Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B

Percentage Accurate: 99.9% → 99.9%
Time: 6.5s
Alternatives: 9
Speedup: N/A×

Specification

?
\[\begin{array}{l} \\ \frac{\left(x + y\right) - z}{t \cdot 2} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
	return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t):
	return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t)
	return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0))
end
function tmp = code(x, y, z, t)
	tmp = ((x + y) - z) / (t * 2.0);
end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x + y\right) - z}{t \cdot 2} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
	return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t):
	return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t)
	return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0))
end
function tmp = code(x, y, z, t)
	tmp = ((x + y) - z) / (t * 2.0);
end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}

Alternative 1: 99.9% accurate, 1.1× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \frac{y - \left(z - x\right)}{t + t} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t) :precision binary64 (/ (- y (- z x)) (+ t t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return (y - (z - x)) / (t + t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (y - (z - x)) / (t + t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	return (y - (z - x)) / (t + t);
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	return (y - (z - x)) / (t + t)
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return Float64(Float64(y - Float64(z - x)) / Float64(t + t))
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
	tmp = (y - (z - x)) / (t + t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(N[(y - N[(z - x), $MachinePrecision]), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{y - \left(z - x\right)}{t + t}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x + y\right) - z}}{t \cdot 2} \]
    2. lift-+.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x + y\right)} - z}{t \cdot 2} \]
    3. associate--l+N/A

      \[\leadsto \frac{\color{blue}{x + \left(y - z\right)}}{t \cdot 2} \]
    4. +-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(y - z\right) + x}}{t \cdot 2} \]
    5. associate-+l-N/A

      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
    6. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
    7. lower--.f64100.0

      \[\leadsto \frac{y - \color{blue}{\left(z - x\right)}}{t \cdot 2} \]
  4. Applied rewrites100.0%

    \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
  5. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t \cdot 2}} \]
    2. *-commutativeN/A

      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{2 \cdot t}} \]
    3. count-2-revN/A

      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
    4. lower-+.f64100.0

      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
  6. Applied rewrites100.0%

    \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
  7. Add Preprocessing

Alternative 2: 37.1% accurate, 0.5× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;\frac{\left(x + y\right) - z}{t \cdot 2} \leq -1 \cdot 10^{-306}:\\ \;\;\;\;x \cdot \frac{0.5}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot 0.5\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (if (<= (/ (- (+ x y) z) (* t 2.0)) -1e-306) (* x (/ 0.5 t)) (* (/ y t) 0.5)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double tmp;
	if ((((x + y) - z) / (t * 2.0)) <= -1e-306) {
		tmp = x * (0.5 / t);
	} else {
		tmp = (y / t) * 0.5;
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((((x + y) - z) / (t * 2.0d0)) <= (-1d-306)) then
        tmp = x * (0.5d0 / t)
    else
        tmp = (y / t) * 0.5d0
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((((x + y) - z) / (t * 2.0)) <= -1e-306) {
		tmp = x * (0.5 / t);
	} else {
		tmp = (y / t) * 0.5;
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	tmp = 0
	if (((x + y) - z) / (t * 2.0)) <= -1e-306:
		tmp = x * (0.5 / t)
	else:
		tmp = (y / t) * 0.5
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) <= -1e-306)
		tmp = Float64(x * Float64(0.5 / t));
	else
		tmp = Float64(Float64(y / t) * 0.5);
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((((x + y) - z) / (t * 2.0)) <= -1e-306)
		tmp = x * (0.5 / t);
	else
		tmp = (y / t) * 0.5;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], -1e-306], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x + y\right) - z}{t \cdot 2} \leq -1 \cdot 10^{-306}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot 0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (-.f64 (+.f64 x y) z) (*.f64 t #s(literal 2 binary64))) < -1.00000000000000003e-306

    1. Initial program 99.9%

      \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{t}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
      3. lower-/.f6434.2

        \[\leadsto \color{blue}{\frac{x}{t}} \cdot 0.5 \]
    5. Applied rewrites34.2%

      \[\leadsto \color{blue}{\frac{x}{t} \cdot 0.5} \]
    6. Step-by-step derivation
      1. Applied rewrites34.1%

        \[\leadsto x \cdot \color{blue}{\frac{0.5}{t}} \]

      if -1.00000000000000003e-306 < (/.f64 (-.f64 (+.f64 x y) z) (*.f64 t #s(literal 2 binary64)))

