
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 -5e-174)
t_1
(if (<= t_1 2e-298)
(/ (fma (/ z t) y x) (fma (/ b t) y (+ 1.0 a)))
(if (<= t_1 1e+303) t_1 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= -5e-174) {
tmp = t_1;
} else if (t_1 <= 2e-298) {
tmp = fma((z / t), y, x) / fma((b / t), y, (1.0 + a));
} else if (t_1 <= 1e+303) {
tmp = t_1;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= -5e-174) tmp = t_1; elseif (t_1 <= 2e-298) tmp = Float64(fma(Float64(z / t), y, x) / fma(Float64(b / t), y, Float64(1.0 + a))); elseif (t_1 <= 1e+303) tmp = t_1; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -5e-174], t$95$1, If[LessEqual[t$95$1, 2e-298], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], t$95$1, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-174}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-298}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 17.5%
Taylor expanded in y around inf
lower-/.f6480.0
Applied rewrites80.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.0000000000000002e-174 or 1.99999999999999982e-298 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 99.7%
if -5.0000000000000002e-174 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.99999999999999982e-298Initial program 59.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6463.0
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6481.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6481.3
Applied rewrites81.3%
Final simplification92.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x)) (t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_2 (- INFINITY))
(/ z b)
(if (<= t_2 -1e-302)
(/ t_1 (+ 1.0 a))
(if (<= t_2 5e-305)
(fma (/ x b) (/ t y) (/ z b))
(if (<= t_2 1e+303) (/ (+ (/ z (/ t y)) x) (+ 1.0 a)) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_2 <= -1e-302) {
tmp = t_1 / (1.0 + a);
} else if (t_2 <= 5e-305) {
tmp = fma((x / b), (t / y), (z / b));
} else if (t_2 <= 1e+303) {
tmp = ((z / (t / y)) + x) / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_2 <= -1e-302) tmp = Float64(t_1 / Float64(1.0 + a)); elseif (t_2 <= 5e-305) tmp = fma(Float64(x / b), Float64(t / y), Float64(z / b)); elseif (t_2 <= 1e+303) tmp = Float64(Float64(Float64(z / Float64(t / y)) + x) / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$2, -1e-302], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-305], N[(N[(x / b), $MachinePrecision] * N[(t / y), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+303], N[(N[(N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-302}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-305}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{b}, \frac{t}{y}, \frac{z}{b}\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+303}:\\
\;\;\;\;\frac{\frac{z}{\frac{t}{y}} + x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 17.5%
Taylor expanded in y around inf
lower-/.f6480.0
Applied rewrites80.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999996e-303Initial program 99.7%
Taylor expanded in y around 0
lower-+.f6474.6
Applied rewrites74.6%
if -9.9999999999999996e-303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999985e-305Initial program 53.2%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6424.9
Applied rewrites24.9%
Taylor expanded in x around 0
Applied rewrites67.1%
if 4.99999999999999985e-305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 98.7%
Taylor expanded in y around 0
lower-+.f6477.2
Applied rewrites77.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
associate-/r/N/A
lift-/.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
Final simplification75.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x)) (t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_2 (- INFINITY))
(/ z b)
(if (<= t_2 -1e-302)
(/ t_1 (+ 1.0 a))
(if (<= t_2 5e-305)
(fma (/ x b) (/ t y) (/ z b))
(if (<= t_2 1e+303) (/ (fma (/ y t) z x) (+ 1.0 a)) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_2 <= -1e-302) {
tmp = t_1 / (1.0 + a);
} else if (t_2 <= 5e-305) {
tmp = fma((x / b), (t / y), (z / b));
} else if (t_2 <= 1e+303) {
tmp = fma((y / t), z, x) / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_2 <= -1e-302) tmp = Float64(t_1 / Float64(1.0 + a)); elseif (t_2 <= 5e-305) tmp = fma(Float64(x / b), Float64(t / y), Float64(z / b)); elseif (t_2 <= 1e+303) tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$2, -1e-302], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-305], N[(N[(x / b), $MachinePrecision] * N[(t / y), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+303], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-302}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-305}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{b}, \frac{t}{y}, \frac{z}{b}\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 17.5%
