
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma y x (fma b a (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(y, x, fma(b, a, (z * t)));
}
function code(x, y, z, t, a, b) return fma(y, x, fma(b, a, Float64(z * t))) end
code[x_, y_, z_, t_, a_, b_] := N[(y * x + N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(b, a, z \cdot t\right)\right)
\end{array}
Initial program 96.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* x y) -5e+78)
(* x y)
(if (<= (* x y) 1e-188)
(* a b)
(if (<= (* x y) 4e+44) (* z t) (if (<= (* x y) 5e+75) (* a b) (* x y))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -5e+78) {
tmp = x * y;
} else if ((x * y) <= 1e-188) {
tmp = a * b;
} else if ((x * y) <= 4e+44) {
tmp = z * t;
} else if ((x * y) <= 5e+75) {
tmp = a * b;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x * y) <= (-5d+78)) then
tmp = x * y
else if ((x * y) <= 1d-188) then
tmp = a * b
else if ((x * y) <= 4d+44) then
tmp = z * t
else if ((x * y) <= 5d+75) then
tmp = a * b
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -5e+78) {
tmp = x * y;
} else if ((x * y) <= 1e-188) {
tmp = a * b;
} else if ((x * y) <= 4e+44) {
tmp = z * t;
} else if ((x * y) <= 5e+75) {
tmp = a * b;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x * y) <= -5e+78: tmp = x * y elif (x * y) <= 1e-188: tmp = a * b elif (x * y) <= 4e+44: tmp = z * t elif (x * y) <= 5e+75: tmp = a * b else: tmp = x * y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -5e+78) tmp = Float64(x * y); elseif (Float64(x * y) <= 1e-188) tmp = Float64(a * b); elseif (Float64(x * y) <= 4e+44) tmp = Float64(z * t); elseif (Float64(x * y) <= 5e+75) tmp = Float64(a * b); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x * y) <= -5e+78) tmp = x * y; elseif ((x * y) <= 1e-188) tmp = a * b; elseif ((x * y) <= 4e+44) tmp = z * t; elseif ((x * y) <= 5e+75) tmp = a * b; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+78], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-188], N[(a * b), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+44], N[(z * t), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+75], N[(a * b), $MachinePrecision], N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+78}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 10^{-188}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+44}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+75}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999984e78 or 5.0000000000000002e75 < (*.f64 x y) Initial program 94.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6429.2
Applied rewrites29.2%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
Taylor expanded in x around 0
Applied rewrites17.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6473.7
Applied rewrites73.7%
if -4.99999999999999984e78 < (*.f64 x y) < 9.9999999999999995e-189 or 4.0000000000000004e44 < (*.f64 x y) < 5.0000000000000002e75Initial program 98.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6463.1
Applied rewrites63.1%
Taylor expanded in x around 0
Applied rewrites53.9%
if 9.9999999999999995e-189 < (*.f64 x y) < 4.0000000000000004e44Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6485.6
Applied rewrites85.6%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6473.8
Applied rewrites73.8%
Taylor expanded in x around 0
Applied rewrites59.2%
Final simplification62.7%
(FPCore (x y z t a b) :precision binary64 (if (<= (* x y) -2e-35) (fma y x (* a b)) (if (<= (* x y) 5e+75) (fma b a (* z t)) (fma t z (* x y)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -2e-35) {
tmp = fma(y, x, (a * b));
} else if ((x * y) <= 5e+75) {
tmp = fma(b, a, (z * t));
} else {
tmp = fma(t, z, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -2e-35) tmp = fma(y, x, Float64(a * b)); elseif (Float64(x * y) <= 5e+75) tmp = fma(b, a, Float64(z * t)); else tmp = fma(t, z, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-35], N[(y * x + N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+75], N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(y, x, a \cdot b\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+75}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000002e-35Initial program 93.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.9
Applied rewrites83.9%
Applied rewrites86.5%
if -2.00000000000000002e-35 < (*.f64 x y) < 5.0000000000000002e75Initial program 99.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6492.2
Applied rewrites92.2%
if 5.0000000000000002e75 < (*.f64 x y) Initial program 95.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6431.5
Applied rewrites31.5%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.6
Applied rewrites87.6%
Final simplification89.7%
(FPCore (x y z t a b) :precision binary64 (if (<= (* x y) -2e-35) (fma b a (* x y)) (if (<= (* x y) 5e+75) (fma b a (* z t)) (fma t z (* x y)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -2e-35) {
tmp = fma(b, a, (x * y));
} else if ((x * y) <= 5e+75) {
tmp = fma(b, a, (z * t));
} else {
