Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H

Percentage Accurate: 100.0% → 100.0%
Time: 3.5s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Alternative 1: 100.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(x + y, -z, x + y\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (+ x y) (- z) (+ x y)))
double code(double x, double y, double z) {
	return fma((x + y), -z, (x + y));
}
function code(x, y, z)
	return fma(Float64(x + y), Float64(-z), Float64(x + y))
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * (-z) + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(x + y, -z, x + y\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(1 - z\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(1 - z\right)} \]
    2. lift--.f64N/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(1 - z\right)} \]
    3. sub-negN/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(z\right)\right)\right)} \]
    4. +-commutativeN/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + 1\right)} \]
    5. distribute-lft-inN/A

      \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(\mathsf{neg}\left(z\right)\right) + \left(x + y\right) \cdot 1} \]
    6. *-rgt-identityN/A

      \[\leadsto \left(x + y\right) \cdot \left(\mathsf{neg}\left(z\right)\right) + \color{blue}{\left(x + y\right)} \]
    7. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(x + y, \mathsf{neg}\left(z\right), x + y\right)} \]
    8. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{x + y}, \mathsf{neg}\left(z\right), x + y\right) \]
    9. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{y + x}, \mathsf{neg}\left(z\right), x + y\right) \]
    10. lower-+.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{y + x}, \mathsf{neg}\left(z\right), x + y\right) \]
    11. lower-neg.f64100.0

      \[\leadsto \mathsf{fma}\left(y + x, \color{blue}{-z}, x + y\right) \]
    12. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{x + y}\right) \]
    13. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{y + x}\right) \]
    14. lower-+.f64100.0

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{y + x}\right) \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(y + x, -z, y + x\right)} \]
  5. Final simplification100.0%

    \[\leadsto \mathsf{fma}\left(x + y, -z, x + y\right) \]
  6. Add Preprocessing

Alternative 2: 48.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{elif}\;x + y \leq 2 \cdot 10^{+144}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;x + y \leq 1.2 \cdot 10^{+243}:\\ \;\;\;\;\left(-y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (+ x y) -1e-249)
   (* (- 1.0 z) x)
   (if (<= (+ x y) 2e+144)
     (+ x y)
     (if (<= (+ x y) 1.2e+243) (* (- y) z) (+ x y)))))
double code(double x, double y, double z) {
	double tmp;
	if ((x + y) <= -1e-249) {
		tmp = (1.0 - z) * x;
	} else if ((x + y) <= 2e+144) {
		tmp = x + y;
	} else if ((x + y) <= 1.2e+243) {
		tmp = -y * z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x + y) <= (-1d-249)) then
        tmp = (1.0d0 - z) * x
    else if ((x + y) <= 2d+144) then
        tmp = x + y
    else if ((x + y) <= 1.2d+243) then
        tmp = -y * z
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x + y) <= -1e-249) {
		tmp = (1.0 - z) * x;
	} else if ((x + y) <= 2e+144) {
		tmp = x + y;
	} else if ((x + y) <= 1.2e+243) {
		tmp = -y * z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x + y) <= -1e-249:
		tmp = (1.0 - z) * x
	elif (x + y) <= 2e+144:
		tmp = x + y
	elif (x + y) <= 1.2e+243:
		tmp = -y * z
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(x + y) <= -1e-249)
		tmp = Float64(Float64(1.0 - z) * x);
	elseif (Float64(x + y) <= 2e+144)
		tmp = Float64(x + y);
	elseif (Float64(x + y) <= 1.2e+243)
		tmp = Float64(Float64(-y) * z);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x + y) <= -1e-249)
		tmp = (1.0 - z) * x;
	elseif ((x + y) <= 2e+144)
		tmp = x + y;
	elseif ((x + y) <= 1.2e+243)
		tmp = -y * z;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-249], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+144], N[(x + y), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1.2e+243], N[((-y) * z), $MachinePrecision], N[(x + y), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\

\mathbf{elif}\;x + y \leq 2 \cdot 10^{+144}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;x + y \leq 1.2 \cdot 10^{+243}:\\
\;\;\;\;\left(-y\right) \cdot z\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 x y) < -1.00000000000000005e-249

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(1 - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      3. lower--.f6455.2

        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
    5. Applied rewrites55.2%

      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]

    if -1.00000000000000005e-249 < (+.f64 x y) < 2.00000000000000005e144 or 1.2e243 < (+.f64 x y)

    1. Initial program 99.9%

      \[\left(x + y\right) \cdot \left(1 - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      3. lower--.f6454.6

        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
    5. Applied rewrites54.6%

