
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 -1e+265)
(* (/ (- (/ x y) z) t_1) y)
(if (<= t_2 1e+289) t_2 (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -1e+265) {
tmp = (((x / y) - z) / t_1) * y;
} else if (t_2 <= 1e+289) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x - (y * z)) / t_1
if (t_2 <= (-1d+265)) then
tmp = (((x / y) - z) / t_1) * y
else if (t_2 <= 1d+289) then
tmp = t_2
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -1e+265) {
tmp = (((x / y) - z) / t_1) * y;
} else if (t_2 <= 1e+289) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= -1e+265: tmp = (((x / y) - z) / t_1) * y elif t_2 <= 1e+289: tmp = t_2 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= -1e+265) tmp = Float64(Float64(Float64(Float64(x / y) - z) / t_1) * y); elseif (t_2 <= 1e+289) tmp = t_2; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= -1e+265) tmp = (((x / y) - z) / t_1) * y; elseif (t_2 <= 1e+289) tmp = t_2; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+265], N[(N[(N[(N[(x / y), $MachinePrecision] - z), $MachinePrecision] / t$95$1), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$2, 1e+289], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+265}:\\
\;\;\;\;\frac{\frac{x}{y} - z}{t\_1} \cdot y\\
\mathbf{elif}\;t\_2 \leq 10^{+289}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.00000000000000007e265Initial program 68.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/r*N/A
associate-*r/N/A
div-add-revN/A
metadata-evalN/A
fp-cancel-sub-sign-invN/A
*-lft-identityN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if -1.00000000000000007e265 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.0000000000000001e289Initial program 96.5%
if 1.0000000000000001e289 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 44.6%
Taylor expanded in a around inf
Applied rewrites15.4%
Taylor expanded in t around 0
Applied rewrites85.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- x (* y z)) (- t (* a z))))) (if (<= t_1 1e+289) t_1 (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (a * z));
double tmp;
if (t_1 <= 1e+289) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (y * z)) / (t - (a * z))
if (t_1 <= 1d+289) then
tmp = t_1
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (a * z));
double tmp;
if (t_1 <= 1e+289) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / (t - (a * z)) tmp = 0 if t_1 <= 1e+289: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= 1e+289) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / (t - (a * z)); tmp = 0.0; if (t_1 <= 1e+289) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+289], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq 10^{+289}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.0000000000000001e289Initial program 93.6%
if 1.0000000000000001e289 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 44.6%
Taylor expanded in a around inf
Applied rewrites15.4%
Taylor expanded in t around 0
Applied rewrites85.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -7.5e+67) (not (<= a 1.12e+85))) (/ (- y (/ x z)) a) (/ (- x (* z y)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -7.5e+67) || !(a <= 1.12e+85)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-7.5d+67)) .or. (.not. (a <= 1.12d+85))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (z * y)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -7.5e+67) || !(a <= 1.12e+85)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -7.5e+67) or not (a <= 1.12e+85): tmp = (y - (x / z)) / a else: tmp = (x - (z * y)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -7.5e+67) || !(a <= 1.12e+85)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(z * y)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -7.5e+67) || ~((a <= 1.12e+85))) tmp = (y - (x / z)) / a; else tmp = (x - (z * y)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -7.5e+67], N[Not[LessEqual[a, 1.12e+85]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -7.5 \cdot 10^{+67} \lor \neg \left(a \leq 1.12 \cdot 10^{+85}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\end{array}
\end{array}
if a < -7.5000000000000005e67 or 1.11999999999999993e85 < a Initial program 80.7%
Taylor expanded in a around inf
Applied rewrites45.6%
Taylor expanded in t around 0
Applied rewrites69.9%
if -7.5000000000000005e67 < a < 1.11999999999999993e85Initial program 92.7%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.2%
Final simplification72.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -5e+84) (not (<= y 1.35e+23))) (* (/ y (fma z a (- t))) z) (/ x (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5e+84) || !(y <= 1.35e+23)) {
