
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) 2e+210) (fma (/ z t) (- y x) x) (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= 2e+210) {
tmp = fma((z / t), (y - x), x);
} else {
tmp = ((y - x) * z) / t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= 2e+210) tmp = fma(Float64(z / t), Float64(y - x), x); else tmp = Float64(Float64(Float64(y - x) * z) / t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 2e+210], N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq 2 \cdot 10^{+210}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < 1.99999999999999985e210Initial program 97.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.8
Applied rewrites97.8%
if 1.99999999999999985e210 < (/.f64 z t) Initial program 80.6%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Applied rewrites100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -0.05) (not (<= (/ z t) 2e+50))) (* (/ (- y x) t) z) (+ x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -0.05) || !((z / t) <= 2e+50)) {
tmp = ((y - x) / t) * z;
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-0.05d0)) .or. (.not. ((z / t) <= 2d+50))) then
tmp = ((y - x) / t) * z
else
tmp = x + ((y * z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -0.05) || !((z / t) <= 2e+50)) {
tmp = ((y - x) / t) * z;
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -0.05) or not ((z / t) <= 2e+50): tmp = ((y - x) / t) * z else: tmp = x + ((y * z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -0.05) || !(Float64(z / t) <= 2e+50)) tmp = Float64(Float64(Float64(y - x) / t) * z); else tmp = Float64(x + Float64(Float64(y * z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -0.05) || ~(((z / t) <= 2e+50))) tmp = ((y - x) / t) * z; else tmp = x + ((y * z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -0.05], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e+50]], $MachinePrecision]], N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -0.05 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{+50}\right):\\
\;\;\;\;\frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -0.050000000000000003 or 2.0000000000000002e50 < (/.f64 z t) Initial program 93.7%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6494.1
Applied rewrites94.1%
if -0.050000000000000003 < (/.f64 z t) < 2.0000000000000002e50Initial program 97.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6492.5
Applied rewrites92.5%
Taylor expanded in x around 0
lower-*.f6493.5
Applied rewrites93.5%
Final simplification93.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1e-29) (not (<= (/ z t) 1e-14))) (* (/ (- y x) t) z) (* (- 1.0 (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e-29) || !((z / t) <= 1e-14)) {
tmp = ((y - x) / t) * z;
} else {
tmp = (1.0 - (z / t)) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1d-29)) .or. (.not. ((z / t) <= 1d-14))) then
tmp = ((y - x) / t) * z
else
tmp = (1.0d0 - (z / t)) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1e-29) || !((z / t) <= 1e-14)) {
tmp = ((y - x) / t) * z;
} else {
tmp = (1.0 - (z / t)) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1e-29) or not ((z / t) <= 1e-14): tmp = ((y - x) / t) * z else: tmp = (1.0 - (z / t)) * x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1e-29) || !(Float64(z / t) <= 1e-14)) tmp = Float64(Float64(Float64(y - x) / t) * z); else tmp = Float64(Float64(1.0 - Float64(z / t)) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1e-29) || ~(((z / t) <= 1e-14))) tmp = ((y - x) / t) * z; else tmp = (1.0 - (z / t)) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1e-29], N[Not[LessEqual[N[(z / t), $MachinePrecision], 1e-14]], $MachinePrecision]], N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-29} \lor \neg \left(\frac{z}{t} \leq 10^{-14}\right):\\
\;\;\;\;\frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\end{array}
\end{array}
if (/.f64 z t) < -9.99999999999999943e-30 or 9.99999999999999999e-15 < (/.f64 z t) Initial program 94.2%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.1
Applied rewrites89.1%
if -9.99999999999999943e-30 < (/.f64 z t) < 9.99999999999999999e-15Initial program 97.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
Final simplification85.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -1e-29) (* (/ (- y x) t) z) (if (<= (/ z t) 1e-14) (* (- 1.0 (/ z t)) x) (/ (* (- y x) z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-29) {
tmp = ((y - x) / t) * z;
} else if ((z / t) <= 1e-14) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = ((y - x) * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-1d-29)) then
tmp = ((y - x) / t) * z
else if ((z / t) <= 1d-14) then
tmp = (1.0d0 - (z / t)) * x
else
tmp = ((y - x) * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -1e-29) {
tmp = ((y - x) / t) * z;
} else if ((z / t) <= 1e-14) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = ((y - x) * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -1e-29: tmp = ((y - x) / t) * z elif (z / t) <= 1e-14: tmp = (1.0 - (z / t)) * x else: tmp = ((y - x) * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -1e-29) tmp = Float64(Float64(Float64(y - x) / t) * z); elseif (Float64(z / t) <= 1e-14) tmp = Float64(Float64(1.0 - Float64(z / t)) * x); else tmp = Float64(Float64(Float64(y - x) * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -1e-29) tmp = ((y - x) / t) * z; elseif ((z / t) <= 1e-14) tmp = (1.0 - (z / t)) * x; else tmp = ((y - x) * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -1e-29], N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 1e-14], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \cdot 10^{-29}:\\
\;\;\;\;\frac{y - x}{t} \cdot z\\
\mathbf{elif}\;\frac{z}{t} \leq 10^{-14}:\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -9.99999999999999943e-30Initial program 97.4%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.0
Applied rewrites87.0%
if -9.99999999999999943e-30 < (/.f64 z t) < 9.99999999999999999e-15Initial program 97.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6480.8
Applied rewrites80.8%
if 9.99999999999999999e-15 < (/.f64 z t) Initial program 90.1%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6491.8
Applied rewrites91.8%
Applied rewrites93.4%
(FPCore (x y z t) :precision binary64 (if (or (<= y -5.4e+121) (not (<= y 22000.0))) (* (/ z t) y) (* (- 1.0 (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.4e+121) || !(y <= 22000.0)) {
tmp = (z / t) * y;
} else {
tmp = (1.0 - (z / t)) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-5.4d+121)) .or. (.not. (y <= 22000.0d0))) then
