
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 -2e-304)
t_1
(if (<= t_1 5e-290)
t_2
(if (<= t_1 2e+301) t_1 (/ (fma t (/ x y) z) b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= -2e-304) {
tmp = t_1;
} else if (t_1 <= 5e-290) {
tmp = t_2;
} else if (t_1 <= 2e+301) {
tmp = t_1;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= -2e-304) tmp = t_1; elseif (t_1 <= 5e-290) tmp = t_2; elseif (t_1 <= 2e+301) tmp = t_1; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, -2e-304], t$95$1, If[LessEqual[t$95$1, 5e-290], t$95$2, If[LessEqual[t$95$1, 2e+301], t$95$1, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+301}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290Initial program 51.4%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.7
Applied rewrites71.7%
Taylor expanded in y around 0
Applied rewrites82.6%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000011e301Initial program 99.7%
if 2.00000000000000011e301 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 6.8%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites37.5%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Final simplification93.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ 1.0 a)))
(t_2 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_3 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -1e+30)
t_1
(if (<= t_2 -2e-304)
(/ (fma z y (* t x)) (fma a t t))
(if (<= t_2 1e-232)
t_3
(if (<= t_2 1e+196)
t_1
(if (<= t_2 INFINITY) t_3 (/ (fma t (/ x y) z) b)))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double t_2 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_3 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -1e+30) {
tmp = t_1;
} else if (t_2 <= -2e-304) {
tmp = fma(z, y, (t * x)) / fma(a, t, t);
} else if (t_2 <= 1e-232) {
tmp = t_3;
} else if (t_2 <= 1e+196) {
tmp = t_1;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(1.0 + a)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_3 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -1e+30) tmp = t_1; elseif (t_2 <= -2e-304) tmp = Float64(fma(z, y, Float64(t * x)) / fma(a, t, t)); elseif (t_2 <= 1e-232) tmp = t_3; elseif (t_2 <= 1e+196) tmp = t_1; elseif (t_2 <= Inf) tmp = t_3; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -1e+30], t$95$1, If[LessEqual[t$95$2, -2e-304], N[(N[(z * y + N[(t * x), $MachinePrecision]), $MachinePrecision] / N[(a * t + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e-232], t$95$3, If[LessEqual[t$95$2, 1e+196], t$95$1, If[LessEqual[t$95$2, Infinity], t$95$3, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{1 + a}\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_3 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, y, t \cdot x\right)}{\mathsf{fma}\left(a, t, t\right)}\\
\mathbf{elif}\;t\_2 \leq 10^{-232}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+196}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.00000000000000002e-232 or 9.9999999999999995e195 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 51.3%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6470.3
Applied rewrites70.3%
Taylor expanded in y around 0
Applied rewrites81.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1e30 or 1.00000000000000002e-232 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e195Initial program 99.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6461.8
Applied rewrites61.8%
if -1e30 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites83.6%
Applied rewrites54.6%
Taylor expanded in b around 0
Applied rewrites74.1%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites15.7%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification74.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t))))
(t_3 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -2e-304)
(/ t_1 (+ 1.0 a))
(if (<= t_2 5e-290)
t_3
(if (<= t_2 1e+196)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_2 INFINITY)
(* (/ (/ y (fma (/ b t) y (+ 1.0 a))) t) z)
(/ (fma t (/ x y) z) b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
double t_3 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -2e-304) {
tmp = t_1 / (1.0 + a);
} else if (t_2 <= 5e-290) {
tmp = t_3;
} else if (t_2 <= 1e+196) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_2 <= ((double) INFINITY)) {
tmp = ((y / fma((b / t), y, (1.0 + a))) / t) * z;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_3 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -2e-304) tmp = Float64(t_1 / Float64(1.0 + a)); elseif (t_2 <= 5e-290) tmp = t_3; elseif (t_2 <= 1e+196) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_2 <= Inf) tmp = Float64(Float64(Float64(y / fma(Float64(b / t), y, Float64(1.0 + a))) / t) * z); else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -2e-304], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-290], t$95$3, If[LessEqual[t$95$2, 1e+196], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(N[(y / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_3 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+196}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{\frac{y}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290Initial program 51.4%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.7
Applied rewrites71.7%
Taylor expanded in y around 0
Applied rewrites82.6%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304Initial program 99.7%
Taylor expanded in y around 0
lower-+.f6485.2
Applied rewrites85.2%
