Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.4% → 91.7%
Time: 5.1s
Alternatives: 8
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 91.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x - y \cdot z}{t\_1}\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+265}:\\ \;\;\;\;\frac{\frac{x}{y} - z}{t\_1} \cdot y\\ \mathbf{elif}\;t\_2 \leq 10^{+289}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* a z))) (t_2 (/ (- x (* y z)) t_1)))
   (if (<= t_2 -1e+265)
     (* (/ (- (/ x y) z) t_1) y)
     (if (<= t_2 1e+289) t_2 (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x - (y * z)) / t_1;
	double tmp;
	if (t_2 <= -1e+265) {
		tmp = (((x / y) - z) / t_1) * y;
	} else if (t_2 <= 1e+289) {
		tmp = t_2;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = t - (a * z)
    t_2 = (x - (y * z)) / t_1
    if (t_2 <= (-1d+265)) then
        tmp = (((x / y) - z) / t_1) * y
    else if (t_2 <= 1d+289) then
        tmp = t_2
    else
        tmp = (y - (x / z)) / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x - (y * z)) / t_1;
	double tmp;
	if (t_2 <= -1e+265) {
		tmp = (((x / y) - z) / t_1) * y;
	} else if (t_2 <= 1e+289) {
		tmp = t_2;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (a * z)
	t_2 = (x - (y * z)) / t_1
	tmp = 0
	if t_2 <= -1e+265:
		tmp = (((x / y) - z) / t_1) * y
	elif t_2 <= 1e+289:
		tmp = t_2
	else:
		tmp = (y - (x / z)) / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(a * z))
	t_2 = Float64(Float64(x - Float64(y * z)) / t_1)
	tmp = 0.0
	if (t_2 <= -1e+265)
		tmp = Float64(Float64(Float64(Float64(x / y) - z) / t_1) * y);
	elseif (t_2 <= 1e+289)
		tmp = t_2;
	else
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (a * z);
	t_2 = (x - (y * z)) / t_1;
	tmp = 0.0;
	if (t_2 <= -1e+265)
		tmp = (((x / y) - z) / t_1) * y;
	elseif (t_2 <= 1e+289)
		tmp = t_2;
	else
		tmp = (y - (x / z)) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+265], N[(N[(N[(N[(x / y), $MachinePrecision] - z), $MachinePrecision] / t$95$1), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$2, 1e+289], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+265}:\\
\;\;\;\;\frac{\frac{x}{y} - z}{t\_1} \cdot y\\

\mathbf{elif}\;t\_2 \leq 10^{+289}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.00000000000000007e265

    1. Initial program 68.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right) \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right) \cdot y} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{x}{y \cdot \left(t - a \cdot z\right)} + -1 \cdot \frac{z}{t - a \cdot z}\right)} \cdot y \]
      4. associate-/r*N/A

        \[\leadsto \left(\color{blue}{\frac{\frac{x}{y}}{t - a \cdot z}} + -1 \cdot \frac{z}{t - a \cdot z}\right) \cdot y \]
      5. associate-*r/N/A

        \[\leadsto \left(\frac{\frac{x}{y}}{t - a \cdot z} + \color{blue}{\frac{-1 \cdot z}{t - a \cdot z}}\right) \cdot y \]
      6. div-add-revN/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + -1 \cdot z}{t - a \cdot z}} \cdot y \]
      7. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{y} + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)} \cdot z}{t - a \cdot z} \cdot y \]
      8. fp-cancel-sub-sign-invN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{y} - 1 \cdot z}}{t - a \cdot z} \cdot y \]
      9. *-lft-identityN/A

        \[\leadsto \frac{\frac{x}{y} - \color{blue}{z}}{t - a \cdot z} \cdot y \]
      10. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y} - z}{t - a \cdot z}} \cdot y \]
      11. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{y} - z}}{t - a \cdot z} \cdot y \]
      12. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{y}} - z}{t - a \cdot z} \cdot y \]
      13. lower--.f64N/A

        \[\leadsto \frac{\frac{x}{y} - z}{\color{blue}{t - a \cdot z}} \cdot y \]
      14. lower-*.f64100.0

        \[\leadsto \frac{\frac{x}{y} - z}{t - \color{blue}{a \cdot z}} \cdot y \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} - z}{t - a \cdot z} \cdot y} \]

    if -1.00000000000000007e265 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.0000000000000001e289

