Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B

Percentage Accurate: 99.4% → 99.4%
Time: 7.4s
Alternatives: 12
Speedup: N/A×

Specification

?
\[\begin{array}{l} \\ \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
	return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y):
	return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y)
	return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0))
end
function tmp = code(x, y)
	tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
	return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y):
	return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y)
	return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0))
end
function tmp = code(x, y)
	tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}

Alternative 1: 99.4% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\frac{-1}{x}}{-9}\right) - 1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ (/ -1.0 x) -9.0)) 1.0)))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + ((-1.0 / x) / -9.0)) - 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 * sqrt(x)) * ((y + (((-1.0d0) / x) / (-9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
	return (3.0 * Math.sqrt(x)) * ((y + ((-1.0 / x) / -9.0)) - 1.0);
}
def code(x, y):
	return (3.0 * math.sqrt(x)) * ((y + ((-1.0 / x) / -9.0)) - 1.0)
function code(x, y)
	return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(Float64(-1.0 / x) / -9.0)) - 1.0))
end
function tmp = code(x, y)
	tmp = (3.0 * sqrt(x)) * ((y + ((-1.0 / x) / -9.0)) - 1.0);
end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\frac{-1}{x}}{-9}\right) - 1\right)
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \color{blue}{\frac{1}{x \cdot 9}}\right) - 1\right) \]
    2. lift-*.f64N/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{\color{blue}{x \cdot 9}}\right) - 1\right) \]
    3. associate-/r*N/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \color{blue}{\frac{\frac{1}{x}}{9}}\right) - 1\right) \]
    4. frac-2negN/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - 1\right) \]
    5. lower-/.f64N/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - 1\right) \]
    6. distribute-neg-fracN/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\color{blue}{\frac{\mathsf{neg}\left(1\right)}{x}}}{\mathsf{neg}\left(9\right)}\right) - 1\right) \]
    7. metadata-evalN/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\frac{\color{blue}{-1}}{x}}{\mathsf{neg}\left(9\right)}\right) - 1\right) \]
    8. lower-/.f64N/A

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - 1\right) \]
    9. metadata-eval99.4

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - 1\right) \]
  4. Applied rewrites99.4%

    \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - 1\right) \]
  5. Add Preprocessing

Alternative 2: 91.5% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\ \mathbf{if}\;t\_0 \leq -100:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\sqrt{{x}^{-1}} \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (* 3.0 (sqrt x)) (- (+ y (pow (* x 9.0) -1.0)) 1.0))))
   (if (<= t_0 -100.0)
     (* (* (- y 1.0) (sqrt x)) 3.0)
     (if (<= t_0 2e+151)
       (* (sqrt (pow x -1.0)) 0.3333333333333333)
       (* (* y 3.0) (sqrt x))))))
double code(double x, double y) {
	double t_0 = (3.0 * sqrt(x)) * ((y + pow((x * 9.0), -1.0)) - 1.0);
	double tmp;
	if (t_0 <= -100.0) {
		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
	} else if (t_0 <= 2e+151) {
		tmp = sqrt(pow(x, -1.0)) * 0.3333333333333333;
	} else {
		tmp = (y * 3.0) * sqrt(x);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (3.0d0 * sqrt(x)) * ((y + ((x * 9.0d0) ** (-1.0d0))) - 1.0d0)
    if (t_0 <= (-100.0d0)) then
        tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
    else if (t_0 <= 2d+151) then
        tmp = sqrt((x ** (-1.0d0))) * 0.3333333333333333d0
    else
        tmp = (y * 3.0d0) * sqrt(x)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (3.0 * Math.sqrt(x)) * ((y + Math.pow((x * 9.0), -1.0)) - 1.0);
	double tmp;
	if (t_0 <= -100.0) {
		tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
	} else if (t_0 <= 2e+151) {
		tmp = Math.sqrt(Math.pow(x, -1.0)) * 0.3333333333333333;
	} else {
		tmp = (y * 3.0) * Math.sqrt(x);
	}
	return tmp;
}
def code(x, y):
	t_0 = (3.0 * math.sqrt(x)) * ((y + math.pow((x * 9.0), -1.0)) - 1.0)
	tmp = 0
	if t_0 <= -100.0:
		tmp = ((y - 1.0) * math.sqrt(x)) * 3.0
	elif t_0 <= 2e+151:
		tmp = math.sqrt(math.pow(x, -1.0)) * 0.3333333333333333
	else:
		tmp = (y * 3.0) * math.sqrt(x)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + (Float64(x * 9.0) ^ -1.0)) - 1.0))
	tmp = 0.0
	if (t_0 <= -100.0)
		tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0);
	elseif (t_0 <= 2e+151)
		tmp = Float64(sqrt((x ^ -1.0)) * 0.3333333333333333);
	else
		tmp = Float64(Float64(y * 3.0) * sqrt(x));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (3.0 * sqrt(x)) * ((y + ((x * 9.0) ^ -1.0)) - 1.0);
	tmp = 0.0;
	if (t_0 <= -100.0)
		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
	elseif (t_0 <= 2e+151)
		tmp = sqrt((x ^ -1.0)) * 0.3333333333333333;
	else
		tmp = (y * 3.0) * sqrt(x);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100.0], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$0, 2e+151], N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\
\mathbf{if}\;t\_0 \leq -100:\\
\;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\
\;\;\;\;\sqrt{{x}^{-1}} \cdot 0.3333333333333333\\

\mathbf{else}:\\
\;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -100

    1. Initial program 99.5%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
      2. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
      3. associate-*l*N/A

        \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
    4. Applied rewrites99.5%

      \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
    5. Taylor expanded in x around inf

      \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
    6. Step-by-step derivation
      1. lower--.f6498.2

        \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
    7. Applied rewrites98.2%

      \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]

    if -100 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 2.00000000000000003e151

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \sqrt{\frac{1}{x}}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{3}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{3}} \]
      3. lower-sqrt.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}}} \cdot \frac{1}{3} \]
      4. lower-/.f6482.8

        \[\leadsto \sqrt{\color{blue}{\frac{1}{x}}} \cdot 0.3333333333333333 \]
    5. Applied rewrites82.8%

      \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot 0.3333333333333333} \]

    if 2.00000000000000003e151 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64)))

    1. Initial program 99.7%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
      4. lower-sqrt.f6499.8

        \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
    5. Applied rewrites99.8%

      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
    6. Step-by-step derivation
      1. Applied rewrites99.8%

