
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
(/
(fma
(* -5.0 (pow c 4.0))
(* a a)
(* (fma (* -2.0 (pow c 3.0)) a (* (* b b) (* (- c) c))) (* b b)))
(pow b 7.0))
a
(/ (- c) b)))
double code(double a, double b, double c) {
return fma((fma((-5.0 * pow(c, 4.0)), (a * a), (fma((-2.0 * pow(c, 3.0)), a, ((b * b) * (-c * c))) * (b * b))) / pow(b, 7.0)), a, (-c / b));
}
function code(a, b, c) return fma(Float64(fma(Float64(-5.0 * (c ^ 4.0)), Float64(a * a), Float64(fma(Float64(-2.0 * (c ^ 3.0)), a, Float64(Float64(b * b) * Float64(Float64(-c) * c))) * Float64(b * b))) / (b ^ 7.0)), a, Float64(Float64(-c) / b)) end
code[a_, b_, c_] := N[(N[(N[(N[(-5.0 * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision] + N[(N[(N[(-2.0 * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] * a + N[(N[(b * b), $MachinePrecision] * N[((-c) * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * a + N[((-c) / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\mathsf{fma}\left(-5 \cdot {c}^{4}, a \cdot a, \mathsf{fma}\left(-2 \cdot {c}^{3}, a, \left(b \cdot b\right) \cdot \left(\left(-c\right) \cdot c\right)\right) \cdot \left(b \cdot b\right)\right)}{{b}^{7}}, a, \frac{-c}{b}\right)
\end{array}
Initial program 22.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites95.7%
Taylor expanded in b around 0
Applied rewrites95.7%
Final simplification95.7%
(FPCore (a b c)
:precision binary64
(fma
(/
(fma
(* (* c c) (* (* c c) -5.0))
(* a a)
(* (* (fma (* -2.0 (* (* b b) c)) a (- (pow b 4.0))) c) c))
(pow b 7.0))
a
(/ (- c) b)))
double code(double a, double b, double c) {
return fma((fma(((c * c) * ((c * c) * -5.0)), (a * a), ((fma((-2.0 * ((b * b) * c)), a, -pow(b, 4.0)) * c) * c)) / pow(b, 7.0)), a, (-c / b));
}
function code(a, b, c) return fma(Float64(fma(Float64(Float64(c * c) * Float64(Float64(c * c) * -5.0)), Float64(a * a), Float64(Float64(fma(Float64(-2.0 * Float64(Float64(b * b) * c)), a, Float64(-(b ^ 4.0))) * c) * c)) / (b ^ 7.0)), a, Float64(Float64(-c) / b)) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(c * c), $MachinePrecision] * N[(N[(c * c), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision] + N[(N[(N[(N[(-2.0 * N[(N[(b * b), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision] * a + (-N[Power[b, 4.0], $MachinePrecision])), $MachinePrecision] * c), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * a + N[((-c) / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\mathsf{fma}\left(\left(c \cdot c\right) \cdot \left(\left(c \cdot c\right) \cdot -5\right), a \cdot a, \left(\mathsf{fma}\left(-2 \cdot \left(\left(b \cdot b\right) \cdot c\right), a, -{b}^{4}\right) \cdot c\right) \cdot c\right)}{{b}^{7}}, a, \frac{-c}{b}\right)
\end{array}
Initial program 22.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites95.7%
Taylor expanded in b around 0
Applied rewrites95.7%
Taylor expanded in a around 0
Applied rewrites95.7%
Applied rewrites95.7%
(FPCore (a b c) :precision binary64 (fma (* (- (* (* (/ c (pow b 5.0)) -2.0) a) (pow b -3.0)) (* c c)) a (/ (- c) b)))
double code(double a, double b, double c) {
return fma((((((c / pow(b, 5.0)) * -2.0) * a) - pow(b, -3.0)) * (c * c)), a, (-c / b));
}
function code(a, b, c) return fma(Float64(Float64(Float64(Float64(Float64(c / (b ^ 5.0)) * -2.0) * a) - (b ^ -3.0)) * Float64(c * c)), a, Float64(Float64(-c) / b)) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision] * a), $MachinePrecision] - N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * a + N[((-c) / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(\left(\frac{c}{{b}^{5}} \cdot -2\right) \cdot a - {b}^{-3}\right) \cdot \left(c \cdot c\right), a, \frac{-c}{b}\right)
\end{array}
Initial program 22.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites95.7%
Taylor expanded in c around 0
Applied rewrites94.8%
Applied rewrites94.8%
(FPCore (a b c) :precision binary64 (* (/ (fma (/ (* (* (* c c) a) a) (pow b 4.0)) 2.0 (fma a (/ c (* b b)) 1.0)) (- b)) c))
double code(double a, double b, double c) {
return (fma(((((c * c) * a) * a) / pow(b, 4.0)), 2.0, fma(a, (c / (b * b)), 1.0)) / -b) * c;
}
function code(a, b, c) return Float64(Float64(fma(Float64(Float64(Float64(Float64(c * c) * a) * a) / (b ^ 4.0)), 2.0, fma(a, Float64(c / Float64(b * b)), 1.0)) / Float64(-b)) * c) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] * a), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] * 2.0 + N[(a * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{\left(\left(c \cdot c\right) \cdot a\right) \cdot a}{{b}^{4}}, 2, \mathsf{fma}\left(a, \frac{c}{b \cdot b}, 1\right)\right)}{-b} \cdot c
\end{array}
Initial program 22.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites95.4%
Taylor expanded in b around -inf
Applied rewrites94.5%
(FPCore (a b c) :precision binary64 (/ (- (fma (/ (* c c) b) (/ a b) c)) b))
double code(double a, double b, double c) {
return -fma(((c * c) / b), (a / b), c) / b;
}
function code(a, b, c) return Float64(Float64(-fma(Float64(Float64(c * c) / b), Float64(a / b), c)) / b) end
code[a_, b_, c_] := N[((-N[(N[(N[(c * c), $MachinePrecision] / b), $MachinePrecision] * N[(a / b), $MachinePrecision] + c), $MachinePrecision]) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\mathsf{fma}\left(\frac{c \cdot c}{b}, \frac{a}{b}, c\right)}{b}
\end{array}
Initial program 22.2%
Taylor expanded in a around 0
associate-*r/N/A
unpow3N/A
unpow2N/A
associate-/r*N/A
associate-/l*N/A
div-addN/A
lower-/.f64N/A
Applied rewrites92.8%
(FPCore (a b c) :precision binary64 (* (/ (fma (- a) (/ c (* b b)) -1.0) b) c))
double code(double a, double b, double c) {
return (fma(-a, (c / (b * b)), -1.0) / b) * c;
}
function code(a, b, c) return Float64(Float64(fma(Float64(-a), Float64(c / Float64(b * b)), -1.0) / b) * c) end
code[a_, b_, c_] := N[(N[(N[((-a) * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] / b), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-a, \frac{c}{b \cdot b}, -1\right)}{b} \cdot c
\end{array}
Initial program 22.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites95.4%
Taylor expanded in b around -inf
Applied rewrites92.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 22.2%
Taylor expanded in a around 0
associate-*r/N/A
mul-1-negN/A
lower-/.f64N/A
lower-neg.f6487.1
Applied rewrites87.1%
herbie shell --seed 2024332
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))