tmp = (z / t) * y
else
tmp = (1.0d0 - (z / t)) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.4e+121) || !(y <= 22000.0)) {
tmp = (z / t) * y;
} else {
tmp = (1.0 - (z / t)) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -5.4e+121) or not (y <= 22000.0): tmp = (z / t) * y else: tmp = (1.0 - (z / t)) * x return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -5.4e+121) || !(y <= 22000.0)) tmp = Float64(Float64(z / t) * y); else tmp = Float64(Float64(1.0 - Float64(z / t)) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -5.4e+121) || ~((y <= 22000.0))) tmp = (z / t) * y; else tmp = (1.0 - (z / t)) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -5.4e+121], N[Not[LessEqual[y, 22000.0]], $MachinePrecision]], N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{+121} \lor \neg \left(y \leq 22000\right):\\
\;\;\;\;\frac{z}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\end{array}
\end{array}
if y < -5.4000000000000004e121 or 22000 < y Initial program 97.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.2
Applied rewrites97.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6468.0
Applied rewrites68.0%
if -5.4000000000000004e121 < y < 22000Initial program 94.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification74.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3e+28) (not (<= x 4e+116))) (* (/ z t) (- x)) (* (/ z t) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3e+28) || !(x <= 4e+116)) {
tmp = (z / t) * -x;
} else {
tmp = (z / t) * y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3d+28)) .or. (.not. (x <= 4d+116))) then
tmp = (z / t) * -x
else
tmp = (z / t) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3e+28) || !(x <= 4e+116)) {
tmp = (z / t) * -x;
} else {
tmp = (z / t) * y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3e+28) or not (x <= 4e+116): tmp = (z / t) * -x else: tmp = (z / t) * y return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3e+28) || !(x <= 4e+116)) tmp = Float64(Float64(z / t) * Float64(-x)); else tmp = Float64(Float64(z / t) * y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3e+28) || ~((x <= 4e+116))) tmp = (z / t) * -x; else tmp = (z / t) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3e+28], N[Not[LessEqual[x, 4e+116]], $MachinePrecision]], N[(N[(z / t), $MachinePrecision] * (-x)), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+28} \lor \neg \left(x \leq 4 \cdot 10^{+116}\right):\\
\;\;\;\;\frac{z}{t} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{t} \cdot y\\
\end{array}
\end{array}
if x < -3.0000000000000001e28 or 4.00000000000000006e116 < x Initial program 99.9%
Taylor expanded in z around inf
div-subN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6447.8
Applied rewrites47.8%
Taylor expanded in x around inf
Applied rewrites45.3%
Applied rewrites47.5%
if -3.0000000000000001e28 < x < 4.00000000000000006e116Initial program 93.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6493.9
Applied rewrites93.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6453.2
Applied rewrites53.2%
Final simplification51.3%
(FPCore (x y z t) :precision binary64 (if (<= y -2.15e+145) (+ x (/ (* y z) t)) (fma z (/ (- y x) t) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.15e+145) {
tmp = x + ((y * z) / t);
} else {
tmp = fma(z, ((y - x) / t), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -2.15e+145) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = fma(z, Float64(Float64(y - x) / t), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.15e+145], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.15 \cdot 10^{+145}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y - x}{t}, x\right)\\
\end{array}
\end{array}
if y < -2.14999999999999999e145Initial program 93.1%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower-*.f6498.6
Applied rewrites98.6%
if -2.14999999999999999e145 < y Initial program 96.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6494.5
Applied rewrites94.5%
(FPCore (x y z t) :precision binary64 (if (<= t -1.45e-201) (* (/ y t) z) (/ (* y z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e-201) {
tmp = (y / t) * z;
} else {
tmp = (y * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.45d-201)) then
tmp = (y / t) * z
else
tmp = (y * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e-201) {
tmp = (y / t) * z;
} else {
tmp = (y * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.45e-201: tmp = (y / t) * z else: tmp = (y * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.45e-201) tmp = Float64(Float64(y / t) * z); else tmp = Float64(Float64(y * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.45e-201) tmp = (y / t) * z; else tmp = (y * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.45e-201], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{-201}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{t}\\
\end{array}
\end{array}
if t < -1.4500000000000001e-201Initial program 96.8%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6435.3
Applied rewrites35.3%
if -1.4500000000000001e-201 < t Initial program 95.4%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6440.6
Applied rewrites40.6%
Applied rewrites44.0%
(FPCore (x y z t) :precision binary64 (* (/ z t) y))
double code(double x, double y, double z, double t) {
return (z / t) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * y
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * y;
}
def code(x, y, z, t): return (z / t) * y
function code(x, y, z, t) return Float64(Float64(z / t) * y) end
function tmp = code(x, y, z, t) tmp = (z / t) * y; end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot y
\end{array}
Initial program 95.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6495.9
Applied rewrites95.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6442.2
Applied rewrites42.2%
Final simplification42.2%
(FPCore (x y z t) :precision binary64 (* (/ y t) z))
double code(double x, double y, double z, double t) {
return (y / t) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * z
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * z;
}
def code(x, y, z, t): return (y / t) * z
function code(x, y, z, t) return Float64(Float64(y / t) * z) end
function tmp = code(x, y, z, t) tmp = (y / t) * z; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot z
\end{array}
Initial program 95.9%
Taylor expanded in x around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6438.7
Applied rewrites38.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024337
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))