
(FPCore (A B C F)
:precision binary64
(let* ((t_0 (- (pow B 2.0) (* (* 4.0 A) C))))
(/
(-
(sqrt
(*
(* 2.0 (* t_0 F))
(- (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0)))))))
t_0)))
double code(double A, double B, double C, double F) {
double t_0 = pow(B, 2.0) - ((4.0 * A) * C);
return -sqrt(((2.0 * (t_0 * F)) * ((A + C) - sqrt((pow((A - C), 2.0) + pow(B, 2.0)))))) / t_0;
}
real(8) function code(a, b, c, f)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: f
real(8) :: t_0
t_0 = (b ** 2.0d0) - ((4.0d0 * a) * c)
code = -sqrt(((2.0d0 * (t_0 * f)) * ((a + c) - sqrt((((a - c) ** 2.0d0) + (b ** 2.0d0)))))) / t_0
end function
public static double code(double A, double B, double C, double F) {
double t_0 = Math.pow(B, 2.0) - ((4.0 * A) * C);
return -Math.sqrt(((2.0 * (t_0 * F)) * ((A + C) - Math.sqrt((Math.pow((A - C), 2.0) + Math.pow(B, 2.0)))))) / t_0;
}
def code(A, B, C, F): t_0 = math.pow(B, 2.0) - ((4.0 * A) * C) return -math.sqrt(((2.0 * (t_0 * F)) * ((A + C) - math.sqrt((math.pow((A - C), 2.0) + math.pow(B, 2.0)))))) / t_0
function code(A, B, C, F) t_0 = Float64((B ^ 2.0) - Float64(Float64(4.0 * A) * C)) return Float64(Float64(-sqrt(Float64(Float64(2.0 * Float64(t_0 * F)) * Float64(Float64(A + C) - sqrt(Float64((Float64(A - C) ^ 2.0) + (B ^ 2.0))))))) / t_0) end
function tmp = code(A, B, C, F) t_0 = (B ^ 2.0) - ((4.0 * A) * C); tmp = -sqrt(((2.0 * (t_0 * F)) * ((A + C) - sqrt((((A - C) ^ 2.0) + (B ^ 2.0)))))) / t_0; end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(N[Power[B, 2.0], $MachinePrecision] - N[(N[(4.0 * A), $MachinePrecision] * C), $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(2.0 * N[(t$95$0 * F), $MachinePrecision]), $MachinePrecision] * N[(N[(A + C), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(A - C), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {B}^{2} - \left(4 \cdot A\right) \cdot C\\
\frac{-\sqrt{\left(2 \cdot \left(t\_0 \cdot F\right)\right) \cdot \left(\left(A + C\right) - \sqrt{{\left(A - C\right)}^{2} + {B}^{2}}\right)}}{t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (A B C F)
:precision binary64
(let* ((t_0 (- (pow B 2.0) (* (* 4.0 A) C))))
(/
(-
(sqrt
(*
(* 2.0 (* t_0 F))
(- (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0)))))))
t_0)))
double code(double A, double B, double C, double F) {
double t_0 = pow(B, 2.0) - ((4.0 * A) * C);
return -sqrt(((2.0 * (t_0 * F)) * ((A + C) - sqrt((pow((A - C), 2.0) + pow(B, 2.0)))))) / t_0;
}
real(8) function code(a, b, c, f)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: f
real(8) :: t_0
t_0 = (b ** 2.0d0) - ((4.0d0 * a) * c)
code = -sqrt(((2.0d0 * (t_0 * f)) * ((a + c) - sqrt((((a - c) ** 2.0d0) + (b ** 2.0d0)))))) / t_0
end function
public static double code(double A, double B, double C, double F) {
double t_0 = Math.pow(B, 2.0) - ((4.0 * A) * C);
return -Math.sqrt(((2.0 * (t_0 * F)) * ((A + C) - Math.sqrt((Math.pow((A - C), 2.0) + Math.pow(B, 2.0)))))) / t_0;
}
def code(A, B, C, F): t_0 = math.pow(B, 2.0) - ((4.0 * A) * C) return -math.sqrt(((2.0 * (t_0 * F)) * ((A + C) - math.sqrt((math.pow((A - C), 2.0) + math.pow(B, 2.0)))))) / t_0
function code(A, B, C, F) t_0 = Float64((B ^ 2.0) - Float64(Float64(4.0 * A) * C)) return Float64(Float64(-sqrt(Float64(Float64(2.0 * Float64(t_0 * F)) * Float64(Float64(A + C) - sqrt(Float64((Float64(A - C) ^ 2.0) + (B ^ 2.0))))))) / t_0) end