      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
    6. Step-by-step derivation
      1. Applied rewrites54.7%

        \[\leadsto \mathsf{fma}\left(-z, \color{blue}{y}, y\right) \]
      2. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + y} \]
      3. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{y + x} \]
        2. lower-+.f6459.3

          \[\leadsto \color{blue}{y + x} \]
      4. Applied rewrites59.3%

        \[\leadsto \color{blue}{y + x} \]

      if 2.00000000000000005e144 < (+.f64 x y) < 1.2e243

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(1 - z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        3. lower--.f6438.4

          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
      5. Applied rewrites38.4%

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      6. Taylor expanded in z around inf

        \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites27.6%

          \[\leadsto \left(-y\right) \cdot \color{blue}{z} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification53.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{elif}\;x + y \leq 2 \cdot 10^{+144}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;x + y \leq 1.2 \cdot 10^{+243}:\\ \;\;\;\;\left(-y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 74.6% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-y\right) \cdot z\\ t_1 := \left(-z\right) \cdot x\\ \mathbf{if}\;z \leq -8.8 \cdot 10^{+167}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -9:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 2.1 \cdot 10^{+48}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (- y) z)) (t_1 (* (- z) x)))
         (if (<= z -8.8e+167)
           t_0
           (if (<= z -9.0)
             t_1
             (if (<= z 1.0) (+ x y) (if (<= z 2.1e+48) t_0 t_1))))))
      double code(double x, double y, double z) {
      	double t_0 = -y * z;
      	double t_1 = -z * x;
      	double tmp;
      	if (z <= -8.8e+167) {
      		tmp = t_0;
      	} else if (z <= -9.0) {
      		tmp = t_1;
      	} else if (z <= 1.0) {
      		tmp = x + y;
      	} else if (z <= 2.1e+48) {
      		tmp = t_0;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: t_1
          real(8) :: tmp
          t_0 = -y * z
          t_1 = -z * x
          if (z <= (-8.8d+167)) then
              tmp = t_0
          else if (z <= (-9.0d0)) then
              tmp = t_1
          else if (z <= 1.0d0) then
              tmp = x + y
          else if (z <= 2.1d+48) then
              tmp = t_0
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = -y * z;
      	double t_1 = -z * x;
      	double tmp;
      	if (z <= -8.8e+167) {
      		tmp = t_0;
      	} else if (z <= -9.0) {
      		tmp = t_1;
      	} else if (z <= 1.0) {
      		tmp = x + y;
      	} else if (z <= 2.1e+48) {
      		tmp = t_0;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = -y * z
      	t_1 = -z * x
      	tmp = 0
      	if z <= -8.8e+167:
      		tmp = t_0
      	elif z <= -9.0:
      		tmp = t_1
      	elif z <= 1.0:
      		tmp = x + y
      	elif z <= 2.1e+48:
      		tmp = t_0
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(-y) * z)
      	t_1 = Float64(Float64(-z) * x)
      	tmp = 0.0
      	if (z <= -8.8e+167)
      		tmp = t_0;
      	elseif (z <= -9.0)
      		tmp = t_1;
      	elseif (z <= 1.0)
      		tmp = Float64(x + y);
      	elseif (z <= 2.1e+48)
      		tmp = t_0;
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = -y * z;
      	t_1 = -z * x;
      	tmp = 0.0;
      	if (z <= -8.8e+167)
      		tmp = t_0;
      	elseif (z <= -9.0)
      		tmp = t_1;
      	elseif (z <= 1.0)
      		tmp = x + y;
      	elseif (z <= 2.1e+48)
      		tmp = t_0;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * z), $MachinePrecision]}, Block[{t$95$1 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[z, -8.8e+167], t$95$0, If[LessEqual[z, -9.0], t$95$1, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], If[LessEqual[z, 2.1e+48], t$95$0, t$95$1]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \left(-y\right) \cdot z\\
      t_1 := \left(-z\right) \cdot x\\
      \mathbf{if}\;z \leq -8.8 \cdot 10^{+167}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;z \leq -9:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq 1:\\
      \;\;\;\;x + y\\
      
      \mathbf{elif}\;z \leq 2.1 \cdot 10^{+48}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -8.80000000000000013e167 or 1 < z < 2.0999999999999998e48

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(1 - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
          3. lower--.f6446.2

            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
        5. Applied rewrites46.2%

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        6. Taylor expanded in z around inf

          \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites46.2%

            \[\leadsto \left(-y\right) \cdot \color{blue}{z} \]

          if -8.80000000000000013e167 < z < -9 or 2.0999999999999998e48 < z

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(1 - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            3. lower--.f6454.9

              \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
          5. Applied rewrites54.9%

