Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 70.7% → 95.8%
Time: 6.1s
Alternatives: 10
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 95.8% accurate, 0.5× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+48}:\\ \;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\ \mathbf{elif}\;y \leq 5 \cdot 10^{-279}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{z}, \sqrt{y}, \sqrt{y} \cdot \sqrt{z}\right)}{\left|y\right|} \cdot y\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.9e+48)
   (* (* (sqrt (/ (+ z x) y)) -2.0) y)
   (if (<= y 5e-279)
     (* 2.0 (sqrt (* (+ z y) x)))
     (* (/ (fma (sqrt z) (sqrt y) (* (sqrt y) (sqrt z))) (fabs y)) y))))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.9e+48) {
		tmp = (sqrt(((z + x) / y)) * -2.0) * y;
	} else if (y <= 5e-279) {
		tmp = 2.0 * sqrt(((z + y) * x));
	} else {
		tmp = (fma(sqrt(z), sqrt(y), (sqrt(y) * sqrt(z))) / fabs(y)) * y;
	}
	return tmp;
}
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.9e+48)
		tmp = Float64(Float64(sqrt(Float64(Float64(z + x) / y)) * -2.0) * y);
	elseif (y <= 5e-279)
		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
	else
		tmp = Float64(Float64(fma(sqrt(z), sqrt(y), Float64(sqrt(y) * sqrt(z))) / abs(y)) * y);
	end
	return tmp
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -1.9e+48], N[(N[(N[Sqrt[N[(N[(z + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 5e-279], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+48}:\\
\;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\

\mathbf{elif}\;y \leq 5 \cdot 10^{-279}:\\
\;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{z}, \sqrt{y}, \sqrt{y} \cdot \sqrt{z}\right)}{\left|y\right|} \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.9e48

    1. Initial program 48.7%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
    5. Applied rewrites0.7%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
    6. Taylor expanded in y around -inf

      \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
    7. Step-by-step derivation
      1. Applied rewrites85.2%

        \[\leadsto \left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y \]

      if -1.9e48 < y < 4.99999999999999969e-279

      1. Initial program 82.5%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
      4. Step-by-step derivation
        1. lower-sqrt.f64N/A

          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
        2. *-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
        3. lower-*.f64N/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
        4. +-commutativeN/A

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
        5. lower-+.f6468.1

          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
      5. Applied rewrites68.1%

        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

      if 4.99999999999999969e-279 < y

      1. Initial program 68.2%

        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
      5. Applied rewrites43.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
      6. Taylor expanded in x around 0

        \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
      7. Step-by-step derivation
        1. Applied rewrites28.3%

          \[\leadsto \left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y \]
        2. Step-by-step derivation
          1. Applied rewrites33.9%

            \[\leadsto \frac{\mathsf{fma}\left(\sqrt{z}, \sqrt{y}, \sqrt{y} \cdot \sqrt{z}\right)}{\left|y\right|} \cdot y \]
        3. Recombined 3 regimes into one program.
        4. Add Preprocessing

        Alternative 2: 95.8% accurate, 0.7× speedup?

        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+48}:\\ \;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\ \mathbf{elif}\;y \leq 5 \cdot 10^{-279}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{z} \cdot 2}{\sqrt{y}} \cdot y\\ \end{array} \end{array} \]
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        (FPCore (x y z)
         :precision binary64
         (if (<= y -1.9e+48)
           (* (* (sqrt (/ (+ z x) y)) -2.0) y)
           (if (<= y 5e-279)
             (* 2.0 (sqrt (* (+ z y) x)))
             (* (/ (* (sqrt z) 2.0) (sqrt y)) y))))
        assert(x < y && y < z);
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -1.9e+48) {
        		tmp = (sqrt(((z + x) / y)) * -2.0) * y;
        	} else if (y <= 5e-279) {
        		tmp = 2.0 * sqrt(((z + y) * x));
        	} else {
        		tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
        	}
        	return tmp;
        }
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (y <= (-1.9d+48)) then
                tmp = (sqrt(((z + x) / y)) * (-2.0d0)) * y
            else if (y <= 5d-279) then
                tmp = 2.0d0 * sqrt(((z + y) * x))
            else
                tmp = ((sqrt(z) * 2.0d0) / sqrt(y)) * y
            end if
            code = tmp
        end function
        
