
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z x) y x))
double code(double x, double y, double z) {
return fma((z - x), y, x);
}
function code(x, y, z) return fma(Float64(z - x), y, x) end
code[x_, y_, z_] := N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - x, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y) x)))
(if (<= y -8.8e+170)
t_0
(if (<= y -2.15e-67) (* y z) (if (<= y 1.0) (* 1.0 x) t_0)))))
double code(double x, double y, double z) {
double t_0 = -y * x;
double tmp;
if (y <= -8.8e+170) {
tmp = t_0;
} else if (y <= -2.15e-67) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -y * x
if (y <= (-8.8d+170)) then
tmp = t_0
else if (y <= (-2.15d-67)) then
tmp = y * z
else if (y <= 1.0d0) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -y * x;
double tmp;
if (y <= -8.8e+170) {
tmp = t_0;
} else if (y <= -2.15e-67) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -y * x tmp = 0 if y <= -8.8e+170: tmp = t_0 elif y <= -2.15e-67: tmp = y * z elif y <= 1.0: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-y) * x) tmp = 0.0 if (y <= -8.8e+170) tmp = t_0; elseif (y <= -2.15e-67) tmp = Float64(y * z); elseif (y <= 1.0) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -y * x; tmp = 0.0; if (y <= -8.8e+170) tmp = t_0; elseif (y <= -2.15e-67) tmp = y * z; elseif (y <= 1.0) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[y, -8.8e+170], t$95$0, If[LessEqual[y, -2.15e-67], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 * x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot x\\
\mathbf{if}\;y \leq -8.8 \cdot 10^{+170}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{-67}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.79999999999999955e170 or 1 < y Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6464.7
Applied rewrites64.7%
Taylor expanded in y around inf
Applied rewrites64.6%
if -8.79999999999999955e170 < y < -2.15000000000000013e-67Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6457.3
Applied rewrites57.3%
if -2.15000000000000013e-67 < y < 1Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6472.8
Applied rewrites72.8%
Taylor expanded in y around 0
Applied rewrites72.6%
Final simplification66.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -0.92) t_0 (if (<= y 1.85e-64) (* (- 1.0 y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -0.92) {
tmp = t_0;
} else if (y <= 1.85e-64) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-0.92d0)) then
tmp = t_0
else if (y <= 1.85d-64) then
tmp = (1.0d0 - y) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -0.92) {
tmp = t_0;
} else if (y <= 1.85e-64) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -0.92: tmp = t_0 elif y <= 1.85e-64: tmp = (1.0 - y) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -0.92) tmp = t_0; elseif (y <= 1.85e-64) tmp = Float64(Float64(1.0 - y) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -0.92) tmp = t_0; elseif (y <= 1.85e-64) tmp = (1.0 - y) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.92], t$95$0, If[LessEqual[y, 1.85e-64], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -0.92:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{-64}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.92000000000000004 or 1.84999999999999999e-64 < y Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6448.7
Applied rewrites48.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.0
Applied rewrites93.0%
if -0.92000000000000004 < y < 1.84999999999999999e-64Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6475.5
Applied rewrites75.5%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (<= z -1.25e+19) (* y z) (if (<= z 5.5e+62) (* (- 1.0 y) x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.25e+19) {
tmp = y * z;
} else if (z <= 5.5e+62) {
tmp = (1.0 - y) * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.25d+19)) then
tmp = y * z
else if (z <= 5.5d+62) then
tmp = (1.0d0 - y) * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.25e+19) {
tmp = y * z;
} else if (z <= 5.5e+62) {
tmp = (1.0 - y) * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.25e+19: tmp = y * z elif z <= 5.5e+62: tmp = (1.0 - y) * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.25e+19) tmp = Float64(y * z); elseif (z <= 5.5e+62) tmp = Float64(Float64(1.0 - y) * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.25e+19) tmp = y * z; elseif (z <= 5.5e+62) tmp = (1.0 - y) * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.25e+19], N[(y * z), $MachinePrecision], If[LessEqual[z, 5.5e+62], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+19}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{+62}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -1.25e19 or 5.4999999999999997e62 < z Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6469.5
Applied rewrites69.5%
if -1.25e19 < z < 5.4999999999999997e62Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6483.6
Applied rewrites83.6%
Final simplification78.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.15e-67) (* y z) (if (<= y 1.45e-64) (* 1.0 x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.15e-67) {
tmp = y * z;
} else if (y <= 1.45e-64) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.15d-67)) then
tmp = y * z
else if (y <= 1.45d-64) then
tmp = 1.0d0 * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.15e-67) {
tmp = y * z;
} else if (y <= 1.45e-64) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.15e-67: tmp = y * z elif y <= 1.45e-64: tmp = 1.0 * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.15e-67) tmp = Float64(y * z); elseif (y <= 1.45e-64) tmp = Float64(1.0 * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.15e-67) tmp = y * z; elseif (y <= 1.45e-64) tmp = 1.0 * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.15e-67], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.45e-64], N[(1.0 * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.15 \cdot 10^{-67}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{-64}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.15000000000000013e-67 or 1.4499999999999999e-64 < y Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6448.3
Applied rewrites48.3%
if -2.15000000000000013e-67 < y < 1.4499999999999999e-64Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6477.3
Applied rewrites77.3%
Taylor expanded in y around 0
Applied rewrites77.3%
Final simplification59.9%
(FPCore (x y z) :precision binary64 (* y z))
double code(double x, double y, double z) {
return y * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * z
end function
public static double code(double x, double y, double z) {
return y * z;
}
def code(x, y, z): return y * z
function code(x, y, z) return Float64(y * z) end
function tmp = code(x, y, z) tmp = y * z; end
code[x_, y_, z_] := N[(y * z), $MachinePrecision]
\begin{array}{l}
\\
y \cdot z
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6439.0
Applied rewrites39.0%
Final simplification39.0%
herbie shell --seed 2024332
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))