        \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification91.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq -100:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\sqrt{{x}^{-1}} \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 92.2% accurate, 0.1× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\ \mathbf{if}\;t\_0 \leq -1.32 \cdot 10^{+19}:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (* (* 3.0 (sqrt x)) (- (+ y (pow (* x 9.0) -1.0)) 1.0))))
       (if (<= t_0 -1.32e+19)
         (* (* (- y 1.0) (sqrt x)) 3.0)
         (if (<= t_0 2e+151)
           (* (* (- (/ 0.1111111111111111 x) 1.0) (sqrt x)) 3.0)
           (* (* y 3.0) (sqrt x))))))
    double code(double x, double y) {
    	double t_0 = (3.0 * sqrt(x)) * ((y + pow((x * 9.0), -1.0)) - 1.0);
    	double tmp;
    	if (t_0 <= -1.32e+19) {
    		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
    	} else if (t_0 <= 2e+151) {
    		tmp = (((0.1111111111111111 / x) - 1.0) * sqrt(x)) * 3.0;
    	} else {
    		tmp = (y * 3.0) * sqrt(x);
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: tmp
        t_0 = (3.0d0 * sqrt(x)) * ((y + ((x * 9.0d0) ** (-1.0d0))) - 1.0d0)
        if (t_0 <= (-1.32d+19)) then
            tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
        else if (t_0 <= 2d+151) then
            tmp = (((0.1111111111111111d0 / x) - 1.0d0) * sqrt(x)) * 3.0d0
        else
            tmp = (y * 3.0d0) * sqrt(x)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (3.0 * Math.sqrt(x)) * ((y + Math.pow((x * 9.0), -1.0)) - 1.0);
    	double tmp;
    	if (t_0 <= -1.32e+19) {
    		tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
    	} else if (t_0 <= 2e+151) {
    		tmp = (((0.1111111111111111 / x) - 1.0) * Math.sqrt(x)) * 3.0;
    	} else {
    		tmp = (y * 3.0) * Math.sqrt(x);
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (3.0 * math.sqrt(x)) * ((y + math.pow((x * 9.0), -1.0)) - 1.0)
    	tmp = 0
    	if t_0 <= -1.32e+19:
    		tmp = ((y - 1.0) * math.sqrt(x)) * 3.0
    	elif t_0 <= 2e+151:
    		tmp = (((0.1111111111111111 / x) - 1.0) * math.sqrt(x)) * 3.0
    	else:
    		tmp = (y * 3.0) * math.sqrt(x)
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + (Float64(x * 9.0) ^ -1.0)) - 1.0))
    	tmp = 0.0
    	if (t_0 <= -1.32e+19)
    		tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0);
    	elseif (t_0 <= 2e+151)
    		tmp = Float64(Float64(Float64(Float64(0.1111111111111111 / x) - 1.0) * sqrt(x)) * 3.0);
    	else
    		tmp = Float64(Float64(y * 3.0) * sqrt(x));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (3.0 * sqrt(x)) * ((y + ((x * 9.0) ^ -1.0)) - 1.0);
    	tmp = 0.0;
    	if (t_0 <= -1.32e+19)
    		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
    	elseif (t_0 <= 2e+151)
    		tmp = (((0.1111111111111111 / x) - 1.0) * sqrt(x)) * 3.0;
    	else
    		tmp = (y * 3.0) * sqrt(x);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1.32e+19], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$0, 2e+151], N[(N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\
    \mathbf{if}\;t\_0 \leq -1.32 \cdot 10^{+19}:\\
    \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
    
    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\
    \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -1.32e19

      1. Initial program 99.5%

        \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
        2. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
        5. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
      4. Applied rewrites99.5%

        \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
      5. Taylor expanded in x around inf

        \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
      6. Step-by-step derivation
        1. lower--.f6499.1

          \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
      7. Applied rewrites99.1%

        \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]

      if -1.32e19 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 2.00000000000000003e151

      1. Initial program 99.2%

        \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
        2. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
        5. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
      4. Applied rewrites99.2%

        \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
      5. Taylor expanded in y around 0

        \[\leadsto \left(\color{blue}{\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
      6. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \left(\color{blue}{\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
        2. associate-*r/N/A

          \[\leadsto \left(\left(\color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} - 1\right) \cdot \sqrt{x}\right) \cdot 3 \]
        3. metadata-evalN/A

          \[\leadsto \left(\left(\frac{\color{blue}{\frac{1}{9}}}{x} - 1\right) \cdot \sqrt{x}\right) \cdot 3 \]
        4. lower-/.f6484.3

          \[\leadsto \left(\left(\color{blue}{\frac{0.1111111111111111}{x}} - 1\right) \cdot \sqrt{x}\right) \cdot 3 \]
      7. Applied rewrites84.3%

        \[\leadsto \left(\color{blue}{\left(\frac{0.1111111111111111}{x} - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]

      if 2.00000000000000003e151 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64)))

      1. Initial program 99.7%

        \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
        4. lower-sqrt.f6499.8

          \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
      5. Applied rewrites99.8%

        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
      6. Step-by-step derivation
        1. Applied rewrites99.8%

          \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification92.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq -1.32 \cdot 10^{+19}:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 92.2% accurate, 0.1× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\ \mathbf{if}\;t\_0 \leq -1.32 \cdot 10^{+19}:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot 3\right) \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (* (* 3.0 (sqrt x)) (- (+ y (pow (* x 9.0) -1.0)) 1.0))))
         (if (<= t_0 -1.32e+19)
           (* (* (- y 1.0) (sqrt x)) 3.0)
           (if (<= t_0 2e+151)
             (* (* (- (/ 0.1111111111111111 x) 1.0) 3.0) (sqrt x))
             (* (* y 3.0) (sqrt x))))))
      double code(double x, double y) {
      	double t_0 = (3.0 * sqrt(x)) * ((y + pow((x * 9.0), -1.0)) - 1.0);
      	double tmp;
      	if (t_0 <= -1.32e+19) {
      		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
      	} else if (t_0 <= 2e+151) {
      		tmp = (((0.1111111111111111 / x) - 1.0) * 3.0) * sqrt(x);
      	} else {
      		tmp = (y * 3.0) * sqrt(x);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (3.0d0 * sqrt(x)) * ((y + ((x * 9.0d0) ** (-1.0d0))) - 1.0d0)
          if (t_0 <= (-1.32d+19)) then
              tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
          else if (t_0 <= 2d+151) then
              tmp = (((0.1111111111111111d0 / x) - 1.0d0) * 3.0d0) * sqrt(x)
          else
              tmp = (y * 3.0d0) * sqrt(x)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double t_0 = (3.0 * Math.sqrt(x)) * ((y + Math.pow((x * 9.0), -1.0)) - 1.0);
      	double tmp;
      	if (t_0 <= -1.32e+19) {
      		tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
      	} else if (t_0 <= 2e+151) {
      		tmp = (((0.1111111111111111 / x) - 1.0) * 3.0) * Math.sqrt(x);
      	} else {
      		tmp = (y * 3.0) * Math.sqrt(x);
      	}
      	return tmp;
      }
      