Taylor expanded in y around inf
lower-/.f6480.0
Applied rewrites80.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.9999999999999996e-303Initial program 99.7%
Taylor expanded in y around 0
lower-+.f6474.6
Applied rewrites74.6%
if -9.9999999999999996e-303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999985e-305Initial program 53.2%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6424.9
Applied rewrites24.9%
Taylor expanded in x around 0
Applied rewrites67.1%
if 4.99999999999999985e-305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 98.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6477.8
Applied rewrites77.8%
Final simplification75.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x)) (t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_2 (- INFINITY))
(/ z b)
(if (<= t_2 -1e-298)
(/ t_1 (+ 1.0 a))
(if (<= t_2 5e-305)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_2 1e+303) (/ (fma (/ y t) z x) (+ 1.0 a)) (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_2 <= -1e-298) {
tmp = t_1 / (1.0 + a);
} else if (t_2 <= 5e-305) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_2 <= 1e+303) {
tmp = fma((y / t), z, x) / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_2 <= -1e-298) tmp = Float64(t_1 / Float64(1.0 + a)); elseif (t_2 <= 5e-305) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_2 <= 1e+303) tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$2, -1e-298], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-305], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+303], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-298}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-305}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_2 \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 17.5%
Taylor expanded in y around inf
lower-/.f6480.0
Applied rewrites80.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.99999999999999912e-299Initial program 99.7%
Taylor expanded in y around 0
lower-+.f6474.3
Applied rewrites74.3%
if -9.99999999999999912e-299 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999985e-305Initial program 54.2%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6467.0
Applied rewrites67.0%
if 4.99999999999999985e-305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 98.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6477.8
Applied rewrites77.8%
Final simplification75.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (/ x (fma (/ y t) b (+ 1.0 a)))))
(if (<= t_1 (- INFINITY))
(/ z b)
(if (<= t_1 2e-298)
t_2
(if (<= t_1 4e-150)
(/ (fma (/ y t) z x) a)
(if (<= t_1 1e+303) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = x / fma((y / t), b, (1.0 + a));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z / b;
} else if (t_1 <= 2e-298) {
tmp = t_2;
} else if (t_1 <= 4e-150) {
tmp = fma((y / t), z, x) / a;
} else if (t_1 <= 1e+303) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z / b); elseif (t_1 <= 2e-298) tmp = t_2; elseif (t_1 <= 4e-150) tmp = Float64(fma(Float64(y / t), z, x) / a); elseif (t_1 <= 1e+303) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 2e-298], t$95$2, If[LessEqual[t$95$1, 4e-150], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-298}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-150}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 17.5%
Taylor expanded in y around inf
lower-/.f6480.0
Applied rewrites80.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1.99999999999999982e-298 or 4.00000000000000003e-150 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 88.2%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6465.0
Applied rewrites65.0%
if 1.99999999999999982e-298 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.00000000000000003e-150Initial program 99.8%
Taylor expanded in a around inf
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6488.5
Applied rewrites88.5%
Final simplification69.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_1 -1e-298)
(/ (fma (/ z t) y x) (+ 1.0 a))
(if (<= t_1 5e-305)
(/ x (fma (/ y t) b (+ 1.0 a)))
(if (<= t_1 1e+303) (/ (fma (/ y t) z x) (+ 1.0 a)) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_1 <= -1e-298) {
tmp = fma((z / t), y, x) / (1.0 + a);
} else if (t_1 <= 5e-305) {
tmp = x / fma((y / t), b, (1.0 + a));
} else if (t_1 <= 1e+303) {
