Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3

Percentage Accurate: 93.4% → 99.7%
Time: 4.3s
Alternatives: 10
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 93.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y):
	return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y)
	return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0))
end
function tmp = code(x, y)
	tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0);
end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}

Alternative 1: 99.7% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10^{+23}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{-0.3333333333333333}{y} \cdot x\right) \cdot \left(1 - x\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= (* (- 1.0 x) (- 3.0 x)) 1e+23)
   (/ (fma (fma 0.3333333333333333 x -1.3333333333333333) x 1.0) y)
   (* (* (/ -0.3333333333333333 y) x) (- 1.0 x))))
double code(double x, double y) {
	double tmp;
	if (((1.0 - x) * (3.0 - x)) <= 1e+23) {
		tmp = fma(fma(0.3333333333333333, x, -1.3333333333333333), x, 1.0) / y;
	} else {
		tmp = ((-0.3333333333333333 / y) * x) * (1.0 - x);
	}
	return tmp;
}
function code(x, y)
	tmp = 0.0
	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 1e+23)
		tmp = Float64(fma(fma(0.3333333333333333, x, -1.3333333333333333), x, 1.0) / y);
	else
		tmp = Float64(Float64(Float64(-0.3333333333333333 / y) * x) * Float64(1.0 - x));
	end
	return tmp
end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 1e+23], N[(N[(N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(-0.3333333333333333 / y), $MachinePrecision] * x), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10^{+23}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;\left(\frac{-0.3333333333333333}{y} \cdot x\right) \cdot \left(1 - x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 9.9999999999999992e22

    1. Initial program 99.6%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \left(\frac{1}{3} \cdot \frac{x}{y} - \frac{4}{3} \cdot \frac{1}{y}\right) + \frac{1}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \frac{x}{y} - \frac{4}{3} \cdot \frac{1}{y}\right) \cdot x} + \frac{1}{y} \]
      2. fp-cancel-sub-sign-invN/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \frac{x}{y} + \left(\mathsf{neg}\left(\frac{4}{3}\right)\right) \cdot \frac{1}{y}\right)} \cdot x + \frac{1}{y} \]
      3. associate-*r/N/A

        \[\leadsto \left(\color{blue}{\frac{\frac{1}{3} \cdot x}{y}} + \left(\mathsf{neg}\left(\frac{4}{3}\right)\right) \cdot \frac{1}{y}\right) \cdot x + \frac{1}{y} \]
      4. metadata-evalN/A

        \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \color{blue}{\frac{-4}{3}} \cdot \frac{1}{y}\right) \cdot x + \frac{1}{y} \]
      5. associate-*r/N/A

        \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \color{blue}{\frac{\frac{-4}{3} \cdot 1}{y}}\right) \cdot x + \frac{1}{y} \]
      6. metadata-evalN/A

        \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \frac{\color{blue}{\frac{-4}{3}}}{y}\right) \cdot x + \frac{1}{y} \]
      7. div-add-revN/A

        \[\leadsto \color{blue}{\frac{\frac{1}{3} \cdot x + \frac{-4}{3}}{y}} \cdot x + \frac{1}{y} \]
      8. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x}{y}} + \frac{1}{y} \]
      9. div-add-revN/A

        \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x + 1}{y}} \]
      10. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x + 1}{y}} \]
      11. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot x + \frac{-4}{3}, x, 1\right)}}{y} \]
      12. lower-fma.f6499.9

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}, x, 1\right)}{y} \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}} \]

    if 9.9999999999999992e22 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

    1. Initial program 83.9%

      \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y} \cdot \frac{1}{3}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\left(\left(1 - x\right) \cdot \frac{3 - x}{y}\right)} \cdot \frac{1}{3} \]
      3. associate-*l*N/A

        \[\leadsto \color{blue}{\left(1 - x\right) \cdot \left(\frac{3 - x}{y} \cdot \frac{1}{3}\right)} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
    5. Applied rewrites99.6%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right)} \]
    6. Taylor expanded in x around inf

      \[\leadsto \left(\frac{-1}{3} \cdot \frac{x}{y}\right) \cdot \left(\color{blue}{1} - x\right) \]
    7. Step-by-step derivation
      1. Applied rewrites99.7%

        \[\leadsto \left(\frac{-0.3333333333333333}{y} \cdot x\right) \cdot \left(\color{blue}{1} - x\right) \]
    8. Recombined 2 regimes into one program.
    9. Add Preprocessing