        assert x < y && y < z;
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (y <= -1.9e+48) {
        		tmp = (Math.sqrt(((z + x) / y)) * -2.0) * y;
        	} else if (y <= 5e-279) {
        		tmp = 2.0 * Math.sqrt(((z + y) * x));
        	} else {
        		tmp = ((Math.sqrt(z) * 2.0) / Math.sqrt(y)) * y;
        	}
        	return tmp;
        }
        
        [x, y, z] = sort([x, y, z])
        def code(x, y, z):
        	tmp = 0
        	if y <= -1.9e+48:
        		tmp = (math.sqrt(((z + x) / y)) * -2.0) * y
        	elif y <= 5e-279:
        		tmp = 2.0 * math.sqrt(((z + y) * x))
        	else:
        		tmp = ((math.sqrt(z) * 2.0) / math.sqrt(y)) * y
        	return tmp
        
        x, y, z = sort([x, y, z])
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= -1.9e+48)
        		tmp = Float64(Float64(sqrt(Float64(Float64(z + x) / y)) * -2.0) * y);
        	elseif (y <= 5e-279)
        		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
        	else
        		tmp = Float64(Float64(Float64(sqrt(z) * 2.0) / sqrt(y)) * y);
        	end
        	return tmp
        end
        
        x, y, z = num2cell(sort([x, y, z])){:}
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (y <= -1.9e+48)
        		tmp = (sqrt(((z + x) / y)) * -2.0) * y;
        	elseif (y <= 5e-279)
        		tmp = 2.0 * sqrt(((z + y) * x));
        	else
        		tmp = ((sqrt(z) * 2.0) / sqrt(y)) * y;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, and z should be sorted in increasing order before calling this function.
        code[x_, y_, z_] := If[LessEqual[y, -1.9e+48], N[(N[(N[Sqrt[N[(N[(z + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 5e-279], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Sqrt[z], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]
        
        \begin{array}{l}
        [x, y, z] = \mathsf{sort}([x, y, z])\\
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq -1.9 \cdot 10^{+48}:\\
        \;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\
        
        \mathbf{elif}\;y \leq 5 \cdot 10^{-279}:\\
        \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\sqrt{z} \cdot 2}{\sqrt{y}} \cdot y\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if y < -1.9e48

          1. Initial program 48.7%

            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
          5. Applied rewrites0.7%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
          6. Taylor expanded in y around -inf

            \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
          7. Step-by-step derivation
            1. Applied rewrites85.2%

              \[\leadsto \left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y \]

            if -1.9e48 < y < 4.99999999999999969e-279

            1. Initial program 82.5%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
            4. Step-by-step derivation
              1. lower-sqrt.f64N/A

                \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
              2. *-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              3. lower-*.f64N/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
              4. +-commutativeN/A

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
              5. lower-+.f6468.1

                \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
            5. Applied rewrites68.1%

              \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

            if 4.99999999999999969e-279 < y

            1. Initial program 68.2%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
            5. Applied rewrites43.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
            6. Taylor expanded in x around 0

              \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
            7. Step-by-step derivation
              1. Applied rewrites28.3%

                \[\leadsto \left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y \]
              2. Step-by-step derivation
                1. Applied rewrites33.9%

                  \[\leadsto \frac{\sqrt{z} \cdot 2}{\sqrt{y}} \cdot y \]
              3. Recombined 3 regimes into one program.
              4. Add Preprocessing

              Alternative 3: 95.9% accurate, 0.8× speedup?

