Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.4% → 94.9%
Time: 6.1s
Alternatives: 11
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 94.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+222}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{1 + x} + \frac{y}{\mathsf{fma}\left(t, x, t\right)}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
   (if (<= t_1 2e+222)
     t_1
     (- (+ (/ x (+ 1.0 x)) (/ y (fma t x t))) (/ x (* (fma t x t) z))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
	double tmp;
	if (t_1 <= 2e+222) {
		tmp = t_1;
	} else {
		tmp = ((x / (1.0 + x)) + (y / fma(t, x, t))) - (x / (fma(t, x, t) * z));
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
	tmp = 0.0
	if (t_1 <= 2e+222)
		tmp = t_1;
	else
		tmp = Float64(Float64(Float64(x / Float64(1.0 + x)) + Float64(y / fma(t, x, t))) - Float64(x / Float64(fma(t, x, t) * z)));
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+222], t$95$1, N[(N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * x + t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+222}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{1 + x} + \frac{y}{\mathsf{fma}\left(t, x, t\right)}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e222

    1. Initial program 97.7%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing

    if 2.0000000000000001e222 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 22.3%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\left(\frac{x}{1 + x} + \frac{y}{t \cdot \left(1 + x\right)}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \color{blue}{\left(\frac{x}{1 + x} + \frac{y}{t \cdot \left(1 + x\right)}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\frac{y}{t \cdot \left(1 + x\right)} + \frac{x}{1 + x}\right)} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      3. lower-+.f64N/A

        \[\leadsto \color{blue}{\left(\frac{y}{t \cdot \left(1 + x\right)} + \frac{x}{1 + x}\right)} - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      4. lower-/.f64N/A

        \[\leadsto \left(\color{blue}{\frac{y}{t \cdot \left(1 + x\right)}} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      5. +-commutativeN/A

        \[\leadsto \left(\frac{y}{t \cdot \color{blue}{\left(x + 1\right)}} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      6. distribute-lft-inN/A

        \[\leadsto \left(\frac{y}{\color{blue}{t \cdot x + t \cdot 1}} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      7. *-rgt-identityN/A

        \[\leadsto \left(\frac{y}{t \cdot x + \color{blue}{t}} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      8. lower-fma.f64N/A

        \[\leadsto \left(\frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      9. lower-/.f64N/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \color{blue}{\frac{x}{1 + x}}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      10. lower-+.f64N/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{\color{blue}{1 + x}}\right) - \frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)} \]
      11. lower-/.f64N/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \color{blue}{\frac{x}{t \cdot \left(z \cdot \left(1 + x\right)\right)}} \]
      12. *-commutativeN/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{t \cdot \color{blue}{\left(\left(1 + x\right) \cdot z\right)}} \]
      13. associate-*r*N/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\color{blue}{\left(t \cdot \left(1 + x\right)\right) \cdot z}} \]
      14. lower-*.f64N/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\color{blue}{\left(t \cdot \left(1 + x\right)\right) \cdot z}} \]
      15. +-commutativeN/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\left(t \cdot \color{blue}{\left(x + 1\right)}\right) \cdot z} \]
      16. distribute-lft-inN/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\color{blue}{\left(t \cdot x + t \cdot 1\right)} \cdot z} \]
      17. *-rgt-identityN/A

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\left(t \cdot x + \color{blue}{t}\right) \cdot z} \]
      18. lower-fma.f6494.1

        \[\leadsto \left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\color{blue}{\mathsf{fma}\left(t, x, t\right)} \cdot z} \]
    5. Applied rewrites94.1%