tmp = fma((y / t), z, x) / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_1 <= -1e-298) tmp = Float64(fma(Float64(z / t), y, x) / Float64(1.0 + a)); elseif (t_1 <= 5e-305) tmp = Float64(x / fma(Float64(y / t), b, Float64(1.0 + a))); elseif (t_1 <= 1e+303) tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-298], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-305], N[(x / N[(N[(y / t), $MachinePrecision] * b + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-298}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{1 + a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-305}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(\frac{y}{t}, b, 1 + a\right)}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -9.99999999999999912e-299Initial program 91.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.4
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6487.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6487.2
Applied rewrites87.2%
Taylor expanded in y around 0
lower-+.f6466.7
Applied rewrites66.7%
if -9.99999999999999912e-299 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 4.99999999999999985e-305Initial program 54.2%
Taylor expanded in x around inf
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6467.0
Applied rewrites67.0%
if 4.99999999999999985e-305 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 98.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6477.8
Applied rewrites77.8%
if 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 13.3%
Taylor expanded in y around inf
lower-/.f6483.0
Applied rewrites83.0%
Final simplification72.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (fma (/ b t) y (+ 1.0 a))))
(if (<= t_1 5e-307)
(/ (fma (/ z t) y x) t_2)
(if (<= t_1 1e+303) (/ (fma (/ y t) z x) t_2) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = fma((b / t), y, (1.0 + a));
double tmp;
if (t_1 <= 5e-307) {
tmp = fma((z / t), y, x) / t_2;
} else if (t_1 <= 1e+303) {
tmp = fma((y / t), z, x) / t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = fma(Float64(b / t), y, Float64(1.0 + a)) tmp = 0.0 if (t_1 <= 5e-307) tmp = Float64(fma(Float64(z / t), y, x) / t_2); elseif (t_1 <= 1e+303) tmp = Float64(fma(Float64(y / t), z, x) / t_2); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-307], N[(N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / t$95$2), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-307}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{z}{t}, y, x\right)}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 5.00000000000000014e-307Initial program 78.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.8
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6483.8
Applied rewrites83.8%
if 5.00000000000000014e-307 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 98.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.4
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6481.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6481.5
Applied rewrites81.5%
lift-fma.f64N/A
*-commutativeN/A
lift-/.f64N/A
associate-/l*N/A
associate-*l/N/A
lift-/.f64N/A
lift-fma.f6489.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6489.7
Applied rewrites89.7%
if 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 13.3%
Taylor expanded in y around inf
lower-/.f6483.0
Applied rewrites83.0%
Final simplification85.7%
(FPCore (x y z t a b) :precision binary64 (if (<= (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))) 1e+303) (/ (fma (/ y t) z x) (fma (/ b t) y (+ 1.0 a))) (/ z b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((((z * y) / t) + x) / (((b * y) / t) + (1.0 + a))) <= 1e+303) {
tmp = fma((y / t), z, x) / fma((b / t), y, (1.0 + a));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) <= 1e+303) tmp = Float64(fma(Float64(y / t), z, x) / fma(Float64(b / t), y, Float64(1.0 + a))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+303], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)} \leq 10^{+303}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 1e303Initial program 86.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.5
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6483.0
Applied rewrites83.0%
lift-fma.f64N/A
*-commutativeN/A
lift-/.f64N/A
associate-/l*N/A
associate-*l/N/A
lift-/.f64N/A
lift-fma.f6483.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6483.3
Applied rewrites83.3%
if 1e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 13.3%
Taylor expanded in y around inf
lower-/.f6483.0
Applied rewrites83.0%
Final simplification83.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ 1.0 a))))
(if (<= (+ 1.0 a) -5000000.0)
t_1
(if (<= (+ 1.0 a) 1.00002)
(/ (fma (/ y t) z x) (fma (/ y t) b 1.0))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (1.0 + a);
double tmp;
if ((1.0 + a) <= -5000000.0) {
tmp = t_1;
} else if ((1.0 + a) <= 1.00002) {