    1. Initial program 96.5%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if 1.0000000000000001e289 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 44.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{\frac{-1 \cdot \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} + -1 \cdot \frac{x - y \cdot z}{z}}{a}} \]
    4. Applied rewrites15.4%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(z, y, -x\right), \frac{t}{\left(z \cdot z\right) \cdot a}, \frac{\mathsf{fma}\left(z, y, -x\right)}{z}\right)}{a}} \]
    5. Taylor expanded in t around 0

      \[\leadsto \frac{y - \frac{x}{z}}{a} \]
    6. Step-by-step derivation
      1. Applied rewrites85.3%

        \[\leadsto \frac{y - \frac{x}{z}}{a} \]
    7. Recombined 3 regimes into one program.
    8. Add Preprocessing

    Alternative 2: 89.8% accurate, 0.5× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t - a \cdot z}\\ \mathbf{if}\;t\_1 \leq 10^{+289}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (/ (- x (* y z)) (- t (* a z)))))
       (if (<= t_1 1e+289) t_1 (/ (- y (/ x z)) a))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (x - (y * z)) / (t - (a * z));
    	double tmp;
    	if (t_1 <= 1e+289) {
    		tmp = t_1;
    	} else {
    		tmp = (y - (x / z)) / a;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (x - (y * z)) / (t - (a * z))
        if (t_1 <= 1d+289) then
            tmp = t_1
        else
            tmp = (y - (x / z)) / a
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = (x - (y * z)) / (t - (a * z));
    	double tmp;
    	if (t_1 <= 1e+289) {
    		tmp = t_1;
    	} else {
    		tmp = (y - (x / z)) / a;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = (x - (y * z)) / (t - (a * z))
    	tmp = 0
    	if t_1 <= 1e+289:
    		tmp = t_1
    	else:
    		tmp = (y - (x / z)) / a
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
    	tmp = 0.0
    	if (t_1 <= 1e+289)
    		tmp = t_1;
    	else
    		tmp = Float64(Float64(y - Float64(x / z)) / a);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = (x - (y * z)) / (t - (a * z));
    	tmp = 0.0;
    	if (t_1 <= 1e+289)
    		tmp = t_1;
    	else
    		tmp = (y - (x / z)) / a;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+289], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{x - y \cdot z}{t - a \cdot z}\\
    \mathbf{if}\;t\_1 \leq 10^{+289}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.0000000000000001e289

      1. Initial program 93.6%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing

      if 1.0000000000000001e289 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

      1. Initial program 44.6%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in a around inf

        \[\leadsto \color{blue}{\frac{-1 \cdot \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} + -1 \cdot \frac{x - y \cdot z}{z}}{a}} \]
      4. Applied rewrites15.4%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(z, y, -x\right), \frac{t}{\left(z \cdot z\right) \cdot a}, \frac{\mathsf{fma}\left(z, y, -x\right)}{z}\right)}{a}} \]
      5. Taylor expanded in t around 0

        \[\leadsto \frac{y - \frac{x}{z}}{a} \]
      6. Step-by-step derivation
        1. Applied rewrites85.3%

          \[\leadsto \frac{y - \frac{x}{z}}{a} \]
      7. Recombined 2 regimes into one program.
      8. Add Preprocessing

      Alternative 3: 68.5% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a \leq -7.5 \cdot 10^{+67} \lor \neg \left(a \leq 1.12 \cdot 10^{+85}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= a -7.5e+67) (not (<= a 1.12e+85)))
         (/ (- y (/ x z)) a)
         (/ (- x (* z y)) t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((a <= -7.5e+67) || !(a <= 1.12e+85)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (z * y)) / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((a <= (-7.5d+67)) .or. (.not. (a <= 1.12d+85))) then
              tmp = (y - (x / z)) / a
          else
              tmp = (x - (z * y)) / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((a <= -7.5e+67) || !(a <= 1.12e+85)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (z * y)) / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (a <= -7.5e+67) or not (a <= 1.12e+85):
      		tmp = (y - (x / z)) / a
      	else:
      		tmp = (x - (z * y)) / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((a <= -7.5e+67) || !(a <= 1.12e+85))
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	else
      		tmp = Float64(Float64(x - Float64(z * y)) / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((a <= -7.5e+67) || ~((a <= 1.12e+85)))
      		tmp = (y - (x / z)) / a;
      	else
      		tmp = (x - (z * y)) / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -7.5e+67], N[Not[LessEqual[a, 1.12e+85]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;a \leq -7.5 \cdot 10^{+67} \lor \neg \left(a \leq 1.12 \cdot 10^{+85}\right):\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x - z \cdot y}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if a < -7.5000000000000005e67 or 1.11999999999999993e85 < a