      1. Initial program 100.0%

        \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x + y}{t}} \]
      4. Step-by-step derivation
        1. div-add-revN/A

          \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right)} \]
        2. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
        4. div-add-revN/A

          \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
        5. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
        6. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot \frac{1}{2} \]
        7. lower-+.f6467.7

          \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot 0.5 \]
      5. Applied rewrites67.7%

        \[\leadsto \color{blue}{\frac{y + x}{t} \cdot 0.5} \]
      6. Taylor expanded in x around 0

        \[\leadsto \frac{y}{t} \cdot \frac{1}{2} \]
      7. Step-by-step derivation
        1. Applied rewrites40.3%

          \[\leadsto \frac{y}{t} \cdot 0.5 \]
      8. Recombined 2 regimes into one program.
      9. Add Preprocessing

      Alternative 3: 76.6% accurate, 0.7× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\ \;\;\;\;\frac{x}{t} \cdot 0.5\\ \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\ \;\;\;\;\frac{-0.5 \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot 0.5\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (if (<= (+ x y) -1e-74)
         (* (/ x t) 0.5)
         (if (<= (+ x y) 2e+48) (/ (* -0.5 z) t) (* (/ y t) 0.5))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double tmp;
      	if ((x + y) <= -1e-74) {
      		tmp = (x / t) * 0.5;
      	} else if ((x + y) <= 2e+48) {
      		tmp = (-0.5 * z) / t;
      	} else {
      		tmp = (y / t) * 0.5;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: tmp
          if ((x + y) <= (-1d-74)) then
              tmp = (x / t) * 0.5d0
          else if ((x + y) <= 2d+48) then
              tmp = ((-0.5d0) * z) / t
          else
              tmp = (y / t) * 0.5d0
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double tmp;
      	if ((x + y) <= -1e-74) {
      		tmp = (x / t) * 0.5;
      	} else if ((x + y) <= 2e+48) {
      		tmp = (-0.5 * z) / t;
      	} else {
      		tmp = (y / t) * 0.5;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	tmp = 0
      	if (x + y) <= -1e-74:
      		tmp = (x / t) * 0.5
      	elif (x + y) <= 2e+48:
      		tmp = (-0.5 * z) / t
      	else:
      		tmp = (y / t) * 0.5
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	tmp = 0.0
      	if (Float64(x + y) <= -1e-74)
      		tmp = Float64(Float64(x / t) * 0.5);
      	elseif (Float64(x + y) <= 2e+48)
      		tmp = Float64(Float64(-0.5 * z) / t);
      	else
      		tmp = Float64(Float64(y / t) * 0.5);
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	tmp = 0.0;
      	if ((x + y) <= -1e-74)
      		tmp = (x / t) * 0.5;
      	elseif ((x + y) <= 2e+48)
      		tmp = (-0.5 * z) / t;
      	else
      		tmp = (y / t) * 0.5;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-74], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+48], N[(N[(-0.5 * z), $MachinePrecision] / t), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\
      \;\;\;\;\frac{x}{t} \cdot 0.5\\
      
      \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\
      \;\;\;\;\frac{-0.5 \cdot z}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{t} \cdot 0.5\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (+.f64 x y) < -9.99999999999999958e-75

        1. Initial program 100.0%

          \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{t}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
          3. lower-/.f6444.5

            \[\leadsto \color{blue}{\frac{x}{t}} \cdot 0.5 \]
        5. Applied rewrites44.5%

          \[\leadsto \color{blue}{\frac{x}{t} \cdot 0.5} \]

        if -9.99999999999999958e-75 < (+.f64 x y) < 2.00000000000000009e48

        1. Initial program 99.9%

          \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{z}{t}} \]
        4. Step-by-step derivation
          1. *-lft-identityN/A

            \[\leadsto \frac{-1}{2} \cdot \frac{\color{blue}{1 \cdot z}}{t} \]
          2. associate-*l/N/A

            \[\leadsto \frac{-1}{2} \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} \]
          3. associate-*l*N/A

            \[\leadsto \color{blue}{\left(\frac{-1}{2} \cdot \frac{1}{t}\right) \cdot z} \]
          4. metadata-evalN/A

