
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (* z (- y x)) 6.0 x))
double code(double x, double y, double z) {
return fma((z * (y - x)), 6.0, x);
}
function code(x, y, z) return fma(Float64(z * Float64(y - x)), 6.0, x) end
code[x_, y_, z_] := N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot \left(y - x\right), 6, x\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (<= z -1.2e+146) (* (* -6.0 x) z) (if (or (<= z -9.2e-132) (not (<= z 2.05e-44))) (* (* 6.0 z) y) (* 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.2e+146) {
tmp = (-6.0 * x) * z;
} else if ((z <= -9.2e-132) || !(z <= 2.05e-44)) {
tmp = (6.0 * z) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.2d+146)) then
tmp = ((-6.0d0) * x) * z
else if ((z <= (-9.2d-132)) .or. (.not. (z <= 2.05d-44))) then
tmp = (6.0d0 * z) * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.2e+146) {
tmp = (-6.0 * x) * z;
} else if ((z <= -9.2e-132) || !(z <= 2.05e-44)) {
tmp = (6.0 * z) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.2e+146: tmp = (-6.0 * x) * z elif (z <= -9.2e-132) or not (z <= 2.05e-44): tmp = (6.0 * z) * y else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.2e+146) tmp = Float64(Float64(-6.0 * x) * z); elseif ((z <= -9.2e-132) || !(z <= 2.05e-44)) tmp = Float64(Float64(6.0 * z) * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.2e+146) tmp = (-6.0 * x) * z; elseif ((z <= -9.2e-132) || ~((z <= 2.05e-44))) tmp = (6.0 * z) * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.2e+146], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], If[Or[LessEqual[z, -9.2e-132], N[Not[LessEqual[z, 2.05e-44]], $MachinePrecision]], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+146}:\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{elif}\;z \leq -9.2 \cdot 10^{-132} \lor \neg \left(z \leq 2.05 \cdot 10^{-44}\right):\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -1.2000000000000001e146Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6466.9
Applied rewrites66.9%
Taylor expanded in z around 0
Applied rewrites4.3%
Taylor expanded in z around inf
Applied rewrites67.0%
Applied rewrites67.1%
if -1.2000000000000001e146 < z < -9.20000000000000012e-132 or 2.04999999999999996e-44 < z Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6456.5
Applied rewrites56.5%
Applied rewrites56.6%
if -9.20000000000000012e-132 < z < 2.04999999999999996e-44Initial program 98.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6480.6
Applied rewrites80.6%
Taylor expanded in z around 0
Applied rewrites80.6%
Final simplification66.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -660.0) (not (<= z 0.165))) (* (* 6.0 (- y x)) z) (fma (* y z) 6.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -660.0) || !(z <= 0.165)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = fma((y * z), 6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -660.0) || !(z <= 0.165)) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); else tmp = fma(Float64(y * z), 6.0, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -660.0], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -660 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\end{array}
\end{array}
if z < -660 or 0.165000000000000008 < z Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.0
Applied rewrites99.0%
if -660 < z < 0.165000000000000008Initial program 99.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower-*.f6498.7
Applied rewrites98.7%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= z -660.0) (* (* 6.0 (- y x)) z) (if (<= z 0.165) (fma (* y z) 6.0 x) (* (* z (- y x)) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (z <= -660.0) {
tmp = (6.0 * (y - x)) * z;
} else if (z <= 0.165) {
tmp = fma((y * z), 6.0, x);
} else {
tmp = (z * (y - x)) * 6.0;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -660.0) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); elseif (z <= 0.165) tmp = fma(Float64(y * z), 6.0, x); else tmp = Float64(Float64(z * Float64(y - x)) * 6.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -660.0], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 0.165], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision], N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -660:\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot \left(y - x\right)\right) \cdot 6\\
\end{array}
\end{array}
if z < -660Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.4
Applied rewrites99.4%
if -660 < z < 0.165000000000000008Initial program 99.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower-*.f6498.7
Applied rewrites98.7%
if 0.165000000000000008 < z Initial program 99.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6498.4
Applied rewrites98.4%
Applied rewrites98.5%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.1e+134) (not (<= x 1.52e+140))) (fma (* x z) -6.0 x) (fma (* y z) 6.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e+134) || !(x <= 1.52e+140)) {
tmp = fma((x * z), -6.0, x);
} else {
tmp = fma((y * z), 6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -2.1e+134) || !(x <= 1.52e+140)) tmp = fma(Float64(x * z), -6.0, x); else tmp = fma(Float64(y * z), 6.0, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.1e+134], N[Not[LessEqual[x, 1.52e+140]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * -6.0 + x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+134} \lor \neg \left(x \leq 1.52 \cdot 10^{+140}\right):\\
\;\;\;\;\mathsf{fma}\left(x \cdot z, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\end{array}