        1. Initial program 80.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{\frac{-1 \cdot \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} + -1 \cdot \frac{x - y \cdot z}{z}}{a}} \]
        4. Applied rewrites45.6%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(z, y, -x\right), \frac{t}{\left(z \cdot z\right) \cdot a}, \frac{\mathsf{fma}\left(z, y, -x\right)}{z}\right)}{a}} \]
        5. Taylor expanded in t around 0

          \[\leadsto \frac{y - \frac{x}{z}}{a} \]
        6. Step-by-step derivation
          1. Applied rewrites69.9%

            \[\leadsto \frac{y - \frac{x}{z}}{a} \]

          if -7.5000000000000005e67 < a < 1.11999999999999993e85

          1. Initial program 92.7%

            \[\frac{x - y \cdot z}{t - a \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
            2. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - y \cdot z}}{t} \]
            3. *-commutativeN/A

              \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
            4. lower-*.f6474.2

              \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
          5. Applied rewrites74.2%

            \[\leadsto \color{blue}{\frac{x - z \cdot y}{t}} \]
        7. Recombined 2 regimes into one program.
        8. Final simplification72.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;a \leq -7.5 \cdot 10^{+67} \lor \neg \left(a \leq 1.12 \cdot 10^{+85}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 4: 65.4% accurate, 0.8× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{+84} \lor \neg \left(y \leq 1.35 \cdot 10^{+23}\right):\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(z, a, -t\right)} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - a \cdot z}\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (if (or (<= y -5e+84) (not (<= y 1.35e+23)))
           (* (/ y (fma z a (- t))) z)
           (/ x (- t (* a z)))))
        double code(double x, double y, double z, double t, double a) {
        	double tmp;
        	if ((y <= -5e+84) || !(y <= 1.35e+23)) {
        		tmp = (y / fma(z, a, -t)) * z;
        	} else {
        		tmp = x / (t - (a * z));
        	}
        	return tmp;
        }
        
        function code(x, y, z, t, a)
        	tmp = 0.0
        	if ((y <= -5e+84) || !(y <= 1.35e+23))
        		tmp = Float64(Float64(y / fma(z, a, Float64(-t))) * z);
        	else
        		tmp = Float64(x / Float64(t - Float64(a * z)));
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5e+84], N[Not[LessEqual[y, 1.35e+23]], $MachinePrecision]], N[(N[(y / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq -5 \cdot 10^{+84} \lor \neg \left(y \leq 1.35 \cdot 10^{+23}\right):\\
        \;\;\;\;\frac{y}{\mathsf{fma}\left(z, a, -t\right)} \cdot z\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x}{t - a \cdot z}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < -5.0000000000000001e84 or 1.3499999999999999e23 < y

          1. Initial program 77.7%

            \[\frac{x - y \cdot z}{t - a \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y \cdot z}{t - a \cdot z}\right)} \]
            2. distribute-neg-frac2N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)}} \]
            4. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)} \]
            5. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{z \cdot y}}{\mathsf{neg}\left(\left(t - a \cdot z\right)\right)} \]
            6. fp-cancel-sub-sign-invN/A

              \[\leadsto \frac{z \cdot y}{\mathsf{neg}\left(\color{blue}{\left(t + \left(\mathsf{neg}\left(a\right)\right) \cdot z\right)}\right)} \]
            7. mul-1-negN/A

              \[\leadsto \frac{z \cdot y}{\mathsf{neg}\left(\left(t + \color{blue}{\left(-1 \cdot a\right)} \cdot z\right)\right)} \]
            8. associate-*r*N/A

              \[\leadsto \frac{z \cdot y}{\mathsf{neg}\left(\left(t + \color{blue}{-1 \cdot \left(a \cdot z\right)}\right)\right)} \]
            9. +-commutativeN/A

              \[\leadsto \frac{z \cdot y}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot \left(a \cdot z\right) + t\right)}\right)} \]
            10. distribute-neg-inN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot \left(a \cdot z\right)\right)\right) + \left(\mathsf{neg}\left(t\right)\right)}} \]
            11. associate-*r*N/A