            \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(\frac{1}{2}\right)\right)} \cdot \frac{1}{t}\right) \cdot z \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\frac{1}{2}\right)\right) \cdot \frac{1}{t}\right) \cdot z} \]
          6. metadata-evalN/A

            \[\leadsto \left(\color{blue}{\frac{-1}{2}} \cdot \frac{1}{t}\right) \cdot z \]
          7. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot 1}{t}} \cdot z \]
          8. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{\frac{-1}{2}}}{t} \cdot z \]
          9. lower-/.f6463.5

            \[\leadsto \color{blue}{\frac{-0.5}{t}} \cdot z \]
        5. Applied rewrites63.5%

          \[\leadsto \color{blue}{\frac{-0.5}{t} \cdot z} \]
        6. Step-by-step derivation
          1. Applied rewrites63.7%

            \[\leadsto \frac{-0.5 \cdot z}{\color{blue}{t}} \]

          if 2.00000000000000009e48 < (+.f64 x y)

          1. Initial program 99.9%

            \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x + y}{t}} \]
          4. Step-by-step derivation
            1. div-add-revN/A

              \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right)} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
            4. div-add-revN/A

              \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
            5. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
            6. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot \frac{1}{2} \]
            7. lower-+.f6480.8

              \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot 0.5 \]
          5. Applied rewrites80.8%

            \[\leadsto \color{blue}{\frac{y + x}{t} \cdot 0.5} \]
          6. Taylor expanded in x around 0

            \[\leadsto \frac{y}{t} \cdot \frac{1}{2} \]
          7. Step-by-step derivation
            1. Applied rewrites47.5%

              \[\leadsto \frac{y}{t} \cdot 0.5 \]
          8. Recombined 3 regimes into one program.
          9. Add Preprocessing

          Alternative 4: 76.6% accurate, 0.7× speedup?

          \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\ \;\;\;\;\frac{x}{t} \cdot 0.5\\ \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\ \;\;\;\;\frac{-0.5}{t} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot 0.5\\ \end{array} \end{array} \]
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          (FPCore (x y z t)
           :precision binary64
           (if (<= (+ x y) -1e-74)
             (* (/ x t) 0.5)
             (if (<= (+ x y) 2e+48) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
          assert(x < y && y < z && z < t);
          double code(double x, double y, double z, double t) {
          	double tmp;
          	if ((x + y) <= -1e-74) {
          		tmp = (x / t) * 0.5;
          	} else if ((x + y) <= 2e+48) {
          		tmp = (-0.5 / t) * z;
          	} else {
          		tmp = (y / t) * 0.5;
          	}
          	return tmp;
          }
          
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: tmp
              if ((x + y) <= (-1d-74)) then
                  tmp = (x / t) * 0.5d0
              else if ((x + y) <= 2d+48) then
                  tmp = ((-0.5d0) / t) * z
              else
                  tmp = (y / t) * 0.5d0
              end if
              code = tmp
          end function
          
          assert x < y && y < z && z < t;
          public static double code(double x, double y, double z, double t) {
          	double tmp;
          	if ((x + y) <= -1e-74) {
          		tmp = (x / t) * 0.5;
          	} else if ((x + y) <= 2e+48) {
          		tmp = (-0.5 / t) * z;
          	} else {
          		tmp = (y / t) * 0.5;
          	}
          	return tmp;
          }
          
          [x, y, z, t] = sort([x, y, z, t])
          def code(x, y, z, t):
          	tmp = 0
          	if (x + y) <= -1e-74:
          		tmp = (x / t) * 0.5
          	elif (x + y) <= 2e+48:
          		tmp = (-0.5 / t) * z
          	else:
          		tmp = (y / t) * 0.5
          	return tmp
          
          x, y, z, t = sort([x, y, z, t])
          function code(x, y, z, t)
          	tmp = 0.0
          	if (Float64(x + y) <= -1e-74)
          		tmp = Float64(Float64(x / t) * 0.5);
          	elseif (Float64(x + y) <= 2e+48)
          		tmp = Float64(Float64(-0.5 / t) * z);
          	else
          		tmp = Float64(Float64(y / t) * 0.5);
          	end
          	return tmp
          end
          
          x, y, z, t = num2cell(sort([x, y, z, t])){:}
          function tmp_2 = code(x, y, z, t)
          	tmp = 0.0;
          	if ((x + y) <= -1e-74)
          		tmp = (x / t) * 0.5;
          	elseif ((x + y) <= 2e+48)
          		tmp = (-0.5 / t) * z;
          	else
          		tmp = (y / t) * 0.5;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-74], N[(N[(x / t), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+48], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
          
          \begin{array}{l}
          [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\
          \;\;\;\;\frac{x}{t} \cdot 0.5\\
          
