
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -2e-310) (/ (sqrt 2.0) (/ -1.0 x)) (* (sqrt x) (sqrt (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = sqrt(2.0) / (-1.0 / x);
} else {
tmp = sqrt(x) * sqrt((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = sqrt(2.0d0) / ((-1.0d0) / x)
else
tmp = sqrt(x) * sqrt((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = Math.sqrt(2.0) / (-1.0 / x);
} else {
tmp = Math.sqrt(x) * Math.sqrt((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = math.sqrt(2.0) / (-1.0 / x) else: tmp = math.sqrt(x) * math.sqrt((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(sqrt(2.0) / Float64(-1.0 / x)); else tmp = Float64(sqrt(x) * sqrt(Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = sqrt(2.0) / (-1.0 / x); else tmp = sqrt(x) * sqrt((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] / N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{\sqrt{2}}{\frac{-1}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{x \cdot 2}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites2.2%
Applied rewrites99.4%
Applied rewrites99.4%
if -1.999999999999994e-310 < x Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.4
Applied rewrites2.4%
Applied rewrites99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (sqrt 2.0) (fabs (pow x -1.0))))
double code(double x) {
return sqrt(2.0) / fabs(pow(x, -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0) / abs((x ** (-1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(2.0) / Math.abs(Math.pow(x, -1.0));
}
def code(x): return math.sqrt(2.0) / math.fabs(math.pow(x, -1.0))
function code(x) return Float64(sqrt(2.0) / abs((x ^ -1.0))) end
function tmp = code(x) tmp = sqrt(2.0) / abs((x ^ -1.0)); end
code[x_] := N[(N[Sqrt[2.0], $MachinePrecision] / N[Abs[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{\left|{x}^{-1}\right|}
\end{array}
Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6453.1
Applied rewrites53.1%
Applied rewrites48.5%
Applied rewrites99.3%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (- x) (sqrt 2.0)) (* (sqrt x) (sqrt (* x 2.0)))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = sqrt(x) * sqrt((x * 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = sqrt(x) * sqrt((x * 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = Math.sqrt(x) * Math.sqrt((x * 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = -x * math.sqrt(2.0) else: tmp = math.sqrt(x) * math.sqrt((x * 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(sqrt(x) * sqrt(Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = -x * sqrt(2.0); else tmp = sqrt(x) * sqrt((x * 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{x \cdot 2}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.4
Applied rewrites2.4%
Applied rewrites99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (- x) (sqrt 2.0)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = -x * math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = -x * sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.2%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 53.2%
Applied rewrites99.2%
(FPCore (x) :precision binary64 (if (<= x -4.05e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -4.05e-206) {
tmp = sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4.05d-206)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4.05e-206) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -4.05e-206: tmp = math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -4.05e-206) tmp = sqrt(2.0); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4.05e-206) tmp = sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4.05e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.05 \cdot 10^{-206}:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.0500000000000001e-206Initial program 62.7%
Applied rewrites5.7%
if -4.0500000000000001e-206 < x Initial program 46.0%
Applied rewrites84.5%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 53.2%
Applied rewrites5.4%
herbie shell --seed 2024332
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))