
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (- 1.0 u0) 0.999888002872467)
(/
(log (- 1.0 u0))
(-
(/ -1.0 (* (/ alphay sin2phi) alphay))
(/ (/ 1.0 alphax) (/ alphax cos2phi))))
(/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.999888002872467f) {
tmp = logf((1.0f - u0)) / ((-1.0f / ((alphay / sin2phi) * alphay)) - ((1.0f / alphax) / (alphax / cos2phi)));
} else {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.999888002872467e0) then
tmp = log((1.0e0 - u0)) / (((-1.0e0) / ((alphay / sin2phi) * alphay)) - ((1.0e0 / alphax) / (alphax / cos2phi)))
else
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.999888002872467)) tmp = Float32(log(Float32(Float32(1.0) - u0)) / Float32(Float32(Float32(-1.0) / Float32(Float32(alphay / sin2phi) * alphay)) - Float32(Float32(Float32(1.0) / alphax) / Float32(alphax / cos2phi)))); else tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.999888002872467)) tmp = log((single(1.0) - u0)) / ((single(-1.0) / ((alphay / sin2phi) * alphay)) - ((single(1.0) / alphax) / (alphax / cos2phi))); else tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.999888002872467:\\
\;\;\;\;\frac{\log \left(1 - u0\right)}{\frac{-1}{\frac{alphay}{sin2phi} \cdot alphay} - \frac{\frac{1}{alphax}}{\frac{alphax}{cos2phi}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u0) < 0.999888003Initial program 86.8%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f32N/A
lift-*.f32N/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-*.f32N/A
lower-neg.f32N/A
lower-/.f3286.8
Applied rewrites86.8%
lift-/.f32N/A
clear-numN/A
lift-*.f32N/A
associate-/l*N/A
associate-/r*N/A
lower-/.f32N/A
lower-/.f32N/A
lower-/.f3286.9
Applied rewrites86.9%
if 0.999888003 < (-.f32 #s(literal 1 binary32) u0) Initial program 45.5%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3293.1
Applied rewrites93.1%
Applied rewrites93.2%
Final simplification90.7%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (- (log (- 1.0 u0)))) (t_1 (/ cos2phi (* alphax alphax))))
(if (<= t_0 0.00011200000153621659)
(/ u0 (+ t_1 (/ (/ sin2phi alphay) alphay)))
(/ t_0 (+ (/ sin2phi (* alphay alphay)) t_1)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = -logf((1.0f - u0));
float t_1 = cos2phi / (alphax * alphax);
float tmp;
if (t_0 <= 0.00011200000153621659f) {
tmp = u0 / (t_1 + ((sin2phi / alphay) / alphay));
} else {
tmp = t_0 / ((sin2phi / (alphay * alphay)) + t_1);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: t_1
real(4) :: tmp
t_0 = -log((1.0e0 - u0))
t_1 = cos2phi / (alphax * alphax)
if (t_0 <= 0.00011200000153621659e0) then
tmp = u0 / (t_1 + ((sin2phi / alphay) / alphay))
else
tmp = t_0 / ((sin2phi / (alphay * alphay)) + t_1)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(-log(Float32(Float32(1.0) - u0))) t_1 = Float32(cos2phi / Float32(alphax * alphax)) tmp = Float32(0.0) if (t_0 <= Float32(0.00011200000153621659)) tmp = Float32(u0 / Float32(t_1 + Float32(Float32(sin2phi / alphay) / alphay))); else tmp = Float32(t_0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + t_1)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = -log((single(1.0) - u0)); t_1 = cos2phi / (alphax * alphax); tmp = single(0.0); if (t_0 <= single(0.00011200000153621659)) tmp = u0 / (t_1 + ((sin2phi / alphay) / alphay)); else tmp = t_0 / ((sin2phi / (alphay * alphay)) + t_1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\log \left(1 - u0\right)\\
t_1 := \frac{cos2phi}{alphax \cdot alphax}\\
\mathbf{if}\;t\_0 \leq 0.00011200000153621659:\\
\;\;\;\;\frac{u0}{t\_1 + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\frac{sin2phi}{alphay \cdot alphay} + t\_1}\\
\end{array}
\end{array}
if (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u0))) < 1.12000002e-4Initial program 45.5%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3293.1
Applied rewrites93.1%
Applied rewrites93.2%
if 1.12000002e-4 < (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u0))) Initial program 86.8%
Final simplification90.7%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (- 1.0 u0) 0.999888002872467)
(/
(log (- 1.0 u0))
(- (* (/ -1.0 alphax) (/ cos2phi alphax)) (/ sin2phi (* alphay alphay))))
(/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.999888002872467f) {