          \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\
          \;\;\;\;\frac{-0.5}{t} \cdot z\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{y}{t} \cdot 0.5\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (+.f64 x y) < -9.99999999999999958e-75

            1. Initial program 100.0%

              \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{t}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
              3. lower-/.f6444.5

                \[\leadsto \color{blue}{\frac{x}{t}} \cdot 0.5 \]
            5. Applied rewrites44.5%

              \[\leadsto \color{blue}{\frac{x}{t} \cdot 0.5} \]

            if -9.99999999999999958e-75 < (+.f64 x y) < 2.00000000000000009e48

            1. Initial program 99.9%

              \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{z}{t}} \]
            4. Step-by-step derivation
              1. *-lft-identityN/A

                \[\leadsto \frac{-1}{2} \cdot \frac{\color{blue}{1 \cdot z}}{t} \]
              2. associate-*l/N/A

                \[\leadsto \frac{-1}{2} \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} \]
              3. associate-*l*N/A

                \[\leadsto \color{blue}{\left(\frac{-1}{2} \cdot \frac{1}{t}\right) \cdot z} \]
              4. metadata-evalN/A

                \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(\frac{1}{2}\right)\right)} \cdot \frac{1}{t}\right) \cdot z \]
              5. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\frac{1}{2}\right)\right) \cdot \frac{1}{t}\right) \cdot z} \]
              6. metadata-evalN/A

                \[\leadsto \left(\color{blue}{\frac{-1}{2}} \cdot \frac{1}{t}\right) \cdot z \]
              7. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot 1}{t}} \cdot z \]
              8. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{\frac{-1}{2}}}{t} \cdot z \]
              9. lower-/.f6463.5

                \[\leadsto \color{blue}{\frac{-0.5}{t}} \cdot z \]
            5. Applied rewrites63.5%

              \[\leadsto \color{blue}{\frac{-0.5}{t} \cdot z} \]

            if 2.00000000000000009e48 < (+.f64 x y)

            1. Initial program 99.9%

              \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x + y}{t}} \]
            4. Step-by-step derivation
              1. div-add-revN/A

                \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right)} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
              4. div-add-revN/A

                \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
              5. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
              6. +-commutativeN/A

                \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot \frac{1}{2} \]
              7. lower-+.f6480.8

                \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot 0.5 \]
            5. Applied rewrites80.8%

              \[\leadsto \color{blue}{\frac{y + x}{t} \cdot 0.5} \]
            6. Taylor expanded in x around 0

              \[\leadsto \frac{y}{t} \cdot \frac{1}{2} \]
            7. Step-by-step derivation
              1. Applied rewrites47.5%

                \[\leadsto \frac{y}{t} \cdot 0.5 \]
            8. Recombined 3 regimes into one program.
            9. Add Preprocessing

            Alternative 5: 76.5% accurate, 0.7× speedup?

            \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\ \;\;\;\;x \cdot \frac{0.5}{t}\\ \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\ \;\;\;\;\frac{-0.5}{t} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot 0.5\\ \end{array} \end{array} \]
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            (FPCore (x y z t)
             :precision binary64
             (if (<= (+ x y) -1e-74)
               (* x (/ 0.5 t))
               (if (<= (+ x y) 2e+48) (* (/ -0.5 t) z) (* (/ y t) 0.5))))
            assert(x < y && y < z && z < t);
            double code(double x, double y, double z, double t) {
            	double tmp;
            	if ((x + y) <= -1e-74) {
            		tmp = x * (0.5 / t);
            	} else if ((x + y) <= 2e+48) {
            		tmp = (-0.5 / t) * z;
            	} else {
            		tmp = (y / t) * 0.5;
            	}
            	return tmp;
            }
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: tmp
                if ((x + y) <= (-1d-74)) then
                    tmp = x * (0.5d0 / t)
                else if ((x + y) <= 2d+48) then
                    tmp = ((-0.5d0) / t) * z
                else
                    tmp = (y / t) * 0.5d0
                end if
                code = tmp
            end function
            
            assert x < y && y < z && z < t;
            public static double code(double x, double y, double z, double t) {
            	double tmp;
            	if ((x + y) <= -1e-74) {
            		tmp = x * (0.5 / t);
            	} else if ((x + y) <= 2e+48) {
            		tmp = (-0.5 / t) * z;
            	} else {
            		tmp = (y / t) * 0.5;
            	}
            	return tmp;
            }
            