              \[\leadsto \frac{z \cdot y}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot a\right) \cdot z}\right)\right) + \left(\mathsf{neg}\left(t\right)\right)} \]
            12. mul-1-negN/A

              \[\leadsto \frac{z \cdot y}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(a\right)\right)} \cdot z\right)\right) + \left(\mathsf{neg}\left(t\right)\right)} \]
            13. distribute-lft-neg-outN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(a\right)\right)\right)\right) \cdot z} + \left(\mathsf{neg}\left(t\right)\right)} \]
            14. mul-1-negN/A

              \[\leadsto \frac{z \cdot y}{\left(\mathsf{neg}\left(\color{blue}{-1 \cdot a}\right)\right) \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
            15. distribute-lft-neg-inN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\left(\left(\mathsf{neg}\left(-1\right)\right) \cdot a\right)} \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
            16. metadata-evalN/A

              \[\leadsto \frac{z \cdot y}{\left(\color{blue}{1} \cdot a\right) \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
            17. *-lft-identityN/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{a} \cdot z + \left(\mathsf{neg}\left(t\right)\right)} \]
            18. lower-fma.f64N/A

              \[\leadsto \frac{z \cdot y}{\color{blue}{\mathsf{fma}\left(a, z, \mathsf{neg}\left(t\right)\right)}} \]
            19. lower-neg.f6456.2

              \[\leadsto \frac{z \cdot y}{\mathsf{fma}\left(a, z, \color{blue}{-t}\right)} \]
          5. Applied rewrites56.2%

            \[\leadsto \color{blue}{\frac{z \cdot y}{\mathsf{fma}\left(a, z, -t\right)}} \]
          6. Step-by-step derivation
            1. Applied rewrites68.2%

              \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(z, a, -t\right)} \cdot z} \]

            if -5.0000000000000001e84 < y < 1.3499999999999999e23

            1. Initial program 96.1%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
              2. lower--.f64N/A

                \[\leadsto \frac{x}{\color{blue}{t - a \cdot z}} \]
              3. lower-*.f6475.0

                \[\leadsto \frac{x}{t - \color{blue}{a \cdot z}} \]
            5. Applied rewrites75.0%

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
          7. Recombined 2 regimes into one program.
          8. Final simplification72.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{+84} \lor \neg \left(y \leq 1.35 \cdot 10^{+23}\right):\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(z, a, -t\right)} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - a \cdot z}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 5: 64.5% accurate, 0.9× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.18 \cdot 10^{+64} \lor \neg \left(z \leq 8.8 \cdot 10^{+142}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (or (<= z -1.18e+64) (not (<= z 8.8e+142))) (/ y a) (/ (- x (* z y)) t)))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -1.18e+64) || !(z <= 8.8e+142)) {
          		tmp = y / a;
          	} else {
          		tmp = (x - (z * y)) / t;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if ((z <= (-1.18d+64)) .or. (.not. (z <= 8.8d+142))) then
                  tmp = y / a
              else
                  tmp = (x - (z * y)) / t
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -1.18e+64) || !(z <= 8.8e+142)) {
          		tmp = y / a;
          	} else {
          		tmp = (x - (z * y)) / t;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	tmp = 0
          	if (z <= -1.18e+64) or not (z <= 8.8e+142):
          		tmp = y / a
          	else:
          		tmp = (x - (z * y)) / t
          	return tmp
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if ((z <= -1.18e+64) || !(z <= 8.8e+142))
          		tmp = Float64(y / a);
          	else
          		tmp = Float64(Float64(x - Float64(z * y)) / t);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if ((z <= -1.18e+64) || ~((z <= 8.8e+142)))
          		tmp = y / a;
          	else
          		tmp = (x - (z * y)) / t;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.18e+64], N[Not[LessEqual[z, 8.8e+142]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z \leq -1.18 \cdot 10^{+64} \lor \neg \left(z \leq 8.8 \cdot 10^{+142}\right):\\
          \;\;\;\;\frac{y}{a}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x - z \cdot y}{t}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -1.18000000000000006e64 or 8.79999999999999947e142 < z

            1. Initial program 61.8%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f6466.1

                \[\leadsto \color{blue}{\frac{y}{a}} \]
            5. Applied rewrites66.1%

              \[\leadsto \color{blue}{\frac{y}{a}} \]

            if -1.18000000000000006e64 < z < 8.79999999999999947e142

            1. Initial program 98.3%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
              2. lower--.f64N/A

                \[\leadsto \frac{\color{blue}{x - y \cdot z}}{t} \]
              3. *-commutativeN/A