if 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e195Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6471.2
Applied rewrites71.2%
if 9.9999999999999995e195 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 43.7%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6470.7
Applied rewrites70.7%
Applied rewrites90.1%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites15.7%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification82.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (+ 1.0 a))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma a t t)) z)
(if (<= t_1 -1e+30)
t_2
(if (<= t_1 -2e-304)
(/ (fma z y (* t x)) (fma a t t))
(if (or (<= t_1 2e-222) (not (<= t_1 2e+154)))
(/ (fma t (/ x y) z) b)
t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (1.0 + a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma(a, t, t)) * z;
} else if (t_1 <= -1e+30) {
tmp = t_2;
} else if (t_1 <= -2e-304) {
tmp = fma(z, y, (t * x)) / fma(a, t, t);
} else if ((t_1 <= 2e-222) || !(t_1 <= 2e+154)) {
tmp = fma(t, (x / y), z) / b;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(a, t, t)) * z); elseif (t_1 <= -1e+30) tmp = t_2; elseif (t_1 <= -2e-304) tmp = Float64(fma(z, y, Float64(t * x)) / fma(a, t, t)); elseif ((t_1 <= 2e-222) || !(t_1 <= 2e+154)) tmp = Float64(fma(t, Float64(x / y), z) / b); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, -1e+30], t$95$2, If[LessEqual[t$95$1, -2e-304], N[(N[(z * y + N[(t * x), $MachinePrecision]), $MachinePrecision] / N[(a * t + t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, 2e-222], N[Not[LessEqual[t$95$1, 2e+154]], $MachinePrecision]], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{1 + a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, t, t\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+30}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, y, t \cdot x\right)}{\mathsf{fma}\left(a, t, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-222} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+154}\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites71.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1e30 or 2.0000000000000001e-222 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6462.6
Applied rewrites62.6%
if -1e30 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites83.6%
Applied rewrites54.6%
Taylor expanded in b around 0
Applied rewrites74.1%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e-222 or 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 45.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites62.9%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.0
Applied rewrites74.0%
Final simplification69.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t))))
(t_3 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -2e-304)
(/ t_1 (+ 1.0 a))
(if (<= t_2 5e-290)
t_3
(if (<= t_2 1e+196)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_2 INFINITY) t_3 (/ (fma t (/ x y) z) b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
double t_3 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -2e-304) {
tmp = t_1 / (1.0 + a);
} else if (t_2 <= 5e-290) {
tmp = t_3;
} else if (t_2 <= 1e+196) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_3 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -2e-304) tmp = Float64(t_1 / Float64(1.0 + a)); elseif (t_2 <= 5e-290) tmp = t_3; elseif (t_2 <= 1e+196) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_2 <= Inf) tmp = t_3; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -2e-304], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-290], t$95$3, If[LessEqual[t$95$2, 1e+196], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$3, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_3 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+196}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290 or 9.9999999999999995e195 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 49.5%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.5
Applied rewrites71.5%
Taylor expanded in y around 0
Applied rewrites83.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304Initial program 99.7%
Taylor expanded in y around 0
lower-+.f6485.2
Applied rewrites85.2%
if 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e195Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6471.2
Applied rewrites71.2%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites15.7%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification82.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 -2e-304)
(/ (fma (/ y t) z x) (+ 1.0 a))
(if (<= t_1 5e-290)
t_2
(if (<= t_1 1e+196)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_1 INFINITY) t_2 (/ (fma t (/ x y) z) b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= -2e-304) {
tmp = fma((y / t), z, x) / (1.0 + a);
} else if (t_1 <= 5e-290) {
tmp = t_2;
} else if (t_1 <= 1e+196) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= -2e-304) tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a)); elseif (t_1 <= 5e-290) tmp = t_2; elseif (t_1 <= 1e+196) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, -2e-304], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-290], t$95$2, If[LessEqual[t$95$1, 1e+196], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+196}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290 or 9.9999999999999995e195 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 49.5%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.5