tmp = fma(t, z, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -2e-35) tmp = fma(b, a, Float64(x * y)); elseif (Float64(x * y) <= 5e+75) tmp = fma(b, a, Float64(z * t)); else tmp = fma(t, z, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-35], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+75], N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+75}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, z, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000002e-35Initial program 93.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.9
Applied rewrites83.9%
if -2.00000000000000002e-35 < (*.f64 x y) < 5.0000000000000002e75Initial program 99.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6492.2
Applied rewrites92.2%
if 5.0000000000000002e75 < (*.f64 x y) Initial program 95.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6431.5
Applied rewrites31.5%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.6
Applied rewrites87.6%
Final simplification88.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (fma b a (* x y)))) (if (<= (* x y) -2e-35) t_1 (if (<= (* x y) 4e+44) (fma b a (* z t)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, a, (x * y));
double tmp;
if ((x * y) <= -2e-35) {
tmp = t_1;
} else if ((x * y) <= 4e+44) {
tmp = fma(b, a, (z * t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(b, a, Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -2e-35) tmp = t_1; elseif (Float64(x * y) <= 4e+44) tmp = fma(b, a, Float64(z * t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e-35], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4e+44], N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+44}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -2.00000000000000002e-35 or 4.0000000000000004e44 < (*.f64 x y) Initial program 94.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.5
Applied rewrites83.5%
if -2.00000000000000002e-35 < (*.f64 x y) < 4.0000000000000004e44Initial program 99.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6493.6
Applied rewrites93.6%
Final simplification88.4%
(FPCore (x y z t a b) :precision binary64 (if (<= (* x y) -5e+78) (* x y) (if (<= (* x y) 5e+140) (fma b a (* z t)) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x * y) <= -5e+78) {
tmp = x * y;
} else if ((x * y) <= 5e+140) {
tmp = fma(b, a, (z * t));
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x * y) <= -5e+78) tmp = Float64(x * y); elseif (Float64(x * y) <= 5e+140) tmp = fma(b, a, Float64(z * t)); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+78], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+140], N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+78}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999984e78 or 5.00000000000000008e140 < (*.f64 x y) Initial program 93.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6425.2
Applied rewrites25.2%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
Taylor expanded in x around 0
Applied rewrites15.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6478.3
Applied rewrites78.3%
if -4.99999999999999984e78 < (*.f64 x y) < 5.00000000000000008e140Initial program 98.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6486.0
Applied rewrites86.0%
Final simplification83.2%
(FPCore (x y z t a b) :precision binary64 (if (<= (* z t) -1e-5) (* z t) (if (<= (* z t) 2e+79) (* a b) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -1e-5) {
tmp = z * t;
} else if ((z * t) <= 2e+79) {
tmp = a * b;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z * t) <= (-1d-5)) then
tmp = z * t
else if ((z * t) <= 2d+79) then
tmp = a * b
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -1e-5) {
tmp = z * t;
} else if ((z * t) <= 2e+79) {
tmp = a * b;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z * t) <= -1e-5: tmp = z * t elif (z * t) <= 2e+79: tmp = a * b else: tmp = z * t return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(z * t) <= -1e-5) tmp = Float64(z * t); elseif (Float64(z * t) <= 2e+79) tmp = Float64(a * b); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z * t) <= -1e-5) tmp = z * t; elseif ((z * t) <= 2e+79) tmp = a * b; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-5], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+79], N[(a * b), $MachinePrecision], N[(z * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-5}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+79}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000008e-5 or 1.99999999999999993e79 < (*.f64 z t) Initial program 94.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6474.3
Applied rewrites74.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.1
Applied rewrites85.1%
Taylor expanded in x around 0
Applied rewrites61.3%
if -1.00000000000000008e-5 < (*.f64 z t) < 1.99999999999999993e79Initial program 99.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.8
Applied rewrites91.8%
Taylor expanded in x around 0
Applied rewrites48.6%
Final simplification54.4%
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
def code(x, y, z, t, a, b): return a * b
function code(x, y, z, t, a, b) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 96.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6467.8
Applied rewrites67.8%
Taylor expanded in x around 0
Applied rewrites34.1%
Final simplification34.1%
herbie shell --seed 2024332
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))