            [x, y, z, t] = sort([x, y, z, t])
            def code(x, y, z, t):
            	tmp = 0
            	if (x + y) <= -1e-74:
            		tmp = x * (0.5 / t)
            	elif (x + y) <= 2e+48:
            		tmp = (-0.5 / t) * z
            	else:
            		tmp = (y / t) * 0.5
            	return tmp
            
            x, y, z, t = sort([x, y, z, t])
            function code(x, y, z, t)
            	tmp = 0.0
            	if (Float64(x + y) <= -1e-74)
            		tmp = Float64(x * Float64(0.5 / t));
            	elseif (Float64(x + y) <= 2e+48)
            		tmp = Float64(Float64(-0.5 / t) * z);
            	else
            		tmp = Float64(Float64(y / t) * 0.5);
            	end
            	return tmp
            end
            
            x, y, z, t = num2cell(sort([x, y, z, t])){:}
            function tmp_2 = code(x, y, z, t)
            	tmp = 0.0;
            	if ((x + y) <= -1e-74)
            		tmp = x * (0.5 / t);
            	elseif ((x + y) <= 2e+48)
            		tmp = (-0.5 / t) * z;
            	else
            		tmp = (y / t) * 0.5;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-74], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+48], N[(N[(-0.5 / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]]
            
            \begin{array}{l}
            [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
            \\
            \begin{array}{l}
            \mathbf{if}\;x + y \leq -1 \cdot 10^{-74}:\\
            \;\;\;\;x \cdot \frac{0.5}{t}\\
            
            \mathbf{elif}\;x + y \leq 2 \cdot 10^{+48}:\\
            \;\;\;\;\frac{-0.5}{t} \cdot z\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{y}{t} \cdot 0.5\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (+.f64 x y) < -9.99999999999999958e-75

              1. Initial program 100.0%

                \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{t}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
                3. lower-/.f6444.5

                  \[\leadsto \color{blue}{\frac{x}{t}} \cdot 0.5 \]
              5. Applied rewrites44.5%

                \[\leadsto \color{blue}{\frac{x}{t} \cdot 0.5} \]
              6. Step-by-step derivation
                1. Applied rewrites44.5%

                  \[\leadsto x \cdot \color{blue}{\frac{0.5}{t}} \]

                if -9.99999999999999958e-75 < (+.f64 x y) < 2.00000000000000009e48

                1. Initial program 99.9%

                  \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{z}{t}} \]
                4. Step-by-step derivation
                  1. *-lft-identityN/A

                    \[\leadsto \frac{-1}{2} \cdot \frac{\color{blue}{1 \cdot z}}{t} \]
                  2. associate-*l/N/A

                    \[\leadsto \frac{-1}{2} \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} \]
                  3. associate-*l*N/A

                    \[\leadsto \color{blue}{\left(\frac{-1}{2} \cdot \frac{1}{t}\right) \cdot z} \]
                  4. metadata-evalN/A

                    \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(\frac{1}{2}\right)\right)} \cdot \frac{1}{t}\right) \cdot z \]
                  5. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\frac{1}{2}\right)\right) \cdot \frac{1}{t}\right) \cdot z} \]
                  6. metadata-evalN/A

                    \[\leadsto \left(\color{blue}{\frac{-1}{2}} \cdot \frac{1}{t}\right) \cdot z \]
                  7. associate-*r/N/A

                    \[\leadsto \color{blue}{\frac{\frac{-1}{2} \cdot 1}{t}} \cdot z \]
                  8. metadata-evalN/A

                    \[\leadsto \frac{\color{blue}{\frac{-1}{2}}}{t} \cdot z \]
                  9. lower-/.f6463.5

                    \[\leadsto \color{blue}{\frac{-0.5}{t}} \cdot z \]
                5. Applied rewrites63.5%

                  \[\leadsto \color{blue}{\frac{-0.5}{t} \cdot z} \]

                if 2.00000000000000009e48 < (+.f64 x y)

                1. Initial program 99.9%

                  \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x + y}{t}} \]
                4. Step-by-step derivation
                  1. div-add-revN/A

                    \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right)} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
                  4. div-add-revN/A

                    \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
                  5. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
                  6. +-commutativeN/A