      def code(x, y):
      	t_0 = (3.0 * math.sqrt(x)) * ((y + math.pow((x * 9.0), -1.0)) - 1.0)
      	tmp = 0
      	if t_0 <= -1.32e+19:
      		tmp = ((y - 1.0) * math.sqrt(x)) * 3.0
      	elif t_0 <= 2e+151:
      		tmp = (((0.1111111111111111 / x) - 1.0) * 3.0) * math.sqrt(x)
      	else:
      		tmp = (y * 3.0) * math.sqrt(x)
      	return tmp
      
      function code(x, y)
      	t_0 = Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + (Float64(x * 9.0) ^ -1.0)) - 1.0))
      	tmp = 0.0
      	if (t_0 <= -1.32e+19)
      		tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0);
      	elseif (t_0 <= 2e+151)
      		tmp = Float64(Float64(Float64(Float64(0.1111111111111111 / x) - 1.0) * 3.0) * sqrt(x));
      	else
      		tmp = Float64(Float64(y * 3.0) * sqrt(x));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	t_0 = (3.0 * sqrt(x)) * ((y + ((x * 9.0) ^ -1.0)) - 1.0);
      	tmp = 0.0;
      	if (t_0 <= -1.32e+19)
      		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
      	elseif (t_0 <= 2e+151)
      		tmp = (((0.1111111111111111 / x) - 1.0) * 3.0) * sqrt(x);
      	else
      		tmp = (y * 3.0) * sqrt(x);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1.32e+19], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$0, 2e+151], N[(N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] - 1.0), $MachinePrecision] * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\
      \mathbf{if}\;t\_0 \leq -1.32 \cdot 10^{+19}:\\
      \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
      
      \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\
      \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot 3\right) \cdot \sqrt{x}\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -1.32e19

        1. Initial program 99.5%

          \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
          2. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
          3. associate-*l*N/A

            \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
        4. Applied rewrites99.5%

          \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
        5. Taylor expanded in x around inf

          \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
        6. Step-by-step derivation
          1. lower--.f6499.1

            \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
        7. Applied rewrites99.1%

          \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]

        if -1.32e19 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 2.00000000000000003e151

        1. Initial program 99.2%

          \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto 3 \cdot \color{blue}{\left(\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right) \cdot \sqrt{x}\right)} \]
          2. associate-*r*N/A

            \[\leadsto \color{blue}{\left(3 \cdot \left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)\right) \cdot \sqrt{x}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(3 \cdot \left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)\right) \cdot \sqrt{x}} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right) \cdot 3\right)} \cdot \sqrt{x} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right) \cdot 3\right)} \cdot \sqrt{x} \]
          6. lower--.f64N/A

            \[\leadsto \left(\color{blue}{\left(\frac{1}{9} \cdot \frac{1}{x} - 1\right)} \cdot 3\right) \cdot \sqrt{x} \]
          7. associate-*r/N/A

            \[\leadsto \left(\left(\color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} - 1\right) \cdot 3\right) \cdot \sqrt{x} \]
          8. metadata-evalN/A

            \[\leadsto \left(\left(\frac{\color{blue}{\frac{1}{9}}}{x} - 1\right) \cdot 3\right) \cdot \sqrt{x} \]
          9. lower-/.f64N/A

            \[\leadsto \left(\left(\color{blue}{\frac{\frac{1}{9}}{x}} - 1\right) \cdot 3\right) \cdot \sqrt{x} \]
          10. lower-sqrt.f6484.2

            \[\leadsto \left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
        5. Applied rewrites84.2%

          \[\leadsto \color{blue}{\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot 3\right) \cdot \sqrt{x}} \]

        if 2.00000000000000003e151 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64)))

        1. Initial program 99.7%

          \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
          4. lower-sqrt.f6499.8

            \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
        5. Applied rewrites99.8%

          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
        6. Step-by-step derivation
          1. Applied rewrites99.8%

            \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification92.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq -1.32 \cdot 10^{+19}:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\left(\left(\frac{0.1111111111111111}{x} - 1\right) \cdot 3\right) \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 91.5% accurate, 0.1× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\ \mathbf{if}\;t\_0 \leq -100:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\frac{0.3333333333333333 \cdot \sqrt{x}}{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (* (* 3.0 (sqrt x)) (- (+ y (pow (* x 9.0) -1.0)) 1.0))))
           (if (<= t_0 -100.0)
             (* (* (- y 1.0) (sqrt x)) 3.0)
             (if (<= t_0 2e+151)
               (/ (* 0.3333333333333333 (sqrt x)) x)
               (* (* y 3.0) (sqrt x))))))
        double code(double x, double y) {
        	double t_0 = (3.0 * sqrt(x)) * ((y + pow((x * 9.0), -1.0)) - 1.0);
        	double tmp;
        	if (t_0 <= -100.0) {
        		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
        	} else if (t_0 <= 2e+151) {
        		tmp = (0.3333333333333333 * sqrt(x)) / x;
        	} else {
        		tmp = (y * 3.0) * sqrt(x);
        	}
        	return tmp;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8) :: t_0
            real(8) :: tmp
            t_0 = (3.0d0 * sqrt(x)) * ((y + ((x * 9.0d0) ** (-1.0d0))) - 1.0d0)
            if (t_0 <= (-100.0d0)) then
                tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
            else if (t_0 <= 2d+151) then
                tmp = (0.3333333333333333d0 * sqrt(x)) / x
            else
                tmp = (y * 3.0d0) * sqrt(x)
            end if
            code = tmp
        end function
        
        public static double code(double x, double y) {
        	double t_0 = (3.0 * Math.sqrt(x)) * ((y + Math.pow((x * 9.0), -1.0)) - 1.0);
        	double tmp;
        	if (t_0 <= -100.0) {
        		tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
        	} else if (t_0 <= 2e+151) {
        		tmp = (0.3333333333333333 * Math.sqrt(x)) / x;
        	} else {
        		tmp = (y * 3.0) * Math.sqrt(x);
        	}
        	return tmp;
        }
        