              \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -6.4 \cdot 10^{+47}:\\ \;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\ \mathbf{elif}\;y \leq 3.6 \cdot 10^{-8}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\ \end{array} \end{array} \]
              NOTE: x, y, and z should be sorted in increasing order before calling this function.
              (FPCore (x y z)
               :precision binary64
               (if (<= y -6.4e+47)
                 (* (* (sqrt (/ (+ z x) y)) -2.0) y)
                 (if (<= y 3.6e-8)
                   (* (sqrt (fma (+ y x) z (* y x))) 2.0)
                   (* (* (sqrt (/ z y)) 2.0) y))))
              assert(x < y && y < z);
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= -6.4e+47) {
              		tmp = (sqrt(((z + x) / y)) * -2.0) * y;
              	} else if (y <= 3.6e-8) {
              		tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
              	} else {
              		tmp = (sqrt((z / y)) * 2.0) * y;
              	}
              	return tmp;
              }
              
              x, y, z = sort([x, y, z])
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= -6.4e+47)
              		tmp = Float64(Float64(sqrt(Float64(Float64(z + x) / y)) * -2.0) * y);
              	elseif (y <= 3.6e-8)
              		tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0);
              	else
              		tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y);
              	end
              	return tmp
              end
              
              NOTE: x, y, and z should be sorted in increasing order before calling this function.
              code[x_, y_, z_] := If[LessEqual[y, -6.4e+47], N[(N[(N[Sqrt[N[(N[(z + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 3.6e-8], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]]
              
              \begin{array}{l}
              [x, y, z] = \mathsf{sort}([x, y, z])\\
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq -6.4 \cdot 10^{+47}:\\
              \;\;\;\;\left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y\\
              
              \mathbf{elif}\;y \leq 3.6 \cdot 10^{-8}:\\
              \;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
              
              \mathbf{else}:\\
              \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if y < -6.4e47

                1. Initial program 48.7%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                5. Applied rewrites0.7%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                6. Taylor expanded in y around -inf

                  \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
                7. Step-by-step derivation
                  1. Applied rewrites85.2%

                    \[\leadsto \left(\sqrt{\frac{z + x}{y}} \cdot -2\right) \cdot y \]

                  if -6.4e47 < y < 3.59999999999999981e-8

                  1. Initial program 82.1%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-*.f64N/A

                      \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    3. lower-*.f6482.1

                      \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                    4. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                    5. lift-+.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                    6. associate-+l+N/A

                      \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                    7. +-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x \cdot z + y \cdot z\right) + x \cdot y}} \cdot 2 \]
                    8. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y} \cdot 2 \]
                    9. lift-*.f64N/A

                      \[\leadsto \sqrt{\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y} \cdot 2 \]
                    10. distribute-rgt-outN/A

                      \[\leadsto \sqrt{\color{blue}{z \cdot \left(x + y\right)} + x \cdot y} \cdot 2 \]
                    11. *-commutativeN/A

                      \[\leadsto \sqrt{\color{blue}{\left(x + y\right) \cdot z} + x \cdot y} \cdot 2 \]
                    12. lower-fma.f64N/A

                      \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x + y, z, x \cdot y\right)}} \cdot 2 \]
                    13. +-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    14. lower-+.f6482.1

                      \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                    15. lift-*.f64N/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)} \cdot 2 \]
                    16. *-commutativeN/A

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                    17. lower-*.f6482.1

                      \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                  4. Applied rewrites82.1%

                    \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2} \]

                  if 3.59999999999999981e-8 < y

                  1. Initial program 55.4%

                    \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                  5. Applied rewrites69.1%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
                  7. Step-by-step derivation
                    1. Applied rewrites38.4%

                      \[\leadsto \left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y \]
                  8. Recombined 3 regimes into one program.
                  9. Add Preprocessing