                \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
              4. lower-*.f6470.8

                \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
            5. Applied rewrites70.8%

              \[\leadsto \color{blue}{\frac{x - z \cdot y}{t}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification69.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.18 \cdot 10^{+64} \lor \neg \left(z \leq 8.8 \cdot 10^{+142}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - z \cdot y}{t}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 6: 65.4% accurate, 0.9× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -8.8 \cdot 10^{+61} \lor \neg \left(z \leq 6.2 \cdot 10^{+115}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - a \cdot z}\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (or (<= z -8.8e+61) (not (<= z 6.2e+115))) (/ y a) (/ x (- t (* a z)))))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -8.8e+61) || !(z <= 6.2e+115)) {
          		tmp = y / a;
          	} else {
          		tmp = x / (t - (a * z));
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if ((z <= (-8.8d+61)) .or. (.not. (z <= 6.2d+115))) then
                  tmp = y / a
              else
                  tmp = x / (t - (a * z))
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -8.8e+61) || !(z <= 6.2e+115)) {
          		tmp = y / a;
          	} else {
          		tmp = x / (t - (a * z));
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	tmp = 0
          	if (z <= -8.8e+61) or not (z <= 6.2e+115):
          		tmp = y / a
          	else:
          		tmp = x / (t - (a * z))
          	return tmp
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if ((z <= -8.8e+61) || !(z <= 6.2e+115))
          		tmp = Float64(y / a);
          	else
          		tmp = Float64(x / Float64(t - Float64(a * z)));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if ((z <= -8.8e+61) || ~((z <= 6.2e+115)))
          		tmp = y / a;
          	else
          		tmp = x / (t - (a * z));
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -8.8e+61], N[Not[LessEqual[z, 6.2e+115]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z \leq -8.8 \cdot 10^{+61} \lor \neg \left(z \leq 6.2 \cdot 10^{+115}\right):\\
          \;\;\;\;\frac{y}{a}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{t - a \cdot z}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -8.8000000000000001e61 or 6.2000000000000001e115 < z

            1. Initial program 62.6%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f6464.0

                \[\leadsto \color{blue}{\frac{y}{a}} \]
            5. Applied rewrites64.0%

              \[\leadsto \color{blue}{\frac{y}{a}} \]

            if -8.8000000000000001e61 < z < 6.2000000000000001e115

            1. Initial program 98.8%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
              2. lower--.f64N/A

                \[\leadsto \frac{x}{\color{blue}{t - a \cdot z}} \]
              3. lower-*.f6467.3

                \[\leadsto \frac{x}{t - \color{blue}{a \cdot z}} \]
            5. Applied rewrites67.3%

              \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification66.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8.8 \cdot 10^{+61} \lor \neg \left(z \leq 6.2 \cdot 10^{+115}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - a \cdot z}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 7: 55.7% accurate, 1.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.2 \cdot 10^{+39} \lor \neg \left(z \leq 170\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (if (or (<= z -5.2e+39) (not (<= z 170.0))) (/ y a) (/ x t)))
          double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -5.2e+39) || !(z <= 170.0)) {
          		tmp = y / a;
          	} else {
          		tmp = x / t;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if ((z <= (-5.2d+39)) .or. (.not. (z <= 170.0d0))) then
                  tmp = y / a
              else
                  tmp = x / t
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double tmp;
          	if ((z <= -5.2e+39) || !(z <= 170.0)) {
          		tmp = y / a;
          	} else {
          		tmp = x / t;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	tmp = 0
          	if (z <= -5.2e+39) or not (z <= 170.0):
          		tmp = y / a
          	else:
          		tmp = x / t
          	return tmp
          
          function code(x, y, z, t, a)
          	tmp = 0.0
          	if ((z <= -5.2e+39) || !(z <= 170.0))
          		tmp = Float64(y / a);
          	else
          		tmp = Float64(x / t);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	tmp = 0.0;
          	if ((z <= -5.2e+39) || ~((z <= 170.0)))
          		tmp = y / a;
          	else
          		tmp = x / t;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.2e+39], N[Not[LessEqual[z, 170.0]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;z \leq -5.2 \cdot 10^{+39} \lor \neg \left(z \leq 170\right):\\
          \;\;\;\;\frac{y}{a}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{t}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -5.2e39 or 170 < z