Applied rewrites71.5%
Taylor expanded in y around 0
Applied rewrites83.3%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304Initial program 99.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6484.2
Applied rewrites84.2%
if 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e195Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6471.2
Applied rewrites71.2%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites15.7%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification82.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma a t t)) z)
(if (or (<= t_1 -2e-304) (not (or (<= t_1 2e-222) (not (<= t_1 2e+154)))))
(/ x (+ 1.0 a))
(/ (fma t (/ x y) z) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma(a, t, t)) * z;
} else if ((t_1 <= -2e-304) || !((t_1 <= 2e-222) || !(t_1 <= 2e+154))) {
tmp = x / (1.0 + a);
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(a, t, t)) * z); elseif ((t_1 <= -2e-304) || !((t_1 <= 2e-222) || !(t_1 <= 2e+154))) tmp = Float64(x / Float64(1.0 + a)); else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[Or[LessEqual[t$95$1, -2e-304], N[Not[Or[LessEqual[t$95$1, 2e-222], N[Not[LessEqual[t$95$1, 2e+154]], $MachinePrecision]]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, t, t\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304} \lor \neg \left(t\_1 \leq 2 \cdot 10^{-222} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+154}\right)\right):\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites71.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 2.0000000000000001e-222 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6460.4
Applied rewrites60.4%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000001e-222 or 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 45.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites62.9%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.0
Applied rewrites74.0%
Final simplification66.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_1 (- INFINITY))
(* y (/ z (fma a t t)))
(if (or (<= t_1 -2e-304) (not (or (<= t_1 5e-290) (not (<= t_1 2e+154)))))
(/ x (+ 1.0 a))
(/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z / fma(a, t, t));
} else if ((t_1 <= -2e-304) || !((t_1 <= 5e-290) || !(t_1 <= 2e+154))) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(a, t, t))); elseif ((t_1 <= -2e-304) || !((t_1 <= 5e-290) || !(t_1 <= 2e+154))) tmp = Float64(x / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, -2e-304], N[Not[Or[LessEqual[t$95$1, 5e-290], N[Not[LessEqual[t$95$1, 2e+154]], $MachinePrecision]]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(a, t, t\right)}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-290} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+154}\right)\right):\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites70.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6459.6
Applied rewrites59.6%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290 or 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 42.8%
Taylor expanded in y around inf
lower-/.f6471.5
Applied rewrites71.5%
Final simplification64.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_1 (- INFINITY))
(* (/ y (* a t)) z)
(if (or (<= t_1 -2e-304) (not (or (<= t_1 5e-290) (not (<= t_1 2e+154)))))
(/ x (+ 1.0 a))
(/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / (a * t)) * z;
} else if ((t_1 <= -2e-304) || !((t_1 <= 5e-290) || !(t_1 <= 2e+154))) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (y / (a * t)) * z;
} else if ((t_1 <= -2e-304) || !((t_1 <= 5e-290) || !(t_1 <= 2e+154))) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)) tmp = 0 if t_1 <= -math.inf: tmp = (y / (a * t)) * z elif (t_1 <= -2e-304) or not ((t_1 <= 5e-290) or not (t_1 <= 2e+154)): tmp = x / (1.0 + a) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / Float64(a * t)) * z); elseif ((t_1 <= -2e-304) || !((t_1 <= 5e-290) || !(t_1 <= 2e+154))) tmp = Float64(x / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); tmp = 0.0; if (t_1 <= -Inf) tmp = (y / (a * t)) * z; elseif ((t_1 <= -2e-304) || ~(((t_1 <= 5e-290) || ~((t_1 <= 2e+154))))) tmp = x / (1.0 + a); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a * t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[Or[LessEqual[t$95$1, -2e-304], N[Not[Or[LessEqual[t$95$1, 5e-290], N[Not[LessEqual[t$95$1, 2e+154]], $MachinePrecision]]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{a \cdot t} \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304} \lor \neg \left(t\_1 \leq 5 \cdot 10^{-290} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+154}\right)\right):\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in a around inf
Applied rewrites51.4%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6459.6
Applied rewrites59.6%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290 or 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 42.8%
Taylor expanded in y around inf
lower-/.f6471.5
Applied rewrites71.5%
Final simplification63.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (+ 1.0 a))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma a t t)) z)
(if (<= t_1 -2e-304)
t_2
(if (<= t_1 5e-290)
(* (/ y (fma b y t)) z)
(if (<= t_1 2e+154) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (1.0 + a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma(a, t, t)) * z;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 5e-290) {
