
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma -0.5 (* z y) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(-0.5, (z * y), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(-0.5, Float64(z * y), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(-0.5 * N[(z * y), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, z \cdot y, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* y z) 2.0)))
(if (<= t_1 -2e+103)
(fma -0.5 (* z y) t)
(if (<= t_1 5e+83) (fma 0.125 x t) (fma -0.5 (* z y) (* 0.125 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) / 2.0;
double tmp;
if (t_1 <= -2e+103) {
tmp = fma(-0.5, (z * y), t);
} else if (t_1 <= 5e+83) {
tmp = fma(0.125, x, t);
} else {
tmp = fma(-0.5, (z * y), (0.125 * x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) / 2.0) tmp = 0.0 if (t_1 <= -2e+103) tmp = fma(-0.5, Float64(z * y), t); elseif (t_1 <= 5e+83) tmp = fma(0.125, x, t); else tmp = fma(-0.5, Float64(z * y), Float64(0.125 * x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+103], N[(-0.5 * N[(z * y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 5e+83], N[(0.125 * x + t), $MachinePrecision], N[(-0.5 * N[(z * y), $MachinePrecision] + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot z}{2}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, z \cdot y, t\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+83}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, z \cdot y, 0.125 \cdot x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y z) #s(literal 2 binary64)) < -2e103Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.4
Applied rewrites93.4%
if -2e103 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) < 5.00000000000000029e83Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6490.9
Applied rewrites90.9%
if 5.00000000000000029e83 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6481.8
Applied rewrites81.8%
Taylor expanded in t around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6492.2
Applied rewrites92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* y z) 2.0)))
(if (or (<= t_1 -2e+103) (not (<= t_1 5e+62)))
(fma -0.5 (* z y) t)
(fma 0.125 x t))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) / 2.0;
double tmp;
if ((t_1 <= -2e+103) || !(t_1 <= 5e+62)) {
tmp = fma(-0.5, (z * y), t);
} else {
tmp = fma(0.125, x, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) / 2.0) tmp = 0.0 if ((t_1 <= -2e+103) || !(t_1 <= 5e+62)) tmp = fma(-0.5, Float64(z * y), t); else tmp = fma(0.125, x, t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+103], N[Not[LessEqual[t$95$1, 5e+62]], $MachinePrecision]], N[(-0.5 * N[(z * y), $MachinePrecision] + t), $MachinePrecision], N[(0.125 * x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot z}{2}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+103} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+62}\right):\\
\;\;\;\;\mathsf{fma}\left(-0.5, z \cdot y, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y z) #s(literal 2 binary64)) < -2e103 or 5.00000000000000029e62 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
if -2e103 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) < 5.00000000000000029e62Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6492.4
Applied rewrites92.4%
Final simplification90.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* y z) 2.0)))
(if (or (<= t_1 -1e+144) (not (<= t_1 1e+101)))
(* -0.5 (* z y))
(fma 0.125 x t))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) / 2.0;
double tmp;
if ((t_1 <= -1e+144) || !(t_1 <= 1e+101)) {
tmp = -0.5 * (z * y);
} else {
tmp = fma(0.125, x, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) / 2.0) tmp = 0.0 if ((t_1 <= -1e+144) || !(t_1 <= 1e+101)) tmp = Float64(-0.5 * Float64(z * y)); else tmp = fma(0.125, x, t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+144], N[Not[LessEqual[t$95$1, 1e+101]], $MachinePrecision]], N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(0.125 * x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot z}{2}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+144} \lor \neg \left(t\_1 \leq 10^{+101}\right):\\
\;\;\;\;-0.5 \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y z) #s(literal 2 binary64)) < -1.00000000000000002e144 or 9.9999999999999998e100 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.7
Applied rewrites90.7%
Taylor expanded in y around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.9
Applied rewrites84.9%
if -1.00000000000000002e144 < (/.f64 (*.f64 y z) #s(literal 2 binary64)) < 9.9999999999999998e100Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6488.3
Applied rewrites88.3%
Final simplification87.1%
(FPCore (x y z t) :precision binary64 (fma 0.125 x t))
double code(double x, double y, double z, double t) {
return fma(0.125, x, t);
}
function code(x, y, z, t) return fma(0.125, x, t) end
code[x_, y_, z_, t_] := N[(0.125 * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, t\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6463.7
Applied rewrites63.7%
(FPCore (x y z t) :precision binary64 (* 0.125 x))
double code(double x, double y, double z, double t) {
return 0.125 * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.125d0 * x
end function
public static double code(double x, double y, double z, double t) {
return 0.125 * x;
}
def code(x, y, z, t): return 0.125 * x
function code(x, y, z, t) return Float64(0.125 * x) end
function tmp = code(x, y, z, t) tmp = 0.125 * x; end
code[x_, y_, z_, t_] := N[(0.125 * x), $MachinePrecision]
\begin{array}{l}
\\
0.125 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
fp-cancel-sub-sign-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6463.6
Applied rewrites63.6%
Taylor expanded in x around inf
lower-*.f6436.7
Applied rewrites36.7%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024337
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))