            1. Initial program 71.5%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{y}{a}} \]
            4. Step-by-step derivation
              1. lower-/.f6454.3

                \[\leadsto \color{blue}{\frac{y}{a}} \]
            5. Applied rewrites54.3%

              \[\leadsto \color{blue}{\frac{y}{a}} \]

            if -5.2e39 < z < 170

            1. Initial program 99.8%

              \[\frac{x - y \cdot z}{t - a \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{\frac{x}{t}} \]
            4. Step-by-step derivation
              1. lower-/.f6455.8

                \[\leadsto \color{blue}{\frac{x}{t}} \]
            5. Applied rewrites55.8%

              \[\leadsto \color{blue}{\frac{x}{t}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification55.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.2 \cdot 10^{+39} \lor \neg \left(z \leq 170\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 8: 35.0% accurate, 2.3× speedup?

          \[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
          (FPCore (x y z t a) :precision binary64 (/ x t))
          double code(double x, double y, double z, double t, double a) {
          	return x / t;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              code = x / t
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	return x / t;
          }
          
          def code(x, y, z, t, a):
          	return x / t
          
          function code(x, y, z, t, a)
          	return Float64(x / t)
          end
          
          function tmp = code(x, y, z, t, a)
          	tmp = x / t;
          end
          
          code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{x}{t}
          \end{array}
          
          Derivation
          1. Initial program 88.6%

            \[\frac{x - y \cdot z}{t - a \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{\frac{x}{t}} \]
          4. Step-by-step derivation
            1. lower-/.f6439.3

              \[\leadsto \color{blue}{\frac{x}{t}} \]
          5. Applied rewrites39.3%

            \[\leadsto \color{blue}{\frac{x}{t}} \]
          6. Add Preprocessing

          Developer Target 1: 97.2% accurate, 0.5× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          (FPCore (x y z t a)
           :precision binary64
           (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
             (if (< z -32113435955957344.0)
               t_2
               (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
          double code(double x, double y, double z, double t, double a) {
          	double t_1 = t - (a * z);
          	double t_2 = (x / t_1) - (y / ((t / z) - a));
          	double tmp;
          	if (z < -32113435955957344.0) {
          		tmp = t_2;
          	} else if (z < 3.5139522372978296e-86) {
          		tmp = (x - (y * z)) * (1.0 / t_1);
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t, a)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_1 = t - (a * z)
              t_2 = (x / t_1) - (y / ((t / z) - a))
              if (z < (-32113435955957344.0d0)) then
                  tmp = t_2
              else if (z < 3.5139522372978296d-86) then
                  tmp = (x - (y * z)) * (1.0d0 / t_1)
              else
                  tmp = t_2
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t, double a) {
          	double t_1 = t - (a * z);
          	double t_2 = (x / t_1) - (y / ((t / z) - a));
          	double tmp;
          	if (z < -32113435955957344.0) {
          		tmp = t_2;
          	} else if (z < 3.5139522372978296e-86) {
          		tmp = (x - (y * z)) * (1.0 / t_1);
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t, a):
          	t_1 = t - (a * z)
          	t_2 = (x / t_1) - (y / ((t / z) - a))
          	tmp = 0
          	if z < -32113435955957344.0:
          		tmp = t_2
          	elif z < 3.5139522372978296e-86:
          		tmp = (x - (y * z)) * (1.0 / t_1)
          	else:
          		tmp = t_2
          	return tmp
          
          function code(x, y, z, t, a)
          	t_1 = Float64(t - Float64(a * z))
          	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
          	tmp = 0.0
          	if (z < -32113435955957344.0)
          		tmp = t_2;
          	elseif (z < 3.5139522372978296e-86)
          		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t, a)
          	t_1 = t - (a * z);
          	t_2 = (x / t_1) - (y / ((t / z) - a));
          	tmp = 0.0;
          	if (z < -32113435955957344.0)
          		tmp = t_2;
          	elseif (z < 3.5139522372978296e-86)
          		tmp = (x - (y * z)) * (1.0 / t_1);
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := t - a \cdot z\\
          t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
          \mathbf{if}\;z < -32113435955957344:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
          \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024332 
          (FPCore (x y z t a)
            :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
            :precision binary64
          
            :alt
            (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
          
            (/ (- x (* y z)) (- t (* a z))))