      \[\leadsto \color{blue}{\left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{+222}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{1 + x} + \frac{y}{\mathsf{fma}\left(t, x, t\right)}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 94.0% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{\frac{z}{1 + x}}{t\_2} \cdot y\\ t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-73}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
        (t_2 (- (* t z) x))
        (t_3 (* (/ (/ z (+ 1.0 x)) t_2) y))
        (t_4 (/ (+ (/ (- (* z y) x) t_2) x) (+ 1.0 x))))
   (if (<= t_4 -2e+18)
     t_3
     (if (<= t_4 5e-73)
       t_1
       (if (<= t_4 2.0)
         (/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
         (if (<= t_4 INFINITY) t_3 t_1))))))
double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) + x) / (1.0 + x);
	double t_2 = (t * z) - x;
	double t_3 = ((z / (1.0 + x)) / t_2) * y;
	double t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x);
	double tmp;
	if (t_4 <= -2e+18) {
		tmp = t_3;
	} else if (t_4 <= 5e-73) {
		tmp = t_1;
	} else if (t_4 <= 2.0) {
		tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
	} else if (t_4 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
	t_2 = Float64(Float64(t * z) - x)
	t_3 = Float64(Float64(Float64(z / Float64(1.0 + x)) / t_2) * y)
	t_4 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / t_2) + x) / Float64(1.0 + x))
	tmp = 0.0
	if (t_4 <= -2e+18)
		tmp = t_3;
	elseif (t_4 <= 5e-73)
		tmp = t_1;
	elseif (t_4 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x));
	elseif (t_4 <= Inf)
		tmp = t_3;
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -2e+18], t$95$3, If[LessEqual[t$95$4, 5e-73], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := t \cdot z - x\\
t_3 := \frac{\frac{z}{1 + x}}{t\_2} \cdot y\\
t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\
\mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-73}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\

\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

    1. Initial program 82.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
      6. mul-1-negN/A

        \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
      7. lower-fma.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
      8. mul-1-negN/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
      9. lower-neg.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
      11. lower-+.f6487.0

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
    5. Applied rewrites87.0%

      \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
    6. Step-by-step derivation
      1. Applied rewrites96.5%

        \[\leadsto y \cdot \color{blue}{\frac{\frac{z}{x + 1}}{t \cdot z - x}} \]

      if -2e18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999998e-73 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 70.2%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        2. lower-+.f64N/A

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        3. lower-/.f6494.0

          \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
      5. Applied rewrites94.0%

        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

      if 4.9999999999999998e-73 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 99.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. sub-negN/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
        4. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
        5. lower-fma.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
        6. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
        7. lower-neg.f6498.7

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
      5. Applied rewrites98.7%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification97.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+18}:\\ \;\;\;\;\frac{\frac{z}{1 + x}}{t \cdot z - x} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{-73}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{\frac{z}{1 + x}}{t \cdot z - x} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 93.3% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{z}{\left(1 + x\right) \cdot t\_2} \cdot y\\ t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-73}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
            (t_2 (- (* t z) x))
            (t_3 (* (/ z (* (+ 1.0 x) t_2)) y))
            (t_4 (/ (+ (/ (- (* z y) x) t_2) x) (+ 1.0 x))))
       (if (<= t_4 -2e+18)
         t_3
         (if (<= t_4 5e-73)
           t_1
           (if (<= t_4 2.0)
             (/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
             (if (<= t_4 INFINITY) t_3 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = (z / ((1.0 + x) * t_2)) * y;
    	double t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -2e+18) {
    		tmp = t_3;
    	} else if (t_4 <= 5e-73) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
    	} else if (t_4 <= ((double) INFINITY)) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(Float64(z / Float64(Float64(1.0 + x) * t_2)) * y)
    	t_4 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / t_2) + x) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_4 <= -2e+18)
    		tmp = t_3;
    	elseif (t_4 <= 5e-73)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x));
    	elseif (t_4 <= Inf)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -2e+18], t$95$3, If[LessEqual[t$95$4, 5e-73], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
    t_2 := t \cdot z - x\\
    t_3 := \frac{z}{\left(1 + x\right) \cdot t\_2} \cdot y\\
    t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\
    \mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-73}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
    
    \mathbf{elif}\;t\_4 \leq \infty:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 82.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
        6. mul-1-negN/A

          \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
        7. lower-fma.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
        8. mul-1-negN/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
        9. lower-neg.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
        10. lower-/.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
        11. lower-+.f6487.0

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
      5. Applied rewrites87.0%

        \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
      6. Step-by-step derivation
        1. Applied rewrites96.4%

          \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(t \cdot z - x\right)}} \]

        if -2e18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999998e-73 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 70.2%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          3. lower-/.f6494.0

            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
        5. Applied rewrites94.0%

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

        if 4.9999999999999998e-73 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

        1. Initial program 99.9%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          2. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
          3. sub-negN/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
          4. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
          5. lower-fma.f64N/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
          6. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
          7. lower-neg.f6498.7

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
        5. Applied rewrites98.7%

