
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (* y z) -0.5 (fma x 0.125 t)))
double code(double x, double y, double z, double t) {
return fma((y * z), -0.5, fma(x, 0.125, t));
}
function code(x, y, z, t) return fma(Float64(y * z), -0.5, fma(x, 0.125, t)) end
code[x_, y_, z_, t_] := N[(N[(y * z), $MachinePrecision] * -0.5 + N[(x * 0.125 + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y \cdot z, -0.5, \mathsf{fma}\left(x, 0.125, t\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-/.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ 1.0 8.0) x)))
(if (<= t_1 -4e+97)
(fma 0.125 x t)
(if (<= t_1 5e+28) (fma (* -0.5 y) z t) (fma -0.5 (* y z) (* 0.125 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (1.0 / 8.0) * x;
double tmp;
if (t_1 <= -4e+97) {
tmp = fma(0.125, x, t);
} else if (t_1 <= 5e+28) {
tmp = fma((-0.5 * y), z, t);
} else {
tmp = fma(-0.5, (y * z), (0.125 * x));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(1.0 / 8.0) * x) tmp = 0.0 if (t_1 <= -4e+97) tmp = fma(0.125, x, t); elseif (t_1 <= 5e+28) tmp = fma(Float64(-0.5 * y), z, t); else tmp = fma(-0.5, Float64(y * z), Float64(0.125 * x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+97], N[(0.125 * x + t), $MachinePrecision], If[LessEqual[t$95$1, 5e+28], N[(N[(-0.5 * y), $MachinePrecision] * z + t), $MachinePrecision], N[(-0.5 * N[(y * z), $MachinePrecision] + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{8} \cdot x\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+97}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(-0.5 \cdot y, z, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.5, y \cdot z, 0.125 \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < -4.0000000000000003e97Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6493.1
Applied rewrites93.1%
if -4.0000000000000003e97 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < 4.99999999999999957e28Initial program 100.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6494.6
Applied rewrites94.6%
if 4.99999999999999957e28 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6475.6
Applied rewrites75.6%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6490.3
Applied rewrites90.3%
Final simplification93.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (* -0.5 y) z t))) (if (<= (* y z) -5e-20) t_1 (if (<= (* y z) 2e+108) (fma 0.125 x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((-0.5 * y), z, t);
double tmp;
if ((y * z) <= -5e-20) {
tmp = t_1;
} else if ((y * z) <= 2e+108) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(-0.5 * y), z, t) tmp = 0.0 if (Float64(y * z) <= -5e-20) tmp = t_1; elseif (Float64(y * z) <= 2e+108) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(-0.5 * y), $MachinePrecision] * z + t), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e-20], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 2e+108], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.5 \cdot y, z, t\right)\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{-20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 2 \cdot 10^{+108}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.9999999999999999e-20 or 2.0000000000000001e108 < (*.f64 y z) Initial program 100.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6489.7
Applied rewrites89.7%
if -4.9999999999999999e-20 < (*.f64 y z) < 2.0000000000000001e108Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6493.2
Applied rewrites93.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (* y z) -0.5))) (if (<= (* y z) -5e+88) t_1 (if (<= (* y z) 5e+131) (fma 0.125 x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -5e+88) {
tmp = t_1;
} else if ((y * z) <= 5e+131) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) tmp = 0.0 if (Float64(y * z) <= -5e+88) tmp = t_1; elseif (Float64(y * z) <= 5e+131) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+88], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 5e+131], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+131}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.99999999999999997e88 or 4.99999999999999995e131 < (*.f64 y z) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6419.3
Applied rewrites19.3%
Taylor expanded in y around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
if -4.99999999999999997e88 < (*.f64 y z) < 4.99999999999999995e131Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6488.4
Applied rewrites88.4%
Final simplification86.5%
(FPCore (x y z t) :precision binary64 (fma 0.125 x t))
double code(double x, double y, double z, double t) {
return fma(0.125, x, t);
}
function code(x, y, z, t) return fma(0.125, x, t) end
code[x_, y_, z_, t_] := N[(0.125 * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, t\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6467.6
Applied rewrites67.6%
(FPCore (x y z t) :precision binary64 (* 0.125 x))
double code(double x, double y, double z, double t) {
return 0.125 * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.125d0 * x
end function
public static double code(double x, double y, double z, double t) {
return 0.125 * x;
}
def code(x, y, z, t): return 0.125 * x
function code(x, y, z, t) return Float64(0.125 * x) end
function tmp = code(x, y, z, t) tmp = 0.125 * x; end
code[x_, y_, z_, t_] := N[(0.125 * x), $MachinePrecision]
\begin{array}{l}
\\
0.125 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6467.6
Applied rewrites67.6%
Taylor expanded in x around inf
lower-*.f6433.0
Applied rewrites33.0%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))