
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ (fma (sqrt x) 0.5 (fma 0.0625 (pow x -1.5) (/ -0.125 (sqrt x)))) x))
double code(double x) {
return fma(sqrt(x), 0.5, fma(0.0625, pow(x, -1.5), (-0.125 / sqrt(x)))) / x;
}
function code(x) return Float64(fma(sqrt(x), 0.5, fma(0.0625, (x ^ -1.5), Float64(-0.125 / sqrt(x)))) / x) end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 0.5 + N[(0.0625 * N[Power[x, -1.5], $MachinePrecision] + N[(-0.125 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{x}, 0.5, \mathsf{fma}\left(0.0625, {x}^{-1.5}, \frac{-0.125}{\sqrt{x}}\right)\right)}{x}
\end{array}
Initial program 8.0%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites98.6%
Applied rewrites98.6%
(FPCore (x) :precision binary64 (* (sqrt (pow x -1.0)) 0.5))
double code(double x) {
return sqrt(pow(x, -1.0)) * 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x ** (-1.0d0))) * 0.5d0
end function
public static double code(double x) {
return Math.sqrt(Math.pow(x, -1.0)) * 0.5;
}
def code(x): return math.sqrt(math.pow(x, -1.0)) * 0.5
function code(x) return Float64(sqrt((x ^ -1.0)) * 0.5) end
function tmp = code(x) tmp = sqrt((x ^ -1.0)) * 0.5; end
code[x_] := N[(N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{x}^{-1}} \cdot 0.5
\end{array}
Initial program 8.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.1
Applied rewrites97.1%
Final simplification97.1%
(FPCore (x) :precision binary64 (- (/ 0.5 (sqrt x)) (/ (/ 0.125 (sqrt x)) x)))
double code(double x) {
return (0.5 / sqrt(x)) - ((0.125 / sqrt(x)) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / sqrt(x)) - ((0.125d0 / sqrt(x)) / x)
end function
public static double code(double x) {
return (0.5 / Math.sqrt(x)) - ((0.125 / Math.sqrt(x)) / x);
}
def code(x): return (0.5 / math.sqrt(x)) - ((0.125 / math.sqrt(x)) / x)
function code(x) return Float64(Float64(0.5 / sqrt(x)) - Float64(Float64(0.125 / sqrt(x)) / x)) end
function tmp = code(x) tmp = (0.5 / sqrt(x)) - ((0.125 / sqrt(x)) / x); end
code[x_] := N[(N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[(0.125 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\sqrt{x}} - \frac{\frac{0.125}{\sqrt{x}}}{x}
\end{array}
Initial program 8.0%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.3
Applied rewrites98.3%
Applied rewrites98.3%
(FPCore (x) :precision binary64 (* (- (+ (/ -0.25 x) 1.0)) (/ -0.5 (sqrt x))))
double code(double x) {
return -((-0.25 / x) + 1.0) * (-0.5 / sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = -(((-0.25d0) / x) + 1.0d0) * ((-0.5d0) / sqrt(x))
end function
public static double code(double x) {
return -((-0.25 / x) + 1.0) * (-0.5 / Math.sqrt(x));
}
def code(x): return -((-0.25 / x) + 1.0) * (-0.5 / math.sqrt(x))
function code(x) return Float64(Float64(-Float64(Float64(-0.25 / x) + 1.0)) * Float64(-0.5 / sqrt(x))) end
function tmp = code(x) tmp = -((-0.25 / x) + 1.0) * (-0.5 / sqrt(x)); end
code[x_] := N[((-N[(N[(-0.25 / x), $MachinePrecision] + 1.0), $MachinePrecision]) * N[(-0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-\left(\frac{-0.25}{x} + 1\right)\right) \cdot \frac{-0.5}{\sqrt{x}}
\end{array}
Initial program 8.0%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.3
Applied rewrites98.3%
Applied rewrites98.3%
Applied rewrites98.3%
Final simplification98.3%
(FPCore (x) :precision binary64 (/ 0.5 (sqrt x)))
double code(double x) {
return 0.5 / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / sqrt(x)
end function
public static double code(double x) {
return 0.5 / Math.sqrt(x);
}
def code(x): return 0.5 / math.sqrt(x)
function code(x) return Float64(0.5 / sqrt(x)) end
function tmp = code(x) tmp = 0.5 / sqrt(x); end
code[x_] := N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\sqrt{x}}
\end{array}
Initial program 8.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.1
Applied rewrites97.1%
Applied rewrites96.9%
(FPCore (x) :precision binary64 (fma 0.5 x (- 1.0 (sqrt x))))
double code(double x) {
return fma(0.5, x, (1.0 - sqrt(x)));
}
function code(x) return fma(0.5, x, Float64(1.0 - sqrt(x))) end
code[x_] := N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)
\end{array}
Initial program 8.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f644.6
Applied rewrites4.6%
(FPCore (x) :precision binary64 (fma x 0.5 (sqrt x)))
double code(double x) {
return fma(x, 0.5, sqrt(x));
}
function code(x) return fma(x, 0.5, sqrt(x)) end
code[x_] := N[(x * 0.5 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 0.5, \sqrt{x}\right)
\end{array}
Initial program 8.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f644.6
Applied rewrites4.6%
Taylor expanded in x around inf
Applied rewrites4.5%
Applied rewrites4.6%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 8.0%
Taylor expanded in x around 0
Applied rewrites1.6%
(FPCore (x) :precision binary64 (* 0.5 (pow x -0.5)))
double code(double x) {
return 0.5 * pow(x, -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x ** (-0.5d0))
end function
public static double code(double x) {
return 0.5 * Math.pow(x, -0.5);
}
def code(x): return 0.5 * math.pow(x, -0.5)
function code(x) return Float64(0.5 * (x ^ -0.5)) end
function tmp = code(x) tmp = 0.5 * (x ^ -0.5); end
code[x_] := N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot {x}^{-0.5}
\end{array}
herbie shell --seed 2024332
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (* 1/2 (pow x -1/2)))
(- (sqrt (+ x 1.0)) (sqrt x)))