          \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification96.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+18}:\\ \;\;\;\;\frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 5 \cdot 10^{-73}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 4: 92.9% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{z}{\left(1 + x\right) \cdot t\_2} \cdot y\\ t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\ \mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-11}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_4 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
              (t_2 (- (* t z) x))
              (t_3 (* (/ z (* (+ 1.0 x) t_2)) y))
              (t_4 (/ (+ (/ (- (* z y) x) t_2) x) (+ 1.0 x))))
         (if (<= t_4 -2e+18)
           t_3
           (if (<= t_4 2e-11)
             t_1
             (if (<= t_4 2.0) 1.0 (if (<= t_4 INFINITY) t_3 t_1))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = ((y / t) + x) / (1.0 + x);
      	double t_2 = (t * z) - x;
      	double t_3 = (z / ((1.0 + x) * t_2)) * y;
      	double t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x);
      	double tmp;
      	if (t_4 <= -2e+18) {
      		tmp = t_3;
      	} else if (t_4 <= 2e-11) {
      		tmp = t_1;
      	} else if (t_4 <= 2.0) {
      		tmp = 1.0;
      	} else if (t_4 <= ((double) INFINITY)) {
      		tmp = t_3;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = ((y / t) + x) / (1.0 + x);
      	double t_2 = (t * z) - x;
      	double t_3 = (z / ((1.0 + x) * t_2)) * y;
      	double t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x);
      	double tmp;
      	if (t_4 <= -2e+18) {
      		tmp = t_3;
      	} else if (t_4 <= 2e-11) {
      		tmp = t_1;
      	} else if (t_4 <= 2.0) {
      		tmp = 1.0;
      	} else if (t_4 <= Double.POSITIVE_INFINITY) {
      		tmp = t_3;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = ((y / t) + x) / (1.0 + x)
      	t_2 = (t * z) - x
      	t_3 = (z / ((1.0 + x) * t_2)) * y
      	t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x)
      	tmp = 0
      	if t_4 <= -2e+18:
      		tmp = t_3
      	elif t_4 <= 2e-11:
      		tmp = t_1
      	elif t_4 <= 2.0:
      		tmp = 1.0
      	elif t_4 <= math.inf:
      		tmp = t_3
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
      	t_2 = Float64(Float64(t * z) - x)
      	t_3 = Float64(Float64(z / Float64(Float64(1.0 + x) * t_2)) * y)
      	t_4 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / t_2) + x) / Float64(1.0 + x))
      	tmp = 0.0
      	if (t_4 <= -2e+18)
      		tmp = t_3;
      	elseif (t_4 <= 2e-11)
      		tmp = t_1;
      	elseif (t_4 <= 2.0)
      		tmp = 1.0;
      	elseif (t_4 <= Inf)
      		tmp = t_3;
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = ((y / t) + x) / (1.0 + x);
      	t_2 = (t * z) - x;
      	t_3 = (z / ((1.0 + x) * t_2)) * y;
      	t_4 = ((((z * y) - x) / t_2) + x) / (1.0 + x);
      	tmp = 0.0;
      	if (t_4 <= -2e+18)
      		tmp = t_3;
      	elseif (t_4 <= 2e-11)
      		tmp = t_1;
      	elseif (t_4 <= 2.0)
      		tmp = 1.0;
      	elseif (t_4 <= Inf)
      		tmp = t_3;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -2e+18], t$95$3, If[LessEqual[t$95$4, 2e-11], t$95$1, If[LessEqual[t$95$4, 2.0], 1.0, If[LessEqual[t$95$4, Infinity], t$95$3, t$95$1]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
      t_2 := t \cdot z - x\\
      t_3 := \frac{z}{\left(1 + x\right) \cdot t\_2} \cdot y\\
      t_4 := \frac{\frac{z \cdot y - x}{t\_2} + x}{1 + x}\\
      \mathbf{if}\;t\_4 \leq -2 \cdot 10^{+18}:\\
      \;\;\;\;t\_3\\
      
      \mathbf{elif}\;t\_4 \leq 2 \cdot 10^{-11}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_4 \leq 2:\\
      \;\;\;\;1\\
      
      \mathbf{elif}\;t\_4 \leq \infty:\\
      \;\;\;\;t\_3\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e18 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

        1. Initial program 82.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          2. times-fracN/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
          5. sub-negN/A

            \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
          6. mul-1-negN/A

            \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
          7. lower-fma.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
          8. mul-1-negN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
          9. lower-neg.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
          11. lower-+.f6487.0