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          6. Taylor expanded in z around inf

            \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites53.1%

              \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

            if -9 < z < 1

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(1 - z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
              3. lower--.f6450.6

                \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
            5. Applied rewrites50.6%

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
            6. Step-by-step derivation
              1. Applied rewrites50.6%

                \[\leadsto \mathsf{fma}\left(-z, \color{blue}{y}, y\right) \]
              2. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + y} \]
              3. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{y + x} \]
                2. lower-+.f6498.0

                  \[\leadsto \color{blue}{y + x} \]
              4. Applied rewrites98.0%

                \[\leadsto \color{blue}{y + x} \]
            7. Recombined 3 regimes into one program.
            8. Final simplification73.4%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8.8 \cdot 10^{+167}:\\ \;\;\;\;\left(-y\right) \cdot z\\ \mathbf{elif}\;z \leq -9:\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 2.1 \cdot 10^{+48}:\\ \;\;\;\;\left(-y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot x\\ \end{array} \]
            9. Add Preprocessing

            Alternative 4: 74.9% accurate, 0.6× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot x\\ \mathbf{if}\;z \leq -9:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (let* ((t_0 (* (- z) x))) (if (<= z -9.0) t_0 (if (<= z 1.0) (+ x y) t_0))))
            double code(double x, double y, double z) {
            	double t_0 = -z * x;
            	double tmp;
            	if (z <= -9.0) {
            		tmp = t_0;
            	} else if (z <= 1.0) {
            		tmp = x + y;
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: t_0
                real(8) :: tmp
                t_0 = -z * x
                if (z <= (-9.0d0)) then
                    tmp = t_0
                else if (z <= 1.0d0) then
                    tmp = x + y
                else
                    tmp = t_0
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double t_0 = -z * x;
            	double tmp;
            	if (z <= -9.0) {
            		tmp = t_0;
            	} else if (z <= 1.0) {
            		tmp = x + y;
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	t_0 = -z * x
            	tmp = 0
            	if z <= -9.0:
            		tmp = t_0
            	elif z <= 1.0:
            		tmp = x + y
            	else:
            		tmp = t_0
            	return tmp
            
            function code(x, y, z)
            	t_0 = Float64(Float64(-z) * x)
            	tmp = 0.0
            	if (z <= -9.0)
            		tmp = t_0;
            	elseif (z <= 1.0)
            		tmp = Float64(x + y);
            	else
            		tmp = t_0;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	t_0 = -z * x;
            	tmp = 0.0;
            	if (z <= -9.0)
            		tmp = t_0;
            	elseif (z <= 1.0)
            		tmp = x + y;
            	else
            		tmp = t_0;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[z, -9.0], t$95$0, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], t$95$0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \left(-z\right) \cdot x\\
            \mathbf{if}\;z \leq -9:\\
            \;\;\;\;t\_0\\
            
            \mathbf{elif}\;z \leq 1:\\
            \;\;\;\;x + y\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_0\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -9 or 1 < z

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(1 - z\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                3. lower--.f6456.2

                  \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
              5. Applied rewrites56.2%

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
              6. Taylor expanded in z around inf

                \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites53.4%

                  \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

                if -9 < z < 1

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(1 - z\right) \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                  3. lower--.f6450.6

                    \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                5. Applied rewrites50.6%

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                6. Step-by-step derivation
                  1. Applied rewrites50.6%

                    \[\leadsto \mathsf{fma}\left(-z, \color{blue}{y}, y\right) \]
                  2. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + y} \]
                  3. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{y + x} \]
                    2. lower-+.f6498.0

                      \[\leadsto \color{blue}{y + x} \]
                  4. Applied rewrites98.0%

                    \[\leadsto \color{blue}{y + x} \]
                7. Recombined 2 regimes into one program.
                8. Final simplification74.8%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -9:\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot x\\ \end{array} \]
                9. Add Preprocessing

                Alternative 5: 52.3% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-z, y, y\right)\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= (+ x y) -1e-249) (* (- 1.0 z) x) (fma (- z) y y)))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((x + y) <= -1e-249) {
                		tmp = (1.0 - z) * x;
                	} else {
                		tmp = fma(-z, y, y);
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (Float64(x + y) <= -1e-249)
                		tmp = Float64(Float64(1.0 - z) * x);
                	else
                		tmp = fma(Float64(-z), y, y);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-249], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[((-z) * y + y), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\
                \;\;\;\;\left(1 - z\right) \cdot x\\
                
                \mathbf{else}:\\
                \;\;\;\;\mathsf{fma}\left(-z, y, y\right)\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < -1.00000000000000005e-249