                    \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot \frac{1}{2} \]
                  7. lower-+.f6480.8

                    \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot 0.5 \]
                5. Applied rewrites80.8%

                  \[\leadsto \color{blue}{\frac{y + x}{t} \cdot 0.5} \]
                6. Taylor expanded in x around 0

                  \[\leadsto \frac{y}{t} \cdot \frac{1}{2} \]
                7. Step-by-step derivation
                  1. Applied rewrites47.5%

                    \[\leadsto \frac{y}{t} \cdot 0.5 \]
                8. Recombined 3 regimes into one program.
                9. Add Preprocessing

                Alternative 6: 85.6% accurate, 0.8× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;z \leq -1.2 \cdot 10^{-59} \lor \neg \left(z \leq 3.2 \cdot 10^{+34}\right):\\ \;\;\;\;\frac{x - z}{t + t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y + x}{t + t}\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (or (<= z -1.2e-59) (not (<= z 3.2e+34)))
                   (/ (- x z) (+ t t))
                   (/ (+ y x) (+ t t))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((z <= -1.2e-59) || !(z <= 3.2e+34)) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y + x) / (t + t);
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if ((z <= (-1.2d-59)) .or. (.not. (z <= 3.2d+34))) then
                        tmp = (x - z) / (t + t)
                    else
                        tmp = (y + x) / (t + t)
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((z <= -1.2e-59) || !(z <= 3.2e+34)) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y + x) / (t + t);
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if (z <= -1.2e-59) or not (z <= 3.2e+34):
                		tmp = (x - z) / (t + t)
                	else:
                		tmp = (y + x) / (t + t)
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if ((z <= -1.2e-59) || !(z <= 3.2e+34))
                		tmp = Float64(Float64(x - z) / Float64(t + t));
                	else
                		tmp = Float64(Float64(y + x) / Float64(t + t));
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if ((z <= -1.2e-59) || ~((z <= 3.2e+34)))
                		tmp = (x - z) / (t + t);
                	else
                		tmp = (y + x) / (t + t);
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.2e-59], N[Not[LessEqual[z, 3.2e+34]], $MachinePrecision]], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y + x), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;z \leq -1.2 \cdot 10^{-59} \lor \neg \left(z \leq 3.2 \cdot 10^{+34}\right):\\
                \;\;\;\;\frac{x - z}{t + t}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y + x}{t + t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if z < -1.20000000000000008e-59 or 3.1999999999999998e34 < z

                  1. Initial program 100.0%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift--.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right) - z}}{t \cdot 2} \]
                    2. lift-+.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right)} - z}{t \cdot 2} \]
                    3. associate--l+N/A

                      \[\leadsto \frac{\color{blue}{x + \left(y - z\right)}}{t \cdot 2} \]
                    4. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(y - z\right) + x}}{t \cdot 2} \]
                    5. associate-+l-N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    7. lower--.f64100.0

                      \[\leadsto \frac{y - \color{blue}{\left(z - x\right)}}{t \cdot 2} \]
                  4. Applied rewrites100.0%

                    \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                  5. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t \cdot 2}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{2 \cdot t}} \]
                    3. count-2-revN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                    4. lower-+.f64100.0

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  6. Applied rewrites100.0%

                    \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  7. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  8. Step-by-step derivation
                    1. lower--.f6485.2

                      \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  9. Applied rewrites85.2%

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]

                  if -1.20000000000000008e-59 < z < 3.1999999999999998e34

                  1. Initial program 100.0%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  4. Step-by-step derivation
                    1. lower--.f6462.3

                      \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  5. Applied rewrites62.3%

                    \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  6. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \frac{y - z}{\color{blue}{t \cdot 2}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{y - z}{\color{blue}{2 \cdot t}} \]
                    3. count-2-revN/A

                      \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                    4. lower-+.f6462.3

                      \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                  7. Applied rewrites62.3%