    Alternative 2: 58.0% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;{y}^{-1}\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (pow y -1.0)))
    double code(double x, double y) {
    	double tmp;
    	if (x <= -0.75) {
    		tmp = (x / y) * -1.3333333333333333;
    	} else {
    		tmp = pow(y, -1.0);
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: tmp
        if (x <= (-0.75d0)) then
            tmp = (x / y) * (-1.3333333333333333d0)
        else
            tmp = y ** (-1.0d0)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double tmp;
    	if (x <= -0.75) {
    		tmp = (x / y) * -1.3333333333333333;
    	} else {
    		tmp = Math.pow(y, -1.0);
    	}
    	return tmp;
    }
    
    def code(x, y):
    	tmp = 0
    	if x <= -0.75:
    		tmp = (x / y) * -1.3333333333333333
    	else:
    		tmp = math.pow(y, -1.0)
    	return tmp
    
    function code(x, y)
    	tmp = 0.0
    	if (x <= -0.75)
    		tmp = Float64(Float64(x / y) * -1.3333333333333333);
    	else
    		tmp = y ^ -1.0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	tmp = 0.0;
    	if (x <= -0.75)
    		tmp = (x / y) * -1.3333333333333333;
    	else
    		tmp = y ^ -1.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[Power[y, -1.0], $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;x \leq -0.75:\\
    \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
    
    \mathbf{else}:\\
    \;\;\;\;{y}^{-1}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -0.75

      1. Initial program 87.0%

        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{{x}^{2} \cdot \left(\frac{1}{3} \cdot \frac{1}{y} - \frac{4}{3} \cdot \frac{1}{x \cdot y}\right)} \]
      4. Applied rewrites97.9%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x} \]
      5. Taylor expanded in x around 0

        \[\leadsto \frac{-4}{3} \cdot \color{blue}{\frac{x}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites31.3%

          \[\leadsto \frac{x}{y} \cdot \color{blue}{-1.3333333333333333} \]

        if -0.75 < x

        1. Initial program 93.8%

          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{1}{y}} \]
        4. Step-by-step derivation
          1. lower-/.f6466.5

            \[\leadsto \color{blue}{\frac{1}{y}} \]
        5. Applied rewrites66.5%

          \[\leadsto \color{blue}{\frac{1}{y}} \]
      7. Recombined 2 regimes into one program.
      8. Final simplification57.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -0.75:\\ \;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;{y}^{-1}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 51.4% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ {y}^{-1} \end{array} \]
      (FPCore (x y) :precision binary64 (pow y -1.0))
      double code(double x, double y) {
      	return pow(y, -1.0);
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          code = y ** (-1.0d0)
      end function
      
      public static double code(double x, double y) {
      	return Math.pow(y, -1.0);
      }
      
      def code(x, y):
      	return math.pow(y, -1.0)
      
      function code(x, y)
      	return y ^ -1.0
      end
      
      function tmp = code(x, y)
      	tmp = y ^ -1.0;
      end
      
      code[x_, y_] := N[Power[y, -1.0], $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      {y}^{-1}
      \end{array}
      
      Derivation
      1. Initial program 92.0%

        \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{1}{y}} \]
      4. Step-by-step derivation
        1. lower-/.f6450.8

          \[\leadsto \color{blue}{\frac{1}{y}} \]
      5. Applied rewrites50.8%

        \[\leadsto \color{blue}{\frac{1}{y}} \]
      6. Final simplification50.8%

        \[\leadsto {y}^{-1} \]
      7. Add Preprocessing

      Alternative 4: 99.8% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10^{+286}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= (* (- 1.0 x) (- 3.0 x)) 1e+286)
         (/ (fma (fma 0.3333333333333333 x -1.3333333333333333) x 1.0) y)
         (* (/ (fma 0.3333333333333333 x -1.3333333333333333) y) x)))
      double code(double x, double y) {
      	double tmp;
      	if (((1.0 - x) * (3.0 - x)) <= 1e+286) {
      		tmp = fma(fma(0.3333333333333333, x, -1.3333333333333333), x, 1.0) / y;
      	} else {
      		tmp = (fma(0.3333333333333333, x, -1.3333333333333333) / y) * x;
      	}
      	return tmp;
      }
      
      function code(x, y)
      	tmp = 0.0
      	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 1e+286)
      		tmp = Float64(fma(fma(0.3333333333333333, x, -1.3333333333333333), x, 1.0) / y);
      	else
      		tmp = Float64(Float64(fma(0.3333333333333333, x, -1.3333333333333333) / y) * x);
      	end
      	return tmp
      end
      
      code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 1e+286], N[(N[(N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10^{+286}:\\
      \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 1.00000000000000003e286