        def code(x, y):
        	t_0 = (3.0 * math.sqrt(x)) * ((y + math.pow((x * 9.0), -1.0)) - 1.0)
        	tmp = 0
        	if t_0 <= -100.0:
        		tmp = ((y - 1.0) * math.sqrt(x)) * 3.0
        	elif t_0 <= 2e+151:
        		tmp = (0.3333333333333333 * math.sqrt(x)) / x
        	else:
        		tmp = (y * 3.0) * math.sqrt(x)
        	return tmp
        
        function code(x, y)
        	t_0 = Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + (Float64(x * 9.0) ^ -1.0)) - 1.0))
        	tmp = 0.0
        	if (t_0 <= -100.0)
        		tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0);
        	elseif (t_0 <= 2e+151)
        		tmp = Float64(Float64(0.3333333333333333 * sqrt(x)) / x);
        	else
        		tmp = Float64(Float64(y * 3.0) * sqrt(x));
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y)
        	t_0 = (3.0 * sqrt(x)) * ((y + ((x * 9.0) ^ -1.0)) - 1.0);
        	tmp = 0.0;
        	if (t_0 <= -100.0)
        		tmp = ((y - 1.0) * sqrt(x)) * 3.0;
        	elseif (t_0 <= 2e+151)
        		tmp = (0.3333333333333333 * sqrt(x)) / x;
        	else
        		tmp = (y * 3.0) * sqrt(x);
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100.0], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$0, 2e+151], N[(N[(0.3333333333333333 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right)\\
        \mathbf{if}\;t\_0 \leq -100:\\
        \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
        
        \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+151}:\\
        \;\;\;\;\frac{0.3333333333333333 \cdot \sqrt{x}}{x}\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -100

          1. Initial program 99.5%

            \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-*.f64N/A

              \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
            2. lift-*.f64N/A

              \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
            3. associate-*l*N/A

              \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
          4. Applied rewrites99.5%

            \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
          5. Taylor expanded in x around inf

            \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
          6. Step-by-step derivation
            1. lower--.f6498.2

              \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]
          7. Applied rewrites98.2%

            \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot \sqrt{x}\right) \cdot 3 \]

          if -100 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 2.00000000000000003e151

          1. Initial program 99.2%

            \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{\frac{1}{3} \cdot \sqrt{x} + 3 \cdot \left(\sqrt{{x}^{3}} \cdot \left(y - 1\right)\right)}{x}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{1}{3} \cdot \sqrt{x} + 3 \cdot \left(\sqrt{{x}^{3}} \cdot \left(y - 1\right)\right)}{x}} \]
            2. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{3 \cdot \left(\sqrt{{x}^{3}} \cdot \left(y - 1\right)\right) + \frac{1}{3} \cdot \sqrt{x}}}{x} \]
            3. associate-*r*N/A

              \[\leadsto \frac{\color{blue}{\left(3 \cdot \sqrt{{x}^{3}}\right) \cdot \left(y - 1\right)} + \frac{1}{3} \cdot \sqrt{x}}{x} \]
            4. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(y - 1\right) \cdot \left(3 \cdot \sqrt{{x}^{3}}\right)} + \frac{1}{3} \cdot \sqrt{x}}{x} \]
            5. associate-*r*N/A

              \[\leadsto \frac{\color{blue}{\left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{{x}^{3}}} + \frac{1}{3} \cdot \sqrt{x}}{x} \]
            6. lower-fma.f64N/A

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{{x}^{3}}, \frac{1}{3} \cdot \sqrt{x}\right)}}{x} \]
            7. lower-*.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\left(y - 1\right) \cdot 3}, \sqrt{{x}^{3}}, \frac{1}{3} \cdot \sqrt{x}\right)}{x} \]
            8. lower--.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\left(y - 1\right)} \cdot 3, \sqrt{{x}^{3}}, \frac{1}{3} \cdot \sqrt{x}\right)}{x} \]
            9. lower-sqrt.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \color{blue}{\sqrt{{x}^{3}}}, \frac{1}{3} \cdot \sqrt{x}\right)}{x} \]
            10. lower-pow.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{\color{blue}{{x}^{3}}}, \frac{1}{3} \cdot \sqrt{x}\right)}{x} \]
            11. *-commutativeN/A

              \[\leadsto \frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{{x}^{3}}, \color{blue}{\sqrt{x} \cdot \frac{1}{3}}\right)}{x} \]
            12. lower-*.f64N/A

              \[\leadsto \frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{{x}^{3}}, \color{blue}{\sqrt{x} \cdot \frac{1}{3}}\right)}{x} \]
            13. lower-sqrt.f6492.3

              \[\leadsto \frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{{x}^{3}}, \color{blue}{\sqrt{x}} \cdot 0.3333333333333333\right)}{x} \]
          5. Applied rewrites92.3%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\left(y - 1\right) \cdot 3, \sqrt{{x}^{3}}, \sqrt{x} \cdot 0.3333333333333333\right)}{x}} \]
          6. Taylor expanded in x around 0

            \[\leadsto \frac{\frac{1}{3} \cdot \sqrt{x}}{x} \]
          7. Step-by-step derivation
            1. Applied rewrites82.8%

              \[\leadsto \frac{0.3333333333333333 \cdot \sqrt{x}}{x} \]

            if 2.00000000000000003e151 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64)))

            1. Initial program 99.7%

              \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
              4. lower-sqrt.f6499.8

                \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
            5. Applied rewrites99.8%

              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
            6. Step-by-step derivation
              1. Applied rewrites99.8%

                \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
            7. Recombined 3 regimes into one program.
            8. Final simplification91.3%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq -100:\\ \;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\ \mathbf{elif}\;\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + {\left(x \cdot 9\right)}^{-1}\right) - 1\right) \leq 2 \cdot 10^{+151}:\\ \;\;\;\;\frac{0.3333333333333333 \cdot \sqrt{x}}{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \]
            9. Add Preprocessing

            Alternative 6: 99.4% accurate, 1.1× speedup?

            \[\begin{array}{l} \\ \left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3 \end{array} \]
            (FPCore (x y)
             :precision binary64
             (* (* (- (- y (/ -0.1111111111111111 x)) 1.0) (sqrt x)) 3.0))
            double code(double x, double y) {
            	return (((y - (-0.1111111111111111 / x)) - 1.0) * sqrt(x)) * 3.0;
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                code = (((y - ((-0.1111111111111111d0) / x)) - 1.0d0) * sqrt(x)) * 3.0d0
            end function
            
            public static double code(double x, double y) {
            	return (((y - (-0.1111111111111111 / x)) - 1.0) * Math.sqrt(x)) * 3.0;
            }
            
            def code(x, y):
            	return (((y - (-0.1111111111111111 / x)) - 1.0) * math.sqrt(x)) * 3.0
            
            function code(x, y)
            	return Float64(Float64(Float64(Float64(y - Float64(-0.1111111111111111 / x)) - 1.0) * sqrt(x)) * 3.0)
            end
            
            function tmp = code(x, y)
            	tmp = (((y - (-0.1111111111111111 / x)) - 1.0) * sqrt(x)) * 3.0;
            end
            
            code[x_, y_] := N[(N[(N[(N[(y - N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3
            \end{array}
            