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
        5. Applied rewrites87.0%

          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
        6. Step-by-step derivation
          1. Applied rewrites96.4%

            \[\leadsto y \cdot \color{blue}{\frac{z}{\left(x + 1\right) \cdot \left(t \cdot z - x\right)}} \]

          if -2e18 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 73.8%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6491.2

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites91.2%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

          if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites99.0%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 3 regimes into one program.
          6. Final simplification96.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{+18}:\\ \;\;\;\;\frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot y\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq \infty:\\ \;\;\;\;\frac{z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
          7. Add Preprocessing

          Alternative 5: 77.2% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\left(1 + x\right) \cdot t}\\ t_2 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ y (* (+ 1.0 x) t)))
                  (t_2 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
             (if (<= t_2 -2e-13)
               t_1
               (if (<= t_2 2e-11) (* (- 1.0 x) x) (if (<= t_2 2.0) 1.0 t_1)))))
          double code(double x, double y, double z, double t) {
          	double t_1 = y / ((1.0 + x) * t);
          	double t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
          	double tmp;
          	if (t_2 <= -2e-13) {
          		tmp = t_1;
          	} else if (t_2 <= 2e-11) {
          		tmp = (1.0 - x) * x;
          	} else if (t_2 <= 2.0) {
          		tmp = 1.0;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_1 = y / ((1.0d0 + x) * t)
              t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
              if (t_2 <= (-2d-13)) then
                  tmp = t_1
              else if (t_2 <= 2d-11) then
                  tmp = (1.0d0 - x) * x
              else if (t_2 <= 2.0d0) then
                  tmp = 1.0d0
              else
                  tmp = t_1
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = y / ((1.0 + x) * t);
          	double t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
          	double tmp;
          	if (t_2 <= -2e-13) {
          		tmp = t_1;
          	} else if (t_2 <= 2e-11) {
          		tmp = (1.0 - x) * x;
          	} else if (t_2 <= 2.0) {
          		tmp = 1.0;
          	} else {
          		tmp = t_1;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = y / ((1.0 + x) * t)
          	t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
          	tmp = 0
          	if t_2 <= -2e-13:
          		tmp = t_1
          	elif t_2 <= 2e-11:
          		tmp = (1.0 - x) * x
          	elif t_2 <= 2.0:
          		tmp = 1.0
          	else:
          		tmp = t_1
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(y / Float64(Float64(1.0 + x) * t))
          	t_2 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
          	tmp = 0.0
          	if (t_2 <= -2e-13)
          		tmp = t_1;
          	elseif (t_2 <= 2e-11)
          		tmp = Float64(Float64(1.0 - x) * x);
          	elseif (t_2 <= 2.0)
          		tmp = 1.0;
          	else
          		tmp = t_1;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = y / ((1.0 + x) * t);
          	t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
          	tmp = 0.0;
          	if (t_2 <= -2e-13)
          		tmp = t_1;
          	elseif (t_2 <= 2e-11)
          		tmp = (1.0 - x) * x;
          	elseif (t_2 <= 2.0)
          		tmp = 1.0;
          	else
          		tmp = t_1;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-13], t$95$1, If[LessEqual[t$95$2, 2e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{y}{\left(1 + x\right) \cdot t}\\
          t_2 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
          \mathbf{if}\;t\_2 \leq -2 \cdot 10^{-13}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-11}:\\
          \;\;\;\;\left(1 - x\right) \cdot x\\
          
          \mathbf{elif}\;t\_2 \leq 2:\\
          \;\;\;\;1\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.0000000000000001e-13 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

            1. Initial program 69.3%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              2. times-fracN/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              4. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
              5. sub-negN/A

                \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
              6. mul-1-negN/A

                \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
              7. lower-fma.f64N/A

                \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
              8. mul-1-negN/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
              9. lower-neg.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
              10. lower-/.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
              11. lower-+.f6473.0

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
            5. Applied rewrites73.0%

              \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
            6. Taylor expanded in z around inf

              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
            7. Step-by-step derivation
              1. Applied rewrites64.0%

                \[\leadsto \frac{y}{\color{blue}{\left(1 + x\right) \cdot t}} \]

              if -2.0000000000000001e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11

              1. Initial program 97.8%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                2. lower-+.f6467.0

                  \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
              5. Applied rewrites67.0%