        1. Initial program 99.6%

          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{x \cdot \left(\frac{1}{3} \cdot \frac{x}{y} - \frac{4}{3} \cdot \frac{1}{y}\right) + \frac{1}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \frac{x}{y} - \frac{4}{3} \cdot \frac{1}{y}\right) \cdot x} + \frac{1}{y} \]
          2. fp-cancel-sub-sign-invN/A

            \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \frac{x}{y} + \left(\mathsf{neg}\left(\frac{4}{3}\right)\right) \cdot \frac{1}{y}\right)} \cdot x + \frac{1}{y} \]
          3. associate-*r/N/A

            \[\leadsto \left(\color{blue}{\frac{\frac{1}{3} \cdot x}{y}} + \left(\mathsf{neg}\left(\frac{4}{3}\right)\right) \cdot \frac{1}{y}\right) \cdot x + \frac{1}{y} \]
          4. metadata-evalN/A

            \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \color{blue}{\frac{-4}{3}} \cdot \frac{1}{y}\right) \cdot x + \frac{1}{y} \]
          5. associate-*r/N/A

            \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \color{blue}{\frac{\frac{-4}{3} \cdot 1}{y}}\right) \cdot x + \frac{1}{y} \]
          6. metadata-evalN/A

            \[\leadsto \left(\frac{\frac{1}{3} \cdot x}{y} + \frac{\color{blue}{\frac{-4}{3}}}{y}\right) \cdot x + \frac{1}{y} \]
          7. div-add-revN/A

            \[\leadsto \color{blue}{\frac{\frac{1}{3} \cdot x + \frac{-4}{3}}{y}} \cdot x + \frac{1}{y} \]
          8. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x}{y}} + \frac{1}{y} \]
          9. div-add-revN/A

            \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x + 1}{y}} \]
          10. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{\left(\frac{1}{3} \cdot x + \frac{-4}{3}\right) \cdot x + 1}{y}} \]
          11. lower-fma.f64N/A

            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot x + \frac{-4}{3}, x, 1\right)}}{y} \]
          12. lower-fma.f6499.8

            \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}, x, 1\right)}{y} \]
        5. Applied rewrites99.8%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), x, 1\right)}{y}} \]

        if 1.00000000000000003e286 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

        1. Initial program 74.4%

          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{{x}^{2} \cdot \left(\frac{1}{3} \cdot \frac{1}{y} - \frac{4}{3} \cdot \frac{1}{x \cdot y}\right)} \]
        4. Applied rewrites99.9%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x} \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 5: 98.9% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= (* (- 1.0 x) (- 3.0 x)) 10.0)
         (/ (fma -1.3333333333333333 x 1.0) y)
         (* (fma 0.3333333333333333 x -1.3333333333333333) (/ x y))))
      double code(double x, double y) {
      	double tmp;
      	if (((1.0 - x) * (3.0 - x)) <= 10.0) {
      		tmp = fma(-1.3333333333333333, x, 1.0) / y;
      	} else {
      		tmp = fma(0.3333333333333333, x, -1.3333333333333333) * (x / y);
      	}
      	return tmp;
      }
      
      function code(x, y)
      	tmp = 0.0
      	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 10.0)
      		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
      	else
      		tmp = Float64(fma(0.3333333333333333, x, -1.3333333333333333) * Float64(x / y));
      	end
      	return tmp
      end
      
      code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\
      \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right) \cdot \frac{x}{y}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 10

        1. Initial program 99.6%

          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
        4. Step-by-step derivation
          1. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x}{y}} + \frac{1}{y} \]
          2. div-add-revN/A

            \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
          4. lower-fma.f6497.7

            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}}{y} \]
        5. Applied rewrites97.7%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

        if 10 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

        1. Initial program 84.5%

          \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y} \cdot \frac{1}{3}} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\left(\left(1 - x\right) \cdot \frac{3 - x}{y}\right)} \cdot \frac{1}{3} \]
          3. associate-*l*N/A

            \[\leadsto \color{blue}{\left(1 - x\right) \cdot \left(\frac{3 - x}{y} \cdot \frac{1}{3}\right)} \]
          4. *-commutativeN/A

            \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
        5. Applied rewrites99.6%

          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right)} \]
        6. Step-by-step derivation
          1. Applied rewrites99.7%

            \[\leadsto \frac{3 - x}{y \cdot 3} \cdot \left(\color{blue}{1} - x\right) \]
          2. Taylor expanded in x around inf

            \[\leadsto \color{blue}{{x}^{2} \cdot \left(\frac{1}{3} \cdot \frac{1}{y} - \frac{4}{3} \cdot \frac{1}{x \cdot y}\right)} \]
          3. Applied rewrites98.2%