                  Alternative 4: 84.0% accurate, 1.0× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 3.6 \cdot 10^{-8}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y 3.6e-8)
                     (* (sqrt (fma (+ y x) z (* y x))) 2.0)
                     (* (* (sqrt (/ z y)) 2.0) y)))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= 3.6e-8) {
                  		tmp = sqrt(fma((y + x), z, (y * x))) * 2.0;
                  	} else {
                  		tmp = (sqrt((z / y)) * 2.0) * y;
                  	}
                  	return tmp;
                  }
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= 3.6e-8)
                  		tmp = Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0);
                  	else
                  		tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y);
                  	end
                  	return tmp
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, 3.6e-8], N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq 3.6 \cdot 10^{-8}:\\
                  \;\;\;\;\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if y < 3.59999999999999981e-8

                    1. Initial program 73.3%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      3. lower-*.f6473.3

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      4. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                      5. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                      6. associate-+l+N/A

                        \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                      7. +-commutativeN/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot z + y \cdot z\right) + x \cdot y}} \cdot 2 \]
                      8. lift-*.f64N/A

                        \[\leadsto \sqrt{\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y} \cdot 2 \]
                      9. lift-*.f64N/A

                        \[\leadsto \sqrt{\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y} \cdot 2 \]
                      10. distribute-rgt-outN/A

                        \[\leadsto \sqrt{\color{blue}{z \cdot \left(x + y\right)} + x \cdot y} \cdot 2 \]
                      11. *-commutativeN/A

                        \[\leadsto \sqrt{\color{blue}{\left(x + y\right) \cdot z} + x \cdot y} \cdot 2 \]
                      12. lower-fma.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x + y, z, x \cdot y\right)}} \cdot 2 \]
                      13. +-commutativeN/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                      14. lower-+.f6473.3

                        \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                      15. lift-*.f64N/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)} \cdot 2 \]
                      16. *-commutativeN/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                      17. lower-*.f6473.3

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                    4. Applied rewrites73.3%

                      \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2} \]

                    if 3.59999999999999981e-8 < y

                    1. Initial program 55.4%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                    5. Applied rewrites69.1%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
                    7. Step-by-step derivation
                      1. Applied rewrites38.4%

                        \[\leadsto \left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y \]
                    8. Recombined 2 regimes into one program.
                    9. Add Preprocessing

                    Alternative 5: 70.0% accurate, 1.2× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\ \end{array} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= y -8.8e-249)
                       (* 2.0 (sqrt (* (+ z y) x)))
                       (* 2.0 (sqrt (* (+ y x) z)))))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * sqrt(((z + y) * x));
                    	} else {
                    		tmp = 2.0 * sqrt(((y + x) * z));
                    	}
                    	return tmp;
                    }
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (y <= (-8.8d-249)) then
                            tmp = 2.0d0 * sqrt(((z + y) * x))
                        else
                            tmp = 2.0d0 * sqrt(((y + x) * z))
                        end if
                        code = tmp
                    end function
                    
                    assert x < y && y < z;
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * Math.sqrt(((z + y) * x));
                    	} else {
                    		tmp = 2.0 * Math.sqrt(((y + x) * z));
                    	}
                    	return tmp;
                    }
                    
                    [x, y, z] = sort([x, y, z])
                    def code(x, y, z):
                    	tmp = 0
                    	if y <= -8.8e-249:
                    		tmp = 2.0 * math.sqrt(((z + y) * x))
                    	else:
                    		tmp = 2.0 * math.sqrt(((y + x) * z))
                    	return tmp
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (y <= -8.8e-249)
                    		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
                    	else
                    		tmp = Float64(2.0 * sqrt(Float64(Float64(y + x) * z)));
                    	end
                    	return tmp
                    end
                    
                    x, y, z = num2cell(sort([x, y, z])){:}
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (y <= -8.8e-249)
                    		tmp = 2.0 * sqrt(((z + y) * x));
                    	else
                    		tmp = 2.0 * sqrt(((y + x) * z));
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := If[LessEqual[y, -8.8e-249], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(N[(y + x), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\
                    \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;2 \cdot \sqrt{\left(y + x\right) \cdot z}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -8.8e-249

                      1. Initial program 68.8%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                      4. Step-by-step derivation
                        1. lower-sqrt.f64N/A