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              6. Taylor expanded in x around 0

                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
              7. Step-by-step derivation
                1. Applied rewrites67.1%

                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites99.0%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Final simplification79.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 75.1% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                   (if (<= t_1 -2e-13)
                     (/ y t)
                     (if (<= t_1 2e-11) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if (t_1 <= -2e-13) {
                		tmp = y / t;
                	} else if (t_1 <= 2e-11) {
                		tmp = (1.0 - x) * x;
                	} else if (t_1 <= 2.0) {
                		tmp = 1.0;
                	} else {
                		tmp = y / t;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                    if (t_1 <= (-2d-13)) then
                        tmp = y / t
                    else if (t_1 <= 2d-11) then
                        tmp = (1.0d0 - x) * x
                    else if (t_1 <= 2.0d0) then
                        tmp = 1.0d0
                    else
                        tmp = y / t
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	double tmp;
                	if (t_1 <= -2e-13) {
                		tmp = y / t;
                	} else if (t_1 <= 2e-11) {
                		tmp = (1.0 - x) * x;
                	} else if (t_1 <= 2.0) {
                		tmp = 1.0;
                	} else {
                		tmp = y / t;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                	tmp = 0
                	if t_1 <= -2e-13:
                		tmp = y / t
                	elif t_1 <= 2e-11:
                		tmp = (1.0 - x) * x
                	elif t_1 <= 2.0:
                		tmp = 1.0
                	else:
                		tmp = y / t
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_1 <= -2e-13)
                		tmp = Float64(y / t);
                	elseif (t_1 <= 2e-11)
                		tmp = Float64(Float64(1.0 - x) * x);
                	elseif (t_1 <= 2.0)
                		tmp = 1.0;
                	else
                		tmp = Float64(y / t);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                	tmp = 0.0;
                	if (t_1 <= -2e-13)
                		tmp = y / t;
                	elseif (t_1 <= 2e-11)
                		tmp = (1.0 - x) * x;
                	elseif (t_1 <= 2.0)
                		tmp = 1.0;
                	else
                		tmp = y / t;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-13], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-13}:\\
                \;\;\;\;\frac{y}{t}\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-11}:\\
                \;\;\;\;\left(1 - x\right) \cdot x\\
                
                \mathbf{elif}\;t\_1 \leq 2:\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y}{t}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.0000000000000001e-13 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 69.3%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{\frac{y}{t}} \]
                  4. Step-by-step derivation
                    1. lower-/.f6452.3

                      \[\leadsto \color{blue}{\frac{y}{t}} \]
                  5. Applied rewrites52.3%

                    \[\leadsto \color{blue}{\frac{y}{t}} \]

                  if -2.0000000000000001e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11

                  1. Initial program 97.8%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    2. lower-+.f6467.0

                      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                  5. Applied rewrites67.0%

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                  7. Step-by-step derivation
                    1. Applied rewrites67.1%

                      \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                    if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                    1. Initial program 100.0%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites99.0%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 3 regimes into one program.
                    6. Final simplification75.2%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 7: 85.5% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_2 \leq 2 \cdot 10^{-11}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 1:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
                            (t_2 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                       (if (<= t_2 2e-11) t_1 (if (<= t_2 1.0) 1.0 t_1))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = ((y / t) + x) / (1.0 + x);
                    	double t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                    	double tmp;
                    	if (t_2 <= 2e-11) {
                    		tmp = t_1;
                    	} else if (t_2 <= 1.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: tmp
                        t_1 = ((y / t) + x) / (1.0d0 + x)
                        t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                        if (t_2 <= 2d-11) then
                            tmp = t_1
                        else if (t_2 <= 1.0d0) then
                            tmp = 1.0d0
                        else
                            tmp = t_1
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = ((y / t) + x) / (1.0 + x);
                    	double t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                    	double tmp;
                    	if (t_2 <= 2e-11) {
                    		tmp = t_1;
                    	} else if (t_2 <= 1.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = ((y / t) + x) / (1.0 + x)
                    	t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                    	tmp = 0
                    	if t_2 <= 2e-11:
                    		tmp = t_1
                    	elif t_2 <= 1.0:
                    		tmp = 1.0
                    	else:
                    		tmp = t_1
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                    	t_2 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                    	tmp = 0.0
                    	if (t_2 <= 2e-11)
                    		tmp = t_1;
                    	elseif (t_2 <= 1.0)
                    		tmp = 1.0;
                    	else
                    		tmp = t_1;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = ((y / t) + x) / (1.0 + x);
                    	t_2 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                    	tmp = 0.0;
                    	if (t_2 <= 2e-11)
                    		tmp = t_1;
                    	elseif (t_2 <= 1.0)
                    		tmp = 1.0;
                    	else
                    		tmp = t_1;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 2e-11], t$95$1, If[LessEqual[t$95$2, 1.0], 1.0, t$95$1]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
                    t_2 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                    \mathbf{if}\;t\_2 \leq 2 \cdot 10^{-11}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t\_2 \leq 1:\\
                    \;\;\;\;1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 78.7%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                        2. lower-+.f64N/A

