.0d0)) .or. (.not. (y <= 2.4d-205))) then
tmp = (-0.5d0) / x
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -29.0) || !(y <= 2.4e-205)) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -29.0) or not (y <= 2.4e-205): tmp = -0.5 / x else: tmp = 0.5 / y return tmp
function code(x, y) tmp = 0.0 if ((y <= -29.0) || !(y <= 2.4e-205)) tmp = Float64(-0.5 / x); else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -29.0) || ~((y <= 2.4e-205))) tmp = -0.5 / x; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -29.0], N[Not[LessEqual[y, 2.4e-205]], $MachinePrecision]], N[(-0.5 / x), $MachinePrecision], N[(0.5 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -29 \lor \neg \left(y \leq 2.4 \cdot 10^{-205}\right):\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if y < -29 or 2.4000000000000002e-205 < y Initial program 73.1%
Taylor expanded in x around 0
lower-/.f6474.9
Applied rewrites74.9%
if -29 < y < 2.4000000000000002e-205Initial program 69.3%
Taylor expanded in x around inf
lower-/.f6483.9
Applied rewrites83.9%
Final simplification77.5%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 72.0%
Taylor expanded in x around 0
lower-/.f6458.0
Applied rewrites58.0%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024338
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))