                          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                        2. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                        3. lower-*.f64N/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                        4. +-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                        5. lower-+.f6449.6

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                      5. Applied rewrites49.6%

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                      if -8.8e-249 < y

                      1. Initial program 69.3%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                        2. lower-*.f64N/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                        3. +-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                        4. lower-+.f6448.8

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                      5. Applied rewrites48.8%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 6: 69.0% accurate, 1.2× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\ \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot y}\\ \end{array} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= y -8.8e-249) (* 2.0 (sqrt (* (+ z y) x))) (* 2.0 (sqrt (* z y)))))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * sqrt(((z + y) * x));
                    	} else {
                    		tmp = 2.0 * sqrt((z * y));
                    	}
                    	return tmp;
                    }
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (y <= (-8.8d-249)) then
                            tmp = 2.0d0 * sqrt(((z + y) * x))
                        else
                            tmp = 2.0d0 * sqrt((z * y))
                        end if
                        code = tmp
                    end function
                    
                    assert x < y && y < z;
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * Math.sqrt(((z + y) * x));
                    	} else {
                    		tmp = 2.0 * Math.sqrt((z * y));
                    	}
                    	return tmp;
                    }
                    
                    [x, y, z] = sort([x, y, z])
                    def code(x, y, z):
                    	tmp = 0
                    	if y <= -8.8e-249:
                    		tmp = 2.0 * math.sqrt(((z + y) * x))
                    	else:
                    		tmp = 2.0 * math.sqrt((z * y))
                    	return tmp
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (y <= -8.8e-249)
                    		tmp = Float64(2.0 * sqrt(Float64(Float64(z + y) * x)));
                    	else
                    		tmp = Float64(2.0 * sqrt(Float64(z * y)));
                    	end
                    	return tmp
                    end
                    
                    x, y, z = num2cell(sort([x, y, z])){:}
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (y <= -8.8e-249)
                    		tmp = 2.0 * sqrt(((z + y) * x));
                    	else
                    		tmp = 2.0 * sqrt((z * y));
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := If[LessEqual[y, -8.8e-249], N[(2.0 * N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\
                    \;\;\;\;2 \cdot \sqrt{\left(z + y\right) \cdot x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;2 \cdot \sqrt{z \cdot y}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -8.8e-249

                      1. Initial program 68.8%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                      4. Step-by-step derivation
                        1. lower-sqrt.f64N/A

                          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                        2. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                        3. lower-*.f64N/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                        4. +-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                        5. lower-+.f6449.6

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                      5. Applied rewrites49.6%

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                      if -8.8e-249 < y

                      1. Initial program 69.3%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                        2. lower-*.f6421.0

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                      5. Applied rewrites21.0%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 7: 70.9% accurate, 1.2× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2 \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z) :precision binary64 (* (sqrt (fma (+ y x) z (* y x))) 2.0))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	return sqrt(fma((y + x), z, (y * x))) * 2.0;
                    }
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	return Float64(sqrt(fma(Float64(y + x), z, Float64(y * x))) * 2.0)
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := N[(N[Sqrt[N[(N[(y + x), $MachinePrecision] * z + N[(y * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2
                    \end{array}
                    
                    Derivation
                    1. Initial program 69.1%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                      2. *-commutativeN/A

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      3. lower-*.f6469.1

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot 2} \]
                      4. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \cdot 2 \]
                      5. lift-+.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right)} + y \cdot z} \cdot 2 \]
                      6. associate-+l+N/A

                        \[\leadsto \sqrt{\color{blue}{x \cdot y + \left(x \cdot z + y \cdot z\right)}} \cdot 2 \]
                      7. +-commutativeN/A

                        \[\leadsto \sqrt{\color{blue}{\left(x \cdot z + y \cdot z\right) + x \cdot y}} \cdot 2 \]
                      8. lift-*.f64N/A

                        \[\leadsto \sqrt{\left(\color{blue}{x \cdot z} + y \cdot z\right) + x \cdot y} \cdot 2 \]
                      9. lift-*.f64N/A