                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                        3. lower-/.f6477.3

                          \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                      5. Applied rewrites77.3%

                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                      if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1

                      1. Initial program 100.0%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites99.2%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification86.6%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 1:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 8: 82.0% accurate, 0.4× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                         (if (<= t_1 2e-11)
                           (/ (+ (/ y t) x) 1.0)
                           (if (<= t_1 2.0) 1.0 (/ y (* (+ 1.0 x) t))))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= 2e-11) {
                      		tmp = ((y / t) + x) / 1.0;
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else {
                      		tmp = y / ((1.0 + x) * t);
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8) :: t_1
                          real(8) :: tmp
                          t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                          if (t_1 <= 2d-11) then
                              tmp = ((y / t) + x) / 1.0d0
                          else if (t_1 <= 2.0d0) then
                              tmp = 1.0d0
                          else
                              tmp = y / ((1.0d0 + x) * t)
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= 2e-11) {
                      		tmp = ((y / t) + x) / 1.0;
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else {
                      		tmp = y / ((1.0 + x) * t);
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                      	tmp = 0
                      	if t_1 <= 2e-11:
                      		tmp = ((y / t) + x) / 1.0
                      	elif t_1 <= 2.0:
                      		tmp = 1.0
                      	else:
                      		tmp = y / ((1.0 + x) * t)
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                      	tmp = 0.0
                      	if (t_1 <= 2e-11)
                      		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	else
                      		tmp = Float64(y / Float64(Float64(1.0 + x) * t));
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                      	tmp = 0.0;
                      	if (t_1 <= 2e-11)
                      		tmp = ((y / t) + x) / 1.0;
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	else
                      		tmp = y / ((1.0 + x) * t);
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-11], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                      \mathbf{if}\;t\_1 \leq 2 \cdot 10^{-11}:\\
                      \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                      
                      \mathbf{elif}\;t\_1 \leq 2:\\
                      \;\;\;\;1\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11

                        1. Initial program 94.2%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                          2. lower-+.f64N/A

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                          3. lower-/.f6481.2

                            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                        5. Applied rewrites81.2%

                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                        6. Taylor expanded in x around 0

                          \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]
                        7. Step-by-step derivation
                          1. Applied rewrites75.3%

                            \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]

                          if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                          1. Initial program 100.0%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites99.0%

                              \[\leadsto \color{blue}{1} \]

                            if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                            1. Initial program 56.5%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                              2. times-fracN/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                              4. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                              5. sub-negN/A

                                \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                              6. mul-1-negN/A

                                \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                              7. lower-fma.f64N/A

                                \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                              8. mul-1-negN/A

                                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                              9. lower-neg.f64N/A

                                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                              10. lower-/.f64N/A

                                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                              11. lower-+.f6460.9

                                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                            5. Applied rewrites60.9%

                              \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                            6. Taylor expanded in z around inf

                              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                            7. Step-by-step derivation
                              1. Applied rewrites59.4%