tmp = fma((y / t), z, x) / fma((y / t), b, 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(1.0 + a)) tmp = 0.0 if (Float64(1.0 + a) <= -5000000.0) tmp = t_1; elseif (Float64(1.0 + a) <= 1.00002) tmp = Float64(fma(Float64(y / t), z, x) / fma(Float64(y / t), b, 1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 + a), $MachinePrecision], -5000000.0], t$95$1, If[LessEqual[N[(1.0 + a), $MachinePrecision], 1.00002], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(N[(y / t), $MachinePrecision] * b + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{1 + a}\\
\mathbf{if}\;1 + a \leq -5000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;1 + a \leq 1.00002:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 a #s(literal 1 binary64)) < -5e6 or 1.00001999999999991 < (+.f64 a #s(literal 1 binary64)) Initial program 75.9%
Taylor expanded in y around 0
lower-+.f6465.9
Applied rewrites65.9%
if -5e6 < (+.f64 a #s(literal 1 binary64)) < 1.00001999999999991Initial program 77.3%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6480.4
Applied rewrites80.4%
Final simplification72.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma (/ y t) z x) a)))
(if (<= a -1.2e+100)
t_1
(if (<= a -1.3e-74)
(/ z b)
(if (<= a 9.5) (/ x (fma b (/ y t) 1.0)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma((y / t), z, x) / a;
double tmp;
if (a <= -1.2e+100) {
tmp = t_1;
} else if (a <= -1.3e-74) {
tmp = z / b;
} else if (a <= 9.5) {
tmp = x / fma(b, (y / t), 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(Float64(y / t), z, x) / a) tmp = 0.0 if (a <= -1.2e+100) tmp = t_1; elseif (a <= -1.3e-74) tmp = Float64(z / b); elseif (a <= 9.5) tmp = Float64(x / fma(b, Float64(y / t), 1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[a, -1.2e+100], t$95$1, If[LessEqual[a, -1.3e-74], N[(z / b), $MachinePrecision], If[LessEqual[a, 9.5], N[(x / N[(b * N[(y / t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{a}\\
\mathbf{if}\;a \leq -1.2 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.3 \cdot 10^{-74}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;a \leq 9.5:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(b, \frac{y}{t}, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.20000000000000006e100 or 9.5 < a Initial program 78.4%
Taylor expanded in a around inf
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6466.5
Applied rewrites66.5%
if -1.20000000000000006e100 < a < -1.3e-74Initial program 61.0%
Taylor expanded in y around inf
lower-/.f6450.0
Applied rewrites50.0%
if -1.3e-74 < a < 9.5Initial program 80.6%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6480.5
Applied rewrites80.5%
Taylor expanded in x around inf
Applied rewrites54.5%
(FPCore (x y z t a b) :precision binary64 (if (<= y -2e+122) (/ z b) (if (<= y 1e+155) (/ (fma (/ y t) z x) (+ 1.0 a)) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2e+122) {
tmp = z / b;
} else if (y <= 1e+155) {
tmp = fma((y / t), z, x) / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -2e+122) tmp = Float64(z / b); elseif (y <= 1e+155) tmp = Float64(fma(Float64(y / t), z, x) / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -2e+122], N[(z / b), $MachinePrecision], If[LessEqual[y, 1e+155], N[(N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+122}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 10^{+155}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{y}{t}, z, x\right)}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -2.00000000000000003e122 or 1.00000000000000001e155 < y Initial program 39.5%
Taylor expanded in y around inf
lower-/.f6470.9
Applied rewrites70.9%
if -2.00000000000000003e122 < y < 1.00000000000000001e155Initial program 89.7%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6470.7
Applied rewrites70.7%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ 1.0 a) -20000000.0) (/ x a) (if (<= (+ 1.0 a) 20.0) (fma (- x) a x) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((1.0 + a) <= -20000000.0) {
tmp = x / a;
} else if ((1.0 + a) <= 20.0) {
tmp = fma(-x, a, x);
} else {
tmp = x / a;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(1.0 + a) <= -20000000.0) tmp = Float64(x / a); elseif (Float64(1.0 + a) <= 20.0) tmp = fma(Float64(-x), a, x); else tmp = Float64(x / a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(1.0 + a), $MachinePrecision], -20000000.0], N[(x / a), $MachinePrecision], If[LessEqual[N[(1.0 + a), $MachinePrecision], 20.0], N[((-x) * a + x), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + a \leq -20000000:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;1 + a \leq 20:\\