            Derivation
            1. Initial program 99.4%

              \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
              2. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right)} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
              3. associate-*l*N/A

                \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right)} \]
              4. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
              5. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\right) \cdot 3} \]
            4. Applied rewrites99.4%

              \[\leadsto \color{blue}{\left(\left(\left(y - \frac{-0.1111111111111111}{x}\right) - 1\right) \cdot \sqrt{x}\right) \cdot 3} \]
            5. Add Preprocessing

            Alternative 7: 61.6% accurate, 1.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25000 \lor \neg \left(y \leq 1\right):\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;-3 \cdot \sqrt{x}\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (if (or (<= y -25000.0) (not (<= y 1.0)))
               (* (* y 3.0) (sqrt x))
               (* -3.0 (sqrt x))))
            double code(double x, double y) {
            	double tmp;
            	if ((y <= -25000.0) || !(y <= 1.0)) {
            		tmp = (y * 3.0) * sqrt(x);
            	} else {
            		tmp = -3.0 * sqrt(x);
            	}
            	return tmp;
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8) :: tmp
                if ((y <= (-25000.0d0)) .or. (.not. (y <= 1.0d0))) then
                    tmp = (y * 3.0d0) * sqrt(x)
                else
                    tmp = (-3.0d0) * sqrt(x)
                end if
                code = tmp
            end function
            
            public static double code(double x, double y) {
            	double tmp;
            	if ((y <= -25000.0) || !(y <= 1.0)) {
            		tmp = (y * 3.0) * Math.sqrt(x);
            	} else {
            		tmp = -3.0 * Math.sqrt(x);
            	}
            	return tmp;
            }
            
            def code(x, y):
            	tmp = 0
            	if (y <= -25000.0) or not (y <= 1.0):
            		tmp = (y * 3.0) * math.sqrt(x)
            	else:
            		tmp = -3.0 * math.sqrt(x)
            	return tmp
            
            function code(x, y)
            	tmp = 0.0
            	if ((y <= -25000.0) || !(y <= 1.0))
            		tmp = Float64(Float64(y * 3.0) * sqrt(x));
            	else
            		tmp = Float64(-3.0 * sqrt(x));
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y)
            	tmp = 0.0;
            	if ((y <= -25000.0) || ~((y <= 1.0)))
            		tmp = (y * 3.0) * sqrt(x);
            	else
            		tmp = -3.0 * sqrt(x);
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_] := If[Or[LessEqual[y, -25000.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;y \leq -25000 \lor \neg \left(y \leq 1\right):\\
            \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
            
            \mathbf{else}:\\
            \;\;\;\;-3 \cdot \sqrt{x}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < -25000 or 1 < y

              1. Initial program 99.4%

                \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
                4. lower-sqrt.f6472.0

                  \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
              5. Applied rewrites72.0%

                \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
              6. Step-by-step derivation
                1. Applied rewrites72.0%

                  \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]

                if -25000 < y < 1

                1. Initial program 99.3%

                  \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-*.f64N/A

                    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                  2. lift--.f64N/A

                    \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                  3. lift-+.f64N/A

                    \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(y + \frac{1}{x \cdot 9}\right)} - 1\right) \]
                  4. associate--l+N/A

                    \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
                  5. +-commutativeN/A

                    \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) + y\right)} \]
                  6. distribute-lft-inN/A

                    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{1}{x \cdot 9} - 1\right) + \left(3 \cdot \sqrt{x}\right) \cdot y} \]
                  7. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{1}{x \cdot 9} - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                  8. lift-*.f64N/A

                    \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                  9. *-commutativeN/A

                    \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(\sqrt{x} \cdot 3\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                  10. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \cdot 3} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                  11. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}, 3, \left(3 \cdot \sqrt{x}\right) \cdot y\right)} \]
                4. Applied rewrites48.3%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{-0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}, 3, y \cdot \left(\sqrt{x} \cdot 3\right)\right)} \]
                5. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right)} \]
                6. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right) + -3 \cdot \sqrt{\frac{1}{x}}\right)} \cdot x \]
                  4. *-commutativeN/A

                    \[\leadsto \left(3 \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                  5. associate-*r*N/A

                    \[\leadsto \left(\color{blue}{\left(3 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                  6. distribute-rgt-outN/A

                    \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                  7. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                  8. lower-sqrt.f64N/A

                    \[\leadsto \left(\color{blue}{\sqrt{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                  9. lower-/.f64N/A

                    \[\leadsto \left(\sqrt{\color{blue}{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                  10. lower-fma.f6448.6

                    \[\leadsto \left(\sqrt{\frac{1}{x}} \cdot \color{blue}{\mathsf{fma}\left(3, y, -3\right)}\right) \cdot x \]
                7. Applied rewrites48.6%

                  \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \mathsf{fma}\left(3, y, -3\right)\right) \cdot x} \]
                8. Taylor expanded in y around 0

                  \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                9. Step-by-step derivation
                  1. Applied rewrites47.6%

                    \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                10. Recombined 2 regimes into one program.
                11. Final simplification59.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -25000 \lor \neg \left(y \leq 1\right):\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;-3 \cdot \sqrt{x}\\ \end{array} \]
                12. Add Preprocessing