                                \[\leadsto \frac{y}{\color{blue}{\left(1 + x\right) \cdot t}} \]
                            8. Recombined 3 regimes into one program.
                            9. Final simplification81.8%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 9: 94.8% accurate, 0.5× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+222}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x))))
                               (if (<= t_1 2e+222) t_1 (/ (+ (/ y t) x) (+ 1.0 x)))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	double tmp;
                            	if (t_1 <= 2e+222) {
                            		tmp = t_1;
                            	} else {
                            		tmp = ((y / t) + x) / (1.0 + x);
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: t_1
                                real(8) :: tmp
                                t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)
                                if (t_1 <= 2d+222) then
                                    tmp = t_1
                                else
                                    tmp = ((y / t) + x) / (1.0d0 + x)
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	double tmp;
                            	if (t_1 <= 2e+222) {
                            		tmp = t_1;
                            	} else {
                            		tmp = ((y / t) + x) / (1.0 + x);
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)
                            	tmp = 0
                            	if t_1 <= 2e+222:
                            		tmp = t_1
                            	else:
                            		tmp = ((y / t) + x) / (1.0 + x)
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x))
                            	tmp = 0.0
                            	if (t_1 <= 2e+222)
                            		tmp = t_1;
                            	else
                            		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = ((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x);
                            	tmp = 0.0;
                            	if (t_1 <= 2e+222)
                            		tmp = t_1;
                            	else
                            		tmp = ((y / t) + x) / (1.0 + x);
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+222], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\
                            \mathbf{if}\;t\_1 \leq 2 \cdot 10^{+222}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e222

                              1. Initial program 97.7%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing

                              if 2.0000000000000001e222 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 22.3%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in z around inf

                                \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                              4. Step-by-step derivation
                                1. +-commutativeN/A

                                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                2. lower-+.f64N/A

                                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                3. lower-/.f6491.6

                                  \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                              5. Applied rewrites91.6%

                                \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification96.9%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{+222}:\\ \;\;\;\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 10: 62.2% accurate, 0.8× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (if (<= (/ (+ (/ (- (* z y) x) (- (* t z) x)) x) (+ 1.0 x)) 2e-11)
                               (* (- 1.0 x) x)
                               1.0))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-11) {
                            		tmp = (1.0 - x) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: tmp
                                if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0d0 + x)) <= 2d-11) then
                                    tmp = (1.0d0 - x) * x
                                else
                                    tmp = 1.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-11) {
                            		tmp = (1.0 - x) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	tmp = 0
                            	if (((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-11:
                            		tmp = (1.0 - x) * x
                            	else:
                            		tmp = 1.0
                            	return tmp
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (Float64(Float64(Float64(Float64(Float64(z * y) - x) / Float64(Float64(t * z) - x)) + x) / Float64(1.0 + x)) <= 2e-11)
                            		tmp = Float64(Float64(1.0 - x) * x);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	tmp = 0.0;
                            	if ((((((z * y) - x) / ((t * z) - x)) + x) / (1.0 + x)) <= 2e-11)
                            		tmp = (1.0 - x) * x;
                            	else
                            		tmp = 1.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 2e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\
                            \;\;\;\;\left(1 - x\right) \cdot x\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11

                              1. Initial program 94.2%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                2. lower-+.f6437.6

                                  \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                              5. Applied rewrites37.6%

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              6. Taylor expanded in x around 0

                                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                              7. Step-by-step derivation
                                1. Applied rewrites38.1%

                                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                if 1.99999999999999988e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                1. Initial program 84.5%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites69.7%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 2 regimes into one program.
                                6. Final simplification59.3%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\frac{z \cdot y - x}{t \cdot z - x} + x}{1 + x} \leq 2 \cdot 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                7. Add Preprocessing

                                Alternative 11: 53.0% accurate, 45.0× speedup?

                                \[\begin{array}{l} \\ 1 \end{array} \]
                                (FPCore (x y z t) :precision binary64 1.0)
                                double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = 1.0d0
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                def code(x, y, z, t):
                                	return 1.0
                                
                                function code(x, y, z, t)
                                	return 1.0
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = 1.0;
                                end
                                
                                code[x_, y_, z_, t_] := 1.0
                                
                                \begin{array}{l}
                                
                                \\
                                1
                                \end{array}
                                
                                Derivation
                                1. Initial program 87.7%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites47.7%

                                    \[\leadsto \color{blue}{1} \]
                                  2. Add Preprocessing

                                  Developer Target 1: 99.6% accurate, 0.7× speedup?

                                  \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                  double code(double x, double y, double z, double t) {
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  }
                                  
                                  def code(x, y, z, t):
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                  
                                  function code(x, y, z, t)
                                  	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                  end
                                  
                                  function tmp = code(x, y, z, t)
                                  	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  end
                                  
                                  code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                  \end{array}
                                  

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024332 
                                  (FPCore (x y z t)
                                    :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                    :precision binary64
                                  
                                    :alt
                                    (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                  
                                    (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))