tmp = (y / fma(b, y, t)) * z;
} else if (t_1 <= 2e+154) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(a, t, t)) * z); elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 5e-290) tmp = Float64(Float64(y / fma(b, y, t)) * z); elseif (t_1 <= 2e+154) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], t$95$2, If[LessEqual[t$95$1, 5e-290], N[(N[(y / N[(b * y + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 2e+154], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{1 + a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, t, t\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(b, y, t\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+154}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites71.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6459.6
Applied rewrites59.6%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290Initial program 63.7%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6468.3
Applied rewrites68.3%
Taylor expanded in a around 0
Applied rewrites66.9%
if 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 21.9%
Taylor expanded in y around inf
lower-/.f6480.3
Applied rewrites80.3%
Final simplification65.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (+ 1.0 a))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma a t t)) z)
(if (<= t_1 -2e-304)
t_2
(if (<= t_1 5e-290)
(* y (/ z (fma b y t)))
(if (<= t_1 2e+154) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (1.0 + a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma(a, t, t)) * z;
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 5e-290) {
tmp = y * (z / fma(b, y, t));
} else if (t_1 <= 2e+154) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(a, t, t)) * z); elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 5e-290) tmp = Float64(y * Float64(z / fma(b, y, t))); elseif (t_1 <= 2e+154) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], t$95$2, If[LessEqual[t$95$1, 5e-290], N[(y * N[(z / N[(b * y + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+154], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{1 + a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(a, t, t\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(b, y, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+154}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites71.1%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6459.6
Applied rewrites59.6%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290Initial program 63.7%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6468.3
Applied rewrites68.3%
Taylor expanded in a around 0
Applied rewrites64.0%
if 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 21.9%
Taylor expanded in y around inf
lower-/.f6480.3
Applied rewrites80.3%
Final simplification65.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (/ x (+ 1.0 a))))
(if (<= t_1 (- INFINITY))
(* y (/ z (fma a t t)))
(if (<= t_1 -2e-304)
t_2
(if (<= t_1 5e-290)
(* y (/ z (fma b y t)))
(if (<= t_1 2e+154) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = x / (1.0 + a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z / fma(a, t, t));
} else if (t_1 <= -2e-304) {
tmp = t_2;
} else if (t_1 <= 5e-290) {
tmp = y * (z / fma(b, y, t));
} else if (t_1 <= 2e+154) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z / fma(a, t, t))); elseif (t_1 <= -2e-304) tmp = t_2; elseif (t_1 <= 5e-290) tmp = Float64(y * Float64(z / fma(b, y, t))); elseif (t_1 <= 2e+154) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-304], t$95$2, If[LessEqual[t$95$1, 5e-290], N[(y * N[(z / N[(b * y + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+154], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{x}{1 + a}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(a, t, t\right)}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-304}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-290}:\\
\;\;\;\;y \cdot \frac{z}{\mathsf{fma}\left(b, y, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+154}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites70.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999994e-304 or 5.0000000000000001e-290 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000007e154Initial program 99.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6459.6
Applied rewrites59.6%
if -1.99999999999999994e-304 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.0000000000000001e-290Initial program 63.7%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6468.3
Applied rewrites68.3%
Taylor expanded in a around 0
Applied rewrites64.0%
if 2.00000000000000007e154 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 21.9%
Taylor expanded in y around inf
lower-/.f6480.3
Applied rewrites80.3%
Final simplification65.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
(t_2 (* (/ y (fma b y (fma a t t))) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 1e+196)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_1 INFINITY) t_2 (/ (fma t (/ x y) z) b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double t_2 = (y / fma(b, y, fma(a, t, t))) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 1e+196) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) t_2 = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 1e+196) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 1e+196], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