function tmp = code(A, B, C, F) t_0 = (B ^ 2.0) - ((4.0 * A) * C); tmp = -sqrt(((2.0 * (t_0 * F)) * ((A + C) - sqrt((((A - C) ^ 2.0) + (B ^ 2.0)))))) / t_0; end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(N[Power[B, 2.0], $MachinePrecision] - N[(N[(4.0 * A), $MachinePrecision] * C), $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(2.0 * N[(t$95$0 * F), $MachinePrecision]), $MachinePrecision] * N[(N[(A + C), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(A - C), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {B}^{2} - \left(4 \cdot A\right) \cdot C\\
\frac{-\sqrt{\left(2 \cdot \left(t\_0 \cdot F\right)\right) \cdot \left(\left(A + C\right) - \sqrt{{\left(A - C\right)}^{2} + {B}^{2}}\right)}}{t\_0}
\end{array}
\end{array}
(FPCore (A B C F)
:precision binary64
(let* ((t_0 (* C (* A 4.0))))
(/
(sqrt
(*
(- (+ C A) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0))))
(* (* F (- (pow B 2.0) t_0)) 2.0)))
(- t_0 (pow B 2.0)))))
double code(double A, double B, double C, double F) {
double t_0 = C * (A * 4.0);
return sqrt((((C + A) - sqrt((pow((A - C), 2.0) + pow(B, 2.0)))) * ((F * (pow(B, 2.0) - t_0)) * 2.0))) / (t_0 - pow(B, 2.0));
}
real(8) function code(a, b, c, f)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: f
real(8) :: t_0
t_0 = c * (a * 4.0d0)
code = sqrt((((c + a) - sqrt((((a - c) ** 2.0d0) + (b ** 2.0d0)))) * ((f * ((b ** 2.0d0) - t_0)) * 2.0d0))) / (t_0 - (b ** 2.0d0))
end function
public static double code(double A, double B, double C, double F) {
double t_0 = C * (A * 4.0);
return Math.sqrt((((C + A) - Math.sqrt((Math.pow((A - C), 2.0) + Math.pow(B, 2.0)))) * ((F * (Math.pow(B, 2.0) - t_0)) * 2.0))) / (t_0 - Math.pow(B, 2.0));
}
def code(A, B, C, F): t_0 = C * (A * 4.0) return math.sqrt((((C + A) - math.sqrt((math.pow((A - C), 2.0) + math.pow(B, 2.0)))) * ((F * (math.pow(B, 2.0) - t_0)) * 2.0))) / (t_0 - math.pow(B, 2.0))
function code(A, B, C, F) t_0 = Float64(C * Float64(A * 4.0)) return Float64(sqrt(Float64(Float64(Float64(C + A) - sqrt(Float64((Float64(A - C) ^ 2.0) + (B ^ 2.0)))) * Float64(Float64(F * Float64((B ^ 2.0) - t_0)) * 2.0))) / Float64(t_0 - (B ^ 2.0))) end
function tmp = code(A, B, C, F) t_0 = C * (A * 4.0); tmp = sqrt((((C + A) - sqrt((((A - C) ^ 2.0) + (B ^ 2.0)))) * ((F * ((B ^ 2.0) - t_0)) * 2.0))) / (t_0 - (B ^ 2.0)); end
code[A_, B_, C_, F_] := Block[{t$95$0 = N[(C * N[(A * 4.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Sqrt[N[(N[(N[(C + A), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(A - C), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(F * N[(N[Power[B, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(t$95$0 - N[Power[B, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := C \cdot \left(A \cdot 4\right)\\
\frac{\sqrt{\left(\left(C + A\right) - \sqrt{{\left(A - C\right)}^{2} + {B}^{2}}\right) \cdot \left(\left(F \cdot \left({B}^{2} - t\_0\right)\right) \cdot 2\right)}}{t\_0 - {B}^{2}}
\end{array}
\end{array}
Initial program 21.5%
Final simplification21.5%
herbie shell --seed 2024337
(FPCore (A B C F)
:name "ABCF->ab-angle b"
:precision binary64
(/ (- (sqrt (* (* 2.0 (* (- (pow B 2.0) (* (* 4.0 A) C)) F)) (- (+ A C) (sqrt (+ (pow (- A C) 2.0) (pow B 2.0))))))) (- (pow B 2.0) (* (* 4.0 A) C))))