                        \[\leadsto \sqrt{\left(x \cdot z + \color{blue}{y \cdot z}\right) + x \cdot y} \cdot 2 \]
                      10. distribute-rgt-outN/A

                        \[\leadsto \sqrt{\color{blue}{z \cdot \left(x + y\right)} + x \cdot y} \cdot 2 \]
                      11. *-commutativeN/A

                        \[\leadsto \sqrt{\color{blue}{\left(x + y\right) \cdot z} + x \cdot y} \cdot 2 \]
                      12. lower-fma.f64N/A

                        \[\leadsto \sqrt{\color{blue}{\mathsf{fma}\left(x + y, z, x \cdot y\right)}} \cdot 2 \]
                      13. +-commutativeN/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                      14. lower-+.f6469.2

                        \[\leadsto \sqrt{\mathsf{fma}\left(\color{blue}{y + x}, z, x \cdot y\right)} \cdot 2 \]
                      15. lift-*.f64N/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{x \cdot y}\right)} \cdot 2 \]
                      16. *-commutativeN/A

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                      17. lower-*.f6469.2

                        \[\leadsto \sqrt{\mathsf{fma}\left(y + x, z, \color{blue}{y \cdot x}\right)} \cdot 2 \]
                    4. Applied rewrites69.2%

                      \[\leadsto \color{blue}{\sqrt{\mathsf{fma}\left(y + x, z, y \cdot x\right)} \cdot 2} \]
                    5. Add Preprocessing

                    Alternative 8: 67.9% accurate, 1.4× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\ \;\;\;\;2 \cdot \sqrt{y \cdot x}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{z \cdot y}\\ \end{array} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= y -8.8e-249) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* z y)))))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * sqrt((y * x));
                    	} else {
                    		tmp = 2.0 * sqrt((z * y));
                    	}
                    	return tmp;
                    }
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (y <= (-8.8d-249)) then
                            tmp = 2.0d0 * sqrt((y * x))
                        else
                            tmp = 2.0d0 * sqrt((z * y))
                        end if
                        code = tmp
                    end function
                    
                    assert x < y && y < z;
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -8.8e-249) {
                    		tmp = 2.0 * Math.sqrt((y * x));
                    	} else {
                    		tmp = 2.0 * Math.sqrt((z * y));
                    	}
                    	return tmp;
                    }
                    
                    [x, y, z] = sort([x, y, z])
                    def code(x, y, z):
                    	tmp = 0
                    	if y <= -8.8e-249:
                    		tmp = 2.0 * math.sqrt((y * x))
                    	else:
                    		tmp = 2.0 * math.sqrt((z * y))
                    	return tmp
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (y <= -8.8e-249)
                    		tmp = Float64(2.0 * sqrt(Float64(y * x)));
                    	else
                    		tmp = Float64(2.0 * sqrt(Float64(z * y)));
                    	end
                    	return tmp
                    end
                    
                    x, y, z = num2cell(sort([x, y, z])){:}
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (y <= -8.8e-249)
                    		tmp = 2.0 * sqrt((y * x));
                    	else
                    		tmp = 2.0 * sqrt((z * y));
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := If[LessEqual[y, -8.8e-249], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -8.8 \cdot 10^{-249}:\\
                    \;\;\;\;2 \cdot \sqrt{y \cdot x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;2 \cdot \sqrt{z \cdot y}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -8.8e-249

                      1. Initial program 68.8%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                      4. Step-by-step derivation
                        1. lower-sqrt.f64N/A

                          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                        2. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                        3. lower-*.f6426.7

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                      5. Applied rewrites26.7%

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]

                      if -8.8e-249 < y

                      1. Initial program 69.3%

                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                        2. lower-*.f6421.0

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                      5. Applied rewrites21.0%

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 9: 35.7% accurate, 1.8× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ 2 \cdot \sqrt{y \cdot x} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	return 2.0 * sqrt((y * x));
                    }
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = 2.0d0 * sqrt((y * x))
                    end function
                    
                    assert x < y && y < z;
                    public static double code(double x, double y, double z) {
                    	return 2.0 * Math.sqrt((y * x));
                    }
                    
