
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (* (+ x y) (- x y)) -4e-306) (* (- y) y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x + y) * (x - y)) <= -4e-306) {
tmp = -y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x + y) * (x - y)) <= (-4d-306)) then
tmp = -y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x + y) * (x - y)) <= -4e-306) {
tmp = -y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x + y) * (x - y)) <= -4e-306: tmp = -y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) * Float64(x - y)) <= -4e-306) tmp = Float64(Float64(-y) * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x + y) * (x - y)) <= -4e-306) tmp = -y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], -4e-306], N[((-y) * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) \cdot \left(x - y\right) \leq -4 \cdot 10^{-306}:\\
\;\;\;\;\left(-y\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 (+.f64 x y) (-.f64 x y)) < -4.00000000000000011e-306Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.7
Applied rewrites99.7%
if -4.00000000000000011e-306 < (*.f64 (+.f64 x y) (-.f64 x y)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6452.4
Applied rewrites52.4%
herbie shell --seed 2024337
(FPCore (x y)
:name "Examples.Basics.BasicTests:f1 from sbv-4.4"
:precision binary64
(* (+ x y) (- x y)))