
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t))) 2e+208) (fma (+ z z) (/ y (fma -2.0 (* z z) (* t y))) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))) <= 2e+208) {
tmp = fma((z + z), (y / fma(-2.0, (z * z), (t * y))), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t))) <= 2e+208) tmp = fma(Float64(z + z), Float64(y / fma(-2.0, Float64(z * z), Float64(t * y))), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+208], N[(N[(z + z), $MachinePrecision] * N[(y / N[(-2.0 * N[(z * z), $MachinePrecision] + N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t} \leq 2 \cdot 10^{+208}:\\
\;\;\;\;\mathsf{fma}\left(z + z, \frac{y}{\mathsf{fma}\left(-2, z \cdot z, t \cdot y\right)}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 2e208Initial program 94.8%
Applied rewrites95.1%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6495.1
Applied rewrites95.1%
if 2e208 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 2.3%
Taylor expanded in y around 0
lower-/.f6486.1
Applied rewrites86.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8.8e+21) (not (<= z 5.1e-17))) (- x (/ y z)) (fma (/ z t) 2.0 x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.8e+21) || !(z <= 5.1e-17)) {
tmp = x - (y / z);
} else {
tmp = fma((z / t), 2.0, x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((z <= -8.8e+21) || !(z <= 5.1e-17)) tmp = Float64(x - Float64(y / z)); else tmp = fma(Float64(z / t), 2.0, x); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.8e+21], N[Not[LessEqual[z, 5.1e-17]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{+21} \lor \neg \left(z \leq 5.1 \cdot 10^{-17}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\end{array}
\end{array}
if z < -8.8e21 or 5.1000000000000003e-17 < z Initial program 69.7%
Taylor expanded in y around 0
lower-/.f6489.6
Applied rewrites89.6%
if -8.8e21 < z < 5.1000000000000003e-17Initial program 87.6%
Taylor expanded in y around inf
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.7
Applied rewrites90.7%
Final simplification90.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8.8e+21) (not (<= z 5.1e-17))) (- x (/ y z)) (fma z (/ 2.0 t) x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.8e+21) || !(z <= 5.1e-17)) {
tmp = x - (y / z);
} else {
tmp = fma(z, (2.0 / t), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((z <= -8.8e+21) || !(z <= 5.1e-17)) tmp = Float64(x - Float64(y / z)); else tmp = fma(z, Float64(2.0 / t), x); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.8e+21], N[Not[LessEqual[z, 5.1e-17]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{+21} \lor \neg \left(z \leq 5.1 \cdot 10^{-17}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\end{array}
\end{array}
if z < -8.8e21 or 5.1000000000000003e-17 < z Initial program 69.7%
Taylor expanded in y around 0
lower-/.f6489.6
Applied rewrites89.6%
if -8.8e21 < z < 5.1000000000000003e-17Initial program 87.6%
Taylor expanded in y around inf
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.7
Applied rewrites90.7%
Applied rewrites90.6%
Final simplification90.1%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 78.2%
Taylor expanded in y around 0
lower-/.f6465.2
Applied rewrites65.2%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024337
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))