
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (pow x -1.0) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (pow(x, -1.0) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((x ** (-1.0d0)) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (Math.pow(x, -1.0) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (math.pow(x, -1.0) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64((x ^ -1.0) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((x ^ -1.0) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[Power[x, -1.0], $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{{x}^{-1}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.8
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - pow((x * 9.0), -1.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - Math.pow((x * 9.0), -1.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - math.pow((x * 9.0), -1.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((x * 9.0) ^ -1.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / (math.sqrt(x) * 3.0))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / Float64(sqrt(x) * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / (sqrt(x) * 3.0)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1e+54) (not (<= y 3.3e+50))) (- 1.0 (/ y (* 3.0 (sqrt x)))) (/ (- x 0.1111111111111111) x)))
double code(double x, double y) {
double tmp;
if ((y <= -1e+54) || !(y <= 3.3e+50)) {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1d+54)) .or. (.not. (y <= 3.3d+50))) then
tmp = 1.0d0 - (y / (3.0d0 * sqrt(x)))
else
tmp = (x - 0.1111111111111111d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1e+54) || !(y <= 3.3e+50)) {
tmp = 1.0 - (y / (3.0 * Math.sqrt(x)));
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1e+54) or not (y <= 3.3e+50): tmp = 1.0 - (y / (3.0 * math.sqrt(x))) else: tmp = (x - 0.1111111111111111) / x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1e+54) || !(y <= 3.3e+50)) tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); else tmp = Float64(Float64(x - 0.1111111111111111) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1e+54) || ~((y <= 3.3e+50))) tmp = 1.0 - (y / (3.0 * sqrt(x))); else tmp = (x - 0.1111111111111111) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1e+54], N[Not[LessEqual[y, 3.3e+50]], $MachinePrecision]], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+54} \lor \neg \left(y \leq 3.3 \cdot 10^{+50}\right):\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - 0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.0000000000000001e54 or 3.3e50 < y Initial program 99.6%
Taylor expanded in x around inf
Applied rewrites93.4%
if -1.0000000000000001e54 < y < 3.3e50Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
div-subN/A
*-inversesN/A
div-addN/A
metadata-evalN/A
associate-*r/N/A
associate--r+N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate--l+N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
*-inversesN/A
div-subN/A
div-add-revN/A
lower-/.f64N/A
Applied rewrites99.6%
Taylor expanded in y around 0
Applied rewrites98.0%
Final simplification96.1%
(FPCore (x y) :precision binary64 (if (<= x 2.05e+15) (- 1.0 (/ (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111) x)) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 2.05e+15) {
tmp = 1.0 - (fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111) / x);
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 2.05e+15) tmp = Float64(1.0 - Float64(fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111) / x)); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 2.05e+15], N[(1.0 - N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;1 - \frac{\mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 2.05e15Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.7
Applied rewrites99.7%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lift-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
Applied rewrites99.5%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
+-commutativeN/A
lower--.f64N/A
+-commutativeN/A
*-lft-identityN/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.5%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.4
Applied rewrites99.4%
if 2.05e15 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (if (<= x 1e+15) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 1e+15) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1e+15) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 1e+15], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 10^{+15}:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 1e15Initial program 99.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.4
Applied rewrites99.4%
if 1e15 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- 1.0 (fma 0.3333333333333333 (/ y (sqrt x)) (/ 0.1111111111111111 x))))
double code(double x, double y) {
return 1.0 - fma(0.3333333333333333, (y / sqrt(x)), (0.1111111111111111 / x));
}
function code(x, y) return Float64(1.0 - fma(0.3333333333333333, Float64(y / sqrt(x)), Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(1.0 - N[(0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{fma}\left(0.3333333333333333, \frac{y}{\sqrt{x}}, \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.8
Applied rewrites99.8%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lift-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
Applied rewrites99.7%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
+-commutativeN/A
lower--.f64N/A
+-commutativeN/A
*-lft-identityN/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (if (<= x 0.096) (/ (fma (* y -0.3333333333333333) (sqrt x) -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.096) {
tmp = fma((y * -0.3333333333333333), sqrt(x), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.096) tmp = Float64(fma(Float64(y * -0.3333333333333333), sqrt(x), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.096], N[(N[(N[(y * -0.3333333333333333), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.096:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot -0.3333333333333333, \sqrt{x}, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.096000000000000002Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites99.3%
if 0.096000000000000002 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites97.5%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (<= x 0.096) (/ (fma -0.3333333333333333 (* (sqrt x) y) -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.096) {
tmp = fma(-0.3333333333333333, (sqrt(x) * y), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.096) tmp = Float64(fma(-0.3333333333333333, Float64(sqrt(x) * y), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.096], N[(N[(-0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.096:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.096000000000000002Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if 0.096000000000000002 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites97.5%
Final simplification98.3%
(FPCore (x y) :precision binary64 (/ (- x 0.1111111111111111) x))
double code(double x, double y) {
return (x - 0.1111111111111111) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - 0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return (x - 0.1111111111111111) / x;
}
def code(x, y): return (x - 0.1111111111111111) / x
function code(x, y) return Float64(Float64(x - 0.1111111111111111) / x) end
function tmp = code(x, y) tmp = (x - 0.1111111111111111) / x; end
code[x_, y_] := N[(N[(x - 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - 0.1111111111111111}{x}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
div-subN/A
*-inversesN/A
div-addN/A
metadata-evalN/A
associate-*r/N/A
associate--r+N/A
fp-cancel-sub-sign-invN/A
+-commutativeN/A
associate--l+N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
*-inversesN/A
div-subN/A
div-add-revN/A
lower-/.f64N/A
Applied rewrites91.8%
Taylor expanded in y around 0
Applied rewrites62.9%
(FPCore (x y) :precision binary64 (/ -0.1111111111111111 x))
double code(double x, double y) {
return -0.1111111111111111 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return -0.1111111111111111 / x;
}
def code(x, y): return -0.1111111111111111 / x
function code(x, y) return Float64(-0.1111111111111111 / x) end
function tmp = code(x, y) tmp = -0.1111111111111111 / x; end
code[x_, y_] := N[(-0.1111111111111111 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6460.1
Applied rewrites60.1%
Taylor expanded in y around 0
Applied rewrites31.2%
Final simplification31.2%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024337
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))