tmp = (y / fma(z, a, -t)) * z;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -5e+84) || !(y <= 1.35e+23)) tmp = Float64(Float64(y / fma(z, a, Float64(-t))) * z); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5e+84], N[Not[LessEqual[y, 1.35e+23]], $MachinePrecision]], N[(N[(y / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+84} \lor \neg \left(y \leq 1.35 \cdot 10^{+23}\right):\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(z, a, -t\right)} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if y < -5.0000000000000001e84 or 1.3499999999999999e23 < y Initial program 77.7%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sub-sign-invN/A
mul-1-negN/A
associate-*r*N/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
mul-1-negN/A
distribute-lft-neg-outN/A
mul-1-negN/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-neg.f6456.2
Applied rewrites56.2%
Applied rewrites68.2%
if -5.0000000000000001e84 < y < 1.3499999999999999e23Initial program 96.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6475.0
Applied rewrites75.0%
Final simplification72.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.18e+64) (not (<= z 8.8e+142))) (/ y a) (/ (- x (* z y)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.18e+64) || !(z <= 8.8e+142)) {
tmp = y / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.18d+64)) .or. (.not. (z <= 8.8d+142))) then
tmp = y / a
else
tmp = (x - (z * y)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.18e+64) || !(z <= 8.8e+142)) {
tmp = y / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.18e+64) or not (z <= 8.8e+142): tmp = y / a else: tmp = (x - (z * y)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.18e+64) || !(z <= 8.8e+142)) tmp = Float64(y / a); else tmp = Float64(Float64(x - Float64(z * y)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.18e+64) || ~((z <= 8.8e+142))) tmp = y / a; else tmp = (x - (z * y)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.18e+64], N[Not[LessEqual[z, 8.8e+142]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.18 \cdot 10^{+64} \lor \neg \left(z \leq 8.8 \cdot 10^{+142}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\end{array}
\end{array}
if z < -1.18000000000000006e64 or 8.79999999999999947e142 < z Initial program 61.8%
Taylor expanded in z around inf
lower-/.f6466.1
Applied rewrites66.1%
if -1.18000000000000006e64 < z < 8.79999999999999947e142Initial program 98.3%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6470.8
Applied rewrites70.8%
Final simplification69.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -8.8e+61) (not (<= z 6.2e+115))) (/ y a) (/ x (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -8.8e+61) || !(z <= 6.2e+115)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-8.8d+61)) .or. (.not. (z <= 6.2d+115))) then
tmp = y / a
else
tmp = x / (t - (a * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -8.8e+61) || !(z <= 6.2e+115)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -8.8e+61) or not (z <= 6.2e+115): tmp = y / a else: tmp = x / (t - (a * z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -8.8e+61) || !(z <= 6.2e+115)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -8.8e+61) || ~((z <= 6.2e+115))) tmp = y / a; else tmp = x / (t - (a * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -8.8e+61], N[Not[LessEqual[z, 6.2e+115]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{+61} \lor \neg \left(z \leq 6.2 \cdot 10^{+115}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if z < -8.8000000000000001e61 or 6.2000000000000001e115 < z Initial program 62.6%
Taylor expanded in z around inf
lower-/.f6464.0
Applied rewrites64.0%
if -8.8000000000000001e61 < z < 6.2000000000000001e115Initial program 98.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6467.3
Applied rewrites67.3%
Final simplification66.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.2e+39) (not (<= z 170.0))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.2e+39) || !(z <= 170.0)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.2d+39)) .or. (.not. (z <= 170.0d0))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.2e+39) || !(z <= 170.0)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.2e+39) or not (z <= 170.0): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.2e+39) || !(z <= 170.0)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.2e+39) || ~((z <= 170.0))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.2e+39], N[Not[LessEqual[z, 170.0]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+39} \lor \neg \left(z \leq 170\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -5.2e39 or 170 < z Initial program 71.5%
Taylor expanded in z around inf
lower-/.f6454.3
Applied rewrites54.3%
if -5.2e39 < z < 170Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6455.8
Applied rewrites55.8%
Final simplification55.2%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 88.6%
Taylor expanded in z around 0
lower-/.f6439.3
Applied rewrites39.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))