                Alternative 8: 61.6% accurate, 1.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25000:\\ \;\;\;\;\left(\sqrt{x} \cdot y\right) \cdot 3\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;-3 \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= y -25000.0)
                   (* (* (sqrt x) y) 3.0)
                   (if (<= y 1.0) (* -3.0 (sqrt x)) (* (* y 3.0) (sqrt x)))))
                double code(double x, double y) {
                	double tmp;
                	if (y <= -25000.0) {
                		tmp = (sqrt(x) * y) * 3.0;
                	} else if (y <= 1.0) {
                		tmp = -3.0 * sqrt(x);
                	} else {
                		tmp = (y * 3.0) * sqrt(x);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (y <= (-25000.0d0)) then
                        tmp = (sqrt(x) * y) * 3.0d0
                    else if (y <= 1.0d0) then
                        tmp = (-3.0d0) * sqrt(x)
                    else
                        tmp = (y * 3.0d0) * sqrt(x)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (y <= -25000.0) {
                		tmp = (Math.sqrt(x) * y) * 3.0;
                	} else if (y <= 1.0) {
                		tmp = -3.0 * Math.sqrt(x);
                	} else {
                		tmp = (y * 3.0) * Math.sqrt(x);
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if y <= -25000.0:
                		tmp = (math.sqrt(x) * y) * 3.0
                	elif y <= 1.0:
                		tmp = -3.0 * math.sqrt(x)
                	else:
                		tmp = (y * 3.0) * math.sqrt(x)
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (y <= -25000.0)
                		tmp = Float64(Float64(sqrt(x) * y) * 3.0);
                	elseif (y <= 1.0)
                		tmp = Float64(-3.0 * sqrt(x));
                	else
                		tmp = Float64(Float64(y * 3.0) * sqrt(x));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (y <= -25000.0)
                		tmp = (sqrt(x) * y) * 3.0;
                	elseif (y <= 1.0)
                		tmp = -3.0 * sqrt(x);
                	else
                		tmp = (y * 3.0) * sqrt(x);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[y, -25000.0], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[y, 1.0], N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -25000:\\
                \;\;\;\;\left(\sqrt{x} \cdot y\right) \cdot 3\\
                
                \mathbf{elif}\;y \leq 1:\\
                \;\;\;\;-3 \cdot \sqrt{x}\\
                
                \mathbf{else}:\\
                \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if y < -25000

                  1. Initial program 99.4%

                    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
                    4. lower-sqrt.f6469.2

                      \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
                  5. Applied rewrites69.2%

                    \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]

                  if -25000 < y < 1

                  1. Initial program 99.3%

                    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                    2. lift--.f64N/A

                      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                    3. lift-+.f64N/A

                      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(y + \frac{1}{x \cdot 9}\right)} - 1\right) \]
                    4. associate--l+N/A

                      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
                    5. +-commutativeN/A

                      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) + y\right)} \]
                    6. distribute-lft-inN/A

                      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{1}{x \cdot 9} - 1\right) + \left(3 \cdot \sqrt{x}\right) \cdot y} \]
                    7. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(\frac{1}{x \cdot 9} - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                    8. lift-*.f64N/A

                      \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                    9. *-commutativeN/A

                      \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(\sqrt{x} \cdot 3\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                    10. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \cdot 3} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                    11. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}, 3, \left(3 \cdot \sqrt{x}\right) \cdot y\right)} \]
                  4. Applied rewrites48.3%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{-0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}, 3, y \cdot \left(\sqrt{x} \cdot 3\right)\right)} \]
                  5. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right)} \]
                  6. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                    3. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right) + -3 \cdot \sqrt{\frac{1}{x}}\right)} \cdot x \]
                    4. *-commutativeN/A

                      \[\leadsto \left(3 \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                    5. associate-*r*N/A

                      \[\leadsto \left(\color{blue}{\left(3 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                    6. distribute-rgt-outN/A

                      \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                    7. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                    8. lower-sqrt.f64N/A

                      \[\leadsto \left(\color{blue}{\sqrt{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                    9. lower-/.f64N/A

                      \[\leadsto \left(\sqrt{\color{blue}{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                    10. lower-fma.f6448.6

                      \[\leadsto \left(\sqrt{\frac{1}{x}} \cdot \color{blue}{\mathsf{fma}\left(3, y, -3\right)}\right) \cdot x \]
                  7. Applied rewrites48.6%

                    \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \mathsf{fma}\left(3, y, -3\right)\right) \cdot x} \]
                  8. Taylor expanded in y around 0

                    \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                  9. Step-by-step derivation
                    1. Applied rewrites47.6%

                      \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]

                    if 1 < y

                    1. Initial program 99.5%

                      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                      3. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
                      4. lower-sqrt.f6474.4

                        \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
                    5. Applied rewrites74.4%

                      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                    6. Step-by-step derivation
                      1. Applied rewrites74.5%

                        \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
                    7. Recombined 3 regimes into one program.
                    8. Add Preprocessing

                    Alternative 9: 61.6% accurate, 1.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -25000:\\ \;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot y\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;-3 \cdot \sqrt{x}\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (if (<= y -25000.0)
                       (* (* (sqrt x) 3.0) y)
                       (if (<= y 1.0) (* -3.0 (sqrt x)) (* (* y 3.0) (sqrt x)))))
                    double code(double x, double y) {
                    	double tmp;
                    	if (y <= -25000.0) {
                    		tmp = (sqrt(x) * 3.0) * y;
                    	} else if (y <= 1.0) {
                    		tmp = -3.0 * sqrt(x);
                    	} else {
                    		tmp = (y * 3.0) * sqrt(x);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8) :: tmp
                        if (y <= (-25000.0d0)) then
                            tmp = (sqrt(x) * 3.0d0) * y
                        else if (y <= 1.0d0) then
                            tmp = (-3.0d0) * sqrt(x)
                        else
                            tmp = (y * 3.0d0) * sqrt(x)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y) {
                    	double tmp;
                    	if (y <= -25000.0) {
                    		tmp = (Math.sqrt(x) * 3.0) * y;
                    	} else if (y <= 1.0) {
                    		tmp = -3.0 * Math.sqrt(x);
                    	} else {
                    		tmp = (y * 3.0) * Math.sqrt(x);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y):
                    	tmp = 0
                    	if y <= -25000.0:
                    		tmp = (math.sqrt(x) * 3.0) * y
                    	elif y <= 1.0:
                    		tmp = -3.0 * math.sqrt(x)
                    	else:
                    		tmp = (y * 3.0) * math.sqrt(x)
                    	return tmp
                    
                    function code(x, y)
                    	tmp = 0.0
                    	if (y <= -25000.0)
                    		tmp = Float64(Float64(sqrt(x) * 3.0) * y);
                    	elseif (y <= 1.0)
                    		tmp = Float64(-3.0 * sqrt(x));
                    	else
                    		tmp = Float64(Float64(y * 3.0) * sqrt(x));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y)
                    	tmp = 0.0;
                    	if (y <= -25000.0)
                    		tmp = (sqrt(x) * 3.0) * y;
                    	elseif (y <= 1.0)
                    		tmp = -3.0 * sqrt(x);
                    	else
                    		tmp = (y * 3.0) * sqrt(x);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_] := If[LessEqual[y, -25000.0], N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.0], N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -25000:\\
                    \;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot y\\
                    
                    \mathbf{elif}\;y \leq 1:\\
                    \;\;\;\;-3 \cdot \sqrt{x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(y \cdot 3\right) \cdot \sqrt{x}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if y < -25000