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    3. lower--.f6455.2

                      \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                  5. Applied rewrites55.2%

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]

                  if -1.00000000000000005e-249 < (+.f64 x y)

                  1. Initial program 99.9%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    3. lower--.f6451.0

                      \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                  5. Applied rewrites51.0%

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                  6. Step-by-step derivation
                    1. Applied rewrites51.0%

                      \[\leadsto \mathsf{fma}\left(-z, \color{blue}{y}, y\right) \]
                  7. Recombined 2 regimes into one program.
                  8. Add Preprocessing

                  Alternative 6: 52.3% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(1 - z\right) \cdot y\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= (+ x y) -1e-249) (* (- 1.0 z) x) (* (- 1.0 z) y)))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x + y) <= -1e-249) {
                  		tmp = (1.0 - z) * x;
                  	} else {
                  		tmp = (1.0 - z) * y;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: tmp
                      if ((x + y) <= (-1d-249)) then
                          tmp = (1.0d0 - z) * x
                      else
                          tmp = (1.0d0 - z) * y
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x + y) <= -1e-249) {
                  		tmp = (1.0 - z) * x;
                  	} else {
                  		tmp = (1.0 - z) * y;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z):
                  	tmp = 0
                  	if (x + y) <= -1e-249:
                  		tmp = (1.0 - z) * x
                  	else:
                  		tmp = (1.0 - z) * y
                  	return tmp
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (Float64(x + y) <= -1e-249)
                  		tmp = Float64(Float64(1.0 - z) * x);
                  	else
                  		tmp = Float64(Float64(1.0 - z) * y);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z)
                  	tmp = 0.0;
                  	if ((x + y) <= -1e-249)
                  		tmp = (1.0 - z) * x;
                  	else
                  		tmp = (1.0 - z) * y;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-249], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x + y \leq -1 \cdot 10^{-249}:\\
                  \;\;\;\;\left(1 - z\right) \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(1 - z\right) \cdot y\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (+.f64 x y) < -1.00000000000000005e-249

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(1 - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      3. lower--.f6455.2

                        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                    5. Applied rewrites55.2%

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]

                    if -1.00000000000000005e-249 < (+.f64 x y)

                    1. Initial program 99.9%

                      \[\left(x + y\right) \cdot \left(1 - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                      3. lower--.f6451.0

                        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                    5. Applied rewrites51.0%

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                  3. Recombined 2 regimes into one program.
                  4. Add Preprocessing

                  Alternative 7: 100.0% accurate, 1.0× speedup?

                  \[\begin{array}{l} \\ \left(1 - z\right) \cdot \left(x + y\right) \end{array} \]
                  (FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
                  double code(double x, double y, double z) {
                  	return (1.0 - z) * (x + y);
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = (1.0d0 - z) * (x + y)
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return (1.0 - z) * (x + y);
                  }
                  
                  def code(x, y, z):
                  	return (1.0 - z) * (x + y)
                  
                  function code(x, y, z)
                  	return Float64(Float64(1.0 - z) * Float64(x + y))
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = (1.0 - z) * (x + y);
                  end
                  
                  code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  \left(1 - z\right) \cdot \left(x + y\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Final simplification100.0%

                    \[\leadsto \left(1 - z\right) \cdot \left(x + y\right) \]
                  4. Add Preprocessing

                  Alternative 8: 50.2% accurate, 3.0× speedup?

                  \[\begin{array}{l} \\ x + y \end{array} \]
                  (FPCore (x y z) :precision binary64 (+ x y))
                  double code(double x, double y, double z) {
                  	return x + y;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = x + y
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return x + y;
                  }
                  
                  def code(x, y, z):
                  	return x + y
                  
                  function code(x, y, z)
                  	return Float64(x + y)
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = x + y;
                  end
                  
                  code[x_, y_, z_] := N[(x + y), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  x + y
                  \end{array}
                  
                  Derivation
                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    3. lower--.f6450.1

                      \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                  5. Applied rewrites50.1%

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                  6. Step-by-step derivation
                    1. Applied rewrites50.1%

                      \[\leadsto \mathsf{fma}\left(-z, \color{blue}{y}, y\right) \]
                    2. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + y} \]
                    3. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y + x} \]
                      2. lower-+.f6448.8

                        \[\leadsto \color{blue}{y + x} \]
                    4. Applied rewrites48.8%

                      \[\leadsto \color{blue}{y + x} \]
                    5. Final simplification48.8%

                      \[\leadsto x + y \]
                    6. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024332 
                    (FPCore (x y z)
                      :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
                      :precision binary64
                      (* (+ x y) (- 1.0 z)))