\;\;\;\;\mathsf{fma}\left(-x, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if (+.f64 a #s(literal 1 binary64)) < -2e7 or 20 < (+.f64 a #s(literal 1 binary64)) Initial program 76.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6447.1
Applied rewrites47.1%
Taylor expanded in a around inf
Applied rewrites46.5%
if -2e7 < (+.f64 a #s(literal 1 binary64)) < 20Initial program 77.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6431.5
Applied rewrites31.5%
Taylor expanded in a around 0
Applied rewrites31.0%
Final simplification39.0%
(FPCore (x y z t a b) :precision binary64 (if (<= y -7.8e+77) (/ z b) (if (<= y 9.5e+154) (/ x (+ 1.0 a)) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -7.8e+77) {
tmp = z / b;
} else if (y <= 9.5e+154) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-7.8d+77)) then
tmp = z / b
else if (y <= 9.5d+154) then
tmp = x / (1.0d0 + a)
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -7.8e+77) {
tmp = z / b;
} else if (y <= 9.5e+154) {
tmp = x / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -7.8e+77: tmp = z / b elif y <= 9.5e+154: tmp = x / (1.0 + a) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -7.8e+77) tmp = Float64(z / b); elseif (y <= 9.5e+154) tmp = Float64(x / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -7.8e+77) tmp = z / b; elseif (y <= 9.5e+154) tmp = x / (1.0 + a); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -7.8e+77], N[(z / b), $MachinePrecision], If[LessEqual[y, 9.5e+154], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+77}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+154}:\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -7.7999999999999995e77 or 9.5000000000000001e154 < y Initial program 44.0%
Taylor expanded in y around inf
lower-/.f6468.0
Applied rewrites68.0%
if -7.7999999999999995e77 < y < 9.5000000000000001e154Initial program 90.3%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6451.7
Applied rewrites51.7%
(FPCore (x y z t a b) :precision binary64 (if (<= y -2.65e-166) (/ z b) (if (<= y 1.8e-38) (/ x a) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2.65e-166) {
tmp = z / b;
} else if (y <= 1.8e-38) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-2.65d-166)) then
tmp = z / b
else if (y <= 1.8d-38) then
tmp = x / a
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2.65e-166) {
tmp = z / b;
} else if (y <= 1.8e-38) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -2.65e-166: tmp = z / b elif y <= 1.8e-38: tmp = x / a else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -2.65e-166) tmp = Float64(z / b); elseif (y <= 1.8e-38) tmp = Float64(x / a); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -2.65e-166) tmp = z / b; elseif (y <= 1.8e-38) tmp = x / a; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -2.65e-166], N[(z / b), $MachinePrecision], If[LessEqual[y, 1.8e-38], N[(x / a), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.65 \cdot 10^{-166}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-38}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -2.64999999999999998e-166 or 1.8e-38 < y Initial program 65.4%
Taylor expanded in y around inf
lower-/.f6446.3
Applied rewrites46.3%
if -2.64999999999999998e-166 < y < 1.8e-38Initial program 95.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6464.4
Applied rewrites64.4%
Taylor expanded in a around inf
Applied rewrites41.8%
(FPCore (x y z t a b) :precision binary64 (fma (- x) a x))
double code(double x, double y, double z, double t, double a, double b) {
return fma(-x, a, x);
}
function code(x, y, z, t, a, b) return fma(Float64(-x), a, x) end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * a + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, a, x\right)
\end{array}
Initial program 76.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6439.6
Applied rewrites39.6%
Taylor expanded in a around 0
Applied rewrites16.1%
(FPCore (x y z t a b) :precision binary64 (* (- x) a))
double code(double x, double y, double z, double t, double a, double b) {
return -x * a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -x * a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -x * a;
}
def code(x, y, z, t, a, b): return -x * a
function code(x, y, z, t, a, b) return Float64(Float64(-x) * a) end
function tmp = code(x, y, z, t, a, b) tmp = -x * a; end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * a), $MachinePrecision]
\begin{array}{l}
\\
\left(-x\right) \cdot a
\end{array}
Initial program 76.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6439.6
Applied rewrites39.6%
Taylor expanded in a around 0
Applied rewrites16.1%
Taylor expanded in a around inf
Applied rewrites4.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))