
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 78.0%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
*-inversesN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (* (* x 2.0) y))))
(if (<= t_0 -2e+303)
(/ 0.5 y)
(if (or (<= t_0 -5e-119) (not (or (<= t_0 0.0) (not (<= t_0 5e+304)))))
(/ (- x y) (* (+ x x) y))
(/ -0.5 x)))))
double code(double x, double y) {
double t_0 = (x - y) / ((x * 2.0) * y);
double tmp;
if (t_0 <= -2e+303) {
tmp = 0.5 / y;
} else if ((t_0 <= -5e-119) || !((t_0 <= 0.0) || !(t_0 <= 5e+304))) {
tmp = (x - y) / ((x + x) * y);
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / ((x * 2.0d0) * y)
if (t_0 <= (-2d+303)) then
tmp = 0.5d0 / y
else if ((t_0 <= (-5d-119)) .or. (.not. (t_0 <= 0.0d0) .or. (.not. (t_0 <= 5d+304)))) then
tmp = (x - y) / ((x + x) * y)
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / ((x * 2.0) * y);
double tmp;
if (t_0 <= -2e+303) {
tmp = 0.5 / y;
} else if ((t_0 <= -5e-119) || !((t_0 <= 0.0) || !(t_0 <= 5e+304))) {
tmp = (x - y) / ((x + x) * y);
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / ((x * 2.0) * y) tmp = 0 if t_0 <= -2e+303: tmp = 0.5 / y elif (t_0 <= -5e-119) or not ((t_0 <= 0.0) or not (t_0 <= 5e+304)): tmp = (x - y) / ((x + x) * y) else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) tmp = 0.0 if (t_0 <= -2e+303) tmp = Float64(0.5 / y); elseif ((t_0 <= -5e-119) || !((t_0 <= 0.0) || !(t_0 <= 5e+304))) tmp = Float64(Float64(x - y) / Float64(Float64(x + x) * y)); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / ((x * 2.0) * y); tmp = 0.0; if (t_0 <= -2e+303) tmp = 0.5 / y; elseif ((t_0 <= -5e-119) || ~(((t_0 <= 0.0) || ~((t_0 <= 5e+304))))) tmp = (x - y) / ((x + x) * y); else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+303], N[(0.5 / y), $MachinePrecision], If[Or[LessEqual[t$95$0, -5e-119], N[Not[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 5e+304]], $MachinePrecision]]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] / N[(N[(x + x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{\left(x \cdot 2\right) \cdot y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+303}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;t\_0 \leq -5 \cdot 10^{-119} \lor \neg \left(t\_0 \leq 0 \lor \neg \left(t\_0 \leq 5 \cdot 10^{+304}\right)\right):\\
\;\;\;\;\frac{x - y}{\left(x + x\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -2e303Initial program 10.3%
Taylor expanded in x around inf
lower-/.f6448.7
Applied rewrites48.7%
if -2e303 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -4.99999999999999993e-119 or -0.0 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 4.9999999999999997e304Initial program 98.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6498.8
Applied rewrites98.8%
if -4.99999999999999993e-119 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -0.0 or 4.9999999999999997e304 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) Initial program 5.7%
Taylor expanded in x around 0
lower-/.f6458.7
Applied rewrites58.7%
Final simplification89.2%
(FPCore (x y) :precision binary64 (if (or (<= x -4e+37) (not (<= x 4.4e-19))) (/ 0.5 y) (/ -0.5 x)))
double code(double x, double y) {
double tmp;
if ((x <= -4e+37) || !(x <= 4.4e-19)) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d+37)) .or. (.not. (x <= 4.4d-19))) then
tmp = 0.5d0 / y
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e+37) || !(x <= 4.4e-19)) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e+37) or not (x <= 4.4e-19): tmp = 0.5 / y else: tmp = -0.5 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e+37) || !(x <= 4.4e-19)) tmp = Float64(0.5 / y); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e+37) || ~((x <= 4.4e-19))) tmp = 0.5 / y; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e+37], N[Not[LessEqual[x, 4.4e-19]], $MachinePrecision]], N[(0.5 / y), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+37} \lor \neg \left(x \leq 4.4 \cdot 10^{-19}\right):\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if x < -3.99999999999999982e37 or 4.3999999999999997e-19 < x Initial program 76.1%
Taylor expanded in x around inf
lower-/.f6480.1
Applied rewrites80.1%
if -3.99999999999999982e37 < x < 4.3999999999999997e-19Initial program 79.8%
Taylor expanded in x around 0
lower-/.f6483.2
Applied rewrites83.2%
Final simplification81.6%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 78.0%
Taylor expanded in x around 0
lower-/.f6452.3
Applied rewrites52.3%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024337
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))