\end{array}
if x < -2.1000000000000001e134 or 1.52e140 < x Initial program 98.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6497.3
Applied rewrites97.3%
Applied rewrites97.3%
if -2.1000000000000001e134 < x < 1.52e140Initial program 99.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
lower-*.f6484.6
Applied rewrites84.6%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.9e-67) (not (<= x 7e-97))) (fma (* x z) -6.0 x) (* (* 6.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.9e-67) || !(x <= 7e-97)) {
tmp = fma((x * z), -6.0, x);
} else {
tmp = (6.0 * z) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -2.9e-67) || !(x <= 7e-97)) tmp = fma(Float64(x * z), -6.0, x); else tmp = Float64(Float64(6.0 * z) * y); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.9e-67], N[Not[LessEqual[x, 7e-97]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * -6.0 + x), $MachinePrecision], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-67} \lor \neg \left(x \leq 7 \cdot 10^{-97}\right):\\
\;\;\;\;\mathsf{fma}\left(x \cdot z, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\end{array}
\end{array}
if x < -2.90000000000000005e-67 or 7.00000000000000038e-97 < x Initial program 99.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6481.0
Applied rewrites81.0%
Applied rewrites81.0%
if -2.90000000000000005e-67 < x < 7.00000000000000038e-97Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites74.8%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.9e-67) (not (<= x 7e-97))) (* (fma -6.0 z 1.0) x) (* (* 6.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.9e-67) || !(x <= 7e-97)) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = (6.0 * z) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -2.9e-67) || !(x <= 7e-97)) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = Float64(Float64(6.0 * z) * y); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.9e-67], N[Not[LessEqual[x, 7e-97]], $MachinePrecision]], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-67} \lor \neg \left(x \leq 7 \cdot 10^{-97}\right):\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\end{array}
\end{array}
if x < -2.90000000000000005e-67 or 7.00000000000000038e-97 < x Initial program 99.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6481.0
Applied rewrites81.0%
if -2.90000000000000005e-67 < x < 7.00000000000000038e-97Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
Applied rewrites74.8%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.1e+134) (fma (* -6.0 x) z x) (if (<= x 1.52e+140) (fma (* y z) 6.0 x) (fma (* x z) -6.0 x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.1e+134) {
tmp = fma((-6.0 * x), z, x);
} else if (x <= 1.52e+140) {
tmp = fma((y * z), 6.0, x);
} else {
tmp = fma((x * z), -6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -2.1e+134) tmp = fma(Float64(-6.0 * x), z, x); elseif (x <= 1.52e+140) tmp = fma(Float64(y * z), 6.0, x); else tmp = fma(Float64(x * z), -6.0, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -2.1e+134], N[(N[(-6.0 * x), $MachinePrecision] * z + x), $MachinePrecision], If[LessEqual[x, 1.52e+140], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision], N[(N[(x * z), $MachinePrecision] * -6.0 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+134}:\\
\;\;\;\;\mathsf{fma}\left(-6 \cdot x, z, x\right)\\
\mathbf{elif}\;x \leq 1.52 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot z, -6, x\right)\\
\end{array}
\end{array}
if x < -2.1000000000000001e134Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64100.0
Applied rewrites100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
if -2.1000000000000001e134 < x < 1.52e140Initial program 99.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
lower-*.f6484.6
Applied rewrites84.6%
if 1.52e140 < x Initial program 97.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6495.1
Applied rewrites95.1%
Applied rewrites95.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -660.0) (not (<= z 0.165))) (* (* -6.0 x) z) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -660.0) || !(z <= 0.165)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-660.0d0)) .or. (.not. (z <= 0.165d0))) then
tmp = ((-6.0d0) * x) * z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -660.0) || !(z <= 0.165)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -660.0) or not (z <= 0.165): tmp = (-6.0 * x) * z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -660.0) || !(z <= 0.165)) tmp = Float64(Float64(-6.0 * x) * z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -660.0) || ~((z <= 0.165))) tmp = (-6.0 * x) * z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -660.0], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -660 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -660 or 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6453.3
Applied rewrites53.3%
Taylor expanded in z around 0
Applied rewrites3.3%
Taylor expanded in z around inf
Applied rewrites52.6%
Applied rewrites52.6%
if -660 < z < 0.165000000000000008Initial program 99.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6468.8
Applied rewrites68.8%
Taylor expanded in z around 0
Applied rewrites67.6%
Final simplification60.4%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6461.3
Applied rewrites61.3%
Taylor expanded in z around 0
Applied rewrites36.5%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024337
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))