                    [x, y, z] = sort([x, y, z])
                    def code(x, y, z):
                    	return 2.0 * math.sqrt((y * x))
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	return Float64(2.0 * sqrt(Float64(y * x)))
                    end
                    
                    x, y, z = num2cell(sort([x, y, z])){:}
                    function tmp = code(x, y, z)
                    	tmp = 2.0 * sqrt((y * x));
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    2 \cdot \sqrt{y \cdot x}
                    \end{array}
                    
                    Derivation
                    1. Initial program 69.1%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                    4. Step-by-step derivation
                      1. lower-sqrt.f64N/A

                        \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                      2. *-commutativeN/A

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                      3. lower-*.f6425.3

                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                    5. Applied rewrites25.3%

                      \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]
                    6. Add Preprocessing

                    Alternative 10: 0.0% accurate, 3.1× speedup?

                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \frac{0}{0} \end{array} \]
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    (FPCore (x y z) :precision binary64 (/ 0.0 0.0))
                    assert(x < y && y < z);
                    double code(double x, double y, double z) {
                    	return 0.0 / 0.0;
                    }
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = 0.0d0 / 0.0d0
                    end function
                    
                    assert x < y && y < z;
                    public static double code(double x, double y, double z) {
                    	return 0.0 / 0.0;
                    }
                    
                    [x, y, z] = sort([x, y, z])
                    def code(x, y, z):
                    	return 0.0 / 0.0
                    
                    x, y, z = sort([x, y, z])
                    function code(x, y, z)
                    	return Float64(0.0 / 0.0)
                    end
                    
                    x, y, z = num2cell(sort([x, y, z])){:}
                    function tmp = code(x, y, z)
                    	tmp = 0.0 / 0.0;
                    end
                    
                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                    code[x_, y_, z_] := N[(0.0 / 0.0), $MachinePrecision]
                    
                    \begin{array}{l}
                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                    \\
                    \frac{0}{0}
                    \end{array}
                    
                    Derivation
                    1. Initial program 69.1%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \color{blue}{2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                      2. count-2-revN/A

                        \[\leadsto \color{blue}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} + \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                      3. flip-+N/A

                        \[\leadsto \color{blue}{\frac{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} - \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}}{\sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} - \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}}} \]
                    4. Applied rewrites0.0%

                      \[\leadsto \color{blue}{\frac{0}{0}} \]
                    5. Add Preprocessing

                    Developer Target 1: 83.4% accurate, 0.0× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (let* ((t_0
                             (+
                              (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                              (* (pow z 0.25) (pow y 0.25)))))
                       (if (< z 7.636950090573675e+176)
                         (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                         (* (* t_0 t_0) 2.0))))
                    double code(double x, double y, double z) {
                    	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                    	double tmp;
                    	if (z < 7.636950090573675e+176) {
                    		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                    	} else {
                    		tmp = (t_0 * t_0) * 2.0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: t_0
                        real(8) :: tmp
                        t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                        if (z < 7.636950090573675d+176) then
                            tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                        else
                            tmp = (t_0 * t_0) * 2.0d0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                    	double tmp;
                    	if (z < 7.636950090573675e+176) {
                    		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                    	} else {
                    		tmp = (t_0 * t_0) * 2.0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                    	tmp = 0
                    	if z < 7.636950090573675e+176:
                    		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                    	else:
                    		tmp = (t_0 * t_0) * 2.0
                    	return tmp
                    
                    function code(x, y, z)
                    	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                    	tmp = 0.0
                    	if (z < 7.636950090573675e+176)
                    		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                    	else
                    		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                    	tmp = 0.0;
                    	if (z < 7.636950090573675e+176)
                    		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                    	else
                    		tmp = (t_0 * t_0) * 2.0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                    \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                    \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024332 
                    (FPCore (x y z)
                      :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                    
                      (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))