
(FPCore (x y z) :precision binary64 (* (+ x y) z))
double code(double x, double y, double z) {
return (x + y) * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * z
end function
public static double code(double x, double y, double z) {
return (x + y) * z;
}
def code(x, y, z): return (x + y) * z
function code(x, y, z) return Float64(Float64(x + y) * z) end
function tmp = code(x, y, z) tmp = (x + y) * z; end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) z))
double code(double x, double y, double z) {
return (x + y) * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * z
end function
public static double code(double x, double y, double z) {
return (x + y) * z;
}
def code(x, y, z): return (x + y) * z
function code(x, y, z) return Float64(Float64(x + y) * z) end
function tmp = code(x, y, z) tmp = (x + y) * z; end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot z
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (fma z y (* z x)))
assert(x < y && y < z);
double code(double x, double y, double z) {
return fma(z, y, (z * x));
}
x, y, z = sort([x, y, z]) function code(x, y, z) return fma(z, y, Float64(z * x)) end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(z * y + N[(z * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\mathsf{fma}\left(z, y, z \cdot x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= (* (+ x y) z) -4e-309) (* z x) (* z y)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (((x + y) * z) <= -4e-309) {
tmp = z * x;
} else {
tmp = z * y;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x + y) * z) <= (-4d-309)) then
tmp = z * x
else
tmp = z * y
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (((x + y) * z) <= -4e-309) {
tmp = z * x;
} else {
tmp = z * y;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if ((x + y) * z) <= -4e-309: tmp = z * x else: tmp = z * y return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (Float64(Float64(x + y) * z) <= -4e-309) tmp = Float64(z * x); else tmp = Float64(z * y); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (((x + y) * z) <= -4e-309)
tmp = z * x;
else
tmp = z * y;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision], -4e-309], N[(z * x), $MachinePrecision], N[(z * y), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) \cdot z \leq -4 \cdot 10^{-309}:\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if (*.f64 (+.f64 x y) z) < -3.9999999999999977e-309Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
if -3.9999999999999977e-309 < (*.f64 (+.f64 x y) z) Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6448.6
Applied rewrites48.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* (+ x y) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
return (x + y) * z;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * z
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return (x + y) * z;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return (x + y) * z
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(Float64(x + y) * z) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = (x + y) * z;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\left(x + y\right) \cdot z
\end{array}
Initial program 100.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* z x))
assert(x < y && y < z);
double code(double x, double y, double z) {
return z * x;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * x
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return z * x;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return z * x
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(z * x) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = z * x;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(z * x), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
z \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6454.9
Applied rewrites54.9%
herbie shell --seed 2024337
(FPCore (x y z)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, B"
:precision binary64
(* (+ x y) z))