            \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right) \cdot \frac{x}{y}} \]
        7. Recombined 2 regimes into one program.
        8. Add Preprocessing

        Alternative 6: 98.9% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= (* (- 1.0 x) (- 3.0 x)) 10.0)
           (/ (fma -1.3333333333333333 x 1.0) y)
           (* (/ (fma 0.3333333333333333 x -1.3333333333333333) y) x)))
        double code(double x, double y) {
        	double tmp;
        	if (((1.0 - x) * (3.0 - x)) <= 10.0) {
        		tmp = fma(-1.3333333333333333, x, 1.0) / y;
        	} else {
        		tmp = (fma(0.3333333333333333, x, -1.3333333333333333) / y) * x;
        	}
        	return tmp;
        }
        
        function code(x, y)
        	tmp = 0.0
        	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 10.0)
        		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
        	else
        		tmp = Float64(Float64(fma(0.3333333333333333, x, -1.3333333333333333) / y) * x);
        	end
        	return tmp
        end
        
        code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\
        \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 10

          1. Initial program 99.6%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
          4. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x}{y}} + \frac{1}{y} \]
            2. div-add-revN/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            4. lower-fma.f6497.7

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}}{y} \]
          5. Applied rewrites97.7%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

          if 10 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

          1. Initial program 84.5%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{{x}^{2} \cdot \left(\frac{1}{3} \cdot \frac{1}{y} - \frac{4}{3} \cdot \frac{1}{x \cdot y}\right)} \]
          4. Applied rewrites98.2%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right)}{y} \cdot x} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 7: 98.5% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(0.3333333333333333 \cdot x\right)\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (if (<= (* (- 1.0 x) (- 3.0 x)) 10.0)
           (/ (fma -1.3333333333333333 x 1.0) y)
           (* (/ x y) (* 0.3333333333333333 x))))
        double code(double x, double y) {
        	double tmp;
        	if (((1.0 - x) * (3.0 - x)) <= 10.0) {
        		tmp = fma(-1.3333333333333333, x, 1.0) / y;
        	} else {
        		tmp = (x / y) * (0.3333333333333333 * x);
        	}
        	return tmp;
        }
        
        function code(x, y)
        	tmp = 0.0
        	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 10.0)
        		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
        	else
        		tmp = Float64(Float64(x / y) * Float64(0.3333333333333333 * x));
        	end
        	return tmp
        end
        
        code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(0.3333333333333333 * x), $MachinePrecision]), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\
        \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x}{y} \cdot \left(0.3333333333333333 \cdot x\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 10

          1. Initial program 99.6%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
          4. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x}{y}} + \frac{1}{y} \]
            2. div-add-revN/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            4. lower-fma.f6497.7

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}}{y} \]
          5. Applied rewrites97.7%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

          if 10 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

          1. Initial program 84.5%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{{x}^{2}}{y} \cdot \frac{1}{3}} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{{x}^{2}}{y} \cdot \frac{1}{3}} \]
            3. unpow2N/A

              \[\leadsto \frac{\color{blue}{x \cdot x}}{y} \cdot \frac{1}{3} \]
            4. associate-*l/N/A

              \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right)} \cdot \frac{1}{3} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right)} \cdot \frac{1}{3} \]
            6. lower-/.f6496.2

              \[\leadsto \left(\color{blue}{\frac{x}{y}} \cdot x\right) \cdot 0.3333333333333333 \]
          5. Applied rewrites96.2%

            \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right) \cdot 0.3333333333333333} \]
          6. Step-by-step derivation
            1. Applied rewrites97.4%

              \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(0.3333333333333333 \cdot x\right)} \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 8: 98.4% accurate, 0.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\ \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{y} \cdot x\right) \cdot 0.3333333333333333\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (if (<= (* (- 1.0 x) (- 3.0 x)) 10.0)
             (/ (fma -1.3333333333333333 x 1.0) y)
             (* (* (/ x y) x) 0.3333333333333333)))
          double code(double x, double y) {
          	double tmp;
          	if (((1.0 - x) * (3.0 - x)) <= 10.0) {
          		tmp = fma(-1.3333333333333333, x, 1.0) / y;
          	} else {
          		tmp = ((x / y) * x) * 0.3333333333333333;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	tmp = 0.0
          	if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 10.0)
          		tmp = Float64(fma(-1.3333333333333333, x, 1.0) / y);
          	else
          		tmp = Float64(Float64(Float64(x / y) * x) * 0.3333333333333333);
          	end
          	return tmp
          end
          
          code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 10.0], N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10:\\
          \;\;\;\;\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(\frac{x}{y} \cdot x\right) \cdot 0.3333333333333333\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 10