t_2 := \frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+196}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999995e195 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 29.8%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6476.0
Applied rewrites76.0%
Taylor expanded in y around 0
Applied rewrites87.2%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999995e195Initial program 90.6%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6468.9
Applied rewrites68.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites15.7%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification74.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ a 1.0) (/ (* y b) t))) (t_2 (/ (+ x (/ (* y z) t)) t_1)))
(if (<= t_2 (- INFINITY))
(* (/ y (fma b y (fma a t t))) z)
(if (<= t_2 2e+301) (/ (fma (/ z t) y x) t_1) (/ (fma t (/ x y) z) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a + 1.0) + ((y * b) / t);
double t_2 = (x + ((y * z) / t)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (y / fma(b, y, fma(a, t, t))) * z;
} else if (t_2 <= 2e+301) {
tmp = fma((z / t), y, x) / t_1;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t)) t_2 = Float64(Float64(x + Float64(Float64(y * z) / t)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z); elseif (t_2 <= 2e+301) tmp = Float64(fma(Float64(z / t), y, x) / t_1); else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$2, 2e+301], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a + 1\right) + \frac{y \cdot b}{t}\\
t_2 := \frac{x + \frac{y \cdot z}{t}}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+301}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites89.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000011e301Initial program 90.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6487.0
Applied rewrites87.0%
if 2.00000000000000011e301 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 6.8%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites37.5%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Final simplification87.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_1 (- INFINITY))
(* (/ y (fma b y (fma a t t))) z)
(if (<= t_1 2e+301)
(/ (fma (/ z t) y x) (fma (/ b t) y (+ 1.0 a)))
(/ (fma t (/ x y) z) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / fma(b, y, fma(a, t, t))) * z;
} else if (t_1 <= 2e+301) {
tmp = fma((z / t), y, x) / fma((b / t), y, (1.0 + a));
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / fma(b, y, fma(a, t, t))) * z); elseif (t_1 <= 2e+301) tmp = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(1.0 + a))); else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(b * y + N[(a * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 2e+301], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(a, t, t\right)\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+301}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 11.2%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
Taylor expanded in y around 0
Applied rewrites89.7%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.00000000000000011e301Initial program 90.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6487.0
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6485.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6485.5
Applied rewrites85.5%
if 2.00000000000000011e301 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 6.8%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
div-addN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
Applied rewrites37.5%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Final simplification86.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (+ a 1.0) -2e+65) (not (<= (+ a 1.0) 5e+59))) (/ x a) (/ z b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a + 1.0) <= -2e+65) || !((a + 1.0) <= 5e+59)) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a + 1.0d0) <= (-2d+65)) .or. (.not. ((a + 1.0d0) <= 5d+59))) then
tmp = x / a
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a + 1.0) <= -2e+65) || !((a + 1.0) <= 5e+59)) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((a + 1.0) <= -2e+65) or not ((a + 1.0) <= 5e+59): tmp = x / a else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(a + 1.0) <= -2e+65) || !(Float64(a + 1.0) <= 5e+59)) tmp = Float64(x / a); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((a + 1.0) <= -2e+65) || ~(((a + 1.0) <= 5e+59))) tmp = x / a; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a + 1.0), $MachinePrecision], -2e+65], N[Not[LessEqual[N[(a + 1.0), $MachinePrecision], 5e+59]], $MachinePrecision]], N[(x / a), $MachinePrecision], N[(z / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a + 1 \leq -2 \cdot 10^{+65} \lor \neg \left(a + 1 \leq 5 \cdot 10^{+59}\right):\\
\;\;\;\;\frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (+.f64 a #s(literal 1 binary64)) < -2e65 or 4.9999999999999997e59 < (+.f64 a #s(literal 1 binary64)) Initial program 75.8%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6457.7
Applied rewrites57.7%
Taylor expanded in a around inf
Applied rewrites52.5%
if -2e65 < (+.f64 a #s(literal 1 binary64)) < 4.9999999999999997e59Initial program 69.8%
Taylor expanded in y around inf
lower-/.f6445.2
Applied rewrites45.2%
Final simplification48.8%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (+ a 1.0) -2e+65) (not (<= (+ a 1.0) 1.00000000000005))) (/ x a) (* (- x) (- a 1.0))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a + 1.0) <= -2e+65) || !((a + 1.0) <= 1.00000000000005)) {
tmp = x / a;