                      1. Initial program 99.4%

                        \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
                        4. lower-sqrt.f6469.2

                          \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
                      5. Applied rewrites69.2%

                        \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                      6. Step-by-step derivation
                        1. Applied rewrites69.2%

                          \[\leadsto \left(\sqrt{x} \cdot 3\right) \cdot \color{blue}{y} \]

                        if -25000 < y < 1

                        1. Initial program 99.3%

                          \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-*.f64N/A

                            \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                          2. lift--.f64N/A

                            \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                          3. lift-+.f64N/A

                            \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(y + \frac{1}{x \cdot 9}\right)} - 1\right) \]
                          4. associate--l+N/A

                            \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
                          5. +-commutativeN/A

                            \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) + y\right)} \]
                          6. distribute-lft-inN/A

                            \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{1}{x \cdot 9} - 1\right) + \left(3 \cdot \sqrt{x}\right) \cdot y} \]
                          7. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(\frac{1}{x \cdot 9} - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                          8. lift-*.f64N/A

                            \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                          9. *-commutativeN/A

                            \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(\sqrt{x} \cdot 3\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                          10. associate-*r*N/A

                            \[\leadsto \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \cdot 3} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                          11. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}, 3, \left(3 \cdot \sqrt{x}\right) \cdot y\right)} \]
                        4. Applied rewrites48.3%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{-0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}, 3, y \cdot \left(\sqrt{x} \cdot 3\right)\right)} \]
                        5. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{x \cdot \left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right)} \]
                        6. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                          3. +-commutativeN/A

                            \[\leadsto \color{blue}{\left(3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right) + -3 \cdot \sqrt{\frac{1}{x}}\right)} \cdot x \]
                          4. *-commutativeN/A

                            \[\leadsto \left(3 \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                          5. associate-*r*N/A

                            \[\leadsto \left(\color{blue}{\left(3 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                          6. distribute-rgt-outN/A

                            \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                          7. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                          8. lower-sqrt.f64N/A

                            \[\leadsto \left(\color{blue}{\sqrt{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                          9. lower-/.f64N/A

                            \[\leadsto \left(\sqrt{\color{blue}{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                          10. lower-fma.f6448.6

                            \[\leadsto \left(\sqrt{\frac{1}{x}} \cdot \color{blue}{\mathsf{fma}\left(3, y, -3\right)}\right) \cdot x \]
                        7. Applied rewrites48.6%

                          \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \mathsf{fma}\left(3, y, -3\right)\right) \cdot x} \]
                        8. Taylor expanded in y around 0

                          \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                        9. Step-by-step derivation
                          1. Applied rewrites47.6%

                            \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]

                          if 1 < y

                          1. Initial program 99.5%

                            \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot y\right)} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                            3. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right)} \cdot 3 \]
                            4. lower-sqrt.f6474.4

                              \[\leadsto \left(\color{blue}{\sqrt{x}} \cdot y\right) \cdot 3 \]
                          5. Applied rewrites74.4%

                            \[\leadsto \color{blue}{\left(\sqrt{x} \cdot y\right) \cdot 3} \]
                          6. Step-by-step derivation
                            1. Applied rewrites74.5%

                              \[\leadsto \left(y \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
                          7. Recombined 3 regimes into one program.
                          8. Add Preprocessing

                          Alternative 10: 62.7% accurate, 1.8× speedup?

                          \[\begin{array}{l} \\ \left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{x} \end{array} \]
                          (FPCore (x y) :precision binary64 (* (* (- y 1.0) 3.0) (sqrt x)))
                          double code(double x, double y) {
                          	return ((y - 1.0) * 3.0) * sqrt(x);
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              code = ((y - 1.0d0) * 3.0d0) * sqrt(x)
                          end function
                          
                          public static double code(double x, double y) {
                          	return ((y - 1.0) * 3.0) * Math.sqrt(x);
                          }
                          
                          def code(x, y):
                          	return ((y - 1.0) * 3.0) * math.sqrt(x)
                          
                          function code(x, y)
                          	return Float64(Float64(Float64(y - 1.0) * 3.0) * sqrt(x))
                          end
                          
                          function tmp = code(x, y)
                          	tmp = ((y - 1.0) * 3.0) * sqrt(x);
                          end
                          
                          code[x_, y_] := N[(N[(N[(y - 1.0), $MachinePrecision] * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{x}
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.4%

                            \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{3 \cdot \left(\sqrt{x} \cdot \left(y - 1\right)\right)} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \left(y - 1\right)\right) \cdot 3} \]
                            2. associate-*l*N/A

                              \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\left(y - 1\right) \cdot 3\right)} \]
                            3. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{x}} \]
                            4. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{x}} \]
                            5. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(\left(y - 1\right) \cdot 3\right)} \cdot \sqrt{x} \]
                            6. lower--.f64N/A

                              \[\leadsto \left(\color{blue}{\left(y - 1\right)} \cdot 3\right) \cdot \sqrt{x} \]
                            7. lower-sqrt.f6460.9

                              \[\leadsto \left(\left(y - 1\right) \cdot 3\right) \cdot \color{blue}{\sqrt{x}} \]
                          5. Applied rewrites60.9%

                            \[\leadsto \color{blue}{\left(\left(y - 1\right) \cdot 3\right) \cdot \sqrt{x}} \]
                          6. Add Preprocessing

                          Alternative 11: 62.7% accurate, 2.0× speedup?

                          \[\begin{array}{l} \\ \mathsf{fma}\left(3, y, -3\right) \cdot \sqrt{x} \end{array} \]
                          (FPCore (x y) :precision binary64 (* (fma 3.0 y -3.0) (sqrt x)))
                          double code(double x, double y) {
                          	return fma(3.0, y, -3.0) * sqrt(x);
                          }
                          
                          function code(x, y)
                          	return Float64(fma(3.0, y, -3.0) * sqrt(x))
                          end
                          
                          code[x_, y_] := N[(N[(3.0 * y + -3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \mathsf{fma}\left(3, y, -3\right) \cdot \sqrt{x}
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.4%

                            \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-*.f64N/A

                              \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                            2. lift--.f64N/A

                              \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                            3. lift-+.f64N/A

                              \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(y + \frac{1}{x \cdot 9}\right)} - 1\right) \]
                            4. associate--l+N/A

                              \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
                            5. +-commutativeN/A

                              \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) + y\right)} \]
                            6. distribute-lft-inN/A

                              \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{1}{x \cdot 9} - 1\right) + \left(3 \cdot \sqrt{x}\right) \cdot y} \]
                            7. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(\frac{1}{x \cdot 9} - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                            8. lift-*.f64N/A