tmp = logf((1.0f - u0)) / (((-1.0f / alphax) * (cos2phi / alphax)) - (sin2phi / (alphay * alphay)));
} else {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.999888002872467e0) then
tmp = log((1.0e0 - u0)) / ((((-1.0e0) / alphax) * (cos2phi / alphax)) - (sin2phi / (alphay * alphay)))
else
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.999888002872467)) tmp = Float32(log(Float32(Float32(1.0) - u0)) / Float32(Float32(Float32(Float32(-1.0) / alphax) * Float32(cos2phi / alphax)) - Float32(sin2phi / Float32(alphay * alphay)))); else tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.999888002872467)) tmp = log((single(1.0) - u0)) / (((single(-1.0) / alphax) * (cos2phi / alphax)) - (sin2phi / (alphay * alphay))); else tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.999888002872467:\\
\;\;\;\;\frac{\log \left(1 - u0\right)}{\frac{-1}{alphax} \cdot \frac{cos2phi}{alphax} - \frac{sin2phi}{alphay \cdot alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u0) < 0.999888003Initial program 86.8%
lift-/.f32N/A
lift-*.f32N/A
associate-/r*N/A
div-invN/A
lower-*.f32N/A
lower-/.f32N/A
lower-/.f3286.8
Applied rewrites86.8%
if 0.999888003 < (-.f32 #s(literal 1 binary32) u0) Initial program 45.5%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3293.1
Applied rewrites93.1%
Applied rewrites93.2%
Final simplification90.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 61.8%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3277.3
Applied rewrites77.3%
Applied rewrites77.3%
Final simplification77.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 61.8%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3277.3
Applied rewrites77.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 5.000000229068525e-19) (* (* (/ u0 cos2phi) alphax) alphax) (* (/ u0 sin2phi) (* alphay alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 5.000000229068525e-19f) {
tmp = ((u0 / cos2phi) * alphax) * alphax;
} else {
tmp = (u0 / sin2phi) * (alphay * alphay);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 5.000000229068525e-19) then
tmp = ((u0 / cos2phi) * alphax) * alphax
else
tmp = (u0 / sin2phi) * (alphay * alphay)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(5.000000229068525e-19)) tmp = Float32(Float32(Float32(u0 / cos2phi) * alphax) * alphax); else tmp = Float32(Float32(u0 / sin2phi) * Float32(alphay * alphay)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(5.000000229068525e-19)) tmp = ((u0 / cos2phi) * alphax) * alphax; else tmp = (u0 / sin2phi) * (alphay * alphay); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 5.000000229068525 \cdot 10^{-19}:\\
\;\;\;\;\left(\frac{u0}{cos2phi} \cdot alphax\right) \cdot alphax\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{sin2phi} \cdot \left(alphay \cdot alphay\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5.00000023e-19Initial program 53.4%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3274.9
Applied rewrites74.9%
Taylor expanded in alphax around 0
Applied rewrites54.7%
Applied rewrites55.0%
if 5.00000023e-19 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 63.6%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3277.8
Applied rewrites77.8%
Taylor expanded in alphay around 0
Applied rewrites70.8%
Taylor expanded in alphax around inf
Applied rewrites71.7%
Final simplification68.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* (/ u0 cos2phi) alphax) alphax))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return ((u0 / cos2phi) * alphax) * alphax;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = ((u0 / cos2phi) * alphax) * alphax
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(Float32(u0 / cos2phi) * alphax) * alphax) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = ((u0 / cos2phi) * alphax) * alphax; end
\begin{array}{l}
\\
\left(\frac{u0}{cos2phi} \cdot alphax\right) \cdot alphax
\end{array}
Initial program 61.8%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3277.3
Applied rewrites77.3%
Taylor expanded in alphax around 0
Applied rewrites20.4%
Applied rewrites20.4%
Final simplification20.4%
herbie shell --seed 2024332
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))