} else {
tmp = -x * (a - 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a + 1.0d0) <= (-2d+65)) .or. (.not. ((a + 1.0d0) <= 1.00000000000005d0))) then
tmp = x / a
else
tmp = -x * (a - 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a + 1.0) <= -2e+65) || !((a + 1.0) <= 1.00000000000005)) {
tmp = x / a;
} else {
tmp = -x * (a - 1.0);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((a + 1.0) <= -2e+65) or not ((a + 1.0) <= 1.00000000000005): tmp = x / a else: tmp = -x * (a - 1.0) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(a + 1.0) <= -2e+65) || !(Float64(a + 1.0) <= 1.00000000000005)) tmp = Float64(x / a); else tmp = Float64(Float64(-x) * Float64(a - 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((a + 1.0) <= -2e+65) || ~(((a + 1.0) <= 1.00000000000005))) tmp = x / a; else tmp = -x * (a - 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a + 1.0), $MachinePrecision], -2e+65], N[Not[LessEqual[N[(a + 1.0), $MachinePrecision], 1.00000000000005]], $MachinePrecision]], N[(x / a), $MachinePrecision], N[((-x) * N[(a - 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a + 1 \leq -2 \cdot 10^{+65} \lor \neg \left(a + 1 \leq 1.00000000000005\right):\\
\;\;\;\;\frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot \left(a - 1\right)\\
\end{array}
\end{array}
if (+.f64 a #s(literal 1 binary64)) < -2e65 or 1.00000000000004996 < (+.f64 a #s(literal 1 binary64)) Initial program 75.2%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6456.2
Applied rewrites56.2%
Taylor expanded in a around inf
Applied rewrites50.1%
if -2e65 < (+.f64 a #s(literal 1 binary64)) < 1.00000000000004996Initial program 69.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6432.9
Applied rewrites32.9%
Taylor expanded in a around 0
Applied rewrites32.7%
Taylor expanded in x around -inf
Applied rewrites32.7%
Final simplification42.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -6.5e-132) (not (<= t 7.8e-106))) (/ x (+ 1.0 a)) (/ z b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -6.5e-132) || !(t <= 7.8e-106)) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-6.5d-132)) .or. (.not. (t <= 7.8d-106))) then
tmp = x / (1.0d0 + a)
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -6.5e-132) || !(t <= 7.8e-106)) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -6.5e-132) or not (t <= 7.8e-106): tmp = x / (1.0 + a) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -6.5e-132) || !(t <= 7.8e-106)) tmp = Float64(x / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -6.5e-132) || ~((t <= 7.8e-106))) tmp = x / (1.0 + a); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -6.5e-132], N[Not[LessEqual[t, 7.8e-106]], $MachinePrecision]], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.5 \cdot 10^{-132} \lor \neg \left(t \leq 7.8 \cdot 10^{-106}\right):\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if t < -6.49999999999999991e-132 or 7.80000000000000019e-106 < t Initial program 84.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6456.5
Applied rewrites56.5%
if -6.49999999999999991e-132 < t < 7.80000000000000019e-106Initial program 47.8%
Taylor expanded in y around inf
lower-/.f6466.0
Applied rewrites66.0%
Final simplification59.5%
(FPCore (x y z t a b) :precision binary64 (* (- x) (- a 1.0)))
double code(double x, double y, double z, double t, double a, double b) {
return -x * (a - 1.0);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -x * (a - 1.0d0)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -x * (a - 1.0);
}
def code(x, y, z, t, a, b): return -x * (a - 1.0)
function code(x, y, z, t, a, b) return Float64(Float64(-x) * Float64(a - 1.0)) end
function tmp = code(x, y, z, t, a, b) tmp = -x * (a - 1.0); end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * N[(a - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x\right) \cdot \left(a - 1\right)
\end{array}
Initial program 72.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.5
Applied rewrites42.5%
Taylor expanded in a around 0
Applied rewrites15.8%
Taylor expanded in x around -inf
Applied rewrites15.8%
Final simplification15.8%
(FPCore (x y z t a b) :precision binary64 (fma (- x) a x))
double code(double x, double y, double z, double t, double a, double b) {
return fma(-x, a, x);
}
function code(x, y, z, t, a, b) return fma(Float64(-x), a, x) end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * a + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, a, x\right)
\end{array}
Initial program 72.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.5
Applied rewrites42.5%
Taylor expanded in a around 0
Applied rewrites15.8%
Final simplification15.8%
(FPCore (x y z t a b) :precision binary64 (* (- a) x))
double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -a * x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
def code(x, y, z, t, a, b): return -a * x
function code(x, y, z, t, a, b) return Float64(Float64(-a) * x) end
function tmp = code(x, y, z, t, a, b) tmp = -a * x; end
code[x_, y_, z_, t_, a_, b_] := N[((-a) * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-a\right) \cdot x
\end{array}
Initial program 72.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6442.5
Applied rewrites42.5%
Taylor expanded in a around 0
Applied rewrites15.8%
Taylor expanded in a around inf
Applied rewrites4.1%
Final simplification4.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024337
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))