            1. Initial program 99.6%

              \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
            4. Step-by-step derivation
              1. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x}{y}} + \frac{1}{y} \]
              2. div-add-revN/A

                \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
              4. lower-fma.f6497.7

                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}}{y} \]
            5. Applied rewrites97.7%

              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]

            if 10 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x))

            1. Initial program 84.5%

              \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{{x}^{2}}{y}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{{x}^{2}}{y} \cdot \frac{1}{3}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{{x}^{2}}{y} \cdot \frac{1}{3}} \]
              3. unpow2N/A

                \[\leadsto \frac{\color{blue}{x \cdot x}}{y} \cdot \frac{1}{3} \]
              4. associate-*l/N/A

                \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right)} \cdot \frac{1}{3} \]
              5. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right)} \cdot \frac{1}{3} \]
              6. lower-/.f6496.2

                \[\leadsto \left(\color{blue}{\frac{x}{y}} \cdot x\right) \cdot 0.3333333333333333 \]
            5. Applied rewrites96.2%

              \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right) \cdot 0.3333333333333333} \]
          3. Recombined 2 regimes into one program.
          4. Add Preprocessing

          Alternative 9: 99.8% accurate, 1.1× speedup?

          \[\begin{array}{l} \\ \frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right) \end{array} \]
          (FPCore (x y)
           :precision binary64
           (* (/ (fma -0.3333333333333333 x 1.0) y) (- 1.0 x)))
          double code(double x, double y) {
          	return (fma(-0.3333333333333333, x, 1.0) / y) * (1.0 - x);
          }
          
          function code(x, y)
          	return Float64(Float64(fma(-0.3333333333333333, x, 1.0) / y) * Float64(1.0 - x))
          end
          
          code[x_, y_] := N[(N[(N[(-0.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right)
          \end{array}
          
          Derivation
          1. Initial program 92.0%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{1}{3} \cdot \frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y} \cdot \frac{1}{3}} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{\left(\left(1 - x\right) \cdot \frac{3 - x}{y}\right)} \cdot \frac{1}{3} \]
            3. associate-*l*N/A

              \[\leadsto \color{blue}{\left(1 - x\right) \cdot \left(\frac{3 - x}{y} \cdot \frac{1}{3}\right)} \]
            4. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
            5. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\frac{3 - x}{y} \cdot \frac{1}{3}\right) \cdot \left(1 - x\right)} \]
          5. Applied rewrites99.8%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.3333333333333333, x, 1\right)}{y} \cdot \left(1 - x\right)} \]
          6. Add Preprocessing

          Alternative 10: 57.6% accurate, 1.6× speedup?

          \[\begin{array}{l} \\ \frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y} \end{array} \]
          (FPCore (x y) :precision binary64 (/ (fma -1.3333333333333333 x 1.0) y))
          double code(double x, double y) {
          	return fma(-1.3333333333333333, x, 1.0) / y;
          }
          
          function code(x, y)
          	return Float64(fma(-1.3333333333333333, x, 1.0) / y)
          end
          
          code[x_, y_] := N[(N[(-1.3333333333333333 * x + 1.0), $MachinePrecision] / y), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}
          \end{array}
          
          Derivation
          1. Initial program 92.0%

            \[\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{-4}{3} \cdot \frac{x}{y} + \frac{1}{y}} \]
          4. Step-by-step derivation
            1. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x}{y}} + \frac{1}{y} \]
            2. div-add-revN/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{-4}{3} \cdot x + 1}{y}} \]
            4. lower-fma.f6457.0

              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}}{y} \]
          5. Applied rewrites57.0%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-1.3333333333333333, x, 1\right)}{y}} \]
          6. Add Preprocessing

          Developer Target 1: 99.8% accurate, 0.8× speedup?

          \[\begin{array}{l} \\ \frac{1 - x}{y} \cdot \frac{3 - x}{3} \end{array} \]
          (FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
          double code(double x, double y) {
          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
          end function
          
          public static double code(double x, double y) {
          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
          }
          
          def code(x, y):
          	return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
          
          function code(x, y)
          	return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0))
          end
          
          function tmp = code(x, y)
          	tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0);
          end
          
          code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \frac{1 - x}{y} \cdot \frac{3 - x}{3}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024332 
          (FPCore (x y)
            :name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
            :precision binary64
          
            :alt
            (! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
          
            (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))