                    \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                  8. Taylor expanded in z around 0

                    \[\leadsto \frac{\color{blue}{x + y}}{t + t} \]
                  9. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{y + x}}{t + t} \]
                    2. lower-+.f6493.8

                      \[\leadsto \frac{\color{blue}{y + x}}{t + t} \]
                  10. Applied rewrites93.8%

                    \[\leadsto \frac{\color{blue}{y + x}}{t + t} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification89.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.2 \cdot 10^{-59} \lor \neg \left(z \leq 3.2 \cdot 10^{+34}\right):\\ \;\;\;\;\frac{x - z}{t + t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y + x}{t + t}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 99.1% accurate, 0.9× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-200}:\\ \;\;\;\;\frac{x - z}{t + t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{t + t}\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= (+ x y) -1e-200) (/ (- x z) (+ t t)) (/ (- y z) (+ t t))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((x + y) <= -1e-200) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y - z) / (t + t);
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if ((x + y) <= (-1d-200)) then
                        tmp = (x - z) / (t + t)
                    else
                        tmp = (y - z) / (t + t)
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((x + y) <= -1e-200) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y - z) / (t + t);
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if (x + y) <= -1e-200:
                		tmp = (x - z) / (t + t)
                	else:
                		tmp = (y - z) / (t + t)
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if (Float64(x + y) <= -1e-200)
                		tmp = Float64(Float64(x - z) / Float64(t + t));
                	else
                		tmp = Float64(Float64(y - z) / Float64(t + t));
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if ((x + y) <= -1e-200)
                		tmp = (x - z) / (t + t);
                	else
                		tmp = (y - z) / (t + t);
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-200], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;x + y \leq -1 \cdot 10^{-200}:\\
                \;\;\;\;\frac{x - z}{t + t}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y - z}{t + t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < -9.9999999999999998e-201

                  1. Initial program 100.0%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift--.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right) - z}}{t \cdot 2} \]
                    2. lift-+.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right)} - z}{t \cdot 2} \]
                    3. associate--l+N/A

                      \[\leadsto \frac{\color{blue}{x + \left(y - z\right)}}{t \cdot 2} \]
                    4. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(y - z\right) + x}}{t \cdot 2} \]
                    5. associate-+l-N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    7. lower--.f64100.0

                      \[\leadsto \frac{y - \color{blue}{\left(z - x\right)}}{t \cdot 2} \]
                  4. Applied rewrites100.0%

                    \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                  5. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t \cdot 2}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{2 \cdot t}} \]
                    3. count-2-revN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                    4. lower-+.f64100.0

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  6. Applied rewrites100.0%

                    \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  7. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  8. Step-by-step derivation
                    1. lower--.f6471.0

                      \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  9. Applied rewrites71.0%

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]

                  if -9.9999999999999998e-201 < (+.f64 x y)

                  1. Initial program 99.9%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  4. Step-by-step derivation
                    1. lower--.f6476.6

                      \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  5. Applied rewrites76.6%

                    \[\leadsto \frac{\color{blue}{y - z}}{t \cdot 2} \]
                  6. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \frac{y - z}{\color{blue}{t \cdot 2}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{y - z}{\color{blue}{2 \cdot t}} \]
                    3. count-2-revN/A

                      \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                    4. lower-+.f6476.6

                      \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                  7. Applied rewrites76.6%

                    \[\leadsto \frac{y - z}{\color{blue}{t + t}} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification73.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-200}:\\ \;\;\;\;\frac{x - z}{t + t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{t + t}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 8: 87.7% accurate, 0.9× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x + y \leq 2 \cdot 10^{+48}:\\ \;\;\;\;\frac{x - z}{t + t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot 0.5\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= (+ x y) 2e+48) (/ (- x z) (+ t t)) (* (/ y t) 0.5)))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((x + y) <= 2e+48) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y / t) * 0.5;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if ((x + y) <= 2d+48) then
                        tmp = (x - z) / (t + t)
                    else
                        tmp = (y / t) * 0.5d0
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((x + y) <= 2e+48) {
                		tmp = (x - z) / (t + t);
                	} else {
                		tmp = (y / t) * 0.5;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if (x + y) <= 2e+48:
                		tmp = (x - z) / (t + t)
                	else:
                		tmp = (y / t) * 0.5
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if (Float64(x + y) <= 2e+48)
                		tmp = Float64(Float64(x - z) / Float64(t + t));
                	else
                		tmp = Float64(Float64(y / t) * 0.5);
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if ((x + y) <= 2e+48)
                		tmp = (x - z) / (t + t);
                	else
                		tmp = (y / t) * 0.5;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], 2e+48], N[(N[(x - z), $MachinePrecision] / N[(t + t), $MachinePrecision]), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * 0.5), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;x + y \leq 2 \cdot 10^{+48}:\\
                \;\;\;\;\frac{x - z}{t + t}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y}{t} \cdot 0.5\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < 2.00000000000000009e48

