
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 90.4%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- z x) z) y))) (if (<= y -16.5) t_0 (if (<= y 1.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((z - x) / z) * y;
double tmp;
if (y <= -16.5) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(z - x) / z) * y) tmp = 0.0 if (y <= -16.5) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(z - x), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -16.5], t$95$0, If[LessEqual[y, 1.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z - x}{z} \cdot y\\
\mathbf{if}\;y \leq -16.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -16.5 or 1 < y Initial program 80.4%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
Applied rewrites99.0%
if -16.5 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.7%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (<= y 350000000000.0) (fma (/ x z) 1.0 y) (if (<= y 6.5e+117) (* (/ (- y) z) x) (* 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 350000000000.0) {
tmp = fma((x / z), 1.0, y);
} else if (y <= 6.5e+117) {
tmp = (-y / z) * x;
} else {
tmp = 1.0 * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 350000000000.0) tmp = fma(Float64(x / z), 1.0, y); elseif (y <= 6.5e+117) tmp = Float64(Float64(Float64(-y) / z) * x); else tmp = Float64(1.0 * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 350000000000.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], If[LessEqual[y, 6.5e+117], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 350000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+117}:\\
\;\;\;\;\frac{-y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if y < 3.5e11Initial program 94.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites89.8%
if 3.5e11 < y < 6.5000000000000004e117Initial program 90.3%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6470.8
Applied rewrites70.8%
Taylor expanded in y around inf
Applied rewrites70.8%
if 6.5000000000000004e117 < y Initial program 73.4%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.4
Applied rewrites73.4%
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites58.3%
Final simplification83.1%
(FPCore (x y z) :precision binary64 (if (<= y 350000000000.0) (fma (/ x z) 1.0 y) (if (<= y 6.5e+117) (* (- y) (/ x z)) (* 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 350000000000.0) {
tmp = fma((x / z), 1.0, y);
} else if (y <= 6.5e+117) {
tmp = -y * (x / z);
} else {
tmp = 1.0 * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 350000000000.0) tmp = fma(Float64(x / z), 1.0, y); elseif (y <= 6.5e+117) tmp = Float64(Float64(-y) * Float64(x / z)); else tmp = Float64(1.0 * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 350000000000.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], If[LessEqual[y, 6.5e+117], N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 350000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+117}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if y < 3.5e11Initial program 94.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites89.8%
if 3.5e11 < y < 6.5000000000000004e117Initial program 90.3%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6470.8
Applied rewrites70.8%
Taylor expanded in y around inf
Applied rewrites70.8%
Applied rewrites70.6%
if 6.5000000000000004e117 < y Initial program 73.4%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.4
Applied rewrites73.4%
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites58.3%
Final simplification83.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.5e-18) (* 1.0 y) (if (<= y 6.2e-8) (/ x z) (* 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-18) {
tmp = 1.0 * y;
} else if (y <= 6.2e-8) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.5d-18)) then
tmp = 1.0d0 * y
else if (y <= 6.2d-8) then
tmp = x / z
else
tmp = 1.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e-18) {
tmp = 1.0 * y;
} else if (y <= 6.2e-8) {
tmp = x / z;
} else {
tmp = 1.0 * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.5e-18: tmp = 1.0 * y elif y <= 6.2e-8: tmp = x / z else: tmp = 1.0 * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.5e-18) tmp = Float64(1.0 * y); elseif (y <= 6.2e-8) tmp = Float64(x / z); else tmp = Float64(1.0 * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.5e-18) tmp = 1.0 * y; elseif (y <= 6.2e-8) tmp = x / z; else tmp = 1.0 * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.5e-18], N[(1.0 * y), $MachinePrecision], If[LessEqual[y, 6.2e-8], N[(x / z), $MachinePrecision], N[(1.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-18}:\\
\;\;\;\;1 \cdot y\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1 \cdot y\\
\end{array}
\end{array}
if y < -1.49999999999999991e-18 or 6.2e-8 < y Initial program 81.9%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6480.3
Applied rewrites80.3%
Applied rewrites98.4%
Taylor expanded in x around 0
Applied rewrites50.6%
if -1.49999999999999991e-18 < y < 6.2e-8Initial program 99.9%
Taylor expanded in y around 0
lower-/.f6478.3
Applied rewrites78.3%
Final simplification63.7%
(FPCore (x y z) :precision binary64 (fma (/ x z) 1.0 y))
double code(double x, double y, double z) {
return fma((x / z), 1.0, y);
}
function code(x, y, z) return fma(Float64(x / z), 1.0, y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1, y\right)
\end{array}
Initial program 90.4%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites79.8%
(FPCore (x y z) :precision binary64 (* 1.0 y))
double code(double x, double y, double z) {
return 1.0 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * y
end function
public static double code(double x, double y, double z) {
return 1.0 * y;
}
def code(x, y, z): return 1.0 * y
function code(x, y, z) return Float64(1.0 * y) end
function tmp = code(x, y, z) tmp = 1.0 * y; end
code[x_, y_, z_] := N[(1.0 * y), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot y
\end{array}
Initial program 90.4%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.4
Applied rewrites54.4%
Applied rewrites65.8%
Taylor expanded in x around 0
Applied rewrites37.9%
Final simplification37.9%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))