                              \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                            9. *-commutativeN/A

                              \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(\sqrt{x} \cdot 3\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                            10. associate-*r*N/A

                              \[\leadsto \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \cdot 3} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                            11. lower-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}, 3, \left(3 \cdot \sqrt{x}\right) \cdot y\right)} \]
                          4. Applied rewrites60.2%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{-0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}, 3, y \cdot \left(\sqrt{x} \cdot 3\right)\right)} \]
                          5. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{x \cdot \left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right)} \]
                          6. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                            3. +-commutativeN/A

                              \[\leadsto \color{blue}{\left(3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right) + -3 \cdot \sqrt{\frac{1}{x}}\right)} \cdot x \]
                            4. *-commutativeN/A

                              \[\leadsto \left(3 \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                            5. associate-*r*N/A

                              \[\leadsto \left(\color{blue}{\left(3 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                            6. distribute-rgt-outN/A

                              \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                            7. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                            8. lower-sqrt.f64N/A

                              \[\leadsto \left(\color{blue}{\sqrt{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                            9. lower-/.f64N/A

                              \[\leadsto \left(\sqrt{\color{blue}{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                            10. lower-fma.f6457.4

                              \[\leadsto \left(\sqrt{\frac{1}{x}} \cdot \color{blue}{\mathsf{fma}\left(3, y, -3\right)}\right) \cdot x \]
                          7. Applied rewrites57.4%

                            \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \mathsf{fma}\left(3, y, -3\right)\right) \cdot x} \]
                          8. Step-by-step derivation
                            1. Applied rewrites60.9%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(3, y, -3\right) \cdot \sqrt{x}} \]
                            2. Add Preprocessing

                            Alternative 12: 25.7% accurate, 2.7× speedup?

                            \[\begin{array}{l} \\ -3 \cdot \sqrt{x} \end{array} \]
                            (FPCore (x y) :precision binary64 (* -3.0 (sqrt x)))
                            double code(double x, double y) {
                            	return -3.0 * sqrt(x);
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                code = (-3.0d0) * sqrt(x)
                            end function
                            
                            public static double code(double x, double y) {
                            	return -3.0 * Math.sqrt(x);
                            }
                            
                            def code(x, y):
                            	return -3.0 * math.sqrt(x)
                            
                            function code(x, y)
                            	return Float64(-3.0 * sqrt(x))
                            end
                            
                            function tmp = code(x, y)
                            	tmp = -3.0 * sqrt(x);
                            end
                            
                            code[x_, y_] := N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            -3 \cdot \sqrt{x}
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.4%

                              \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
                            2. Add Preprocessing
                            3. Step-by-step derivation
                              1. lift-*.f64N/A

                                \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                              2. lift--.f64N/A

                                \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)} \]
                              3. lift-+.f64N/A

                                \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(y + \frac{1}{x \cdot 9}\right)} - 1\right) \]
                              4. associate--l+N/A

                                \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
                              5. +-commutativeN/A

                                \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) + y\right)} \]
                              6. distribute-lft-inN/A

                                \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{1}{x \cdot 9} - 1\right) + \left(3 \cdot \sqrt{x}\right) \cdot y} \]
                              7. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(\frac{1}{x \cdot 9} - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                              8. lift-*.f64N/A

                                \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(3 \cdot \sqrt{x}\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                              9. *-commutativeN/A

                                \[\leadsto \left(\frac{1}{x \cdot 9} - 1\right) \cdot \color{blue}{\left(\sqrt{x} \cdot 3\right)} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                              10. associate-*r*N/A

                                \[\leadsto \color{blue}{\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \cdot 3} + \left(3 \cdot \sqrt{x}\right) \cdot y \]
                              11. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}, 3, \left(3 \cdot \sqrt{x}\right) \cdot y\right)} \]
                            4. Applied rewrites60.2%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\frac{-0.1111111111111111}{x} - 1\right) \cdot \sqrt{x}, 3, y \cdot \left(\sqrt{x} \cdot 3\right)\right)} \]
                            5. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{x \cdot \left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right)} \]
                            6. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                              2. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(-3 \cdot \sqrt{\frac{1}{x}} + 3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)\right) \cdot x} \]
                              3. +-commutativeN/A

                                \[\leadsto \color{blue}{\left(3 \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right) + -3 \cdot \sqrt{\frac{1}{x}}\right)} \cdot x \]
                              4. *-commutativeN/A

                                \[\leadsto \left(3 \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                              5. associate-*r*N/A

                                \[\leadsto \left(\color{blue}{\left(3 \cdot y\right) \cdot \sqrt{\frac{1}{x}}} + -3 \cdot \sqrt{\frac{1}{x}}\right) \cdot x \]
                              6. distribute-rgt-outN/A

                                \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                              7. lower-*.f64N/A

                                \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \left(3 \cdot y + -3\right)\right)} \cdot x \]
                              8. lower-sqrt.f64N/A

                                \[\leadsto \left(\color{blue}{\sqrt{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                              9. lower-/.f64N/A

                                \[\leadsto \left(\sqrt{\color{blue}{\frac{1}{x}}} \cdot \left(3 \cdot y + -3\right)\right) \cdot x \]
                              10. lower-fma.f6457.4

                                \[\leadsto \left(\sqrt{\frac{1}{x}} \cdot \color{blue}{\mathsf{fma}\left(3, y, -3\right)}\right) \cdot x \]
                            7. Applied rewrites57.4%

                              \[\leadsto \color{blue}{\left(\sqrt{\frac{1}{x}} \cdot \mathsf{fma}\left(3, y, -3\right)\right) \cdot x} \]
                            8. Taylor expanded in y around 0

                              \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                            9. Step-by-step derivation
                              1. Applied rewrites24.8%

                                \[\leadsto -3 \cdot \color{blue}{\sqrt{x}} \]
                              2. Add Preprocessing

                              Developer Target 1: 99.4% accurate, 0.7× speedup?

                              \[\begin{array}{l} \\ 3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \end{array} \]
                              (FPCore (x y)
                               :precision binary64
                               (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
                              double code(double x, double y) {
                              	return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
                              end function
                              
                              public static double code(double x, double y) {
                              	return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
                              }
                              
                              def code(x, y):
                              	return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
                              
                              function code(x, y)
                              	return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x))))
                              end
                              
                              function tmp = code(x, y)
                              	tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
                              end
                              
                              code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
                              \end{array}
                              

                              Reproduce

                              ?
                              herbie shell --seed 2024337 
                              (FPCore (x y)
                                :name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
                                :precision binary64
                              
                                :alt
                                (! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
                              
                                (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))