                  1. Initial program 100.0%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift--.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right) - z}}{t \cdot 2} \]
                    2. lift-+.f64N/A

                      \[\leadsto \frac{\color{blue}{\left(x + y\right)} - z}{t \cdot 2} \]
                    3. associate--l+N/A

                      \[\leadsto \frac{\color{blue}{x + \left(y - z\right)}}{t \cdot 2} \]
                    4. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(y - z\right) + x}}{t \cdot 2} \]
                    5. associate-+l-N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                    7. lower--.f64100.0

                      \[\leadsto \frac{y - \color{blue}{\left(z - x\right)}}{t \cdot 2} \]
                  4. Applied rewrites100.0%

                    \[\leadsto \frac{\color{blue}{y - \left(z - x\right)}}{t \cdot 2} \]
                  5. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t \cdot 2}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{2 \cdot t}} \]
                    3. count-2-revN/A

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                    4. lower-+.f64100.0

                      \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  6. Applied rewrites100.0%

                    \[\leadsto \frac{y - \left(z - x\right)}{\color{blue}{t + t}} \]
                  7. Taylor expanded in y around 0

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  8. Step-by-step derivation
                    1. lower--.f6471.1

                      \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]
                  9. Applied rewrites71.1%

                    \[\leadsto \frac{\color{blue}{x - z}}{t + t} \]

                  if 2.00000000000000009e48 < (+.f64 x y)

                  1. Initial program 99.9%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x + y}{t}} \]
                  4. Step-by-step derivation
                    1. div-add-revN/A

                      \[\leadsto \frac{1}{2} \cdot \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right)} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(\frac{x}{t} + \frac{y}{t}\right) \cdot \frac{1}{2}} \]
                    4. div-add-revN/A

                      \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
                    5. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x + y}{t}} \cdot \frac{1}{2} \]
                    6. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot \frac{1}{2} \]
                    7. lower-+.f6480.8

                      \[\leadsto \frac{\color{blue}{y + x}}{t} \cdot 0.5 \]
                  5. Applied rewrites80.8%

                    \[\leadsto \color{blue}{\frac{y + x}{t} \cdot 0.5} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto \frac{y}{t} \cdot \frac{1}{2} \]
                  7. Step-by-step derivation
                    1. Applied rewrites47.5%

                      \[\leadsto \frac{y}{t} \cdot 0.5 \]
                  8. Recombined 2 regimes into one program.
                  9. Add Preprocessing

                  Alternative 9: 36.4% accurate, 1.4× speedup?

                  \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ x \cdot \frac{0.5}{t} \end{array} \]
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  (FPCore (x y z t) :precision binary64 (* x (/ 0.5 t)))
                  assert(x < y && y < z && z < t);
                  double code(double x, double y, double z, double t) {
                  	return x * (0.5 / t);
                  }
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      code = x * (0.5d0 / t)
                  end function
                  
                  assert x < y && y < z && z < t;
                  public static double code(double x, double y, double z, double t) {
                  	return x * (0.5 / t);
                  }
                  
                  [x, y, z, t] = sort([x, y, z, t])
                  def code(x, y, z, t):
                  	return x * (0.5 / t)
                  
                  x, y, z, t = sort([x, y, z, t])
                  function code(x, y, z, t)
                  	return Float64(x * Float64(0.5 / t))
                  end
                  
                  x, y, z, t = num2cell(sort([x, y, z, t])){:}
                  function tmp = code(x, y, z, t)
                  	tmp = x * (0.5 / t);
                  end
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  code[x_, y_, z_, t_] := N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                  \\
                  x \cdot \frac{0.5}{t}
                  \end{array}
                  
                  Derivation
                  1. Initial program 100.0%

                    \[\frac{\left(x + y\right) - z}{t \cdot 2} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{t}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t} \cdot \frac{1}{2}} \]
                    3. lower-/.f6434.0

                      \[\leadsto \color{blue}{\frac{x}{t}} \cdot 0.5 \]
                  5. Applied rewrites34.0%

                    \[\leadsto \color{blue}{\frac{x}{t} \cdot 0.5} \]
                  6. Step-by-step derivation
                    1. Applied rewrites33.9%

                      \[\leadsto x \cdot \color{blue}{\frac{0.5}{t}} \]
                    2. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024337 
                    (FPCore (x y z t)
                      :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
                      :precision binary64
                      (/ (- (+ x y) z) (* t 2.0)))